bobblehat | Go library to support Raspberry Pi HATs

 by   nathany Go Version: Current License: BSD-2-Clause

kandi X-RAY | bobblehat Summary

kandi X-RAY | bobblehat Summary

bobblehat is a Go library typically used in Internet of Things (IoT), Raspberry Pi applications. bobblehat has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

A Go library for Raspberry Pi HATs (Hardware Attached on Top), starting with the Sense HAT.
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            kandi-support Support

              bobblehat has a low active ecosystem.
              It has 63 star(s) with 11 fork(s). There are 13 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 4 open issues and 3 have been closed. On average issues are closed in 211 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of bobblehat is current.

            kandi-Quality Quality

              bobblehat has no bugs reported.

            kandi-Security Security

              bobblehat has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              bobblehat is licensed under the BSD-2-Clause License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              bobblehat releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed bobblehat and discovered the below as its top functions. This is intended to give you an instant insight into bobblehat implemented functionality, and help decide if they suit your requirements.
            • Create a new frame buffer
            • Load loads a texture from a file .
            • getDevice returns the device for the given name
            • At returns the pixel at the given position .
            • Open opens a device
            • NewFrameBuffer returns a new frame buffer with the given options .
            • ioctl calls syscall . ioctl
            • init device
            • Blit copies src to dst .
            • draw a background color .
            Get all kandi verified functions for this library.

            bobblehat Key Features

            No Key Features are available at this moment for bobblehat.

            bobblehat Examples and Code Snippets

            No Code Snippets are available at this moment for bobblehat.

            Community Discussions

            Trending Discussions on Internet of Things (IoT)

            QUESTION

            Display data from two json files in react native
            Asked 2020-May-17 at 23:55

            I have js files Dashboard and Adverts. I managed to get Dashboard to list the information in one json file (advertisers), but when clicking on an advertiser I want it to navigate to a separate page that will display some data (Say title and text) from the second json file (productadverts). I can't get it to work. Below is the code for the Dashboard and next for Adverts. Then the json files

            ...

            ANSWER

            Answered 2020-May-17 at 23:55

            The new object to get params in React Navigation 5 is:

            Source https://stackoverflow.com/questions/61859411

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install bobblehat

            You can download it from GitHub.

            Support

            The Sense HAT has an 8x8 LED matrix that could be used to display the status of a headless server, to write a mini-game, or countless other possibilities. You can create an 8x8 frame buffer, set pixels with (x,y) coordinates, and then draw the frame buffer to the screen. Colors are specified as red, green, blue (RGB) components with a range of 0-255. However, these are converted down to 32 shades (0-31) before being sent to the screen. A frame buffer is an 8x8 texture that can be drawn to the screen, but you can also create textures of any size (width, height). Or load a PNG file into a new texture. The blit function will copy between textures with destination and source offsets (x, y) and dimensions (width, height). See the image scrolling example for one use, but this can always be used to draw multi-pixels sprites (opaque). The Sense HAT has a tiny joystick control.
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            CLONE
          • HTTPS

            https://github.com/nathany/bobblehat.git

          • CLI

            gh repo clone nathany/bobblehat

          • sshUrl

            git@github.com:nathany/bobblehat.git

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