cry | Cross platform PoC ransomware written in Go | Cryptography library

 by   wille Go Version: Current License: No License

kandi X-RAY | cry Summary

kandi X-RAY | cry Summary

cry is a Go library typically used in Security, Cryptography applications. cry has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

some do not seem to understand that this is not even close to being complete, and manage to build a system that processes payments for this then you are probably able to write this on their own. I could say that this was a program that encrypts some of your files and stores it on a server and you would not bother. This project was written to show how easy it is to create extremely malicious code. Ransomware is designed to take your most loved files hostage demanding large amounts of money to unlock them. Clone of native-tear written in Go which is a clone of hidden-tear.
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              cry has a low active ecosystem.
              It has 184 star(s) with 68 fork(s). There are 7 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 0 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of cry is current.

            kandi-Quality Quality

              cry has no bugs reported.

            kandi-Security Security

              cry has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              cry does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              cry releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            cry Key Features

            No Key Features are available at this moment for cry.

            cry Examples and Code Snippets

            No Code Snippets are available at this moment for cry.

            Community Discussions

            QUESTION

            How do I assign setInterval to variable and clear it in React + Hooks
            Asked 2021-Jun-12 at 11:47

            That what I came at best so far:

            ...

            ANSWER

            Answered 2021-Jun-12 at 11:36

            You get the error this.interval is not a function because you are calling this.interval into componentDidMount, but that isn't necessary. The interval is already defined in the constructor and it starts in that moment. To fix it, just remove componentDidMount

            Source https://stackoverflow.com/questions/67948411

            QUESTION

            All my work has been deleted by git control, howto restore?
            Asked 2021-Jun-09 at 18:36

            im developing a private c++ tool for month now. And now everything seems to be lost because i wanted to use Github. I really hope that i can restore it with someones help.

            What i did:

            a few weeks ago i played around with github in Visual studio. I was able to commit a lot of files to my private Github. I dont know how Github works in detail so please be patient.

            After that i just did not use it anymore as i just wanted to know how it might work for a later step.

            I started recoding a lot of stuff and changing almost everything on my tool. Today i wanted to commit those new coded project to the github repository.

            I thought about deleting the current github content bforehand and did it so .. so i went on github.com and just deteled my "test commit" from weeks ago.

            After that i went back to Visual studio and tryed to commit my new project. That it started to pull and push or something and after that everything what was "new" has been deleted.

            Please tell me, am i able to restore my project in any way ? I really start to cry if all my work is lost.

            Thank you

            EDIT:

            D:\ME\Documents\Visual Studio 2019\repos>git log --oneline

            ...

            ANSWER

            Answered 2021-Jun-09 at 18:36

            Alright after a short chat we were able to recover the deleted files. Here are some points to follow that this doesn't happen again in the future:

            • Use one git repository for each of your projects.
            • Never delete files from within github. Just delete them locally. Git will notice that and you can commit those deletions like any other changes to your files.
            • Commit and push on a regular basis, not only once every month. Commits are basically little recovery points that you can go back to if you mess something up.
            • Please read up on how git works and what commits and branches are.
            • Configure your Visual Studio to not automagically perform destructive git actions (not sure how this happened in the first place, this is definitely not the default setting).

            Source https://stackoverflow.com/questions/67907569

            QUESTION

            How to remove everything before a set of certain characters (e.g., "? - ")?
            Asked 2021-Jun-04 at 19:59

            I would like to remove everything before "? - " including the characters themselves (question mark, space, hyphen, space). I know it is possible to remove everything before a particular character. I don't want to remove everything before just the hyphen - , as I have other statements that have hyphenated words. I tried this, but it didn't work for hyphenated words.

            Example:

            ...

            ANSWER

            Answered 2021-Jun-04 at 19:49

            Here sub would be enough instead of global g. Change the pattern to match the ? (metacharacter - so it is escaped \\), followed by zero or more spaces (\\s*) followed by the - and then zero or more spaces, replace with blank ('')

            Source https://stackoverflow.com/questions/67843187

            QUESTION

            Python FastAPI: Returned gif image is not animating
            Asked 2021-Jun-01 at 07:49

            Below is my Python and Html code:-

            Python:

            ...

