context2 | Golang flame chart viewer | Chart library
kandi X-RAY | context2 Summary
kandi X-RAY | context2 Summary
Golang flame chart viewer
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Top functions reviewed by kandi - BETA
- compileLog will open the log file .
- getEnd returns the last line of the log file .
- gtk . gtk . GUI
- getStart returns the start value .
- VersionCheck checks if the database version is valid
- progressFile is a wrapper around os . ProgressFile
- createTables creates tables for the given connection .
- Update the current data .
- Generate a b64 file
- CmpEvent compares two events .
context2 Key Features
context2 Examples and Code Snippets
Community Discussions
Trending Discussions on context2
QUESTION
I'm just trying to make a game like minecraft, but I just can't add to a vbo from another process. The strange thing is that the logs appear two times and the window just closes instantly.
The code ...ANSWER
Answered 2022-Feb-15 at 21:21The OpenGL Context is thread local. If you want to use an OpenGL context in another thread, you must make it the current context there.
The context can only be current in one thread at a time. When the context for a thread becomes current, it is exclusive to that thread and is claimed, so it is automatically not the current context for all other threads. If you want to use the same context in multiple threads, you must lock the sections that use the context to ensure exclusive access to the context. Most likely this is not what you want.
If you want to use the buffer for drawing in one thread, but at the same time you want to change its content in another thread, you need 2 OpenGL contexts, where the first context shares the second context.
There are some more problems with your code:
- Thie size of the buffer date needs to be specified in bytes. Therfore the size of the data is 12*4 instead of 12. See
glBufferData
. - The vertex attribute specification is a state of the context that is not shared. An object is tied to the context. So when the context is destroyed, the object is destroyed. See OpenGL Context.
- See Minimal Windowless OpenGL Context Initialization, Windowless OpenGL, OpenGL render view without a visible window in python
An OpenGL context depends on the OpenGL window. So you need to create a hidden OpenGL window to get a second OpenGL context with a correct version. I don't think this is even possible with pygame (Pygame 2 is based on [SDL2], there might be a solution for that).
A basic setup using GLFW looks as follows. The vertex buffer object is created on the main thread. In the 2nd thread, a hidden OpenGL window is created that shares the context of the main thread. In this Context the buffer object's data store is updated with glBufferSubData
:
QUESTION
I have a type that takes an optional generic. If generic G provided, a new property of type G must be included. However, I'm running into a problem when doing this in a function:
...ANSWER
Answered 2022-Mar-18 at 19:21This definition of NotificationMessage
:
QUESTION
As of now i do
...ANSWER
Answered 2021-Nov-26 at 13:55i would try initializing multiple objects for the cluster as suggested in the official client repo
QUESTION
I'd like to add a proxy-url
field to the currently active clusters
entry of my kubeconfig file. The "active" cluster is identified by the "active" context, which is itself identified by a top-level key current-context
. Simplified, the JSON object looks something like:
ANSWER
Answered 2022-Feb-09 at 23:45This solution retrieves the active cluster using an INDEX
construction, then just sets the new field directly without modifying the context:
QUESTION
I have a code where I want to generate manually using a function that creates variables and assign their values dynamically
an example code I want the function to generate :
...ANSWER
Answered 2022-Feb-09 at 19:41Maybe something like this?
QUESTION
I a working with ModalBottomSheet and I love the package. However I am encountering an issue when trying to navigate with in a ModalBottomSheet.
Here is a ScreenVideo for a better understanding.
As you can see the View is presented as a ModalBottomSheet. But when popping it, it is not simply dismissing to the bottom but instead it is popping to some empty screen with a MaterialPage Pop animation.
I changed my code so I can push with a MaterialPageRoute-Animation inside that ModalBottomSheet. Before that everything was working as expected.
Here is my Page:
...ANSWER
Answered 2021-Dec-14 at 22:47I think you are popping with the wrong context. The example is popping with rootContext
, which is from the top-most widget in the hierarchy. You are popping from with context
, defined at your lowest builder in the hierarchy.
QUESTION
I have a pretty complicated JSON file that I encourage you to copy-paste here for better visualization.
...ANSWER
Answered 2021-Nov-15 at 12:19You can write a simple Python script to translate this format:
QUESTION
I have tomcat access logs in multiple files. All the files are under the same directory. I am in MacOS.
Like this in one of the files:
...ANSWER
Answered 2021-Sep-21 at 06:46If the .com
always follows /context
, try
QUESTION
I have this code:
...ANSWER
Answered 2021-Sep-01 at 12:35I moved the creation of the pattern canvas inside the function that you defined and then return the canvas in the end. I think it makes it more transparent what happens. I have a hard time reading your code, but this seams to work.
And then you also missed the fillRect()
in the end.
QUESTION
I have two tables, table A and table B which have the same scheme.
I want to compare both tables from a different contexts. If the record in table B does not exist in table A, then it will insert it into the A context.
What I have to figure out the single type of table look alike.
...ANSWER
Answered 2021-Aug-06 at 06:37EF Core metadata services can be used to obtain information about primary key of an entity, like
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