zdir | A directory listing program developed by Golang + Vue3

 by   helloxz Go Version: 3.3.0 License: Apache-2.0

kandi X-RAY | zdir Summary

kandi X-RAY | zdir Summary

zdir is a Go library. zdir has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can download it from GitHub.

A directory listing program developed by Golang + Vue3.
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              zdir has a medium active ecosystem.
              It has 1257 star(s) with 336 fork(s). There are 35 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 12 open issues and 61 have been closed. On average issues are closed in 531 days. There are 5 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of zdir is 3.3.0

            kandi-Quality Quality

              zdir has 0 bugs and 0 code smells.

            kandi-Security Security

              zdir has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              zdir code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              zdir is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              zdir releases are available to install and integrate.
              zdir saves you 5491 person hours of effort in developing the same functionality from scratch.
              It has 11505 lines of code, 133 functions and 56 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

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            zdir Key Features

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            zdir Examples and Code Snippets

            No Code Snippets are available at this moment for zdir.

            Community Discussions

            QUESTION

            what distance represent two adjacents pixels
            Asked 2021-Jun-10 at 09:44

            I have a 3d point cloud. I used matplotlib to draw a scatterplot representing the point cloud viewed from above. The point cloud is stored as a list of coordinates in meters. The output of matplotlib.pyplot.scatter is a png image.

            In addition to saving the image, I want to save the correspondence pixels <-> meters. How to do that?

            Here the code I use to make my image with matplotlib. I use a dataframe to manipulate the point cloud.

            ...

            ANSWER

            Answered 2021-Jun-10 at 09:43

            To find this distance i use this code:

            Source https://stackoverflow.com/questions/67903504

            QUESTION

            Normalise bivariate distribution between 0-1
            Asked 2021-May-31 at 02:23

            I'm producing a multivariate probability density function below. This works fine but I'm hoping to normalise the Z value so it elicits a value between 0 and 1.

            To achieve this I want to divide the distribution value at the mean so it's always 1 at the mean and lower elsewhere. I understand the sum of all values will be greater than 1.

            I'm diving Z but the sum of Z but when printing the values, they still are outside my intended normalised range.

            ...

            ANSWER

            Answered 2021-May-31 at 02:23

            If you want to normalise Z, you need to divide it not by the sum, but by the maximum over all its values. Thus you ensure that the new maximum is 1:

            Source https://stackoverflow.com/questions/67732239

            QUESTION

            Plotting a 3-dimensional numpy array
            Asked 2021-Apr-23 at 14:13

            I have a 3d numpy array with the shape (128,128,384). Let's call this array "S". This array only contains binary values either 0s or 1s.

            \now \i want to get a 3d plot of this array in such a way that \ I have a grid of indices (x,y,z) and for every entry of S when it is one \ I should get a point printed at the corresponding indices in the 3d grid. e.g. let's say I have 1 entry at S[120,50,36], so I should get a dot at that point in the grid.

            So far I have tried many methods but have been able to implement one method that works which is extremely slow and hence useless in my case. that method is to iterate over the entire array and use a scatter plot. \here is a snippet of my code:

            ...

            ANSWER

            Answered 2021-Apr-23 at 14:13

            You can use numpy.where.

            In your example, remove the for loops and just use:

            Source https://stackoverflow.com/questions/67229303

            QUESTION

            How to add thickness to flat polygons plotted on Matplotlib 3d axes?
            Asked 2021-Mar-24 at 05:36

            This is a follow-on to my previous question [here]Python: how to plot a series of regions in a stacked/layered way?.

            I am using code along the lines of the following example to plot different "layers" of polygons in a 3-d plot.

            ...

            ANSWER

            Answered 2021-Mar-24 at 05:36

            I looked through matlotlib's documentation, but I don't think there is a convenient way to add thickness to a closed polygon, so I came up with a method that's probably not the most elegant but seems to work.

            Basically what you need to do is loop through the pairs of coordinates on each polygon, then draw the face that extends down in the z-direction by whatever thickness you want. I used Poly3DCollection instead of PolyCollection so that we can work with 3D coordinates, and wrote convenience functions to convert your 2D coordinates to 3D coordinates, as well as calculate the 3D coordinates of each face based on the coordinates of the polygons.

            By specifying thickness of 1 for each of the polygons you used, you can get a "tiered wedding cake" as you asked.

            Source https://stackoverflow.com/questions/66716714

            QUESTION

            Adding a Rectangle Patch and Text Patch to 3D Collection in Matplotlib
            Asked 2021-Mar-22 at 14:24
            Problem Statement

            I'm attempting to add two patches -- a rectangle patch and a text patch -- to the same space within a 3D plot. The ultimate goal is to annotate the rectangle patch with a corresponding value (about 20 rectangles across 4 planes -- see Figure 3). The following code does not get all the way there, but does demonstrate a rendering issue where sometimes the text patch is completely visible and sometimes it isn't -- interestingly, if the string doesn't extend outside the rectangle patch, it never seems to become visible at all. The only difference between Figures 1 and 2 is the rotation of the plot viewer image. I've left the cmap code in the example below because it's a requirement of the project (and just in case it affects the outcome).

            Things I've Tried
            • Reversing the order that the patches are drawn.
            • Applying zorder values -- I think art3d.pathpatch_2d_to_3d is overriding that.
            • Creating a patch collection -- I can't seem to find a way to add the rectangle patch and the text patch to the same 3D collection.
            Conclusion

            I suspect that setting zorder to each patch before adding them to a 3D collection may be the solution, but I can't seem to find a way to get to that outcome. Similar questions suggest this, but I haven't been able to apply their answers to this problem specifically.

