simconnect | Golang SimConnect for FS2020 ️
kandi X-RAY | simconnect Summary
kandi X-RAY | simconnect Summary
For more information on how to use this library, please read example_test.go.
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Top functions reviewed by kandi - BETA
- NewSyscallSC creates a new SyscallSC .
- getTextException returns the text string for the given int value .
- SimVarAssignInterface assigns an interface to a struct .
- SimVarGenerator returns a slice of SimVar instances for a given interface .
- NewEasySimConnect creates a new SimpleSimConnect .
- Get the unit for the given type
- getByVarName returns the SimVar with the given name
- convStrToGoString converts a byte slice to a string
- readArgs reads the args from args .
- InterfaceAssignSimVar assign simVar to listSimVar
simconnect Key Features
simconnect Examples and Code Snippets
Community Discussions
Trending Discussions on simconnect
QUESTION
I have been trying to build BlockFactory and I keep getting following error when trying to build it.
...ANSWER
Answered 2022-Mar-30 at 23:09So, I found the solution. I am using VS2017. By default for VS2017, cmake makes 32-bit project. You have to pass cmake -A x64
to force it to a 64-bit project. In addition to that, though, I have to force finfmatlab.cmake to only look for 64-bit library by basically setting _matlab_64build
to always be true. Make sure you have 64-bit MatLab if you do this.
Edit: Alternatively, you can install VS2019 instead since it defaulted to 64-bit project.
QUESTION
This is my first question on here and first project on my own. I have a client (C++ on Windows 10) using the SimConnect SDK to pull data from the Prepar3D Flight Simulator and a server (C on Ubuntu) that is receiving this data. I am using sockets and Protocol Buffers. The client receives the data from the sim, maps it to a protocol buffer and sends it. The server receives it from the socket, decodes the protocol buffer and then processes it. The issue is that the last field (dWindDirection) is always corrupted on the receiving end. I'm not entirely sure how/why it's being corrupted but it's consistent as in the same input to the socket always leads to the same corrupted output from the socket. I followed Protocol Buffer over socket in C++ for the use of protocol buffers over a socket. I have included my code below as well as the output.
Source code can also be found here. https://github.com/nbreen/Simconnect-Data-Client
Client function that sends the protobuff
...ANSWER
Answered 2020-Dec-19 at 12:50If you look at the raw hex values for the dWindDirection
, they are:
QUESTION
Im trying to constantly update the console number related to altitude. At the moment its a static number, and does not update while the plane is gaining, or loosing altitude. There is a comment near the bottom of the text referring to the prinf() that im using to send it to console(not sure what all was needed to be seen so I sent it all).
...ANSWER
Answered 2020-Nov-15 at 18:15Found the issue. If you CTRL-F "hr = SimConnect_RequestDataOnSimObject(hSimConnect, REQUEST_AP_SETTINGS, DEFINITION_ID_AP, SIMCONNECT_OBJECT_ID_USER, SIMCONNECT_PERIOD_ONCE);", you can see that I use SIMCONNECT_PERIOD_ONCE. looking into the documentation (https://www.prepar3d.com/SDKv4/sdk/simconnect_api/references/structures_and_enumerations.html), I replaced SIMCONNECT_PERIOD_ONCE with SIMCONNECT_PERIOD_SECOND to update it every second.
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