zdir | A directory listing program developed by Golang + Vue3
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kandi X-RAY | zdir Summary
A directory listing program developed by Golang + Vue3.
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QUESTION
I have a 3d point cloud. I used matplotlib
to draw a scatterplot representing the point cloud viewed from above. The point cloud is stored as a list of coordinates in meters. The output of matplotlib.pyplot.scatter
is a png image.
In addition to saving the image, I want to save the correspondence pixels <-> meters. How to do that?
Here the code I use to make my image with matplotlib. I use a dataframe to manipulate the point cloud.
...ANSWER
Answered 2021-Jun-10 at 09:43To find this distance i use this code:
QUESTION
I'm producing a multivariate probability density function below. This works fine but I'm hoping to normalise the Z value so it elicits a value between 0 and 1.
To achieve this I want to divide the distribution value at the mean so it's always 1 at the mean and lower elsewhere. I understand the sum of all values will be greater than 1.
I'm diving Z
but the sum
of Z
but when printing the values, they still are outside my intended normalised range.
ANSWER
Answered 2021-May-31 at 02:23If you want to normalise Z
, you need to divide it not by the sum, but by the maximum over all its values. Thus you ensure that the new maximum is 1:
QUESTION
I have a 3d numpy array with the shape (128,128,384). Let's call this array "S". This array only contains binary values either 0s or 1s.
\now \i want to get a 3d plot of this array in such a way that \ I have a grid of indices (x,y,z) and for every entry of S when it is one \ I should get a point printed at the corresponding indices in the 3d grid. e.g. let's say I have 1 entry at S[120,50,36], so I should get a dot at that point in the grid.
So far I have tried many methods but have been able to implement one method that works which is extremely slow and hence useless in my case. that method is to iterate over the entire array and use a scatter plot. \here is a snippet of my code:
...ANSWER
Answered 2021-Apr-23 at 14:13You can use numpy.where
.
In your example, remove the for loops and just use:
QUESTION
This is a follow-on to my previous question [here]Python: how to plot a series of regions in a stacked/layered way?.
I am using code along the lines of the following example to plot different "layers" of polygons in a 3-d plot.
...ANSWER
Answered 2021-Mar-24 at 05:36I looked through matlotlib's documentation, but I don't think there is a convenient way to add thickness to a closed polygon, so I came up with a method that's probably not the most elegant but seems to work.
Basically what you need to do is loop through the pairs of coordinates on each polygon, then draw the face that extends down in the z-direction by whatever thickness you want. I used Poly3DCollection
instead of PolyCollection
so that we can work with 3D coordinates, and wrote convenience functions to convert your 2D coordinates to 3D coordinates, as well as calculate the 3D coordinates of each face based on the coordinates of the polygons.
By specifying thickness of 1 for each of the polygons you used, you can get a "tiered wedding cake" as you asked.
QUESTION
I'm attempting to add two patches -- a rectangle patch and a text patch -- to the same space within a 3D plot. The ultimate goal is to annotate the rectangle patch with a corresponding value (about 20 rectangles across 4 planes -- see Figure 3). The following code does not get all the way there, but does demonstrate a rendering issue where sometimes the text patch is completely visible and sometimes it isn't -- interestingly, if the string doesn't extend outside the rectangle patch, it never seems to become visible at all. The only difference between Figures 1 and 2 is the rotation of the plot viewer image. I've left the cmap code in the example below because it's a requirement of the project (and just in case it affects the outcome).
Things I've Tried- Reversing the order that the patches are drawn.
- Applying zorder values -- I think
art3d.pathpatch_2d_to_3d
is overriding that. - Creating a patch collection -- I can't seem to find a way to add the rectangle patch and the text patch to the same 3D collection.
I suspect that setting zorder to each patch before adding them to a 3D collection may be the solution, but I can't seem to find a way to get to that outcome. Similar questions suggest this, but I haven't been able to apply their answers to this problem specifically.
EnvironmentmacOS: Big Sur 11.2.3
Python 3.8
Matplotlib 3.3.4
Generates Figures 1 and 2 (not 3).
