ladder | 1982 game Ladder by Yahoo Software

 by   mengstr Go Version: Current License: MIT

kandi X-RAY | ladder Summary

kandi X-RAY | ladder Summary

ladder is a Go library. ladder has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Ladder is a text based action game similar to Donkey Kong. You traverse through levels with platforms and ladders where barrels/rocks falls down from the top while you collect coins before reaching the exit. There seems to be no source available of the original game, but back in 1999 Stephen Ostermiller made a version of Ladder in Java. By running the original code in a CP/M emulator and peeking at Stephen's code I hope to be able to make something that plays like the original.
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            kandi-support Support

              ladder has a low active ecosystem.
              It has 4 star(s) with 0 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 3 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of ladder is current.

            kandi-Quality Quality

              ladder has 0 bugs and 0 code smells.

            kandi-Security Security

              ladder has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              ladder code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              ladder is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              ladder releases are not available. You will need to build from source code and install.

            Top functions reviewed by kandi - BETA

            kandi has reviewed ladder and discovered the below as its top functions. This is intended to give you an instant insight into ladder implemented functionality, and help decide if they suit your requirements.
            • MoveActor moves an Actor to another
            • Main entry point
            • LoadMap returns a MapData for the given number of levels
            • InitLogger initializes the logger
            • ClampToPlayfield will set the player to Playfield
            • InitActor populates a new Actor with the given XY kind .
            • drawStatusline prints the status line
            • drawMap draws a colorline .
            • Reverse direction
            • OnSolid is a callback for OnSolid .
            Get all kandi verified functions for this library.

            ladder Key Features

            No Key Features are available at this moment for ladder.

            ladder Examples and Code Snippets

            Entry point for the ladder length .
            javadot img1Lines of Code : 9dot img1License : Permissive (MIT License)
            copy iconCopy
            public static void main(String[] args) {
            
                    String beginWord = "hit";
                    String endWord = "cog";
                    String words[] = {"hot", "dot", "dog", "lot", "log", "cog"};
                    List wordList = Arrays.asList(words);
            
                    System.out.println  
            Returns the value of ladder length optimized for the given begin word .
            javadot img2Lines of Code : 3dot img2License : Non-SPDX (GNU General Public License v3.0)
            copy iconCopy
            public static int ladderLengthOptimized(String beginWord, String endWord, List wordList) {
                    return -1;
                }  

            Community Discussions

            QUESTION

            Godot odd behavior with on_body_entered and on_body_exited
            Asked 2022-Feb-28 at 17:57

            I have a KinematicBody2D (player) and an Area2D (ladder). With the following code I get clean enter and exit events that happen as the player touches and leaves the Area2D object e.g. touch Area2D and a single "enter" prints. Move back and a single "exit" prints.

            ...

            ANSWER

            Answered 2022-Feb-28 at 17:57

            Godot is doing what you are telling it to do.

            The call set_collision_layer_bit(0, false) would be disabling the collision between the KinematicBody2D and the Area2D which means they would no longer be colliding. And since they stop colliding, you get a "body_exited" signal.

            I want to turn off collisions so the player can pass the object and re-enable them when he passes and leaves the Area2D object

            The Area2D do not stop physics bodies (StaticBody2D, KinematicBody2D, RigidBody). There must be something else doing that. For example, if you added a StaticBody2D to the ladder, or made it with a TileMap where the tiles have collision, those could stop your KinematicBody2D.

            I think the simplest approach would be to put the Area2D in a different collision layer, so you can disable the collision that stops the KinematicBody2D without disabling the Area2D.

            Other options to disable collisions include:

            • Disabling a CollisionPolygon2D or CollisionShape2D by setting disabled to true. Note: you cannot to do this while Godot is resolving collision response. To avoid that, use set_deferred to change the value of disabled.
            • Adding a collision exception by calling add_collision_exception_with. Use remove_collision_exception_with to remove the exception. This is a more fine grained tool that should be used sparingly (if you are adding lots of exception, prefer using collision layers and masks).

