simple-state-machine | golang state machine
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golang state machine
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QUESTION
I am creating a test automation which uses an application without any interfaces. However, The application calls a batch script when it changes modes, and I am therefore am able to catch the mode transitions.
What I want to do is to get the batch script to give an input to my python script (I have a state machine running in python) during runtime. Such that I can monitor the state of the application with python instead of the batch file.
I am using a similar state machine to the one of Karn Saheb: https://dev.to/karn/building-a-simple-state-machine-in-python
However, instead of changing states statically like:
...ANSWER
Answered 2018-Jul-30 at 19:26A reasonably portable way of doing this without ugly polling on temporary files is to use a socket: have the main process listen
and have the batch file(s) start a small program that connects to the server and writes a message.
There are security considerations here: you can start by listening only to the loopback interface, with further authentication if the local machine should not be trusted.
If you have more than one of these processes, or if you need to handle the child dying before it issues its next report, you’ll have to use threads or something like select
to unify the news from different input channels (e.g., waiting on the child to exit vs. waiting on news from the next batch file).
QUESTION
I'm trying to learn boost's meta state machine (MSM) library.
Following the simple state machine example in http://redboltz.wikidot.com/simple-state-machine, I face some problems:
I have a problem in defining the state machine's "transition table" using
...boost::mpl::vector
.
ANSWER
Answered 2018-Apr-08 at 19:19- what is the problem?
that's okay. The completion engine is probably misconfigured or using an old standard - meaning it doesn't understand all the boost headers.
mpl::vector
is literally just a type-list, so there's no "intellisense" to expect at all: You can only give it types, and there is no way for the compiler to predict what types you wanted.mpl::vector
is equally valid asmpl::vector<>
.the things that's important is that your compiler understands it. So, apparently it does.
If you have a runtime error, find out information about the crash. The code from the link
- works fine with Boost 1.60 on MSVC http://rextester.com/OYVFX99145,
- with GCC on Boost 1.66 http://coliru.stacked-crooked.com/a/6c11ec88771f0a33
- with Clang on Boost 1.66 http://coliru.stacked-crooked.com/a/a78535220afc640d
See ^
- Yeah, otherwise it wouldn't have compiled
Q1
It does recognize boost::mpl::vector
or it wouldn't have compiled. See 2.
Q2
There's no difference: Both model the exact same type sequence. One is variadic, and the other "number" (i.e. having fixed length): https://www.boost.org/doc/libs/1_66_0/libs/mpl/doc/refmanual/vector.html
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