            ANSWER

            Answered 2021-May-18 at 03:52
            error_img.save(byte_io, 'png')
            

            Source https://stackoverflow.com/questions/67571477

            QUESTION

            Image size error while rendering UIView to UIImage
            Asked 2021-Jun-01 at 06:35

            I would like to convert two images into one image with custom design. The expected image is a snapshot of my UICollectionViewCell, not a UIImage actually. I copied the layout codes from my custom UICVCell.swift file and tried to render the view into UIImage, but the result image is what you can see below.

            I searched through a lot of questions in SOF, but most of it was about 'How you can render a UIView into a UIImage.' I've tried drawing too, but had the same messed up result.

            Can anybody tell me what's the problem? I would really appreciate your help, it's my first question in SOF. I might cry in a minute or two, literally...

            class ViewController: UIViewController {

            ...

            ANSWER

            Answered 2021-Jun-01 at 06:35

            Do the following:

            1. Remove the code lines that have the anchor method.
            2. Initiate the iv0 and iv1 with UIImageView(frame: ...)
            3. Add iv0.image = images[0] and iv1.image = images[1]

            I also increased the radius a little bit because in my test device the images were not completely circular.

            The code should look like this:

            Source https://stackoverflow.com/questions/67783385

            QUESTION

            Python is not calling fucntions properly
            Asked 2021-May-31 at 14:43
                import os
            import random
            import time
            import math
            
            def stringmanipulator(xy, y=40):
                xy= xy.lower()
                x = []
                x = list(xy)
                length = len(x)
                y = int(math.floor(length * (y/100)))
                while(y):
                    r =int(random.random()*(length-1))
                    if(x[r] != '_' and x[r] != ' '):
                        x[r] = '_'
                        y = y-1
                        
                return x
            
            def printcomplement():
                x = int(random.random()*11)
                if(x == 0):
                    print("well done!!")
                elif(x == 1):
                    print("keep going!!")
                elif(x == 2):
                    print("YOU can save him!!")
                elif(x == 3):
                    print("You are the hero no one wanted but everyone deserves.")
                elif(x == 4):
                    print("Genius kid.")
                elif(x == 5):
                    print("You are Smart, not kidding.")
                elif(x == 6):
                    print("You are one who will destroy my carrer  using your intellect.")
                elif(x == 7): 
                    print("The most kind hearted person I have ever seen till now. Yes I am talking about you")
                elif(x == 8):
                    print("You nailed  it.")
                elif(x == 9):
                    print("AND I thought the game was hard.")
                elif(x == 10):
                    print("I will find more difficult words to challenge you with.")
                elif(x == 11):
                    print("How about you put another life on risk after this round.")
                    
                    
            def printdis():
                x = int(random.random()*11)
                if(x == 0):
                    print("Fool")
                elif(x == 1):
                    print("You will end up killing the fool and then I will hang you next.")
                elif(x == 2):
                    print("What a piece of shit you are.")
                elif(x == 3):
                    print("Hey disgrace to humanity.")
                elif(x == 4):
                    print("Don't cry after the man is dead. You killed him, I gave you a chance to save him.")
                elif(x == 5):
                    print("Dumbass!!")
                elif(x == 6):
                    print("You know what it was my mistake to let such an idiot play.")
                elif(x == 7): 
                    print("This is your last game. I don't want fools playing this game.")
                elif(x == 8):
                    print("I see you are already crying.")
                elif(x == 9):
                    print("Even the guy who's life is line is laughing at your  stupidity.")
                elif(x == 10):
                    print("My 120 years old grandma has a sharper brain than yours.")
                elif(x == 11):
                    print("Get lost, YOU useless, moronic, unworthy pile of garbage.")
            
            
            def hangman(i = 0):
                if(i == 0):
                    print("___________")
                    print("|         |")
                    print("|         |")
                    print("|      ")
                    print("|      ")
                    print("|        ")
                    print("|       ")
                    print("|       ")
                    print("|")
                
                elif(i == 1):
                    print("___________")
                    print("|         |")
                    print("|         |")
                    print("|        ( ) ")
                    print("|        ")
                    print("|        ")
                    print("|       ")
                    print("|       ")
                    print("|")
                    
                elif(i == 2):
                    print("___________")
                    print("|         |")
                    print("|         |")
                    print("|        ( ) ")
                    print("|         |  ")
                    print("|         | ")
                    print("|       ")
                    print("|       ")
                    print("|")
                
