zstack | support code designed to interface with Texas Instruments Z

 by   shimmeringbee Go Version: Current License: Apache-2.0

kandi X-RAY | zstack Summary

kandi X-RAY | zstack Summary

zstack is a Go library. zstack has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Implementation of a ZNP and support code designed to interface with Texas Instruments Z-Stack, written in Go.
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            kandi-support Support

              zstack has a low active ecosystem.
              It has 9 star(s) with 1 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 20 have been closed. On average issues are closed in 13 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of zstack is current.

            kandi-Quality Quality

              zstack has 0 bugs and 0 code smells.

            kandi-Security Security

              zstack has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              zstack code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              zstack is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              zstack releases are not available. You will need to build from source code and install.
              Installation instructions, examples and code snippets are available.
              It has 5343 lines of code, 149 functions and 42 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed zstack and discovered the below as its top functions. This is intended to give you an instant insight into zstack implemented functionality, and help decide if they suit your requirements.
            • Configure Network configuration
            • registerMessages is the same as the library .
            • New creates a new ZStack
            • channelToBits converts a channel to 4 byte order .
            • retryFunctions retries multiple goroutines .
            • NewNodeTable returns a new NodeTable .
            • depth updates the node s depth .
            • logicalType updates the logical type
            • lqi updates the LQI .
            • setReceived updates the last received time of the node
            Get all kandi verified functions for this library.

            zstack Key Features

            No Key Features are available at this moment for zstack.

            zstack Examples and Code Snippets

            No Code Snippets are available at this moment for zstack.

            Community Discussions

            QUESTION

            How to use .quickLookPreview modifier in swiftui
            Asked 2022-Mar-29 at 07:42

            I am trying to use the view modifier .quickLookPreview introduced in iOS 14, macOS 11 macCatalyst 14 but I get this error Value of type 'some View' has no member 'quickLookPreview' every time I try to use the modifier on a macOS or mac catalyst target. On iOS, this works fine. What is the right way to present this modifier on a mac?

            ...

            ANSWER

            Answered 2022-Mar-29 at 07:42

            The issue is gone now in Xcode 13.2

            So the right way to use the modifier is valid, it was just probably some bug in earlier xcode versions.

            Source https://stackoverflow.com/questions/70341461

            QUESTION

            SwiftUI: Spacers won't scale down because BG Image will not adjust to device size
            Asked 2022-Jan-24 at 10:47

            I use a ZStack to display a fullscreen background image underneath the main UI. The main UI consists of a VStack with multiple views separated by flexible Spacers to scale down or up on different device sizes. Now I experience that the Spacers will not scale down on small devices because the background image on small devices remains bigger than the screen size and keeps the ZStack tall, see screenshot of the preview of iPhone 8. What am I doing wrong here?

            Code:

            ...

            ANSWER

            Answered 2022-Jan-24 at 10:47

            In described scenario you need to use .background instead of ZStack, such so main view form needed full-screen layout and image in background will not affect it.

            So the layout should be like

            Source https://stackoverflow.com/questions/70832181

            QUESTION

            SwiftUI Circle View animation glitch
            Asked 2021-Nov-09 at 18:53

            ...

            ANSWER

            Answered 2021-Nov-09 at 18:53

            It is unclear definitely, probably due to undefined size of shapes as a nature... Anyway, seems using drawing group fixes the issue.

            Here is a fixed code. Tested with Xcode 13 / iOS 15.

            Source https://stackoverflow.com/questions/69903117

            QUESTION

            Swift UI ForEach should only be used for *constant* data
            Asked 2021-Nov-07 at 19:29

            ANSWER

            Answered 2021-Nov-07 at 19:29

            QUESTION

            SwiftUI view animates at unexpected path
            Asked 2021-Nov-03 at 10:26

            I made the following PulsatingView:

            ...

            ANSWER

            Answered 2021-Oct-05 at 10:17

            Try using animation with joined value, like

            Source https://stackoverflow.com/questions/69448390

            QUESTION

            Snapshot of SwiftUI view is partially cut off
            Asked 2021-Nov-03 at 04:07

            I tried to create a UIImage from a SwiftUI view, a snapshot, with the code from HWS: How to convert a SwiftUI view to an image.

            I get the following result, which is obviously incorrect because the image is cut-off.

            Code:

            ...

