chamber | CLI for managing secrets | AWS library
kandi X-RAY | chamber Summary
kandi X-RAY | chamber Summary
Chamber is a tool for managing secrets. Currently it does so by storing secrets in SSM Parameter Store, an AWS service for storing secrets. For detailed info about using chamber, read The Right Way To Manage Secrets.
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QUESTION
I'm trying to get values of name: and value: depending on the user's country code. So example users location is 'DE' it should output:
TRS_TITLE_DE
Harry Potter Chamber Of Secrets I Hard Back Case Compatible With Apple iPhone 12
This is the array:
...ANSWER
Answered 2021-Jun-14 at 14:09Assuming you have put the country codes into the custom fields exactly as they would display in the settings, the following should do the trick:
QUESTION
Can I get some examples about pointclouds with ARCore? I really search it for days. Currently I am working on an application similar to this one:This app
Has the feature to view pcl and save files in .ply format
Thanks
...ANSWER
Answered 2021-Jun-09 at 13:00The HelloARSample app renders pointcloud in a scene. You can get the coordinates for each point and save them manually in a .ply format.
QUESTION
I am using this tutorial for instance segmentation in PyTorch. The test data the tutorial uses includes images and accompanying image masks from a dataset available here. I have an example of one of the image masks from that data set here (example data for this question). That mask looks like this by default in the dataset:
The tutorial uses this code:
...ANSWER
Answered 2021-Jun-07 at 07:07Following is an example how to create a grayscale image representing classes for a segmentation task or similar.
On some black background, draw some shapes with fill values in the range of 1, ..., #classes
. For visualization purposes, this mask is plotted as perceived as a regular grayscale image as well as scaled to the said value range – to emphasize that the mask looks all black in general, but there's actual content in it. This mask is saved as a lossless PNG image, and then opened using Pillow, and converted to mode P
. Last step is to set up a proper palette for the desired number of colors, and apply that palette using Image.putpalette
.
QUESTION
Problem: Trying to produce this table by using Pandas to replicate self join method in SQL. The objective is just to produce pair of movie_title where the length are the same.
...ANSWER
Answered 2021-Jun-05 at 14:28Try:
QUESTION
import os
import random
import time
import math
def stringmanipulator(xy, y=40):
xy= xy.lower()
x = []
x = list(xy)
length = len(x)
y = int(math.floor(length * (y/100)))
while(y):
r =int(random.random()*(length-1))
if(x[r] != '_' and x[r] != ' '):
x[r] = '_'
y = y-1
return x
def printcomplement():
x = int(random.random()*11)
if(x == 0):
print("well done!!")
elif(x == 1):
print("keep going!!")
elif(x == 2):
print("YOU can save him!!")
elif(x == 3):
print("You are the hero no one wanted but everyone deserves.")
elif(x == 4):
print("Genius kid.")
elif(x == 5):
print("You are Smart, not kidding.")
elif(x == 6):
print("You are one who will destroy my carrer using your intellect.")
elif(x == 7):
print("The most kind hearted person I have ever seen till now. Yes I am talking about you")
elif(x == 8):
print("You nailed it.")
elif(x == 9):
print("AND I thought the game was hard.")
elif(x == 10):
print("I will find more difficult words to challenge you with.")
elif(x == 11):
print("How about you put another life on risk after this round.")
def printdis():
x = int(random.random()*11)
if(x == 0):
print("Fool")
elif(x == 1):
print("You will end up killing the fool and then I will hang you next.")
elif(x == 2):
print("What a piece of shit you are.")
elif(x == 3):
print("Hey disgrace to humanity.")
elif(x == 4):
print("Don't cry after the man is dead. You killed him, I gave you a chance to save him.")
elif(x == 5):
print("Dumbass!!")
elif(x == 6):
print("You know what it was my mistake to let such an idiot play.")
elif(x == 7):
print("This is your last game. I don't want fools playing this game.")
elif(x == 8):
print("I see you are already crying.")
elif(x == 9):
print("Even the guy who's life is line is laughing at your stupidity.")
elif(x == 10):
print("My 120 years old grandma has a sharper brain than yours.")
elif(x == 11):
print("Get lost, YOU useless, moronic, unworthy pile of garbage.")