            Environment

            macOS: Big Sur 11.2.3
            Python 3.8
            Matplotlib 3.3.4

            Figure 1

            Figure 2

            Figure 3

            The Code

            Generates Figures 1 and 2 (not 3).

            ...

            ANSWER

            Answered 2021-Mar-22 at 14:24

            This is a well-known problem with matplotlib 3D plotting: objects are drawn in a particular order, and those plotted last appear on "top" of the others, regardless of which should be in front in a "true" 3D plot.

            See the FAQ here: https://matplotlib.org/mpl_toolkits/mplot3d/faq.html#my-3d-plot-doesn-t-look-right-at-certain-viewing-angles

            My 3D plot doesn’t look right at certain viewing angles

            This is probably the most commonly reported issue with mplot3d. The problem is that – from some viewing angles – a 3D object would appear in front of another object, even though it is physically behind it. This can result in plots that do not look “physically correct.”

            Unfortunately, while some work is being done to reduce the occurrence of this artifact, it is currently an intractable problem, and can not be fully solved until matplotlib supports 3D graphics rendering at its core.

            The problem occurs due to the reduction of 3D data down to 2D + z-order scalar. A single value represents the 3rd dimension for all parts of 3D objects in a collection. Therefore, when the bounding boxes of two collections intersect, it becomes possible for this artifact to occur. Furthermore, the intersection of two 3D objects (such as polygons or patches) can not be rendered properly in matplotlib’s 2D rendering engine.

            This problem will likely not be solved until OpenGL support is added to all of the backends (patches are greatly welcomed). Until then, if you need complex 3D scenes, we recommend using MayaVi.

            Source https://stackoverflow.com/questions/66738036

            QUESTION

            Matplotlib 2D bar with scatter not lining up as expected
            Asked 2021-Feb-19 at 08:59

            I am trying to create a 2D bar chart similar to what shown in the docs.

            In the code below, I expected the scatter points to be at the bottom of each bar, but it looks like it is plotting everything along y=0. I also expected the tops of the bars to vary/step, not the bottoms.

            (And I also want to have the bars be the same color as the scatters, but I haven't started on that problem yet.)

            ...

            ANSWER

            Answered 2021-Feb-19 at 08:59

            Have a look at the code below:

            Source https://stackoverflow.com/questions/66272053

            QUESTION

            Filling area below function on 3d plot of 2d slices in Matplotlib
            Asked 2021-Feb-19 at 02:13

            I would like to make a 3D plot with several 2D line plot "slices" and shade the area between the x-axis and the curve (i.e. under the curve). When trying to do this with polygons I am getting filling but the correct areas are not being filled. Any help would be most appreciated!

            ...

            ANSWER

            Answered 2021-Feb-19 at 02:13

            You created a polygon by connecting the first and last vertex of your curves. As these vertices have y = 2 everything gets connected with the horizontal line at that y-value. To close the polygon at zero, repeat the first and the last x-value (np.pad(eps, 1, mode='edge')) and pad the y-values with a zero at both ends (np.pad(N, 1)).

            If desired, ax.set_yticklabels(...) can show the y-ticks as a formula with pi.

            Further, matplotlib seems to have a serious problem about deciding the relative depth of each polygon, showing them all mixed up. A workaround could be to rotate everything 180 degrees, e.g. by setting ax.view_init(elev=22, azim=130).

            Source https://stackoverflow.com/questions/66270129

            QUESTION

            How to create a 3D graph with filled-below curves and position the y-ticks?
            Asked 2021-Feb-16 at 19:32

            I am making my first 3D graph in Python on an Anaconda Jupyter Notebook. The idea is to obtain a graph with a format similar to the following:

            The code I made is as follows:

            ...

            ANSWER

            Answered 2021-Feb-16 at 17:40

            Here is an example to create something similar to the desired plot. Some toy data are used to create 4 curves.

            To fill the area below the curves, the approach from this tutorial is used. For the y tick labels, it seems ax.set_yticklabels(..., ha='left') together with ax.tick_params(axis='y', pad=0) get quite close to the desired result.

            To make the polygons fully opaque, set the opaqueness alpha in PolyCollection(...) to a value closer to 1. Usually a small bit of transparency gives a better feeling of being a 3D plot. You can leave out the call to ax.plot(...) if the thicker "border" isn't needed.

            Source https://stackoverflow.com/questions/66216748

            QUESTION

            how to add colors to the legend of Axes3D.scatter?
            Asked 2021-Feb-14 at 23:21

            I would like to add colors to my labels in the legend of 3D plot, but is not working when I tried with a similar method to add colors to a regular plt.plot.

            ...

            ANSWER

            Answered 2021-Feb-14 at 23:21

            I don't think it makes a difference that the data are stored in a pandas dataframe. In 2D, you could transform your data and use pandas plotting wrapper that tries to guess a lot of matlotlib parameters (including the label of a data series). However, this is a 3D plot, which is imho not supported by pandas plotting. So, back to the old zip approach:

            Source https://stackoverflow.com/questions/66191130

            QUESTION

            How to plot a helix around the curve given by list?
            Asked 2021-Jan-27 at 22:54

            How to plot a helix around the orange curve given by list? Azimuth, elevation and figsize are set for the desired result.

            ...

            ANSWER

            Answered 2021-Jan-27 at 22:54

            Could you please elaborate more or add more details in the curve ?

            Source https://stackoverflow.com/questions/65925307

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

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