fsm | A simple finite state machine for Golang

 by   ryanfaerman Go Version: Current License: MIT

kandi X-RAY | fsm Summary

kandi X-RAY | fsm Summary

fsm is a Go library typically used in User Interface applications. fsm has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

A simple finite state machine for Golang
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            kandi-support Support

              fsm has a low active ecosystem.
              It has 151 star(s) with 25 fork(s). There are 9 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 3 open issues and 0 have been closed. There are 2 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of fsm is current.

            kandi-Quality Quality

              fsm has 0 bugs and 0 code smells.

            kandi-Security Security

              fsm has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              fsm code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              fsm is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              fsm releases are not available. You will need to build from source code and install.
              It has 202 lines of code, 19 functions and 2 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            fsm Key Features

            No Key Features are available at this moment for fsm.

            fsm Examples and Code Snippets

            No Code Snippets are available at this moment for fsm.

            Community Discussions

            QUESTION

            Clean Architecture For Creating Different Finite State Machines Within Single Application
            Asked 2022-Mar-28 at 07:06

            Looking for a way to avoid duplication when creating different, flexible FSMs within single application.

            I have a concept below, under the heading 0: BEFORE Requirements Change. This concept shows how FSMs of different products can be created, and how an FSM can run. Only one product's FSM can run on a station/computer at any given time, but one station can allow for multiple products (at different times). For context, this is a manufacturing environment, and there are many products which go through a scanning process. Some products have commonalities in their process, like Product A and B (set up batch for product -> scan a part -> apply business logic -> repeat for multiple parts until batch complete, label printed -> set up next batch...). But other products have different processes, like Product C. Products' processes can also require/include/exclude varying components (different devices, databases, business logic); this is all shown under 0: BEFORE Requirements Change.

            Now, say the requirements change (which has happened multiple times in the past), and a new step is needed in-between existing steps for multiple products' FSMs (for example, need to trigger a camera and process the image). Furthermore, this additional step might be just a trial phase, and will need to be disabled. I'll now have to go and change every single FSMCreator, as shown under heading 1: AFTER Requirements Change. When there are many products (ALOT more than 3), big process changes like this have been error-prone and difficult to manage.

            Is there a better/cleaner way of organizing the architecture or creating the FSMs, so that this duplication is avoided?

            The problem stems from how different FSMs can share some common steps, or have some common components, but are not 100% the same. Essentially, there are many different mixing-and-matching variations of components (devices, databases, business logic), states, and transitions. Ultimately, it is the product's process that defines the FSM, so each product needs to know how to create its FSM. This is why I have a different FSMCreator class for each product, to handle the different processes per product. But as shown, this leads to duplication.

            0: Before Requirements Change ...

            ANSWER

            Answered 2022-Mar-28 at 07:06

            You have to always edit your code as your requirements always change. And it looks like you will always have to change your code if you will stick with this approach.

            So we've figured out that your workflow always changes. Our goal is to make minimum changes in code.

            What we can do? We can move your workfow in storage and based on this data we can run your FSM. This is how Jira workflow works.. They have many users and it would be really hard to edit code per workflow and it is not possible. How they solved their problem? Jira stores workflow like data and they edit data, not code.

            This is a rough example, not a complete solution, however it will show the direction of how to write solution that will be fit to open closed principle.

            So, you can store your workflow in json file:

            Source https://stackoverflow.com/questions/71610064

            QUESTION

            Milo OPC-UA Client NoSuchMethod error with io.netty.buffer.ByteBuf.writeMediumLE(int)
            Asked 2022-Mar-21 at 22:29

            I downloaded the sample code from GitHub and modified the ReadNodeExample.java just to make sure that I can connect to an OPC Server (not Milo, it's a C#-based OPC Server). I was able to verify that the sample code is able to read/write/call nodes from my server with the modifications.

            I then reimplemented what I thought I needed into my actual project, but I might be missing something since I cannot connect under this project and receive the following error:

            java.lang.NoSuchMethodError: 'io.netty.buffer.ByteBuf io.netty.buffer.ByteBuf.writeMediumLE(int)'

            This error happens in the ClientExampleRunner.run() while running createClient() I can still run the sample project and still connects.

