cpustat | high frequency performance measurements for Linux This project is deprecated and not maintained | Analytics library

 by   uber-archive Go Version: 1.0.0 License: MIT

kandi X-RAY | cpustat Summary

kandi X-RAY | cpustat Summary

cpustat is a Go library typically used in Analytics applications. cpustat has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can download it from GitHub.

(This project is deprecated and not maintained.). cpustat is a tool for Linux systems to measure performance. You can think of it like a fancy sort of top that does different things. This project is motivated by Brendan Gregg's USE Method and tries to expose CPU utilization and saturation in a helpful way. Most performance tools average CPU usage over a few seconds or even a minute. This can create the illusion of excess capacity because brief spikes in resource usage are blended in with less busy periods. cpustat takes higher frequency samples of every process running on the machine and then summarizes these samples at a lower frequency. For example, it can measure every process every 200ms and summarize these samples every 5 seconds, including min/average/max values for some metrics. There are two ways of displaying this data: a pure text list of the summary interval and a colorful scrolling dashboard of each sample.
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            kandi-support Support

              cpustat has a medium active ecosystem.
              It has 1669 star(s) with 80 fork(s). There are 1670 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 11 open issues and 9 have been closed. On average issues are closed in 10 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of cpustat is 1.0.0

            kandi-Quality Quality

              cpustat has no bugs reported.

            kandi-Security Security

              cpustat has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              cpustat is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              cpustat releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.

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            cpustat Key Features

            No Key Features are available at this moment for cpustat.

            cpustat Examples and Code Snippets

            No Code Snippets are available at this moment for cpustat.

            Community Discussions

            QUESTION

            .toLowercase in client.on('message', async message => {
            Asked 2021-Jun-09 at 08:22

            I want my bot to respond to commands that are typen with capital letters, but where should I put it, I really don't know... :heh:. So yea where should I put the .toLowercase for my bot to respond to capital letters?

            ...

            ANSWER

            Answered 2021-Jun-09 at 08:22

            A quick solution to your problem is this:

            Source https://stackoverflow.com/questions/66264208

            QUESTION

            in C or C++, how can I prevent previous #define in a header file from affecting another header file later included?
            Asked 2021-Jun-04 at 03:15

            I think there may be no way of avoiding this but to change function/macro name, but I ask here just in case.

            I have met a strange situation.

            I'm trying (just started) to modify a program A (targeted for a dynamic library) so that the program uses a function in program B (this is not relevant for this question, but Program A is a simulator for an accelerator based on multi2sim written by my colleague, and program B is qemu, the famous CPU/machine emulator).

            A file driverA.cc in program A looks like this:

            ...

            ANSWER

            Answered 2021-Jun-04 at 02:08

            Switch the order of the includes:

            Source https://stackoverflow.com/questions/67830612

            QUESTION

            Go performance penalty in high number of calls to append
            Asked 2021-May-09 at 18:26

            I'm writing an emulator in Go, and for debugging purposes I'm logging the cpu' state at every emulator's cycle to generate a log file later.

            There's something I'm not doing properly because while the logger is enabled performance drops and makes the emulator unusable.

            Profiler shows clearly the culprit resides in the logging routine (logStep method):

            logStep method is very simple, it calls CreateState to snapshot current cpu state in a struct, and then adds it to a slice (in method Log).
            I call this method at every emulated cpu cycle (around 30.000 times per second), and I suspect either Garbage Collector is slowing my execution or I'm doing something wrong with this data structure.

            I get the profile graph is pointing me to runtime growslice caused by an append located in (*cpu6502Logger)Log, but I'm unable to find information on how to do this more efficiently.
            Also, I scratch my head on why CreateState takes that long to just create a simple struct.

            This is what CpuState looks like:

            ...

