transit | Transit marshaling to and from Go programs | Web Services library
kandi X-RAY | transit Summary
kandi X-RAY | transit Summary
Transit is a data format and a set of libraries for conveying values between applications written in different languages. This library provides support for marshalling Transit data to/from Go. This implementation's major.minor version number corresponds to the version of the Transit specification it supports. Currently on the JSON formats are implemented. MessagePack is not implemented yet.
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Top functions reviewed by kandi - BETA
- NewEncoder returns a new Encoder .
- DecodeRatio decodes x to float values .
- initHandlers adds handlers to the given Decoder .
- DecodeCMap decodes x as a CMap .
- ReadTransit reads transit data from json
- DecodeList decodes an array value into a list .
- DecodeSpecialNumber decodes a special number .
- DecodeLink decodes a Link into a struct .
- WriteTransit writes the given value to stdout
- EncodeToString encodes an object to a string .
transit Key Features
transit Examples and Code Snippets
Community Discussions
Trending Discussions on transit
QUESTION
I'm using collapse list unstyled class for showing submenus.In that sub sub menus are not showing, only first submenu is displaying but not the second one.
...ANSWER
Answered 2021-Jun-16 at 02:24You need to make sure you include jQuery with bootstrap. You can add everything by adding this to your html:
QUESTION
What's the point of the name of a single file vue component?
In this example:
...ANSWER
Answered 2021-Jun-16 at 00:25A good justification for the name
is that lets say you have a naming convention to your files and for components.
For example if all components are named with what they are but not appended with comp
(ie: Inventory.vue
instead of InventoryComp.vue
) and when you use them you want to be more explicit about what they are (components) so you want to use this component like this: . An easy way to do this is to use the
name
property and set it like this in your Inventory.vue
:
QUESTION
I'm currently learning HTML, CSS, and JavaScipt. I'm trying to make a basic project, but I'm having problems with adding a new image on the new card. When I click on the 'add item' button, I create a new card with image. However, when I add another card for the second time, my image from the first card that I created will disappear. Can someone help me on how to fix this solution. Thank you.
...ANSWER
Answered 2021-Jun-15 at 19:05Rather than using two different function, one for adding card image and one for card content, try combining both of them.. here use the code for your reference.
QUESTION
I have to do an exercise were I got h.264 video sender host, h.264 video receiver (with background traffic receiver) host, and a background traffic generator host. All of these three are on different ip subnet connected to P4 controller.
...ANSWER
Answered 2021-Jun-15 at 17:48Yes I can see what you mean, I have done this integration before you only forget the priority statement otherwise should run well, please add this to your code;
after
apply { ipv4_lpm.apply();
ADD:
QUESTION
I have a custom animation that the regular Vue transition doesn't quite cover. I have it implemented elsewhere with a conditional v-bind:class
, but that doesn't work well for conditional v-if
blocks or v-for
groups.
I need to add a class ('open') one frame after the element is entered as with v-enter-to
, but I need it to never be removed from the element.
I then need it removed removed when leaving to trigger the closing animation.
Am I using Vue Transition wrong and this is perfectly possible within transition, or is there a way to add/remove the class around the enter/leave functionality?
...ANSWER
Answered 2021-Jun-09 at 14:25I could only think of a work-around. You could try to add the class in the created() or mounted() hook. Before you push another path to the router, you could remove it and add a fake timeout for the $router.push(path).
This is not clean but i am not sure if i fully understand what are you trying to do.
QUESTION
I have a tab button that handles the chatbox functionality. By default it is closed and when clicked, expands into the chat box. When it is closed all the buttons around it work as intended, however, when expanded the buttons above it can no longer be clicked like there is a invisible div over them.
Here I will provide the pictures of what I am describing and the corresponding code.
Closed(plus sign button working correctly)
Opened(plus sign button no longer working)
Code:
...ANSWER
Answered 2021-Jun-15 at 13:20Your #olark-box-wrapper
is a div
with position:absolute; top: 0; height:100%; z-index:9999999999;
... no wonder it's taking up the full height of the right window area on top of everything else. And even though it's a transparent div
, mouse clicks are handled by the event handlers of that div
, not by those of the elements below it.
You could add pointer-events: none;
to that div, making it "transparent" to user interaction. You may have to add pointer-events: visible;
to its childs, to avoid the pointer-events: none;
attribute being inherited by the children.
Alternatively, you could change the layout so that the #olark-box-wrapper
is exactly the same height as its children.
One note about your choice of z-index
: this number might be a bit too high, see Minimum and maximum value of z-index? (tl;dr: keep it in the range of a signed 32-bit number).
QUESTION
I am modeling a Time-constrained CVRP. The problem is to minimize the total travel time (not including the package dropping time) subject to vehicle (delivery) capacity and total time spent (per vehicle) constraints. The package dropping time refers to an additional time to be spent at each node, and the total time spent equals to the travel time plus this additional time. I have the below model that works for a single vehicle-type case. I would like to introduce two-vehicle type concept in there, meaning that I have a set of V1
type vehicles and another set of V2
type vehicles. The only difference of the vehicle-types is the per time cost of travel. Let x
denote the per time unit cost of travel by V1
, and y
denote the per time unit travel cost of V2
. How can I design the model so that it incorporates this additional aspect?
ANSWER
Answered 2021-Jun-13 at 13:34Simply register two transits callbacks (i.e. one per vehicle type)
Then use the overload of AddDimension() to pass an array of registered transit callback index.
QUESTION
I have this:
...ANSWER
Answered 2021-Jun-15 at 10:46It's because that shape is made with linear gradient as background, so you just need to adjust gradient percentages:
From
background: linear-gradient(25deg, yellow 50%, transparent 50%);
to
background: linear-gradient(25deg, yellow 20%, transparent 20%);
QUESTION
I can't do something so simple and I'm pissed off. I am using bootstrap in Laravel. I need to set it up for mobile. The footer either hovers over the body or stays in the middle of the page. How can I solve this?
...ANSWER
Answered 2021-Jun-15 at 10:44I had the same issue with fixed footer at bottom and its mainly due to html structure. This post has well explained fixed bottom footer
QUESTION
Why an old layout information is needed for setting a new layout for an image.
As far as I understand, when setting an image layout, it became in specific memory arrangement tend for optimal need. So the new layout is not dependent on what was before. A memory layout for transfer reading (VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL) is always the same and it doesn't matter what layout was before, isn't it?
But even if the old layout information is needed for transition operation (because of some reason) - still, GPU hardware/driver knows the electronics circuits condition (memory layout in this case), so why do we need to give it an information it knows ?
...ANSWER
Answered 2021-Jun-15 at 10:01A memory layout for transfer reading (VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL) is always the same and it doesn't matter what layout was before, isn't it?
It does, if you want to convert it from the previous layout without losing the data. Otherwisely you indeed can use oldLayout=VK_IMAGE_LAYOUT_UNDEFINED
.
still, GPU hardware/driver knows the electronics circuits condition (memory layout in this case)
It's not "electronic circuit". Potentially it's just a haystack of bits in RAM.
Anyway. One paradigm of Vulkan is that it tries not to enforce memoization. Specifically it will often not remember state that is not part of vkCreate*
. I think there is some functional programming influence...
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