                elif(i == 3):
                    print("___________")
                    print("|         |")
                    print("|         |")
                    print("|        ( ) ")
                    print("|       \\ | / ")
                    print("|         | ")
                    print("|        ")
                    print("|       ")
                    print("|")
                    
                elif(i == 4):
                    print("___________")
                    print("|         |")
                    print("|         |")
                    print("|      \\ ( ) /")
                    print("|       \\ | / ")
                    print("|         ")
                    print("|        ")
                    print("|       ")
                    print("|")
                    
                elif(i == 5):
                    print("___________")
                    print("|         |")
                    print("|         |")
                    print("|      \\ ( ) /")
                    print("|       \\ | / ")
                    print("|         | ")
                    print("|        / \\")
                    print("|       ")
                    print("|")
                    
                elif(i == 6):
                    print("___________")
                    print("|         |")
                    print("|         |")
                    print("|      \\ ( ) /")
                    print("|       \\ | / ")
                    print("|         | ")
                    print("|        / \\")
                    print("|       /   \\")
                    print("|")
                    print("\n\nGAME OVER. You have succesfully killed a person. Better luck next time")
            
            def game(xy, y):
                x=[]
                i = 0
                letter = ''
                x = stringmanipulator(xy, y)
                xy = xy.lower()
                # os.system('cls')
                
                for index in range(len(x)):
                    
                    if(x[index] == '_'):
                        
                        while(letter != x[index]):
                            _= os.system('cls')
                            hangman(i)
                            
                            for char in range(len(x)):
                                print(x[char], end=' ')
                            print("\n")
                         
                            letter = input("Enter the letter in the first blank: ")
                            print(letter+str(i))
                            if(letter == xy[index]):
                                print("complement")
                                x[index] = letter
                         
                            else:
                                printdis()
                                i+=1
                                
                                
            
            
            dictionary ={}
            
            dictionary["films"] = ["A Space OdysseY", "The GodFather", "Citizen Kane", "Raiders of the lost Ark", "Seven Samurai", "There will be Blood", "Casablanca", "Vertigo", "Notorious", "City Lights"]
            
            dictionary["cities"] = ["Tokyo", "Mecca", "Beijing", "London", "Kolkata", "Washington DC", "Mumbai", "Mexico City", "Delhi", "Shanghai"]
            
            dictionary["fruits"] = ["Damson Plum", "Pomelo", "Blood Orange", "Kumquat", "Blackcurrant", "Acerola", "Avocado", "Pomegrenate", "Apple", "Mango"]
            
            dictionary["country"] = ["Djibouti", "Azerbaijan Azerbaijan,", "Venzuela", "Armenia", "Khazakhstan", "Bangladesh", "Saudi Arabia", "United Kingdom", "United States of America", "India"]
            
            dictionary["flowers"] = ["Monkey Face Orchid", "Naked Man Orchid", "Dancing Girls", "Chamber Maids", "Hibiscus", "Marigold", "Tulip", "Lilies", "Daisy", "Hydrangea"]
            
            print("WELCOME TO THE GAME HANGMAN.\n TAKE THE GAME SERIOUSLY SINCE THE LIFE OF A MAN IS DEPENDING ON YOUR KNOWLEDGE. \n\nI DON'T KNOW HOW MANY CHANCE YOU WILL GET, NOT MANY THAT I CAN CONFIRM.\n SO TRY TO SAVE YOUR FELLOW HUMAN OR LET IT BE MY FOOD. HAHAHAHAHAHAHAHAHAH!!!!!!!")
            
            # x = input("Press 1 for films, 2 for cities, 3 for fruits, 4 for country and 5 for flowers (The most beautiful are usually the hardest): ")
            # x = int(x)
            x = int(input("Enter a number between 1 and 5: "))
            if((x < 1) or(x > 5)):
                print("What a moron you are. You couldn't even choose one of the option properly game over good bye, tata, cya")
                x = random.randint(1,5)
                time.sleep(10)
                print("Just kidding you still get to play the game but now I will decide what kind of object you have to guess.")
            
            y = int(input("Enter 40 for easy, 60 for medium and 80 for hard: "))
            
            i = 0
            xy = ""
             
            r = random.randint(0,9)
            
            if(x == 1):
                xy = dictionary["films"][r]
                print("FILMS:")
            elif(x == 2):
                xy = dictionary["cities"][r]
                print("CITIES:")
            elif(x == 3):
                xy = dictionary["fruits"][r]
                print("FRUITS:")
            elif(x == 4):
                xy = dictionary["country"][r]
                print("COUNTRY:")
            elif(x == 5):
                xy = dictionary["flowers"][r]
                print("FLOWERS:")
            # hangman(0)    
            game(xy, y)
            
            ...