            ANSWER

            Answered 2021-May-09 at 18:26

            Disclaimer: following text contains grammar mistakes but i dont give a damn

            why is it slow

            Maintaining one gigantic slice to hold all data there is is wery costy mainly when it constantly extends. Each time you append few elements, whole memory section is copied to bigges section to allow expansion. with grownig slice, complexity grows and each realocation is slower and slower. You told us that you emulate tousands of cpu states per second.

            solution

            The best way to deal with this is allocating fixed buffer of some length. Now we now that eventually we will run out of space. When that happens we have two options. First you can write all data ftom buffer to file then truncate the buffer and start filling again (then write again). Other option is to save filled buffers in a slice and allocate new one. Choos witch one fits your machine. (slow or small ram is not good for second solution)

            why does this help

            i think this also helps the emulator it self. There will be performance spikes when restoring buffer, but most of the time, performance will be at maximum. Allocating big memory is just slow as alocator is less likely to find fitting section on first try. Garbage collection is also wery unhappy with frequent allocations. By allocating buffer and filling it, we use one big allocation, (but not too big), and store data in sections. Sections we already saved can stey where they are. We can also say that in this case we are handling memory our selfs more then gc does. (no garbage memory produced)

            Source https://stackoverflow.com/questions/67460680

            QUESTION

            How does Qemu emulate PCIe devices?
            Asked 2020-Dec-11 at 12:11

            I'm writing an open source document about qemu internals so if you help me you're helping the growth of Qemu project

            The closest answer I found was: In which conditions the ioctl KVM_RUN returns?

            This is the thread loop for a single CPU running on KVM:

            ...

            ANSWER

            Answered 2020-Dec-11 at 12:11

            Device emulation (of all devices, not just PCI) under KVM gets handled by the "case KVM_EXIT_IO" (for x86-style IO ports) and "case KVM_EXIT_MMIO" (for memory mapped IO including PCI) in the "switch (run->exit_reason)" inside kvm_cpu_exec(). qemu_wait_io_event() is unrelated.

            Want to know how execution gets to "emulate a register read on a PCI device" ? Run QEMU under gdb, set a breakpoint on, say, the register read/write function for the ethernet PCI card you're using, and then when you get dropped into the debugger look at the stack backtrace. (Compile QEMU --enable-debug to get better debug info for this kind of thing.)

            PS: If you're examining QEMU internals for educational purposes, you'd be better to use the current code, not a year-old release of it.

            Source https://stackoverflow.com/questions/65246928

            QUESTION

            In which conditions the ioctl KVM_RUN returns?
            Asked 2020-Dec-09 at 05:49

            In https://github.com/qemu/qemu/blob/stable-4.2/cpus.c#L1290 lies a very important piece of Qemu. I guess it's the event loop for a CPU on KVM.

            Here is the code:

            ...

            ANSWER

            Answered 2020-Dec-08 at 16:12

            The KVM API design requires each virtual CPU in the VM to have an associated userspace thread in the program like QEMU which is controlling that VM (this program is often called a "Virtual Machine Monitor" or VMM, and it doesn't have to be QEMU; other examples are kvmtool and firecracker).

            The thread behaves like a normal userspace thread within QEMU up to the point where it makes the KVM_RUN ioctl. At that point the kernel uses that thread to execute guest code on the vCPU associated with the thread. This continues until some condition is encountered which means that guest execution can't proceed any further. (One common condition is "the guest made a memory access to a device that is being emulated by QEMU".) At that point, the kernel stops running guest code on this thread, and instead causes it to return from the KVM_RUN ioctl. The code within QEMU then looks at the return code and so on to find out why it got control back, deals with whatever the situation was, and loops back around to call KVM_RUN again to ask the kernel to continue to run guest code.

            Typically when running a VM, you'll see that almost all the time the thread is inside the KVM_RUN ioctl, running real guest code. Occasionally execution will return, QEMU will spend as little time as possible doing whatever it needs to do, and then it loops around and runs guest code again. One way of improving the efficiency of a VM is to try to ensure that the number of these "VM exits" is as low as possible (eg by careful choice of what kind of network or block device the guest is given).

            Source https://stackoverflow.com/questions/65194712

            QUESTION

            How can I run multiple instances of a for loop in NodeJS?
            Asked 2020-Oct-15 at 11:17

            I have a function which returns the usage of a CPU core with the help of a library called cpu-stat:

            ...

