libphonenumber | golang port of Google 's libphonenumber

 by   ttacon Go Version: v1.2.1 License: MIT

kandi X-RAY | libphonenumber Summary

kandi X-RAY | libphonenumber Summary

libphonenumber is a Go library. libphonenumber has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

golang port of Google’s libphonenumber.
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            kandi-support Support

              libphonenumber has a low active ecosystem.
              It has 565 star(s) with 98 fork(s). There are 12 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 23 open issues and 33 have been closed. On average issues are closed in 293 days. There are 9 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of libphonenumber is v1.2.1

            kandi-Quality Quality

              libphonenumber has 0 bugs and 0 code smells.

            kandi-Security Security

              libphonenumber has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              libphonenumber code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              libphonenumber is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              libphonenumber releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            libphonenumber Key Features

            No Key Features are available at this moment for libphonenumber.

            libphonenumber Examples and Code Snippets

            No Code Snippets are available at this moment for libphonenumber.

            Community Discussions

            QUESTION

            Nest.js - "Invalid command: start"
            Asked 2022-Apr-07 at 18:09

            This app worked for a long time in docker container and recently it even doesn't launch.

            In docker container I've this error:

            ...

            ANSWER

            Answered 2022-Apr-07 at 18:09

            The @nestjs/cli dev dependency should be up on version 8 with the rest of the @nestjs/ dependencies. @nestjs/cli v5 doesn't have a start command

            Source https://stackoverflow.com/questions/71783092

            QUESTION

            Authentication with phone number
            Asked 2022-Mar-20 at 18:53

            i am interested in logic of authentication by phone, i know a lot of services that offer user to authenticate with either phone or email during login, say Facebook. but what i am concerned about is that when you authenticate with phone on facebook it does not require you to put in country code and according to this wikipedia link lot of countries have same size of phone number, wouldn't it create problems for facebook if they could not determine country code of phone number, i know chances of this are slim but if two people from this type of countries which have same size of phone number digits, had the same password it would be a problem i reckon, so i know there is pretty good library called libphonenumber-js, can this library determine with 100% accuracy country code from given phone number without prefix (of country code)?

            ...

            ANSWER

            Answered 2022-Mar-20 at 18:53

            libphonenumber-js is a lib for validating and analyzing an international phone number and it doesn't auto detect country code

            There are other ways to auto detect country f.e

            Source https://stackoverflow.com/questions/71549501

            QUESTION

            Flutter: To avoid unexpected runtime failures, or future build failures, try to see if these plugins support the Android V2 embedding
            Asked 2022-Feb-23 at 13:58

            So I upgraded my Flutter version to "2.5.3" and since then my code stop running and when I run it I get the error that says: The plugins `flutter_custom_dialog, flutter_webview_plugin, libphonenumber, permission, shared_preferences, simple_rsa, url_launcher` use a deprecated version of the Android embedding. To avoid unexpected runtime failures, or future build failures, try to see if these plugins support the Android V2 embedding. Otherwise, consider removing them since a future release of Flutter will remove these deprecated APIs. If you are plugin author, take a look at the docs for migrating the plugin to the V2 embedding: https://flutter.dev/go/android-plugin-migration. And then the run will stop and I will get further error like 146:15: Error: The method 'setMockMethodCallHandler' isn't defined for the class 'MethodChannel'. and with addition below error: ``` FAILURE: Build failed with an exception.

            • Where: Script '/Users/mickeymuller/Downloads/fluttersdk/packages/flutter_tools/gradle/flutter.gradle' line: 1005

            • What went wrong: Execution failed for task ':app:compileFlutterBuildDebug'.

            Process 'command '/Users/mickeymuller/Downloads/fluttersdk/bin/flutter'' finished with non-zero exit value 1

            • Try: Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

            • Get more help at https://help.gradle.org

            BUILD FAILED in 4m 31s Exception: Gradle task assembleDebug failed with exit code 1 ```

            ...

            ANSWER

            Answered 2021-Oct-20 at 23:19

            So I was able to resolve this issue by downgrading my Flutter version to a version below 2.5 because finding shows that versions from 2.5 encounter this error. To download for mac here is the link : enter link description here

            Window: enter link description here

            Source https://stackoverflow.com/questions/69643268

            QUESTION

            Angular keeps generating browser application bundle
            Asked 2022-Feb-22 at 10:00

            At my work, I've transitioned from a laptop to a stationary for more power, but in the setup, I've encountered a problem. I can't get my Angular frontend to compile anymore. I have the same version of node.js as on the laptop (14.7.0), and same npm and yarn versions.

            When I then run the ´ng serve --open´ command, it compiles the code and it says it compiles sucessfully, but it immidiately starts to generate application bundles again, as if there is some change to the code it wants to implement. This happens again several times, until node.js runs out of allocated memory.

            The frontend is a part of the ABP architecture. I have run ´npm install´and ´yarn´.

            My package.json:

            ...

            ANSWER

            Answered 2022-Feb-22 at 10:00

            It seems that an installation of the dropbox app was causing a loop effect, where it constantly synced my files, and so the project would constantly reload, never quite finishing.

            The kicker here is that the Git-repository was located in my documents folder, and dropbox had chosen to sync those, even though it was not shown as part of my synced paths, and the dropbox being a company driven dropbox, with it's seperate folder structure.

