transition | Transition is a Golang state machine implementation
kandi X-RAY | transition Summary
kandi X-RAY | transition Summary
Transition is a Golang state machine implementation. it can be used standalone, but it integrates nicely with GORM models. When integrated with GORM, it will also store state change logs in the database automatically.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of transition
transition Key Features
transition Examples and Code Snippets
def _ctc_state_trans(label_seq):
"""Compute CTC alignment model transition matrix.
Args:
label_seq: tensor of shape [batch_size, max_seq_length]
Returns:
tensor of shape [batch_size, states, states] with a state transition matrix
def get_transitions(
start: str, transitions: list[tuple[str, str, float]], steps: int
) -> dict[str, int]:
"""
Running Markov Chain algorithm and calculating the number of times each node is
visited
>>> transitions =
def transition(self, node: str) -> str:
current_probability = 0
random_value = random()
for dest in self.connections[node]:
current_probability += self.connections[node][dest]
if current_probability
Community Discussions
Trending Discussions on transition
QUESTION
I have added android:exported="true"
to my only activity in manifest but still getting below error after updating compile sdk and target sdk version to 31.I also tried rebuilding the project , invalidating cache and restart but that didn't helped
Error- Apps targeting Android 12 and higher are required to specify an explicit value for android:exported when the corresponding component has an intent filter defined. See https://developer.android.com/guide/topics/manifest/activity-element#exported for details.
ANSWER
Answered 2021-Oct-05 at 10:38After the build has failed go to AndroidManifest.xml
and in the bottom click merged manifest see which activities which have intent-filter but don't have exported=true
attribute. Or you can just get the activities which are giving error.
Add these activities to your App manifest with android:exported="true"
and app tools:node="merge"
this will add exported attribute to the activities giving error.
Example:
QUESTION
Today i have got this email:
Last July, we announced Advertising policy changes to help bolster security and privacy. We added new restrictions on identifiers used by apps that target children. When users choose to delete their advertising ID in order to opt out of personalization advertising, developers will receive a string of zeros instead of the identifier if they attempt to access the identifier. This behavior will extend to phones, tablets, and Android TV starting April 1, 2022. We also announced that you need to declare an AD_ID permission when you update your app targeting API level to 31 (Android 12). Today, we are sharing that we will give developers more time to ease the transition. We will require this permission declaration when your apps are able to target Android 13 instead of starting with Android 12.
Action Items If you use an advertising ID, you must declare the AD_ID Permission when your app targets Android 13 or above. Apps that don’t declare the permission will get a string of zeros. Note: You’ll be able to target Android 13 later this year. If your app uses an SDK that has declared the Ad ID permission, it will acquire the permission declaration through manifest merge. If your app’s target audience includes children, you must not transmit Android Advertising ID (AAID) from children or users of unknown age.
My app is not using the Advertising ID. Should i declare the AD_ID
Permission in Manifest or not?
ANSWER
Answered 2022-Mar-14 at 20:51Google describe here how to solve
https://support.google.com/googleplay/android-developer/answer/6048248?hl=en
Add in manifest
QUESTION
I have error like this after trying to build my apps in Emulator
/Users/joel/.gradle/caches/transforms-3/06231cc1265260b25a06bafce7a4176f/transformed/core-1.7.0-alpha02/res/values/values.xml:105:5-114:25: AAPT: error: resource android:attr/lStar not found.
I don't know what causes this error. After digging some answer which has similarly error (but in flutter) Problem. But still not solved my issue.
I have this dependency in my project
...ANSWER
Answered 2021-Sep-28 at 17:18I managed to fix this by upgrading compileSdk to 31 and kotlin gradle plugin to 1.5.10
QUESTION
Just today, whenever I run terraform apply
, I see an error something like this: Can't configure a value for "lifecycle_rule": its value will be decided automatically based on the result of applying this configuration.
It was working yesterday.
Following is the command I run: terraform init && terraform apply
Following is the list of initialized provider plugins:
...ANSWER
Answered 2022-Feb-15 at 13:49Terraform AWS Provider is upgraded to version 4.0.0 which is published on 10 February 2022.
Major changes in the release include:
- Version 4.0.0 of the AWS Provider introduces significant changes to the aws_s3_bucket resource.
- Version 4.0.0 of the AWS Provider will be the last major version to support EC2-Classic resources as AWS plans to fully retire EC2-Classic Networking. See the AWS News Blog for additional details.
- Version 4.0.0 and 4.x.x versions of the AWS Provider will be the last versions compatible with Terraform 0.12-0.15.
The reason for this change by Terraform is as follows: To help distribute the management of S3 bucket settings via independent resources, various arguments and attributes in the aws_s3_bucket
resource have become read-only. Configurations dependent on these arguments should be updated to use the corresponding aws_s3_bucket_*
resource. Once updated, new aws_s3_bucket_*
resources should be imported into Terraform state.