            ANSWER

            Answered 2020-Oct-15 at 11:17

            This usagePercent function works by

            1. looking at the cycle-count values in os.cpus[index] in the object returned by the os package.
            2. delaying the chosen time, probably with setTimeout.
            3. looking at the cycle counts again and computing the difference.

            You'll get reasonably valid results if you use much shorter time intervals than one second.

            Or you can rework the code in the package to do the computation for all cores in step 3 and return an array rather than just one number.

            Or you can use Promise.all() to run these tests concurrently.

            Source https://stackoverflow.com/questions/64370002

            QUESTION

            Communicating between siblings in React
            Asked 2020-Oct-04 at 12:50

            I'm writing a CPU emulator in Typescript/React. I've got a CodeExecutionView, CPU and Terminal.

            Now, when the CPU fires an appropiate instruction, I want to write some data to the Terminal. The data I want to write resides in the CPUstate. The function I use to write data to the Terminal is in the TerminalView component. How can I pass that function for the CPU class to use?

            Here's how the structure of my code looks like:

            ...

            ANSWER

            Answered 2020-Oct-04 at 12:50

            Siblings in react don't communicate directly, instead they need to communicate via a shared parent, which holds the shared state. You could define an array in the main view state to hold the terminals lines. Then the CPU can push to that array. in the code below i have named this variable terminalLines.

            Source https://stackoverflow.com/questions/64194607

            QUESTION

            Monitoring multiple server stats in React JS
            Asked 2020-Sep-10 at 08:48

            I have multiple pods running on my Kubernetes cluster and I have a "core app" built with react from which I want to get CPU & Memory usage stats.

            Right now I am testing using a very simple setup where I have a local node app using socket.io to stream the time (based on this tutorial)

            However, with one component which looks like the following, I am able to get real time updates from the server.

            ...

            ANSWER

            Answered 2020-Sep-09 at 13:39

            So here's the implementation I did to make it work. (Not sure if it's ideal so please feel free to make any suggestions)

            I added "endpoint" to state.projects which holds the data I get from my backend.

            Then in my "projects list" component mentioned shown in the question, I pass projects (from state.projects) as props

            Source https://stackoverflow.com/questions/63809117

            QUESTION

            Need time (X) values to be static to match up with CPU values (Y)
            Asked 2020-Jan-15 at 22:48

            Flow is as follows:

            cpustats.txt is a text tile that gets update every ~1 second with the time and CPU load.

            getcpustats.py repeatedly opens cpustats.txt and plots the time (x) and the CPU load (y).

            Current problems are the following:

            1. I need to make the Y axis static (0 to 100) since the numbers currently jump around.

            2. I need to make sure the CPU load matches the time (ex: at 08:05, the CPU load was ....)

            For item one I attempted to make it static but then the chart failed to update.

            Code:

            ...

            ANSWER

            Answered 2020-Jan-15 at 21:36

            Add plt.ylim([0, 100]) to animate fix the y limits from 0 to 100 as you say in (1.),

            Source https://stackoverflow.com/questions/59759747

            QUESTION

            Why does the inliner choke on this construct?
            Asked 2019-Jun-17 at 03:39

            I am trying to share as much code as possible between emulators and a CLaSH implementations for CPUs. As part of this, I am writing instruction fetching & decoding as something along the lines of

            ...

            ANSWER

            Answered 2019-Jun-17 at 03:39

            It turned out the real culprit was not FetchM, but other parts of my code that required inlining of a lot of functions (one per each monadic bind in my main CPU monad!), and FetchM just increased the number of binds.

            The real problem was that my CPU monad was, among other things, a Writer (Endo CPUOut), and all those CPUOut -> CPUOut functions needed to be fully inlined since CLaSH can't represent functions as signals.

            All of this is explained in more detail in the related CLaSH bug ticket.

            Source https://stackoverflow.com/questions/56352379

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install cpustat

            To install the latest version of cpustat and all of its dependencies, try this:. If you have glide, you can use glide install to get consistent dependencies.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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