bitset | Go package implementing bitsets

 by   willf Go Version: v1.1.11 License: BSD-3-Clause

kandi X-RAY | bitset Summary

kandi X-RAY | bitset Summary

bitset is a Go library. bitset has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Package bitset implements bitsets, a mapping between non-negative integers and boolean values. It should be more efficient than map[uint] bool. It provides methods for setting, clearing, flipping, and testing individual integers. But it also provides set intersection, union, difference, complement, and symmetric operations, as well as tests to check whether any, all, or no bits are set, and querying a bitset's current length and number of positive bits. BitSets are expanded to the size of the largest set bit; the memory allocation is approximately Max bits, where Max is the largest set bit. BitSets are never shrunk. On creation, a hint can be given for the number of bits that will be used. Many of the methods, including Set, Clear, and Flip, return a BitSet pointer, which allows for chaining.
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            kandi-support Support

              bitset has a low active ecosystem.
              It has 658 star(s) with 113 fork(s). There are 30 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 4 open issues and 29 have been closed. On average issues are closed in 290 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of bitset is v1.1.11

            kandi-Quality Quality

              bitset has 0 bugs and 0 code smells.

            kandi-Security Security

              bitset has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              bitset code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              bitset is licensed under the BSD-3-Clause License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              bitset releases are available to install and integrate.
              Installation instructions are not available. Examples and code snippets are available.
              It has 2767 lines of code, 200 functions and 13 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

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            bitset Key Features

            No Key Features are available at this moment for bitset.

            bitset Examples and Code Snippets

            No Code Snippets are available at this moment for bitset.

            Community Discussions

            QUESTION

            Create and fill a 10 bits set from two 8 bits characters
            Asked 2022-Apr-15 at 14:38

            We have 2 characters a and b of 8 bits that we want to encode in a 10 bits set. What we want to do is take the first 8 bits of character a put them in the first 8 bits of the 10 bits set. Then take only the first 2 bits of character b and fill the rest.

            QUESTION: Do I need to shift the 8 bits in order to concatenate the other 2 ?

            ...

            ANSWER

            Answered 2022-Apr-15 at 14:22

            Do I need to shift the 8 bits in order to concatenate the other 2?

            Yes.

            However, in OPs exposed code, the shift of the two bits of b is missing.

            It should be:

            Source https://stackoverflow.com/questions/71885147

            QUESTION

            BitSet.size() returns negative value. Known bug?
            Asked 2022-Mar-23 at 14:39

            new BitSet(Integer.MAX_VALUE).size() reports a negative value:

            ...

            ANSWER

            Answered 2022-Mar-23 at 14:39

            I doubt this would be documented. It certainly won't be 'fixed', as there is no sensible fix available that doesn't break backwards compatibility, and it is nowhere near relevant enough to take such drastic steps.

            Digging under the hood - why is this happening?

            Whilst the API docs make no such guarantee, the effect of size() is that it simply returns the nBits value you passed when you constructed the BitSet instance... but rounded up to the next value that is evenly divisible by 64:

            Source https://stackoverflow.com/questions/71588802

            QUESTION

            BigInteger.isProbablePrime seems much more certain than it says it is
            Asked 2022-Mar-22 at 23:23

            I understand the certainty argument to mean:

            certainty - a measure of the uncertainty that the caller is willing to tolerate: if the call returns true the probability that this BigInteger is prime exceeds (1 - 1/2certainty)

            From my experiments, it seems to exceed it by quite a lot! The code below finds "probable primes" between 2 and 1 million and checks against a set of definite primes to see if it was a false positive.

            I'm using a certainty argument of 2. I therefore expect that only 75% of "probable primes" will be actual primes. (1 - 1/22 = 0.75 = 75%.)

            Actually, it gets it right 99.9% of the time.

            Is my understanding of the meaning of "certainty" correct? I suspect it might not be if the certainty I've seen experimentally exceeds my expectation by so much.

            ...

            ANSWER

            Answered 2022-Mar-21 at 23:00

            The documentation you've cited is correct.

            certainty - a measure of the uncertainty that the caller is willing to tolerate: if the call returns true the probability that this BigInteger is prime exceeds (1 - 1/2certainty)

            99.9% indeed exceeds 1 - 1/(22) = 3/4, so there's nothing wrong with what you've shown us.