            Here's my pom.xml: The org.milo is added near the end and I added what I saw was added from the sample (included ch.qos.logback and jetbrains). Then added the io.netty thinking it would help, but still have the same error.

            ...

            ANSWER

            Answered 2022-Mar-21 at 22:29

            It seems that your actual project has an old version of Netty somewhere on its classpath.

            ByteBuf::writeMediumLE (and all the other LE-suffixed ByteBuf methods) were introduced in Netty 4.1.

            Source https://stackoverflow.com/questions/71563612

            QUESTION

            Design pattern for state-based entity handling
            Asked 2022-Mar-16 at 23:01

            My question is about what should be the most OOP solution and the right design pattern for my situation. We have a user entity and multiple account entities belong to the user. Account entities can have multiple states and we can execute multiple operations on accounts. The outcome of these operations is based on the account entity's state.

            I have the following code which is based mostly on switch (sometimes it looks like a few "if"). I would like to change it but cannot find the right design pattern.

            ...

            ANSWER

            Answered 2022-Mar-13 at 20:41

            If I understood question correctly, then it is necessary to apply some action by its state. If it is true, then we can use Factory pattern to get desired object which can execute some action. Mapping between state and action can be putted into HashTable.

            So let's see an example of code. I will write via C#, but this code can be easily translated to Java because languages have many syntax similarities.

            So we will have enum of statuses:

            Source https://stackoverflow.com/questions/71459597

            QUESTION

            rotation in frequency domain - question about question 64441200
            Asked 2022-Mar-02 at 16:43

            Following : How to rotate a non-squared image in frequency domain

            I just ran this exact code (copy pasted from the author's code with just an additional normalization of the resulting image between 0 an 255 as shown) ... but I get horrible "aliasing" artifacts ... How is this possible ? I see that the OP shows nice unartifacted images from the rotation in frequency space... I would be very curious to know how to obtain that, surely you did not show all your code?

            ...

            ANSWER

            Answered 2022-Mar-02 at 16:43

            The DFT imposes a periodicity to the image in both the frequency and the spatial domain (some people disagree with this, but still agree that this view is a good way to explain just about everything that happens in the DFT...). So imagine that your input is not the Shepp-Logan phantom, but an infinite repetition of it. When manipulating the data in the frequency domain, you affect not just the one copy of the image you see, but all of them, and not always in intuitive ways.

            One of the consequences is that neighboring copies of your image in the spatial domain rotate, but also expand and come into you image.

            The simplest way to avoid this is to pad the image with zeros to double its size.

            Source https://stackoverflow.com/questions/71325255

            QUESTION

            How does a missing boolean operator still compile?
            Asked 2022-Feb-18 at 23:51

            I have code like this:

            ...

            ANSWER

            Answered 2022-Feb-18 at 23:51

            Correct Answer

            The problem is that this is a bit extract. Chisel lets you do foo(bar) to extract the bit at index bar out of foo. The above code, as written, is a bit extract even though the user wants it to be a mistake.

            Unfortunately, this is a known gotcha and it's not reasonable to error on this without false positives while still allowing users to use the () syntax for bit extracts.

            Incorrect Original Answer

            It's valid syntax per Scala rules. What's going on here is that the code is really two statements, but the indentation is confusing. It's equivalent to:

            Source https://stackoverflow.com/questions/71180640

            QUESTION

            The function pointer is changing its own address
            Asked 2022-Feb-17 at 07:53

            I am first time using function pointers and ran into a weird problem. I am writing a code for STM32G4xx. The main idea is to transmit and receive data through LPUART. I have implemented simple FSM to handle TX and RX. LPUART configured in DMA interrupt mode. I have typedef the function pointer and declared the three function pointer variables (ISR handles) in main.h file as follow:

            ...

            ANSWER

            Answered 2022-Feb-17 at 07:53

            As per @Lundin's suggestion, I have put a watchpoint on lpuart_dma_rx_tc_isr_clback function pointer variable. It exposed the out of index bug in my code. The bug is inside while loop in main.c.

