shogun | Shogun : Functions As Commands for the true samurai | Command Line Interface library

 by   influx6 Go Version: v1.0.1 License: MIT

kandi X-RAY | shogun Summary

kandi X-RAY | shogun Summary

shogun is a Go library typically used in Utilities, Command Line Interface, Nodejs applications. shogun has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitLab, GitHub.

Shogun: Functions As Commands for the true samurai developer.
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            kandi-support Support

              shogun has a low active ecosystem.
              It has 23 star(s) with 1 fork(s). There are 4 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 0 open issues and 1 have been closed. On average issues are closed in 87 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of shogun is v1.0.1

            kandi-Quality Quality

              shogun has no bugs reported.

            kandi-Security Security

              shogun has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              shogun is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              shogun releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed shogun and discovered the below as its top functions. This is intended to give you an instant insight into shogun implemented functionality, and help decide if they suit your requirements.
            • Build builds a list of sub packages .
            • pullFunction extracts a function definition from a function declaration .
            • main is the main entry point for testing
            • buildAction handles the build action .
            • getArgumentsState returns the arguments state of argType .
            • Load returns a map of flag values .
            • TestNoArgumentFunction verifies that the passed function returns an error .
            • addAction handles the add action
            • Test map function
            • ListFunctionsForDir returns a PackageFunctionList for the given directory .
            Get all kandi verified functions for this library.

            shogun Key Features

            No Key Features are available at this moment for shogun.

            shogun Examples and Code Snippets

            Writing Shogun Packages,Writing Functions for Shogun
            Godot img1Lines of Code : 85dot img1License : Permissive (MIT)
            copy iconCopy
            func()
            func() error
            
            func(Context)
            func(Context) error
            
            func(string)
            func(string) error
            func(Context, string) error
            func(Context, string, io.WriteCloser) error
            
            func([]string)
            func([]string) error
            func(Context, []string) error
            func(Context, []string,  
            CLI Usage
            Godot img2Lines of Code : 22dot img2License : Permissive (MIT)
            copy iconCopy
            > shogun build
            
            shogun build
            
            shogun build -rm
            
            shogun build -skip
            
            shogun build -d=./examples
            
            shogun build -nomain
            
            shogun build -bin=./
            
            shogun build -single -d=./examples -cmd=./cmd
            
            shogun build -d=./examples -cmd=./cmd
            
            shogun build -skip -d  
            Writing Shogun Packages
            Godot img3Lines of Code : 20dot img3License : Permissive (MIT)
            copy iconCopy
            // +build shogun
            
            package something
            
            // +build shogun
            
            // Package do does something.
            //
            //@binaryName(name => shogunate_bin)
            package do
            
            // +build shogun
            
            /* Package do does something.
            
            @binaryName(asJSON, name => shogunate_bin, {
              {
                "desc  

            Community Discussions

            QUESTION

            how render specific array of string in unorderlist
            Asked 2021-Mar-13 at 08:23

            I'm trying to render a specific array of strings on this object however the result is showing in a single line. how can I fix this?

            ...

            ANSWER

            Answered 2021-Mar-13 at 08:12

            change span to li you will have sth like this

            Source https://stackoverflow.com/questions/66611314

            QUESTION

            Rebuild vcpkg without installing again
            Asked 2020-Oct-13 at 11:51

            I have installed a vcpkg package with vcpkg install shogun:x64-windows. The build fails and I need to change a file to fix it.
            How can I rebuild the package without the install option, that overwrites my changes?
            I cannot find any VC project in the vcpkg\buildtrees\shogun\x64-windows-\src\shogun folder.

            ...

            ANSWER

            Answered 2020-Oct-13 at 11:51

            You should:

            1. delete buildtrees directory
            2. Execute command "vcpkg remove shogun:x64-windows"
            3. If you need to change shogun solution before install you should write a .patch file and copy to this path("(install_path)\vcpkg\ports\shogun")
            4. Add your patch file to "(install_path)\vcpkg\ports\shogun\portfile.cmake"
            5. Find this line "set(ABSEIL_PATCHES" and add your patch file name in next line
            6. Then "vcpkg install shogun:x64-windows"

            Source https://stackoverflow.com/questions/64162414

            QUESTION

            How to save/load trained model in Shogun?
            Asked 2019-Nov-13 at 21:15

            How to save/load trained model in Shogun? Didn't find in docs.

            https://www.shogun-toolbox.org/examples/latest/quickstart/interfaces.html

            ...

            ANSWER

            Answered 2019-Nov-13 at 21:15

            depends on what version you are using. in case release here's an example: https://github.com/shogun-toolbox/shogun/blob/master/examples/undocumented/libshogun/library_serialization.cpp

            if you are using develop then simply use

            Source https://stackoverflow.com/questions/58379780

            QUESTION

            Can the random seed be controlled from shogun's python interface?
            Asked 2019-Aug-13 at 15:23

            Using shogun 6.1.3 and python 3.6.

