byten | Go Package | Navigation library
kandi X-RAY | byten Summary
kandi X-RAY | byten Summary
This is a Go Package that convert size of file into human readable format. Another weekend project by [pyk] # Usage First thing first, get the remote package. and import package into your project.
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Top functions reviewed by kandi - BETA
- Size returns a string representation of s .
- index returns the index of s .
- countSize returns the size of a given size .
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QUESTION
I have code in my typescript file
Here is code
...ANSWER
Answered 2018-Mar-29 at 08:51val
can return one of several types depending on the underling type of the html element. The simplest solution if you are sure this will always be a string
is to use a type assertion to string
QUESTION
I have typescript code
Here is it
...ANSWER
Answered 2018-Mar-28 at 13:53In the first case, use:
QUESTION
I am kind of new to C++ (used to be a Java developer, where this is way easier...) and I have to write an application, which has to plot some graphs and charts. To do so I want to use the MathGL library. And I learned, that I have to compile it myself in order to use it. So that's what I'm trying to do the last few days...
I am using Windows with MinGW and the CLion IDE. I started by extracting MathGL's source code into a folder and opening the folder with CLion. Then I downloaded the source codes of zlib and libpng and set the INCLUDE_DIR variables in the MathGL project to the respective folders and PNG_PNG_LIBRARY to png32. When I try to compile mgl_example via CLion it gives me the following error:
...ANSWER
Answered 2017-Apr-09 at 13:07It looks like that missing header file is generated after running a configure for libpng (which under Windows you may be unable to do and need to generate yourself -> Cannot open include file: 'pnglibconf.h':No such file or directory)
But besides that, how did you get the impression that you need to build it from scratch in order to use it? You can also download the precompiled binaries and link them with your program (http://mathgl.sourceforge.net/doc_en/Installation.html - point 2).
edit: Looking at your edit, you need to specify the actual library file in Windows (probably something along the lines of png32.a or whatever your libpng compilation generated), assuming the linker also has the path where the library file is (see http://www.mingw.org/wiki/specify_the_libraries_for_the_linker_to_use)
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