            ANSWER

            Answered 2021-May-31 at 14:43

            Running your code os.system('cls') is clearing the screen before the input is read in the loop. This makes it seem that there is no output is being displayed when it's really being overwritten.

            A quick test can be done to confirm that this is the problem. To do this we add another input read in the game function. like so:

            Source https://stackoverflow.com/questions/67767729

            QUESTION

            Range check error in C++Builder (RAD Studio)
            Asked 2021-May-21 at 21:41

            I've been getting "Range check error"s while working with string arrays. To my understanding, this means I am using indexes that don't exist in my array.

            My class and functions in my header file:

            ...

            ANSWER

            Answered 2021-May-21 at 19:23

            Unlike standard C++ strings and arrays, which are 0-indexed, AnsiString is 1-indexed. Its valid character indexes are 1 <= N <= Length, not 0 <= N < Length as your for loops are written for.

            Also, in XOR(), return; should not compile, since XOR() is declared to return an AnsiString. You need to either return an actual value (ie return "";) or else throw an exception instead of using Application->MessageBox().

            Also, AnsiString output[stext.Length()]; is not standard C++. You should use a std::vector or a System::DynamicArray for your array.

            Source https://stackoverflow.com/questions/67642516

            QUESTION

            Divide data on the basis of specific column number using pandas
            Asked 2021-May-18 at 21:26

            I am trying to load a .txt file using pandas read_csv function.

            My data looks like this:

            ...

            ANSWER

            Answered 2021-May-18 at 21:14

            If your id has the same format "xx-xxxxxx-xxxx", you can use it as a separator:

            Source https://stackoverflow.com/questions/67593940

            QUESTION

            Splitting Macbeth When a Character Speaks
            Asked 2021-May-15 at 00:27

            After sending a get request to Project Gutenberg I have the play Macbeth in its entirety as a string

            ...

            ANSWER

            Answered 2021-May-14 at 15:53

            Following my comment above

            You might have an easier time of it if you split into lines first, and then split into words, because I expect the abbreviated character names will always be at the start of a line? Also, I notice the line is indented a couple spaces when a new character starts speaking. That could be another thing to look for.

            Split into lines:

            Source https://stackoverflow.com/questions/67536083

            QUESTION

            Sharing file between commonjs and ejs, Typescript is not a module.ts(2306) on commonjs file
            Asked 2021-May-12 at 23:19
            Background

            I have a file that I need to share between the two repositories. The file contains one single object.

            • Repo A is set to only accept commonjs files (require("/path/to/file")) with no easy access for me to its babel configs.
            • Repo B is using ES6 import foo from "bar" import style, and I can play with its tsconfig.json.

            I know that if I use modules.export = myObject it only works for the commonjs repo (repo A), and if I do export = myObject or export default myObject it only works for the ES6 repo (repo B).

            Questions:
            1. Is this possible to make the same file work for both systems? I tried export = modules.export = myObject or any other combination but none works.

            2. How can I import the commonjs version in ES6 repo? I tried leaving it a commonjs modules.export = myObject file, but in Repo B when I do import foo from "path/to/file" it keeps crying the following message. it goes away the moment I change it to export = myObject, but then it wouldn't work for Repo A.

            ...

            ANSWER

            Answered 2021-Feb-10 at 00:27

            I have found a solution, however the import syntax in commonjs land is not the nicest, but I hope it's usable for you.

            You've provided no information to how your projects are setup other than specifying commonjs and es6 style imports so I'm going out on a limb here. Also worth noting that while including the files worked, when using commonjs-style imports they were typed as rather than retaining their typescript typings (I was not able to get typing using commonjs-style imports (require) - I haven't used this import syntax for a while so the correct tsconfig.json options to make it work escape me).

            I moved the shared code into it's own project and compiled it with the following tsconfig settings:

            Shared tsconfig.json:

            Source https://stackoverflow.com/questions/66038230

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            Vulnerabilities

            No vulnerabilities reported

            Install cry

            You can download it from GitHub.

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            https://github.com/wille/cry.git

          • CLI

            gh repo clone wille/cry

          • sshUrl

            git@github.com:wille/cry.git

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