go-fish | Stream Processor written in Golang that support pluggable | Pub Sub library
kandi X-RAY | go-fish Summary
kandi X-RAY | go-fish Summary
Go Fish is a stream processor built in Golang. It provides the capability to write rules in Go as Go Plugins, which are dynamically linked at runtime. Go Fish seeks to implement similar functionality to Apache Samza, without tight coupling to Kafka or YARN. Currently it implements reading streams, writing output events and state management. Future versions may include Checkpointing, Windowing, Metrics and a cluster implementation to co-ordinate message routing between nodes. Development Status: No longer in active development. Benthos is an excellent alternative.
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Top functions reviewed by kandi - BETA
- validateConfig validates the pipeline configuration .
- startFromConfig initializes pipeline configuration .
- getEventTypes returns the list of event types for the event folder
- startRule starts a single rule
- newRule creates a rule from the given state .
- startBoltDB opens a database to create a new bolt database .
- matchEventType tries to match the raw event types .
- Test if a rule file exists
- ParseLevel returns the log level .
- runSource is the main entry point for the source node
go-fish Key Features
go-fish Examples and Code Snippets
Community Discussions
Trending Discussions on go-fish
QUESTION
I'm trying to create a replica of Go Fish to help me learn more about arrays and hashes, and just how to go about structuring data. I'm on day two and have what looks to be much closer to the end goal. Keep in mind, I'm new to this. Anyway, here's the problem I'm running into:
=> gofish.rb:21:in `player_turn': no implicit conversion of String into Integer (TypeError)
I understand why I'm getting the error, but I can't figure out how to use the .shift method without giving an index number. I would like to select which object to shift based on the value instead. So, if I correctly guess do you have an 'ace of spades', the card is removed from the cpu_hand array and is added to the my_hand array. With that said, I would just like to know the best way to go about this.
Here's my script:
...ANSWER
Answered 2018-Nov-24 at 02:36In your error line,
QUESTION
I'm working on a project to replicate Go Fish so I can learn more about structuring data and how to properly use arrays. I'm having a bit of trouble trying to figure out why I keep getting this error. I tried changing the variables into instance variable, this didn't seem to help much. I was hoping someone could take a peek at my code and point me in the right direction. **Please feel free to give any suggestions, even if it's unrelated to the question. I don't know if I'm approaching this correctly.
...ANSWER
Answered 2018-Nov-23 at 09:09push method
QUESTION
I'm writing a Rules Engine in Golang. My tests involve building and loading two plugins that do some very simple string comparison. I load the plugins by doing a fileglob and calling plugin.Open()
, so far so good we get two different objects back. But when I call plug.Lookup(symbol)
the symbol returned is always a reference to the first plugin.
ANSWER
Answered 2017-May-18 at 07:36This is a Golang bug (see https://github.com/golang/go/issues/20376)
The workaround, as pointed out by Motakjuq, is to change the name of the type so each plugin has a different type. This avoids the collision.
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