            Source https://stackoverflow.com/questions/71141275

            QUESTION

            angular 13: Module not found: Error: Can't resolve 'rxjs/operators'
            Asked 2022-Jan-22 at 05:29

            I have upgraded my angular to angular 13. when I run to build SSR it gives me following error.

            ...

            ANSWER

            Answered 2022-Jan-22 at 05:29

            I just solve this issue by correcting the RxJS version to 7.4.0. I hope this can solve others issue as well.

            Source https://stackoverflow.com/questions/70589846

            QUESTION

            How can I handle invalid phone numbers using python's phonenumbers package and apply?
            Asked 2022-Jan-15 at 17:59

            I have a dataframe containing a variety of phone numbers that I want to extract the time zone for. I am apply to loop over the series in the dataframe as follows

            ...

            ANSWER

            Answered 2022-Jan-15 at 17:53

            Try refactoring your code in order to use map with the target column "external_number" instead of apply with the whole dataframe, like this:

            Source https://stackoverflow.com/questions/70659887

            QUESTION

            Installing a C# library in Visual Studio and using it on unity
            Asked 2021-Dec-09 at 06:59

            I'm a bit of a noob on that topic so I'm searching for help. I need to install this library (https://github.com/twcclegg/libphonenumber-csharp) for a unity project where I need to check phone numbers. But as I always made simple games in unity I really don't know how to do that and I don't really know either what to search to find an answer.

            If anyone of you knows how to do it, it will really make my day. Thank you

            ...

            ANSWER

            Answered 2021-Dec-09 at 06:59

            Once do a build on a project you want to use in Unity, then find the DLL output from the build. I recommend you do Release Builds, but for now if you are not familiar with Visual Studio just use what you were able to build. If there are multiple directories then you only need one - the best one to use would be any labelled ".NET Standard" which it seems you have a .net standard 2.0 directory. Go to your Unity project in the Assets folder, and if there isn't already a Plugins folder create one. Then in Assets/Plugins create a folder named whatever you want for the library - in this case PhoneNumber would be fine. So you would have Assets/Plugins/PhoneNumber and you would copy/paste the contents of your NetStandard2 folder there. In the end you should have Assets/Plugins/PhoneNumber/PhoneNumber.dll

            As soon as you have that dll, you can switch back to Unity and see if it worked by checking the Unity Console for any Errors. You might receive errors saying it could not load the DLL. Almost always if it can not load the DLL it is because of missing dependent DLLs - which is why I said to copy the entire folder contents inside the "NetStandard2" folder since it may contain more than just PhoneNumber.dll - it may have it's necessary dependent dlls also.

            If not, you can read the error output and hopefully get a clue as to what dependent dlls are missing. You can also expand the Dependencies in Visual Studio. Typically the DLL failing to be loaded in Unity is because of missing dependent DLLs. Expanding the Dependencies, which is found under the project name in the Solution Explorer window on the right side of Visual Studio, will show you what libraries it requires. Most of what you see under dependencies (if not all) will require a similarly named dll. Under the netstandard2.0 dependency I see System.Collections.Immutable - so you may need a System.Collections.Immutable.dll which should (usually) be in the output folder when you build the project. You would also need that dll in Unity in your PhoneNumber folder along with PhoneNumber.dll

            Source https://stackoverflow.com/questions/70272848

            QUESTION

            Angular zone.js - zone-evergreen.js error : t.getElementsByTagName is not a function
            Asked 2021-Dec-02 at 16:55

            I have an app on Angular 11 that just started getting errors (around an hour ago, without any update or anything) on all browsers, all environments (local / staging / prod) at the same time:

            ...

            ANSWER

            Answered 2021-Dec-01 at 15:55

            Solved! After 2 hours, we finally found the culprit: a Hubspot (CRM) script imported in index.html ... (apparently it broke the HTML structure)

            We removed the

            Source https://stackoverflow.com/questions/70186776

            QUESTION

            How to make Unit Test for Koin Component class in Kotlin?
            Asked 2021-Nov-25 at 09:01

            I am new with Unit testing. I am doing Unit test with kotlin in a project. I should test WelcomeFragment. I just tried to use Mockito library and tried to mock this class. That failed with error

            Mockito cannot mock this class:

            If I use PhoneHelper.isValid method without mocking then getting error

            Koin has not started.

            This class use PhoneHelper class How can I test successfully .isValid method of PhoneHelper in my test?

            WelcomeFragment.kt

            ...

            ANSWER

            Answered 2021-Nov-25 at 09:00

            I solved with writing test code as Android UI test, So it start Android device emulator and then koin library started.

            Source https://stackoverflow.com/questions/69672988

            QUESTION

            Spring boot @Valid does not work properly
            Asked 2021-Sep-04 at 16:08

            I'm facing a problem with Spring boot validation. Currently, I'm using Oracle JDK 11.0.12 and Spring boot 2.5.4 to build my project. I added constraints to validate the fields but it does not work. My code here:

            ...

            ANSWER

            Answered 2021-Sep-04 at 11:59

            You can simplify your Controller. You have way too many annotations doing the same thing and even some weird stuff (you return ResponseEntity but then you tell Spring that the return of the method should be the Response Body).

            This may not fix the @Valid issue but for sure will make it simpler:

            Source https://stackoverflow.com/questions/69054653

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install libphonenumber

            You can download it from GitHub.

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          • CLI

            gh repo clone ttacon/libphonenumber

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            git@github.com:ttacon/libphonenumber.git

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