cpustat | high frequency performance measurements for Linux This project is deprecated and not maintained | Analytics library
kandi X-RAY | cpustat Summary
kandi X-RAY | cpustat Summary
(This project is deprecated and not maintained.). cpustat is a tool for Linux systems to measure performance. You can think of it like a fancy sort of top that does different things. This project is motivated by Brendan Gregg's USE Method and tries to expose CPU utilization and saturation in a helpful way. Most performance tools average CPU usage over a few seconds or even a minute. This can create the illusion of excess capacity because brief spikes in resource usage are blended in with less busy periods. cpustat takes higher frequency samples of every process running on the machine and then summarizes these samples at a lower frequency. For example, it can measure every process every 200ms and summarize these samples every 5 seconds, including min/average/max values for some metrics. There are two ways of displaying this data: a pure text list of the summary interval and a colorful scrolling dashboard of each sample.
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Trending Discussions on cpustat
QUESTION
I want my bot to respond to commands that are typen with capital letters, but where should I put it, I really don't know... :heh:. So yea where should I put the .toLowercase for my bot to respond to capital letters?
...ANSWER
Answered 2021-Jun-09 at 08:22A quick solution to your problem is this:
QUESTION
I think there may be no way of avoiding this but to change function/macro name, but I ask here just in case.
I have met a strange situation.
I'm trying (just started) to modify a program A (targeted for a dynamic library) so that the program uses a function in program B (this is not relevant for this question, but Program A is a simulator for an accelerator based on multi2sim written by my colleague, and program B is qemu, the famous CPU/machine emulator).
A file driverA.cc
in program A looks like this:
ANSWER
Answered 2021-Jun-04 at 02:08Switch the order of the includes:
QUESTION
I'm writing an emulator in Go, and for debugging purposes I'm logging the cpu' state at every emulator's cycle to generate a log file later.
There's something I'm not doing properly because while the logger is enabled performance drops and makes the emulator unusable.
Profiler shows clearly the culprit resides in the logging routine (logStep
method):
logStep
method is very simple, it calls CreateState
to snapshot current cpu state in a struct, and then adds it to a slice (in method Log
).
I call this method at every emulated cpu cycle (around 30.000 times per second), and I suspect either Garbage Collector is slowing my execution or I'm doing something wrong with this data structure.
I get the profile graph is pointing me to runtime growslice
caused by an append
located in (*cpu6502Logger)Log
, but I'm unable to find information on how to do this more efficiently.
Also, I scratch my head on why CreateState
takes that long to just create a simple struct.
This is what CpuState
looks like:
ANSWER
Answered 2021-May-09 at 18:26Disclaimer: following text contains grammar mistakes but i dont give a damn
why is it slowMaintaining one gigantic slice to hold all data there is is wery costy mainly when it constantly extends. Each time you append few elements, whole memory section is copied to bigges section to allow expansion. with grownig slice, complexity grows and each realocation is slower and slower. You told us that you emulate tousands of cpu states per second.
solutionThe best way to deal with this is allocating fixed buffer of some length. Now we now that eventually we will run out of space. When that happens we have two options. First you can write all data ftom buffer to file then truncate the buffer and start filling again (then write again). Other option is to save filled buffers in a slice and allocate new one. Choos witch one fits your machine. (slow or small ram is not good for second solution)
why does this helpi think this also helps the emulator it self. There will be performance spikes when restoring buffer, but most of the time, performance will be at maximum. Allocating big memory is just slow as alocator is less likely to find fitting section on first try. Garbage collection is also wery unhappy with frequent allocations. By allocating buffer and filling it, we use one big allocation, (but not too big), and store data in sections. Sections we already saved can stey where they are. We can also say that in this case we are handling memory our selfs more then gc does. (no garbage memory produced)
QUESTION
I'm writing an open source document about qemu internals so if you help me you're helping the growth of Qemu project
The closest answer I found was: In which conditions the ioctl KVM_RUN returns?
This is the thread loop for a single CPU running on KVM:
...ANSWER
Answered 2020-Dec-11 at 12:11Device emulation (of all devices, not just PCI) under KVM gets handled by the "case KVM_EXIT_IO" (for x86-style IO ports) and "case KVM_EXIT_MMIO" (for memory mapped IO including PCI) in the "switch (run->exit_reason)" inside kvm_cpu_exec(). qemu_wait_io_event() is unrelated.
Want to know how execution gets to "emulate a register read on a PCI device" ? Run QEMU under gdb, set a breakpoint on, say, the register read/write function for the ethernet PCI card you're using, and then when you get dropped into the debugger look at the stack backtrace. (Compile QEMU --enable-debug to get better debug info for this kind of thing.)
PS: If you're examining QEMU internals for educational purposes, you'd be better to use the current code, not a year-old release of it.