            I am trying to get replicable results in shogun for testing purposes, but I do not see a way to control the random seed.

            I have tried:

            ...

            ANSWER

            Answered 2019-Aug-13 at 15:23

            In Shogun 6.1.3 (and earlier versions), you can use a (global) static call Math.init_random(seed).

            Since having a global seed leads to reproducibility issues in multi-threaded settings, in the develop branch of Shogun, we have recently removed this. Instead you can set the seed (recursively) of particular objects using obj.put("seed", my_seed). Or, even simpler, using kwargs style initializers in Python: km = sg.machine("KMeans", k=2, distance=d, seed=1).

            Both of those are documented in the generated meta examples, using the 6.1.3 and develop branch respectively. The website examples will be updated with the next release.

            Source https://stackoverflow.com/questions/57384802

            QUESTION

            Forming JSON with Key and Value if Key Exists
            Asked 2018-Sep-22 at 03:10

            I have a JSON Structure something like:

            ...

            ANSWER

            Answered 2018-Sep-21 at 13:24

            Here is what you can do! First iterate through the data and use the method "hasOwnProperty" to check if the cuisine exists and if it does then check if your cuisines object has that cuisine and if does then add it to it.

            Source https://stackoverflow.com/questions/52444448

            QUESTION

            Set up Vicon stream device via Python
            Asked 2018-Jun-14 at 21:34

            I'd like to use python to setup a Vicon streaming device in Motionbuilder 2017.

            Vicon Stream Device | Download Page

            ...

            ANSWER

            Answered 2018-May-30 at 09:18

            I had similar issues with adding devices in a c++ tool. My work around was to create a template file containing my device and open that from the c++ code. You can try same trick using python.

            Source https://stackoverflow.com/questions/50497136

            QUESTION

            Get weight parameters from Shogun Shareboost model
            Asked 2018-Jun-09 at 09:22

            I have a trained ShareBoost model. How do I obtain the model's weight parameters/vectors?

            I tried to get the individual linear machines and extract the individual weight vectors but unlike the linear svm it does not seem to have a get_w() method.

            Also, even though the C++ ShareBoost class is a subclass of CMachine, the Parameters object obtained from m_parameters (see docs) does not appear to have the parameters available.

            The following code is what I have tried.

            ...

            ANSWER

            Answered 2018-Jun-09 at 09:22

            in case you are using the C++ API you could get the weight vector the following way:

            Source https://stackoverflow.com/questions/50691698

            QUESTION

            Shogun / quadratic MMD error caused by varying train_test_ratio
            Asked 2018-May-14 at 14:38

            I'm using Shogun to run MMD (quadratic) and compare two nonparametric distributions based on their samples (code below is for 1D, but I've also looked at 2D samples). In the toy problem shown below, I try to change the ratio between training and testing samples in the process of selecting an optimized kernel (KSM_MAXIMIZE_MMD is the selection strategy; I've also used KSM_MEDIAN_HEURISTIC). It appears that any ratio other than 1 yields an error.

            Am I allowed to change this ratio in this setting? (I see that it is used at: http://www.shogun-toolbox.org/examples/latest/examples/statistical_testing/quadratic_time_mmd.html, but it is set to 1 there)

            Concise version of the my code (inspired by the notebook available at: http://www.shogun-toolbox.org/notebook/latest/mmd_two_sample_testing.html):

            ...

            ANSWER

            Answered 2018-Jan-27 at 06:31
            • The train_test_ratio attribute is the ratio between the number of samples used in training and the number of samples used in testing. When you have train_test_mode turned on, the way it decides how many samples to fetch in each mode goes something like this.

            Source https://stackoverflow.com/questions/48467554

            QUESTION

            When using Stochastic Gradient Descent with Shogun NeuralNetwork, everything classified the same
            Asked 2018-Mar-06 at 14:32

            I am attempting to classify a number of samples as 1 or 0 but when using Stochastic Gradient Descent as the optimization algorithm everything is classified as either a 1 or a 0.

            When using the default (L-BFGS), it works as expected and classifies samples as both 1 and 0. I have tried adjusting the momentum, learning rate, batch size, decay and error coefficient but the error is the same every time. Any help would be greatly appreciated!

            ...

            ANSWER

            Answered 2018-Mar-06 at 14:32

            you should lower (significantly) your mini-batch size - try with 20 or so.

            Source https://stackoverflow.com/questions/49119857

            QUESTION

            Error when trying to build with meta examples in shogun
            Asked 2018-Feb-17 at 09:16

            I successfully built shogun without the examples (this question) but now when I am trying to do the same with meta examples, I am getting an error as follows:

            ...

            ANSWER

            Answered 2018-Feb-17 at 09:16

            https://github.com/shogun-toolbox/shogun/issues/4179

            Sorry I made a silly mistake as can be seen by the link.

            Source https://stackoverflow.com/questions/48838748

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install shogun

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