            Addendum: An option for the TileMap is to have two version of the tile, one with the collision and one without it. And the swap them in runtime with set_cell. However, consider using a scene instead. In fact, you might want to set the cells in the designer and replace them with actual scenes in runtime. See How to use SCENES in a TILEMAP(And 9 MORE TRICKS) | Godot Engine. You may even do it only when the player gets nearby, see How to create large Sidescrolling Map in Godot?.

            Source https://stackoverflow.com/questions/71298226

            QUESTION

            How to remove Padding or Margin between two TabController in Flutter
            Asked 2022-Feb-28 at 08:38

            I create two nested TabController in flutter but i have large margin or padding between two tab

            you can see this space in below picture

            i want to reduce this padding or margin , but i don't know how i can do ?

            this is my home component code:

            ...

            ANSWER

            Answered 2021-Dec-13 at 11:13

            your chat tab class appbar height is a problem, fix toolbarHeight to 1 in chattabs app bar

            Source https://stackoverflow.com/questions/70333265

            QUESTION

            Calling view via ajax with submit button works, but hitting enter key just displays ajax dictionary
            Asked 2022-Feb-20 at 16:02

            I have a todo list app adds a Task object to the database and appends it to the page, it is working without a problem. However, it only works when I click the submit button, if I hit the enter key, I just see the ajax data in my browser as such:

            ...

            ANSWER

            Answered 2022-Feb-20 at 16:02

            You're calling your ajax function onclick which is why it's working when you click on button if you want to call ajax request on enter or on click then you've to use onsubmit change your code like this

            Source https://stackoverflow.com/questions/71196099

            QUESTION

            Displaying widget conditionally in flutter
            Asked 2022-Feb-16 at 19:01

            I am just writing a simple application in flutter and I came across an situation where I need to display widget conditionally. When I use the ternary operator it is working perfectly fine.

            ...

            ANSWER

            Answered 2022-Feb-14 at 13:51

            QUESTION

            Picking out peaks that fit a pattern
            Asked 2022-Jan-11 at 20:27

            I've got data with time (seconds) on the x axis and intensity (in relative fluorescent units, or rfu) on the y-axis. It's generated by watching fragments of DNA pass a camera - the bigger the DNA fragment the bigger the time. There are 23 fragments of known size (in DNA base pair units, bp), and therefore there should be 23 peaks. As I know the size of the DNA fragments in bp, I want to recalibrate the x-axis from time (seconds) to base pairs (bp) using a linear model.

            Unfortunately there is quite a lot of noise in the data that produces spurious peaks. The only way to confidently tell the true ones from the false ones is that the false ones don't fit the expected pattern in DNA base pairs.

            I've provided data from one sample at this link in a data frame called demo. Unfortunately it's too large to paste below.

            https://1drv.ms/t/s!AvBi5ipmBYfrhf0v_kvWuN2foLyBgg?e=RWfdXZ

            I can pick out all the peaks as follows.

            ...

            ANSWER

            Answered 2022-Jan-04 at 18:39

            Before plotting, doing some data manipulation to pull out the maximum value for each of the 23 DNA fragment groups with base R max function, and adding the max plot with additional geom_ layer for the max values.

            Here is small reprex example that plots the max value for each group with "red".

            Source https://stackoverflow.com/questions/70582716

            QUESTION

            How to write an efficient bash script to modify a csv file
            Asked 2022-Jan-01 at 21:08

            I have created a script to modify a CSV file, but it does not work correctly:

            1. The awk -F, 'NR==1| does not print the header but the second row.

            2. Even though there are only some columns specified in while read V0 V1 V2 V3 V4 V5 V6 V7 V8 V9 V10 V14 V15 V16 it prints out all columns of the csv.

            Some sample data:

            ...

            ANSWER

            Answered 2022-Jan-01 at 20:11

            Based on the current intent of your code, this is the modification I can suggest:

            Source https://stackoverflow.com/questions/70550592

            QUESTION

            How to apply sed to a grep result in a bash script?
            Asked 2022-Jan-01 at 05:22

            I want to modify a csv file with some sed commands but only on the rows that match certain regex.

            I have a grep command that works fine in a script:

            ...

