basgo | Then 'go build | Compiler library
kandi X-RAY | basgo Summary
kandi X-RAY | basgo Summary
basgo compiles BASIC-lang to Golang. Then go build can translate the code to native executable binary.
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Top functions reviewed by kandi - BETA
- compile runs a base parser .
- Run main loop .
- matchBlank returns a token for the given byte .
- Builds the go module .
- graphicsStart starts the graphics .
- LineBox creates a new box .
- matchName matches a keyword
- matchBlankData will match the input byte .
- Open opens a file .
- loadCodepage loads a codepage table
basgo Key Features
basgo Examples and Code Snippets
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Trending Discussions on basgo
QUESTION
I am using the same OpenGL code written in Golang to draw two lines in a 640x480 pixel space. I am puzzled because both lines are drawn correctly in Linux, but only one of them is drawn in Windows10. What could cause that difference in OpenGL behavior?
- Line 1: 0,0 - 639,479 (works only on Linux)
- Line 2: 50,0 - 0,50 (works on both Linux and Windows10)
On Linux, both Lines are drawn correctly:
App logs from Linux:
...ANSWER
Answered 2019-Aug-18 at 00:19Actually I think the problem is simpler than I first thought: you are calling window.SwapBuffers() each time you draw a line, when you really should just be calling it once at the end of a frame.
A buffer swap on a modern system means "show the current contents of the framebuffer on the display and give me a new offscreen buffer to draw on". Whether or not this new offscreen buffer is blank or not isn't defined, since the OpenGL standard is to call glClear anyway. A quick C test on my dual boot laptop does have different behaviour for Linux and MS Windows.
So your program draws the first line, swaps the buffers, draws the second line, swaps the buffers again. It looks to me as if the Linux implementation is preserving the frame buffer contents, so your first line is still there when the second line is drawn. On MS Windows I guess that the new frame buffer is cleared, so the first line is "displayed" very very briefly and then overwritten by the second frame buffer with only the second line.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
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No vulnerabilities reported
Install basgo
Download x86_64-8.1.0-release-posix-sjlj-rt_v6-rev0.7z from:
Extract the folder 'mingw64' as c:\mingw64
Add c:\mingw64\bin to %PATH%
Test GCC:
If you don't want to hack the compiler, you can download a precompiled binary release here:.
The recipe below will install 'basgo-build' under "~/go/bin".
If you want to hack the compiler, perform a full build (including tests):.
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