srtp | A Go implementation of SRTP | Encryption library
kandi X-RAY | srtp Summary
kandi X-RAY | srtp Summary
A Go implementation of SRTP
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Top functions reviewed by kandi - BETA
- NewSessionSRTP returns a new SessionSRTP .
- NewSessionSRTCP returns a new SessionSRTCP .
- CreateContext creates a new secure context
- newSrtpCipherAesCmHmacShaHmacSha returns a new instance of srtpCipherAmacShaHmacShaHmacSha
- newSrtpCipherAeadAesGcm returns a new instance of srtpCipherAeadAesGcm .
- aesCmKeyDerivation returns the AES - CM key derivation of a cipher .
- allocateIfMismatch allocates dst and returns dst .
- destinationSSRC extracts the destination SSRC from a set of packets .
- generateCounter generates a counter for the given sequence number and rollover counter .
- rtpInitializationVector returns the initial IV of the cipher .
srtp Key Features
srtp Examples and Code Snippets
Community Discussions
Trending Discussions on srtp
QUESTION
Here is a sample remote session that I am automating
[sample-session]
...ANSWER
Answered 2021-Mar-17 at 08:09If you look at the output file using cat -vet
it shows the non-printing control characters, tabs, and end-of-line, and you get:
QUESTION
I'm trying to launch this on AWS Ubuntu.
It works fine under Chrome on localhost. (There was an issue with Firefox, hopefully running remotely with HTTPS will make the problem disappear. But that's unrelated to this question.)
I opened the ports that are specified on readme.MD using the AWS console (inbound TCP to port 3000, inbound UDP to ports 40000-49999, all outgoing traffic is allowed.)
Then adapted config.json to:
...ANSWER
Answered 2021-Mar-15 at 12:24What's up with this?
QUESTION
I have a swift project that uses the GoogleWebRTC pod.
When trying to negotiate the OPUS codec for audio calls i find that the peer connection is successfully setup, however i am experiencing one way audio. SRTP is being sent from my iPhone to the other party successfully, and SRTP is being sent from the other party to my iPhone, however my phone/app is not playing the incoming SRTP to the user. If i negotiate any other codec (G722 for example) then i get 2 way audio, it's just when i try to negotiate OPUS that i don't hear any incoming audio on my iPhone.
Couldn't see anything relevant in the logs, but looking for some pointers on how to troubleshoot this or what could potentially be the cause of this issue.
I'm using the google WebRTC iOS SDK.
Here is the code in my webrtc class where i initialize the audio session if that helps.
...ANSWER
Answered 2021-Feb-19 at 13:45For anybody else who stumbles across this, I wasn't using the audiosession provided by callkit in the didActivate method of the callprovider protocol.
Here's my amended configureAudioSession
QUESTION
What type of data protocol is inside ChannelData when webrtc completely uses turn relay? Does not look like SRTP;
...ANSWER
Answered 2021-Feb-18 at 23:47The ChannelData
messages will contain all the messages you would see on a non-TURN WebRTC call. The WebRTC Agent sends the same messages as usual. Only the ICE Agent is aware that it is communicating via TURN.
Inside the ChannelData messages you will have STUN
(Used by ICE) DTLS
and SRTP
.
QUESTION
I'm trying to cross compile aws webrtc library for arm but I encountered an error while linking C excutable test_srtp. I mixed the instruction of Readme.md and some stackoverflow post for the command. But I am still stuck here for 1 week and I can not find the case on google. How can I fix it?
What command I input
...ANSWER
Answered 2021-Jan-20 at 08:42I just solved it by using mbedtls instead of OpenSSL. Try it with mbedtls if there is someone who have the same issue.
QUESTION
Apologies as the question might be a bit vague. Trying to establish webrtc connection to a webrtc-gateway. While performing the dtls handshaking with accept or connect function, it is throwing SocketException.
Here is the error:
...ANSWER
Answered 2020-Dec-07 at 06:43The issue was the fact that it was using DTLSv10, which has been dropped from the browsers.