So, I updated my code accordingly by following the guide here: Terraform AWS Provider Version 4 Upgrade Guide | S3 Bucket Refactor
The new working code looks like this:
QUESTION
I am trying to get to grips with the specifics of the (C++20) standards requirements for container classes with a view to writing some container classes that are compatible with the standard library. To begin looking into this matter I have looked up the references for named requirements, specifically around container requirements, and have only found one general container requirement called Container
given by the standard. Reading this requirement has given my two queries that I am unsure about and would like some clarification on:
The requirement for the expression
a == b
for two container typeC
has as precondition on the element typeT
that it is equality comparable. However, noted later on the same page under the header 'other requirements' is the explicitly requirement thatT
be always equality comparable. Thus, on my reading the precondition for the aforementioned requirement is redundant and need not be given. Am I correct in this thinking, or is there something else at play here that I should take into account?I was surprised to see explicit requirements on
T
at all: notably the equality comparable requirement above and the named requirement destructible. Does this mean it is undefined behaviour to ever construct standard containers of types failing these requirements, or only to perform certain standard library function calls on them?
Apologies if these two questions sound asinine, I am currently trying to transition my C++ knowledge from a place of having a basic understanding of how to use features to a robust understanding so that I may write good generic code. Whilst I am trying to use (a draft of) the standard to look up behaviour where possible, its verbiage is oft too verbose for me to completely understand what is actually being said.
In an attempt to seek the answer I cooked up a a quick test .cpp
file to try an compile, given below. All uncommented code compiles with MSVC compiler set to C++20. All commented code will not compile, and visa versa all uncommented code will. It seems that what one naively thinks should work does In particular:
- We cannot construct any object without a destructor, though the objects type is valid and can be used for other things (for example as a template parameter!)
- We cannot create an object of
vector
, whereT
has no destructor, even if we don't attempt to create any objectsT
. Presumably because creating the destructor forvector
tries to access a destructor forT
. - We can create an object of type
vector
,T
whereT
has no operator==
, so long as we do not try to use operator==
, which would requireT
to have operator==
.
However, just because my compiler lets me make an object of vector
where T
is not equality-comparable does not mean I have achieved standards compliant behaviour/ all of our behaviour is not undefined - which is what I want I concerned about, especially as at least some of the usual requirements on the container object have been violated.
Code:
...ANSWER
Answered 2021-Dec-30 at 04:32If the members of a container are not destructible, then the container could never do anything except add new elements (or replace existing elements). erase
, resize
and destruction all involve destroying elements. If you had a type T
that was not destructible, and attempted to instantiate a vector
(say), I would expect that it would fail to compile.
As for the duplicate requirements, I suspect that's just something that snuck in when the CppReference folks wrote that page. The container requirements in the standard mention (in the entry for a == b
) that the elements must be equality comparable.
QUESTION
For the sake of example let's define a toy automaton type:
...ANSWER
Answered 2021-Dec-24 at 00:37Laziness to the rescue. We can recursively define a list of all the sub-automata, such that their transitions index into that same list:
QUESTION
A new PendingIntent field in PendingIntent is FLAG_IMMUTABLE.
In 31, you must specify MUTABLE or IMMUTABLE, or you can't create the PendingIntent, (Of course we can't have defaults, that's for losers) as referenced here
According to the (hilarious) Google Javadoc for Pendingintent, you should basically always use IMMUTABLE (empasis mine):
It is strongly recommended to use FLAG_IMMUTABLE when creating a PendingIntent. FLAG_MUTABLE should only be used when some functionality relies on modifying the underlying intent, e.g. any PendingIntent that needs to be used with inline reply or bubbles (editor's comment: WHAT?).
Right, so i've always created PendingIntents for a Geofence like this:
...ANSWER
Answered 2021-Oct-27 at 21:22In this case, the pending intent for the geofence needs to use FLAG_MUTABLE
while the notification pending intent needs to use FLAG_IMMUTABLE
. Unfortunately, they have not updated the documentation or the codelabs example for targeting Android 12 yet. Here's how I modified the codelabs geofence example to work.
First, update gradle to target SDK31.
In HuntMainActivity
, change the geofencePendingIntent
to:
QUESTION
My problem is that I have this Venn diagram consisting of three div elements and I want to scale them with :hover
, so that when I hover over an intersection all the circles that meet in the intersection scale to my defined value. In the moment I only get one circle to scale at the time.
ANSWER
Answered 2021-Oct-31 at 02:25You can achieve this, but you'll need a little JavaScript. Don't worry, it's nothing too complicated. What you can do is get the dimensions for each circle using the element.getBoundingClientRect()
method, like so...
QUESTION
I keep noticing this message when I load the rgdal package:
"Please note that rgdal will be retired by the end of 2023, plan transition to sf/stars/terra functions using GDAL and PROJ at your earliest convenience."
I don't know what this means. Does this mean that there are some sf/stars/terra functions that use rgdal and others don't? Or does this mean that sf/stars/terra don't use rgdal at all, and that I should use these packages instead of other packages that do rely on rgdal?
What are common packages that do rely on rgdal that will be affected?
...ANSWER
Answered 2021-Oct-15 at 19:42This message means that the maintainer of the package is retiring. He will no longer be in position to give rgdal package the tender loving care that CRAN listing requires. He therefore suggests you migrate your workflows to other tools in an orderly manner.
QUESTION
So I have this great little nugget of code that I am trying to rewrite into plain JavaScript and CSS without jQuery.
...ANSWER
Answered 2021-Oct-10 at 07:38Update:
This github repo (You don't need jQuery) has a really comprehensive list of common jQuery functions, all rewritten in vanilla Javascript.
It includes animations, query selectors, ajax, events and other advanced jQuery features.
The slightly older youmightnotneedjquery.com is also very good, particularly if you need to support older IE versions.
You can achieve an easeInExpo
style animation by using the following CSS, as provided by this website:
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