            Source https://stackoverflow.com/questions/71139143

            QUESTION

            Typedef Enum - Instantiation at top module and port connection
            Asked 2022-Jan-14 at 20:04

            I am trying to instantiate a state machine at top level module and connect the states at top level ports to probe them as part of debug. I am trying something like this as in example below:

            ...

            ANSWER

            Answered 2022-Jan-14 at 20:02

            Here is one way to get rid of the compile errors:

            Source https://stackoverflow.com/questions/70715163

            QUESTION

            Can traits have secondary constructors in Scala 3?
            Asked 2021-Dec-29 at 14:23

            I copied the following code form the Auxiliary Class Constructors article, pasted into Scastie, changed class to trait and set the Scala version to 3.1.0:

            ...

            ANSWER

            Answered 2021-Dec-29 at 14:23

            The documentation on trait parameters only mentions trait parameters, not trait constructors:

            Scala 3 allows traits to have parameters, just like classes have parameters.

            It also links to the original SIP document for reference:

            For more information, see Scala SIP 25.

            In the SIP-25 – trait parameters, it says [bold emphasis mine]:

            In the ClassDef of traits, we still do not allow secondary constructors.

            However, this restriction, is not reflected in the Syntax Summary, which does not actually distinguish between classes and traits syntactically. So, the restriction is purely one of documentation, not syntax specification.

            So, to answer your question:

            Why?

            Because your code is syntactically valid but semantically invalid, and ScalaMeta seems to not expect this specific kind of semantic invalidity.

            And why is it after line 1, which seems perfectly fine and gets accepted when I remove the rest? Does "invariant failed" mean that it's a bug in the compiler? (Many other compilers in such cases add to the message an encouragement to report it.)

            It's clearly not a bug in the compiler since the exception is not thrown in the compiler, it is thrown in ScalaMeta.

            Main questions:

            • Are secondary (or auxiliary – IIUC the two terms I've seen used apparently interchangeably mean the same) constructors allowed in traits?

            No. SIP-25 clearly disallows them.

            Source https://stackoverflow.com/questions/70518466

            QUESTION

            FSM question from HDLBits has different output than expected
            Asked 2021-Dec-21 at 21:43

            Question:- Consider a finite state machine that is used to control some type of motor. The FSM has inputs x and y, which come from the motor, and produces outputs f and g, which control the motor. There is also a clock input called clk and a reset input called resetn.

            The FSM has to work as follows. As long as the reset input is asserted, the FSM stays in a beginning state, called state A. When the reset signal is de-asserted, then after the next clock edge the FSM has to set the output f to 1 for one clock cycle. Then, the FSM has to monitor the x input. When x has produced the values 1, 0, 1 in three successive clock cycles, then g should be set to 1 on the following clock cycle. While maintaining g = 1 the FSM has to monitor the y input. If y has the value 1 within at most two clock cycles, then the FSM should maintain g = 1 permanently (that is, until reset). But if y does not become 1 within two clock cycles, then the FSM should set g = 0 permanently (until reset).

            (The original exam question asked for a state diagram only. But here, implement the FSM.)

            My Code:

            ...

            ANSWER

            Answered 2021-Dec-21 at 21:27

            There is a problem with your reset logic. You should separate the reset clause from the rest of your logic; it should only be included in the if clause, and it should not be in the case statement.

            Also, the case statement should be in an else clause:

            Source https://stackoverflow.com/questions/70441353

            QUESTION

            How to implement a fsm
            Asked 2021-Nov-03 at 06:39

            I want to parse output from a commandline tool using the fsm programming model. What is the simplest implementation of a fsm that is possible for this task?

            ...

            ANSWER

            Answered 2021-Nov-03 at 03:02

            The fsm model works in C by assigning function pointers to certain functions that have to process certain data. One good use for fsms is for parsing commandline arguments, for parsing captured output.... The function pointer is assigned to a preset starting function. The start function assigns the function pointer, which must be passed along, to the appropriate next function. And that decides the next function and so on. Here is a very simple implementation of a fsm:

            Source https://stackoverflow.com/questions/69819196

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

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