goplay | Playing with Go

 by   nanoninja Go Version: Current License: BSD-3-Clause

kandi X-RAY | goplay Summary

kandi X-RAY | goplay Summary

goplay is a Go library. goplay has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Playing with Go
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            kandi-support Support

              goplay has a low active ecosystem.
              It has 1 star(s) with 1 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              goplay has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of goplay is current.

            kandi-Quality Quality

              goplay has 0 bugs and 0 code smells.

            kandi-Security Security

              goplay has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              goplay code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              goplay is licensed under the BSD-3-Clause License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              goplay releases are not available. You will need to build from source code and install.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of goplay
            Get all kandi verified functions for this library.

            goplay Key Features

            No Key Features are available at this moment for goplay.

            goplay Examples and Code Snippets

            No Code Snippets are available at this moment for goplay.

            Community Discussions

            QUESTION

            Golang: Create nested from linear array bassed on id and parent id
            Asked 2022-Mar-11 at 10:41

            I have a data linear of name such as:

            • name: One, Id: 1, ParentId: 0
            • name: One-One, Id: 2, ParentId: 1
            • name: One-One-One, Id: 3, ParentId: 2
            • name: One-One-Two, Id: 4, ParentId: 2

            For example this data, I get from the database, but I think to test the logic I make the dummy data to struct. I think I make a temporary index, for data recursively. I set if data does not exist in a map, and I get index if data has to append for before slice. But, I think in function recursive (i show it bellow), it doesn't work (data not append). Why? is there any wrong algorithm logic?

            And what is the right solution for my result is

            ...

            ANSWER

            Answered 2022-Mar-11 at 10:41
            Slice is not an array

            appending to slice in function doesn't increase length and capacity of original slice.

            Source https://stackoverflow.com/questions/71434494

            QUESTION

            How to setup VSCode for golang/go cmd module?
            Asked 2021-Oct-15 at 03:25

            It works well for std module (golang/go root directory) on VSC. However it doesn't work on cmd module (opened from src/cmd directory). There were no code navigation, symbol search, and even any problems/errors reported.

            Version info:

            vscode: 1.61.0 vscode-go: v0.28.1

            Installed go tools:

            gopkgs go-outline gotests gomodifytags impl goplay dlv dlv-dap staticcheck gopls

            ...

            ANSWER

            Answered 2021-Oct-15 at 03:25

            Open VSC from $WORKSPACE/go. Follow the instruction of https://github.com/golang/tools/blob/master/gopls/doc/advanced.md#working-on-the-go-source-distribution as @hana mentioned:

            1. Compile the Go binary. Change working directory to $WORKSPACE/go/src and run ./make.bash (or ./make.bat for Windows cmd). It will generate the $WORKSPACE/go/bin directory.

            2. Set "go.goroot" to "${workspaceFolder}" and install all Go tools required.

            Source https://stackoverflow.com/questions/69552237

            QUESTION

            'MODULE_NOT_FOUND' in discord.js v13 audio/music bot
            Asked 2021-Oct-10 at 21:56

            I have this simple Music Bot for me and my friends, but after upgrading to v13 of discord.js some things just don´t work anymore... I already changed some things up just like the discord.js guide tels you to do. Someone got an idea what is wrong here??

            ...

            ANSWER

            Answered 2021-Oct-10 at 21:56

            That looks like a package.json error. Make sure you have a package.json created.

            Use the command npm init, and fill out the needed information, to have it automatically create everything use npm init -y (and then make sure to install all of your npm packages)

            Source https://stackoverflow.com/questions/69518662

            QUESTION

            Unable to compare byte slices
            Asked 2021-Jun-18 at 05:00

            I am trying to write a unit test case, where I'm using reflect.DeepEqual to compare computed and expected results. One of the entries in the struct is a byte slice and DeepEqual keeps on failing it.

            Sample Code https://goplay.space/#OcAPkK-EqDX

            ...

            ANSWER

            Answered 2021-Jun-17 at 14:35

            QUESTION

            How to initialize nil slices in a struct using reflect
            Asked 2020-Nov-06 at 11:11

            For any given struct, I want to loop over its fields and set any nil slices to an empty slice. However, slices are unaddressable and hence not settable. How can I set the values of any nil slices?

            Example: https://goplay.space/#iV6OHkYVTru

            ...

            ANSWER

            Answered 2020-Nov-06 at 11:09

            You can't update / modify foo in initNilSlices() if you pass foo because that will be a copy, and you could only modify the copy (and not the original value).

            This is what the error message "hints":

            Source https://stackoverflow.com/questions/64713417

            QUESTION

            When trying to implement an io.Reader that uses channels I get a fatal error
            Asked 2020-Oct-10 at 02:41

            I apologise for the very simple question, just having some trouble wrapping my head around how we implement io.Reader.

            My final use case is that I am consuming an endless stream that can send data at any time. To simulate this I have created an emitter that implements io.Reader and io.Writer.

            I listen to the reader using a bufio.Scanner concurrently, while sending values to any listener from main.

            Playground: https://goplay.space/#eJfe0HyfYrL

            ...

            ANSWER

            Answered 2020-Oct-10 at 02:41

            The goroutine blocks in emitter.Read on receive from <-em.ch. The main goroutine blocks on wg.Wait. Deadlock!

            Fix by adding a Close() method to emitter to close em.ch. Return io.EOF in emitter.Read when the channel is closed. Close the emitter when done sending data.

            There are other issues with the emitter. Instead of fixing emitter, use io.Pipe to connect the writer to the reader:

            Source https://stackoverflow.com/questions/64288874

            QUESTION

            Go migrate will not install on MacOS
            Asked 2020-Sep-25 at 14:16

            Mac OS here. I have Go version go1.14.2 darwin/amd64 installed locally under ~/go and in my ~/.bash_profile I have:

            ...

            ANSWER

            Answered 2020-Sep-25 at 14:03

            It's actually called migrate, you can check its location by running which migrate or command -v migrate, or call binary from your bin folder migrate.darwin-amd64

            Source https://stackoverflow.com/questions/64065595

            QUESTION

            Why second channel not receiving data from previous channel
            Asked 2020-Jun-03 at 15:25

            I'm doing my first steps with go channels, and tried to write the below code, where I want to do the following with goroutine that is reading from a given csv file, emit the read record to another channel which is adding the same record to another csv file:

            ...

            ANSWER

            Answered 2020-Jun-03 at 15:25

            QUESTION

            Using functional options instead of method
            Asked 2020-Jun-02 at 07:13

            I tried the below, and it worked well:

            ...

            ANSWER

            Answered 2020-Jun-02 at 07:13

            You are very close to getting it! First, since you already create the hashMap in main() you don't need to create again in from(). Just delete line 14 and change the signature of from() like this:

            Source https://stackoverflow.com/questions/62145826

            QUESTION

            Getting "hour out of range" on time.Parse(layout, value) in Go
            Asked 2020-May-24 at 13:26

            I am getting the error hour out of range while trying to parse a timestamp string with the following code:

            ...

            ANSWER

            Answered 2020-May-24 at 12:57

            The timezone offset in the layout should be -0700 not +0530

            Source https://stackoverflow.com/questions/61986079

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install goplay

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            gh repo clone nanoninja/goplay

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            git@github.com:nanoninja/goplay.git

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