Upgrading the DTLSv10 to DTLS12 solved the socket close issue but introduced an interal_error in the same DTLSServerProtocol.accept function which is caused by an internal library bug of the bouncyCastle library, bcprov-ext-jdkon-159.jar.
Upgrading the library jar to bcprov-ext-jdk15on-1.61.jar fixed the issue and now the server is successfully handshaking with browser for VoIP calling using webrtc.
QUESTION
I am trying to learn more about inline
and SRTP. Unfortunately I don't have the understanding to make this sample more minimal, but it's not too big:
ANSWER
Answered 2020-Nov-02 at 20:48As far as I can see, the only thing that is wrong with your snippet is that you have some excessive parentheses which, unfortunately in this case, actually have semantic meaning. Changing the code as follows resolves the problem:
QUESTION
I am developing a multi-account SIP softphone with custom media transport. I need to manage multiple calls simultaneously. I have read in "PJSUA2 Book" (3 PJSUA2-High Level API / General concepts / Asynchronous Operations):
(...) all operations that involve sending and receiving SIP messages are asynchronous, meaning that the function that invokes the operation will complete immediately (...) When this function [pj::Call::makeCall] returns successfully, it does not mean that the call has been established, but rather it means that the call has been initiated successfully. You will be given the report of the call progress and/or completion in the onCallState() callback method of Call class.
So I thought that I could call pj::Call::makeCall
whenever/wherever I needed to initiate a call, the function would return nearly immediately and any progress would be reported in the callback methods. But today in my test environment I noticed a few seconds delay between the moment I called the function and it returned. Below there are detailed PJSIP logs that appear between makeCall
is called and it returned. One can see almost 4s gap before "RTP socket reachable":
ANSWER
Answered 2020-Aug-07 at 13:42After even more research I can reply to my own question. Maybe it could help someone...
I discovered makeCall
triggered two DNS queries for localhost which failed after nearly 2 second each. That would make nearly 4 second gap.
The solution is to disable localhost IP address resolution completely by adding
#define PJ_GETHOSTIP_DISABLE_LOCAL_RESOLUTION 1
into the pjlib/include/pj/config_site.h
configuration file and recompile the PJSIP library.
The issue turned out to be already known and has been resolved in case of iOS: https://trac.pjsip.org/repos/ticket/1342
There was somebody else who experienced the same problem on Linux: https://www.spinics.net/lists/pjsip/msg20517.html
QUESTION
env: node: No such file or directory
I checked if my directory for node wasn't wrong and it's fine.
I tried these following answers already: 1. https://github.com/nodejs/node-v0.x-archive/issues/3911 2. https://github.com/creationix/nvm/issues/1702 3. browserify error /usr/bin/env: node: No such file or directory
...ANSWER
Answered 2018-Aug-15 at 09:30Try
node -v
to see whether you've installed node. I think your node not works.nvm
is the environment managment for node. If you are usingnvm
, you shouldbrew install nvm
, and usenvm install version-of-node-you-want-to-install
to install node, and usenvm use the-version
to let node works.Whole install chain is:
brew install nvm
, to installnvm
, which is environment/version management for node.nvm install 10.3.0
, to installnode
andnpm
npm install -g yarn
, to installyarn
use
node -v
,npm -v
,nvm -v
,yarn -v
to check if they all works.
QUESTION
I loved the idea used in the accepted answer here. My understanding of it is that it is an elegant way of using an interface as a method parameter without having to implement the interface. SRTP is used for duck typing to adopt a type (excuse the OO term, happy to learn the FP one) to the interface:
...ANSWER
Answered 2020-May-23 at 17:33Yes, it will create a new object on every call.
But keep in mind the first rule of optimization: first measure, then optimize. Are you sure that creating an object on every call would be prohibitively expensive in your case? Have you measured?
Another thing to keep in mind is that in normal code you are constantly creating and discarding objects, often without even thinking of it. The .NET garbage collector is specifically designed to handle this.
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