            ANSWER

            Answered 2021-Oct-16 at 08:27

            I also noted this annoying behaviour in iOS15 and think I found a workaround solution until the issue with iOS15 and drawHierarchy(in: afterScreenUpdates:) is solved.

            This extension worked (tested on simulator iOS15.0 & iOS14.5 and iPhone XS Max iOS15.0.1) for me in my app, you can set the scale to higher than 1 if you need a higher resolution image:

            Source https://stackoverflow.com/questions/69034515

            QUESTION

            Ignore safe area in scroll view but not its subviews
            Asked 2021-Oct-03 at 07:56

            Looking at the following subview, you can see that it extends to the full width of the screen and takes the notch into account, which is great.

            ...

            ANSWER

            Answered 2021-Sep-28 at 08:29

            I think the blue view is somehow limited by the frame of scrollview. You can overcome it by using a rectangle with the same color with its frames width set to screen size width and height to screen size width divided by some number so you keep the same dimensions across all devices.

            Source https://stackoverflow.com/questions/69356134

            QUESTION

            WheelDatePicker is invisible in iOS 15.0
            Asked 2021-Sep-23 at 10:24

            I'm building an app in SwiftUI that needs DatePicker in the custom alert. Each time I use DatePicker with a WheelDatePickerStyle, it is invisible in IOS 15.0 (also in compact mode - after clicking a month and year in the upper left corner).

            What's strange, the DatePicker works on the same device with iOS 14.4. I thought it was an iOS 15 beta error, however, on the internet, I couldn't find any information about this bug, which is why I assumed that I could do something wrong. The only thing I know is that WheelDatePicker has changed slightly in iOS 15.

            The error applies to smaller devices, i.e. iPod touch, iPhone SE 2020, etc. - those with a TouchID. On the physical iPhone SE (2nd generation) with IOS 15.0 (beta 3), this error also occurs.

            Below, I attached the code and screenshot of the problem. Thank you in advance for tips, solutions, and explanations of why this problem occurs.

            CODE:

            ...

            ANSWER

            Answered 2021-Jul-25 at 13:21

            looks like the DatePicker is off the screen. Try this:

            Source https://stackoverflow.com/questions/68518594

            QUESTION

            Trouble implementing UserDefaults
            Asked 2021-Sep-12 at 19:05

            I have previous coding experience but I'm extremely new to both Swift and iOS. I'm developing an app for personal use to coalesce the functions of multiple different apps I use to help manage ADHD into one place. The main view of the app provides a way to track daily expenditures. I'm trying to use UserDefaults to store the information entered so it will still be there when I reopen the app. The app runs fine, and as near as I can figure out I've written the data handling right, but it simply doesn't work. I've been beating my head against the wall at this for the past few days including on this website, so any help would be greatly appreciated. Here's the code for the main view of the app:

            ...

            ANSWER

            Answered 2021-Sep-12 at 19:05

            Add the below code to a .swift file in your project

            Source https://stackoverflow.com/questions/69148980

            QUESTION

            SwiftUI - Calculate height for long GeometryReader inside ScrollView
            Asked 2021-Aug-24 at 17:31

            Based off of this question: SwiftUI - Drawing (curved) paths between views

            I draw the needed views and paths using the GeometryReader. The problem is, now it becomes too long for the screen to show it all (there are 15 such views but you can only see 6 here):

            So ... I add a ScrollView to the whole thing. Outside the GeometryReader because otherwise all views are misplaced. Here is the code:

            ...

            ANSWER

            Answered 2021-Aug-23 at 13:21

            I suggest you going out of GeometryReader at this point, and try just use some constants.

            Here I'm using UIScreen.main.bounds.size which is device size. And my relative center y is not limited to 0..1 anymore: because we have more items than one screen. Not sure if you need that in your app or you could just use static values for y distance.

            Now to the size calculations. Path doesn't act like any other view, it not taking space of its content(in this case points to draw), because you may draw points with location less than zero and more that you need to actually draw.

            To apply height modifier to Path I've created heightToFit extension: it receives method which will draw Path(stroke/fill/etc), and after drawing applying height modifier equal to boundingRect.maxY which is bottom point of drawn path

            Source https://stackoverflow.com/questions/68864217

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install zstack

            Add an import and most IDEs will go get automatically, if it doesn't go build will fetch.

            Support

            The following chips and sticks are known to work, though it's likely others in the series will too:. Huge thanks to @Koenkk for his work in providing Z-Stack firmware for these chips. You can grab the firmware from GitHub.
            Find more information at:

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