...ANSWER
Answered 2021-Mar-22 at 14:24This is a well-known problem with matplotlib 3D plotting: objects are drawn in a particular order, and those plotted last appear on "top" of the others, regardless of which should be in front in a "true" 3D plot.
See the FAQ here: https://matplotlib.org/mpl_toolkits/mplot3d/faq.html#my-3d-plot-doesn-t-look-right-at-certain-viewing-angles
My 3D plot doesn’t look right at certain viewing angles
This is probably the most commonly reported issue with mplot3d. The problem is that – from some viewing angles – a 3D object would appear in front of another object, even though it is physically behind it. This can result in plots that do not look “physically correct.”
Unfortunately, while some work is being done to reduce the occurrence of this artifact, it is currently an intractable problem, and can not be fully solved until matplotlib supports 3D graphics rendering at its core.
The problem occurs due to the reduction of 3D data down to 2D + z-order scalar. A single value represents the 3rd dimension for all parts of 3D objects in a collection. Therefore, when the bounding boxes of two collections intersect, it becomes possible for this artifact to occur. Furthermore, the intersection of two 3D objects (such as polygons or patches) can not be rendered properly in matplotlib’s 2D rendering engine.
This problem will likely not be solved until OpenGL support is added to all of the backends (patches are greatly welcomed). Until then, if you need complex 3D scenes, we recommend using MayaVi.
QUESTION
I am trying to create a 2D bar chart similar to what shown in the docs.
In the code below, I expected the scatter points to be at the bottom of each bar, but it looks like it is plotting everything along y=0. I also expected the tops of the bars to vary/step, not the bottoms.
(And I also want to have the bars be the same color as the scatters, but I haven't started on that problem yet.)
...ANSWER
Answered 2021-Feb-19 at 08:59Have a look at the code below:
QUESTION
I would like to make a 3D plot with several 2D line plot "slices" and shade the area between the x-axis and the curve (i.e. under the curve). When trying to do this with polygons I am getting filling but the correct areas are not being filled. Any help would be most appreciated!
...ANSWER
Answered 2021-Feb-19 at 02:13You created a polygon by connecting the first and last vertex of your curves. As these vertices have y = 2
everything gets connected with the horizontal line at that y-value.
To close the polygon at zero, repeat the first and the last x-value (np.pad(eps, 1, mode='edge')
) and pad the y-values with a zero at both ends (np.pad(N, 1)
).
If desired, ax.set_yticklabels(...)
can show the y-ticks as a formula with pi.
Further, matplotlib seems to have a serious problem about deciding the relative depth of each polygon, showing them all mixed up. A workaround could be to rotate everything 180 degrees, e.g. by setting ax.view_init(elev=22, azim=130)
.
QUESTION
ANSWER
Answered 2021-Feb-16 at 17:40Here is an example to create something similar to the desired plot. Some toy data are used to create 4 curves.
To fill the area below the curves, the approach from this tutorial is used. For the y tick labels, it seems ax.set_yticklabels(..., ha='left')
together with ax.tick_params(axis='y', pad=0)
get quite close to the desired result.
To make the polygons fully opaque, set the opaqueness alpha
in PolyCollection(...)
to a value closer to 1. Usually a small bit of transparency gives a better feeling of being a 3D plot. You can leave out the call to ax.plot(...)
if the thicker "border" isn't needed.
QUESTION
I would like to add colors to my labels in the legend of 3D plot, but is not working when I tried with a similar method to add colors to a regular plt.plot.
...ANSWER
Answered 2021-Feb-14 at 23:21I don't think it makes a difference that the data are stored in a pandas dataframe. In 2D, you could transform your data and use pandas plotting wrapper that tries to guess a lot of matlotlib parameters (including the label of a data series). However, this is a 3D plot, which is imho not supported by pandas plotting. So, back to the old zip approach:
QUESTION
How to plot a helix around the orange curve given by list? Azimuth, elevation and figsize are set for the desired result.
...ANSWER
Answered 2021-Jan-27 at 22:54Could you please elaborate more or add more details in the curve ?
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