def hangman(i = 0):
if(i == 0):
print("___________")
print("| |")
print("| |")
print("| ")
print("| ")
print("| ")
print("| ")
print("| ")
print("|")
elif(i == 1):
print("___________")
print("| |")
print("| |")
print("| ( ) ")
print("| ")
print("| ")
print("| ")
print("| ")
print("|")
elif(i == 2):
print("___________")
print("| |")
print("| |")
print("| ( ) ")
print("| | ")
print("| | ")
print("| ")
print("| ")
print("|")
elif(i == 3):
print("___________")
print("| |")
print("| |")
print("| ( ) ")
print("| \\ | / ")
print("| | ")
print("| ")
print("| ")
print("|")
elif(i == 4):
print("___________")
print("| |")
print("| |")
print("| \\ ( ) /")
print("| \\ | / ")
print("| ")
print("| ")
print("| ")
print("|")
elif(i == 5):
print("___________")
print("| |")
print("| |")
print("| \\ ( ) /")
print("| \\ | / ")
print("| | ")
print("| / \\")
print("| ")
print("|")
elif(i == 6):
print("___________")
print("| |")
print("| |")
print("| \\ ( ) /")
print("| \\ | / ")
print("| | ")
print("| / \\")
print("| / \\")
print("|")
print("\n\nGAME OVER. You have succesfully killed a person. Better luck next time")
def game(xy, y):
x=[]
i = 0
letter = ''
x = stringmanipulator(xy, y)
xy = xy.lower()
# os.system('cls')
for index in range(len(x)):
if(x[index] == '_'):
while(letter != x[index]):
_= os.system('cls')
hangman(i)
for char in range(len(x)):
print(x[char], end=' ')
print("\n")
letter = input("Enter the letter in the first blank: ")
print(letter+str(i))
if(letter == xy[index]):
print("complement")
x[index] = letter
else:
printdis()
i+=1
dictionary ={}
dictionary["films"] = ["A Space OdysseY", "The GodFather", "Citizen Kane", "Raiders of the lost Ark", "Seven Samurai", "There will be Blood", "Casablanca", "Vertigo", "Notorious", "City Lights"]
dictionary["cities"] = ["Tokyo", "Mecca", "Beijing", "London", "Kolkata", "Washington DC", "Mumbai", "Mexico City", "Delhi", "Shanghai"]
dictionary["fruits"] = ["Damson Plum", "Pomelo", "Blood Orange", "Kumquat", "Blackcurrant", "Acerola", "Avocado", "Pomegrenate", "Apple", "Mango"]
dictionary["country"] = ["Djibouti", "Azerbaijan Azerbaijan,", "Venzuela", "Armenia", "Khazakhstan", "Bangladesh", "Saudi Arabia", "United Kingdom", "United States of America", "India"]
dictionary["flowers"] = ["Monkey Face Orchid", "Naked Man Orchid", "Dancing Girls", "Chamber Maids", "Hibiscus", "Marigold", "Tulip", "Lilies", "Daisy", "Hydrangea"]
print("WELCOME TO THE GAME HANGMAN.\n TAKE THE GAME SERIOUSLY SINCE THE LIFE OF A MAN IS DEPENDING ON YOUR KNOWLEDGE. \n\nI DON'T KNOW HOW MANY CHANCE YOU WILL GET, NOT MANY THAT I CAN CONFIRM.\n SO TRY TO SAVE YOUR FELLOW HUMAN OR LET IT BE MY FOOD. HAHAHAHAHAHAHAHAHAH!!!!!!!")
# x = input("Press 1 for films, 2 for cities, 3 for fruits, 4 for country and 5 for flowers (The most beautiful are usually the hardest): ")
# x = int(x)
x = int(input("Enter a number between 1 and 5: "))
if((x < 1) or(x > 5)):
print("What a moron you are. You couldn't even choose one of the option properly game over good bye, tata, cya")
x = random.randint(1,5)
time.sleep(10)
print("Just kidding you still get to play the game but now I will decide what kind of object you have to guess.")
y = int(input("Enter 40 for easy, 60 for medium and 80 for hard: "))
i = 0
xy = ""
r = random.randint(0,9)
if(x == 1):
xy = dictionary["films"][r]
print("FILMS:")
elif(x == 2):
xy = dictionary["cities"][r]
print("CITIES:")
elif(x == 3):
xy = dictionary["fruits"][r]
print("FRUITS:")
elif(x == 4):
xy = dictionary["country"][r]
print("COUNTRY:")
elif(x == 5):
xy = dictionary["flowers"][r]
print("FLOWERS:")
# hangman(0)
game(xy, y)
...ANSWER
Answered 2021-May-31 at 14:43Running your code os.system('cls') is clearing the screen before the input is read in the loop. This makes it seem that there is no output is being displayed when it's really being overwritten.