            ANSWER

            Answered 2022-Jan-01 at 05:22

            You can search using same regex that you have in egrep and make sure to group all substitution commands:

            Source https://stackoverflow.com/questions/70544579

            QUESTION

            Errors loading loosely linked user assemblies
            Asked 2021-Dec-14 at 11:15

            Good morning.

            I am developing a Web API using Net 6.

            The preliminary structure of the API is shown in the figure.

            ContractGpdApi - this is the direct assembly of the API. It has a reference to the ContractGpdApi.ServiceInterfaces assembly. ContractGpdApi.ServiceInterfaces - this assembly containing the DTO classes (business models) and service interfaces. ContractGpdApi.ServiceImplementations - this assembly contains classes that implement the ContractGpdApi.ServiceInterfaces assembly interfaces. The assembly adapts the methods and classes of the ContractGpdApi.DbServiceInterfaces assembly into the methods and classes of the ContractGpdApi.ServiceInterfaces assembly. ContractGpdApi.DbServiceInterfaces - this assembly contains classes and database access layer interfaces. ContractGpdApi.DbServiceImplementations - this assembly contains classes that implement the ContractGpdApi.DbServiceInterfaces assembly interfaces. The assembly contains a reference to the ContractGpdApi.DbServiceInterfaces assembly, as well as references to the microsoft.entityframeworkcore, microsoft.entityframeworkcore.sqlserver assemblies

            I ended up implementing the Ladder pattern and dividing the CUI into loosely coupled layers.

            The DB layer is represented by two assemblies: ContractGpdApi.DbServiceImplementations and ContractGpdApi.DbServiceInterfaces.

            The business work layer is represented by two assemblies: ContractGpdApi.ServiceImplementations and ContractGpdApi.ServiceInterfaces.

            Accordingly, assembly ContractGpdApi will be a kind of root where you load and embed dependencies, loosely linked assemblies.

            The following errors occur when loading assemblies:

            1. Could not load file or assembly 'ContractGpdApi.DbServiceInterfaces, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. The specified file cannot be found.
            2. Could not load file or assembly 'Microsoft.EntityFrameworkCore, Version=6.0.0.0, Culture=neutral, PublicKeyToken=adb9793829ddae60'. The specified file cannot be found.

            All other assemblies are loaded normally. Contents of the ContractGpdApi.csproj file:

            ...

            ANSWER

            Answered 2021-Dec-14 at 11:15

            Made a change to the method code:

            Source https://stackoverflow.com/questions/70322590

            QUESTION

            How do you generalize a filepath in tkinter?
            Asked 2021-Nov-02 at 14:23

            I finished up my first GUI project that allows the user to open any PDF file by wither typing a product key, or manually find it using a tree view. I have all the files in the same folder as the application, the problem is that when I used pyinstaller to make it an .exe it wont pull up. and anytime I move it nothing pulls up because the code is linked to that specific location. my question is how do you write it to where the filepath is linked to a specific folder, and even if said folder moves, it still accesses those files?

            ...

            ANSWER

            Answered 2021-Nov-02 at 14:23

            You can call the function os.path.abspath and pass it the file name of your main python script and it will return the path where the file is. You can do something like this:

            Source https://stackoverflow.com/questions/69811514

            QUESTION

            Word Ladder Problem with mandatory words in the middle
            Asked 2021-Oct-16 at 03:54

            Word Ladder with mandatory points in the middle

            ...

            ANSWER

            Answered 2021-Oct-14 at 05:02

            This can be done in exactly the same time complexity as Dijkstra's algorithm using a small augmentation. We replace every vertex v in the original graph with two vertices (v, 0) and (v, 1), denoting whether we've visited a detour yet or not. We're now searching for the shortest path from (start, x) to (end, 1), where x is 1 or 0 if start is or is not a detour, respectively.

            The priority queue Q is initialized with only (start, x) at a priority/distance of 0. The main loop over neighbors in Dijkstra's algorithm transforms into this (pseudocode):

            Source https://stackoverflow.com/questions/69520828

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install ladder

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/mengstr/ladder.git

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            gh repo clone mengstr/ladder

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