            The implementation makes no guarantees that that's exactly the probability, it just provides an implementation whose error is definitely bounded by that certainty.

            Most quality primality testers will have lots of optimizations for small primes, or rather, numbers whose divisors are small composite numbers. These likely kick in before the random aspects of the algorithm, resulting in higher-than-usual accuracy for small primes.

            Source https://stackoverflow.com/questions/71564562

            QUESTION

            Why hasn't cppreference got any knowledge points about _Base_bitset when introducing bitsets?
            Asked 2022-Mar-21 at 14:15

            I noticed that in cppreference/bitset, bitset is not mentioned to be inherited from _ Base_bitset , including the following header file.

            Does the cppreference estimate omit this inheritance relationship?

            ...

            ANSWER

            Answered 2022-Mar-21 at 13:50

            The synopsis for std::bitset is as follows. The rest are implementation details that are irrelevant may change, and should not affect well-formed code.

            Source https://stackoverflow.com/questions/71558576

            QUESTION

            Using C++20 in the nvcc compiler for cuda
            Asked 2022-Mar-16 at 00:26

            I'm trying to use the std::countr_zero() function from the library, but I'm not sure how I'm supposed to configure my nvcc compiler as I'm sure it's not using the C++20 version.

            ...

            ANSWER

            Answered 2022-Jan-16 at 09:40

            NVCC does not currently support C++20. In fact, the C++17 support is quite new (November 2020; see the NVCC versions). You can find more information here and there. Using Clang instead may help you to (partially) use C++20.

            Source https://stackoverflow.com/questions/70701532

            QUESTION

            Read bitset from file using istream_iterator
            Asked 2022-Mar-15 at 19:05

            I'm trying to read a text file into a vector of std::bitset-objects. The file consists of 1's and spaces (for indicating 0 or false) and I'm trying to do this by overloading the input operator>> and using istream_iterators. I start by changing the spaces in the string to 0's and then construct a bit that I push to the vector with that string. However when I print the output looks very strange and it seems that I'm reading in more elements than lines in the file (the vector of bitsets is longer than the number of lines). The code looks as follows:

            ...

            ANSWER

            Answered 2022-Mar-15 at 19:05

            Interesting question.

            The reaon, why this happens is that the std::bitsethas already an overwritten extraction operator >>. Please see here. You can read that this behaves like a formatted input function. So, it will read until the next white space and then stop. It will end reading, if we have an "end of file" or until it hits the length of the defined std::bitset.

            Accidently you have spaces in your source file, which will act as separator for this formatted input function, and will not lead to any problem.

            Actually, you should see a lot of "bitsets" in your std::vector, all consisting of many leading '0'es at the beginning and a few '1's with different length at the end.

            That is the result of reading many '1' islands and padding the string on the left with '0's, so that the final bitset has 40 characters.

            If you want C++ to call your function, you would need to open the std-namespace. While it could be done, this is strongly discouraged, except for template specializations. See:

            NOT recommended:

            Source https://stackoverflow.com/questions/71478253

            QUESTION

            Efficiently find ranges of consecutive non-set bits in BitSet
            Asked 2022-Feb-04 at 11:24

            I'm trying to represent calendar available/unavailable slots for a particular day with each bit representing 15mins using BitSet. The bits which are set represent blocked calendar events. For getting the the slots which are free, I need to find the ranges where bits are not set.

            I have the following BitSet

            ...

            ANSWER

            Answered 2022-Feb-04 at 11:24

            There is a method for getting the next unset bit at or after a given index: BitSet.nextClearBit(int).

            There is a complementary method, nextSetBit(int), for finding the next set bit.

            So, you can find the start of a range with the former, and the end of the range with the latter.

            You need to handle the return values of the methods carefully:

            • If nextSetBit returns -1, that means that the current run of clear bits extends to the end of the BitSet.
            • nextClearBit doesn't return -1, because BitSets don't have a clearly-defined size in terms of the number of clear bits - they essentially extend infinitely, but only actually allocate storage to hold set bits. So, if nextClearBit returns a value beyond the logical size of the BitSet (i.e. an index for a 15-minute slot beyond the end of the day/date range), you know that you can stop searching.

