zmachine | Z-machine interpreter in Go | Interpreter library
kandi X-RAY | zmachine Summary
kandi X-RAY | zmachine Summary
Z-machine interpreter in Go.
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Top functions reviewed by kandi - BETA
- ZRead reads from stdin
- GenericBranch is a generic version of GenericBranch
- ZCall invokes ZMachine .
- GetObjectPropertyInfo returns property info for given object index .
- Main entry point .
- ZRandom generates random numbers
- ZGetPropLen gets the property block size .
- ZStoreW sets z to w .
- ZStoreB stores a ZMachine in ZMachine .
- ZMod modifies the ZMachine .
zmachine Key Features
zmachine Examples and Code Snippets
Community Discussions
Trending Discussions on zmachine
QUESTION
Context: I'm learning C as I go and I'm at a point where I'm finding I can't link my project. I'm also finding C's diagnostics are not the best when it comes to pinpointing issues. (Or at least not the best given my knowledge.)
I do see a lot of StackOverflow questions about this but it's very difficult to generalize unless the situation seems to match your particular code.
Project Context: I have a project like this:
...ANSWER
Answered 2020-Sep-16 at 19:13You haven't actually defined the variable in question.
When you do this:
QUESTION
I have the following code:
...ANSWER
Answered 2020-Sep-15 at 05:17for url in splitarr[x]:
creates an iterator for the sequence in splitarr[x]
. It doesn't matter that you increment x later - the iterator is already built. Since you have a print in there, its very likely that all of the threads will grab x
when its still zero and iterate the same sequence.
One solution is to pass incrementing values to task1 via the args
argument in threading.Thread
. But a thread pool is even easier.
QUESTION
I am aware that there is a lot of debate around recursive makefiles. That being understood, I'm still trying to get one to work.
Context: I have the following project setup:
...ANSWER
Answered 2020-Sep-12 at 14:17I am aware that there is a lot of debate around recursive makefiles.
I'm not sure there is so much debate, really. Recursive make
has some pretty well known limitations. Non-recursive make
has different, largely complementary, limitations.
That being understood, I'm still trying to get one to work.
Lots of people do. But although you may understand that recursive make
has known issues, you do not seem to understand their nature, because you are asking about a manifestation of one of main ones.
Problem: The problem I have is that when I run the makefile at the root level again, it will not pick up if there have been changes to either the .c or .h files in the subdirectory.
No, it doesn't. That is to be expected with your makefile.
Recursive make
serves large projects by dividing build information into more manageable pieces and keeping it close to the sources being built. Among the main costs of doing so is that details, especially dependency details, are compartmentalized. In your case, the top-level make
knows that a target src/zmachine/zmachine.a
is to be built, but no dependencies for that target are known to it. As a result, that make
considers the target out of date only if it does not exist. So yes, it will not recognize that target as being out of date relative to its actual sources. That a sub-make
would update it if run is irrelevant, because the sub-make
never runs.
The usual, more practicable approach to recursive make
is to recurse unconditionally. Something like this:
QUESTION
I'm updating the title and content here to make it clear that this particular question was asking something that I didn't see answered plainly elsewhere. The key notion is understanding that something that looks like a single target doing multiple things in a Makefile is actually multiple targets doing one thing each.
I will also remove some extraneous material since that ended up not being relevant.
Original Content
My problem is that I have a Makefile that is (apparently) not calling one of my sub-directory Makefiles correctly. I have a project structure like this:
...ANSWER
Answered 2019-Jan-19 at 20:46The way make works is, if you don't provide an argument, it will start by scanning the Makefile
looking for the "default goal". The default goal is simply the first target it encounters (notice it's the first target, not targets).
In your case, the rule:
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