A quick test can be done to confirm that this is the problem. To do this we add another input read in the game function. like so:
QUESTION
I'm trying to follow a graphql tutorial, even thoughg I followed it and double checked I keep getting the above error and I have no idea why
dont you really hate when the bot asks you to type more, its mostly code for a reason I dont have a clue and I posted all my code!!!
...ANSWER
Answered 2021-May-22 at 08:03Wrong capitilisation GraphQlObjectType
should be GraphQLObjectType
QUESTION
I am trying to fetch the firebase data into a array and for each element create a button with that element as an id and name.
...ANSWER
Answered 2021-May-20 at 06:45You need to put the array chambers
into the component state. Without that you change the value but your component doesn't know that something changed and wont render as you expect it. By putting it into the component state it will know when it changes:
QUESTION
I need to reduce the memory required by the KeDei TFT library used with the Osoyoo 3.5" TFT touch screen display shield for Arduino Uno and ATmega 2560. When I try writing a simple Arduino application that uses the TFT display with the KeDei library, most of the available memory on the Arduino is taken up by the library itself.
Unfortunately I have discovered that while an ATmega 2560 does have the necessary amount of memory, the KeDei TFT library does not provide correct touch coordinates when the TFT display is used with that device so the ATmega 2560 is not feasible unless Osoyoo customer support comes though with a solution.
Investigating the library source code, I found in the file KeDei_font.cpp a bitmap font table being used to generate the characters displayed. This bitmap font table is an array, unsigned char font16_B[96][16]
and appears to be the main memory hog. This array contains bitmap fonts for the ASCII characters from the space character, 0x20
, to the tilde character, 0x7e
.
One thing that I have done is to reduce the number of characters by eliminating the lower case letters and transforming lower case letters to upper case. This results in a table const unsigned char font16_B[59][16]
which is a bit more than half the size of the original table.
With this approach I also eliminate a few other punctuation type characters but as long as I'm displaying only alphanumeric characters and spaces, this will work.
...ANSWER
Answered 2021-May-05 at 20:16The first approach I looked into was to use some kind of compression on the bitmap font table such as run length encoding as so many entries were binary zero. I tested this approach and it did reduce the amount of memory while adding a bit of complexity. However the amount of memory saved was around 200 bytes with the simple approach I tested.
The second approach I looked at was reducing the size of the array by first eliminating the lower case letters and then by changing the bitmap font as well. Changing the bitmap font from a 16x16 size font to an 8x8 size font makes a significant difference in memory usage.
However changing the size of the table from const unsigned char font16_B[96][16]
to const unsigned char font16_B[96][8]
means that the characters displayed on the TFT screen will be smaller.
So there is a tradeoff between the amount of memory used and the character display size. Larger displayed characters requires more memory for the description of the glyphs.
A quick search for "8 bitmap font" finds this GitHub repository of Daniel Hepper, https://github.com/dhepper/font8x8, with an 8x8 size font and the license is Public Domain.
Using Preprocessor directives to select the font table to use and selecting a subsection of the file font8x8_basic.h from Hepper's GitHub repository, I added the following to the KeDei TFT library.
QUESTION
I don't figure out how to get the number of days betwen twoo dates: this is the models I have :
...ANSWER
Answered 2021-Apr-29 at 17:10You can subtract the two date
objects, and then obtain the .days
attribute, so:
QUESTION
In a react component I am storing data in the localStorage using a network call in this way:
...ANSWER
Answered 2021-Apr-18 at 11:31Try the below if categories
is a state (This is because you seem to have remapped from that data-structure to just having categories
array as your state inside the useEffect
) :-
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