PS3-Proxy | PS3 proxy to allow PSN login on older firmwares | Hacking library

 by   mondul Go Version: v1.1 License: Unlicense

kandi X-RAY | PS3-Proxy Summary

kandi X-RAY | PS3-Proxy Summary

PS3-Proxy is a Go library typically used in Security, Hacking applications. PS3-Proxy has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

PS3 proxy to allow PSN login on older firmwares
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            kandi-support Support

              PS3-Proxy has a low active ecosystem.
              It has 26 star(s) with 8 fork(s). There are 9 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              PS3-Proxy has no issues reported. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of PS3-Proxy is v1.1

            kandi-Quality Quality

              PS3-Proxy has 0 bugs and 0 code smells.

            kandi-Security Security

              PS3-Proxy has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              PS3-Proxy code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              PS3-Proxy is licensed under the Unlicense License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              PS3-Proxy releases are available to install and integrate.
              It has 81 lines of code, 2 functions and 1 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed PS3-Proxy and discovered the below as its top functions. This is intended to give you an instant insight into PS3-Proxy implemented functionality, and help decide if they suit your requirements.
            • This is the main function
            • ExternalIP returns the external IP
            Get all kandi verified functions for this library.

            PS3-Proxy Key Features

            No Key Features are available at this moment for PS3-Proxy.

            PS3-Proxy Examples and Code Snippets

            No Code Snippets are available at this moment for PS3-Proxy.

            Community Discussions

            Trending Discussions on PS3-Proxy

            QUESTION

            How to local import in non-local package error
            Asked 2019-Mar-10 at 16:55

            I'm trying to generate a .aar file in Windows 7 64bits with the command gomobile bind --target=android and it gives me the title error. I've been looking and I couldn't find an answer to this. I'm trying to make an app in Android Studio with the program and the first part of it is as follows:

            ...

            ANSWER

            Answered 2019-Mar-09 at 21:38

            So I finally understood what the problem is with the EDIT 4 (and I think it was the right thing to do, at least in my case)... Since it was probably not related with any program and it said on the error that might have to do clang.exe, I went looking for it and found out it is inside the ndk-bundle folder. That folder I downloaded from the official website, renamed it and put it in my Android SDK Tools folder and used it. I don't know why I didn't download it from Android Studio, but I didn't. So after knowing the file was inside the folder I downloaded externally and not from inside Android Studio, I deleted everything and redownloaded the NDK Bundle, but this time from Android Studio (and just in case might be useful to know, I downloaded every other thing that is shown when we click to show obsolete packages), and it finally worked! Then to be sure the problem was me having downloded it from outside of Android Studio, I used that downloaded version again and it gave the same clang.exe error. And after that, trying again with the version downloaded from Android Studio it worked again. So this might be a bug or something like that, because at least for me it only works with the Android Studio NDK Bundle version and not with the downloaded from their website. This is weird, but at least it's finally working.

            Now I just can't understand why I have to put ALL the files I want to convert inside GOPATH\src\[a folder] for they to work and don't give me the non-local thing error (btw, in my case, my GOPATH is C:\Users\[User Name]\go, in case might be useful to know)... Both programs (the one from GitHub and the other from the website with the tutorial) have to be put in a path like that to be converted and can't be converted outside of it. That's weird. I don't know if it's supposed to be like that, but at least it's working...

            Hope this helps someone else having this problem!

            Source https://stackoverflow.com/questions/55049699

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install PS3-Proxy

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/mondul/PS3-Proxy.git

          • CLI

            gh repo clone mondul/PS3-Proxy

          • sshUrl

            git@github.com:mondul/PS3-Proxy.git

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