QUESTION
In https://github.com/qemu/qemu/blob/stable-4.2/cpus.c#L1290 lies a very important piece of Qemu. I guess it's the event loop for a CPU on KVM.
Here is the code:
...ANSWER
Answered 2020-Dec-08 at 16:12The KVM API design requires each virtual CPU in the VM to have an associated userspace thread in the program like QEMU which is controlling that VM (this program is often called a "Virtual Machine Monitor" or VMM, and it doesn't have to be QEMU; other examples are kvmtool and firecracker).
The thread behaves like a normal userspace thread within QEMU up to the point where it makes the KVM_RUN ioctl. At that point the kernel uses that thread to execute guest code on the vCPU associated with the thread. This continues until some condition is encountered which means that guest execution can't proceed any further. (One common condition is "the guest made a memory access to a device that is being emulated by QEMU".) At that point, the kernel stops running guest code on this thread, and instead causes it to return from the KVM_RUN ioctl. The code within QEMU then looks at the return code and so on to find out why it got control back, deals with whatever the situation was, and loops back around to call KVM_RUN again to ask the kernel to continue to run guest code.
Typically when running a VM, you'll see that almost all the time the thread is inside the KVM_RUN ioctl, running real guest code. Occasionally execution will return, QEMU will spend as little time as possible doing whatever it needs to do, and then it loops around and runs guest code again. One way of improving the efficiency of a VM is to try to ensure that the number of these "VM exits" is as low as possible (eg by careful choice of what kind of network or block device the guest is given).
QUESTION
I have a function which returns the usage of a CPU core with the help of a library called cpu-stat:
...ANSWER
Answered 2020-Oct-15 at 11:17This usagePercent function works by
- looking at the cycle-count values in
os.cpus[index]
in the object returned by the os package. - delaying the chosen time, probably with setTimeout.
- looking at the cycle counts again and computing the difference.
You'll get reasonably valid results if you use much shorter time intervals than one second.
Or you can rework the code in the package to do the computation for all cores in step 3 and return an array rather than just one number.
Or you can use Promise.all() to run these tests concurrently.
QUESTION
I'm writing a CPU emulator in Typescript/React. I've got a CodeExecutionView
, CPU
and Terminal
.
Now, when the CPU
fires an appropiate instruction, I want to write some data to the Terminal
. The data I want to write resides in the CPUstate
. The function I use to write data to the Terminal is in the TerminalView
component. How can I pass that function for the CPU
class to use?
Here's how the structure of my code looks like:
...ANSWER
Answered 2020-Oct-04 at 12:50Siblings in react don't communicate directly, instead they need to communicate via a shared parent, which holds the shared state. You could define an array in the main view state to hold the terminals lines. Then the CPU can push to that array. in the code below i have named this variable terminalLines
.
QUESTION
I have multiple pods running on my Kubernetes cluster and I have a "core app" built with react from which I want to get CPU & Memory usage stats.
Right now I am testing using a very simple setup where I have a local node app using socket.io to stream the time (based on this tutorial)
However, with one component which looks like the following, I am able to get real time updates from the server.
...ANSWER
Answered 2020-Sep-09 at 13:39So here's the implementation I did to make it work. (Not sure if it's ideal so please feel free to make any suggestions)
I added "endpoint" to state.projects which holds the data I get from my backend.
Then in my "projects list" component mentioned shown in the question, I pass projects (from state.projects) as props
QUESTION
Flow is as follows:
cpustats.txt
is a text tile that gets update every ~1 second with the time and CPU load.
getcpustats.py
repeatedly opens cpustats.txt
and plots the time (x
) and the CPU load (y
).
Current problems are the following:
I need to make the Y axis static (0 to 100) since the numbers currently jump around.
I need to make sure the CPU load matches the time (ex: at 08:05, the CPU load was ....)
For item one I attempted to make it static but then the chart failed to update.
Code:
...ANSWER
Answered 2020-Jan-15 at 21:36Add plt.ylim([0, 100])
to animate
fix the y limits from 0 to 100 as you say in (1.),
QUESTION
I am trying to share as much code as possible between emulators and a CLaSH implementations for CPUs. As part of this, I am writing instruction fetching & decoding as something along the lines of
...ANSWER
Answered 2019-Jun-17 at 03:39It turned out the real culprit was not FetchM
, but other parts of my code that required inlining of a lot of functions (one per each monadic bind in my main CPU
monad!), and FetchM
just increased the number of binds.
The real problem was that my CPU
monad was, among other things, a Writer (Endo CPUOut)
, and all those CPUOut -> CPUOut
functions needed to be fully inlined since CLaSH can't represent functions as signals.
All of this is explained in more detail in the related CLaSH bug ticket.
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