            Source https://stackoverflow.com/questions/70985127

            QUESTION

            Access bits in memory
            Asked 2022-Jan-04 at 14:39

            I want to assemble a message bit by bit, then handle the message as a vector of unsigned characters ( e.g. to calculate the CRC )

            I can assemble the message OK, using either a std::vector or a std::bitset

            I can copy the assembled message to a std::vector doing it bit by bit. ( Note: the meesage is padded so that its length is an integer number of bytes )

            ...

            ANSWER

            Answered 2022-Jan-03 at 18:17

            Apparently neither of those classes define the layout. Just write your own class and define the layout you want:

            Source https://stackoverflow.com/questions/70568513

            QUESTION

            How to reduce the float rounding error when converting it into fixed-point in C++?
            Asked 2021-Dec-11 at 12:09

            I have a float variable which is incremented 0.1 in each step. I want to convert it into 16-bit fixed value where it has 5-bits fractional part. In order to do that I have the code snippet below:

            ...

            ANSWER

            Answered 2021-Dec-11 at 12:05

            How to reduce the float rounding error when converting it into fixed-point in C++?

            Rearrange the calculation of the fixed-point encoding to round the result to an integer and so that all arithmetic in it is performed exactly until a single division just before the rounding, as with mybits = bitset<16>(std::round((x*10 + i)*32/10));. This will produce correct results until something beyond i = 317,169. (Remove x += 0.1; from the loop; x is used as an unchanging value in this new formula.)

            The problem stems from the fact that .1 is not representable in a binary-based floating-point format, so the source text 0.1 is converted to 0.1000000000000000055511151231257827021181583404541015625 (when IEEE-754 “double precision” is used for double), and each addition of that to x (in x += 0.1;) performs an operation that rounds the ideal real-arithmetic sum to the nearest value representable in double, and, since x is float, rounds that again to the nearest value representable in float (typically the IEEE-754 “single precision” format).

            The desired value for the fixed-point number in iteration i is 1051 + i/10, converted to a fixed-point encoding with five fraction bits. The encoding of this is (1051 + i/10) • 32 rounded to the nearest integer. So the value we want to compute is round((1051 + i/10) • 32), where “round” is the desired round-to-integer function (such as round-to-nearest-ties-to-even, or round-to-nearest-ties-to-away).

            We can write this as a fraction as ((1051•10 + i)•32) / 10. The advantage of this is that (1051•10 + i)•32 is an integer and can be calculated exactly, with either integer or floating-point arithmetic, as long as it stays within the bounds of exact arithmetic. (For the “single precision” format, this means (1051•10 + i)•32 ≤ 224, so i ≤ 219−10,510 =  513,778.)

            Then the only unwanted rounding is in the division. That division occurs immediately before the desired rounding to an integer, so it is not exacerbated by any other operations. So we can compute the fixed-point encoding as std::round((x*10 + i)*32/10) and only be concerned with the rounding error in the division by ten. (To use std::round, include . Note that std::round rounds halfway cases away from zero. To use the current floating-point rounding mode, usually round-to-nearest-ties-to-even by default, use std::nearbyint.)

            A rounding in the division will cause an error in the final result only if it causes a value of (x•10 + i)*32/10 whose fraction portion is not exactly ½ to become a value with a fraction of exactly ½. (The converse, causing a value with a fraction of ½ to become a value with some other fraction does not occur because a value with a fraction of ½ is exactly representable in binary floating-point, so no rounding occurs. An exception would be if the number were so large it would be beyond the point where any fractions are representable. However, this does not occur for the IEEE-754 “single precision” format unless the value is also overflowing the Q10.5 format.)

            Assuming round-to-nearest is in use, any computed result is at most ½ ULP from the real-arithmetic result. (“ULP” stands for “Unit of Least Precision,” the effective position value of the lowest bit in the significand given the exponent scaling.) Therefore, (x•10 + i)*32/10 can round to a value with fraction ½ only if its fraction portion is at most ½ ULP from that value. The nearest the fraction portion of any such quotient can be to ½ without being ½ is 4/10 or 6/10. The distance of these from ½ is 1/10. So as long as 1/10 exceeds ½ ULP, std::round((x*10 + i)*32/10) produces the desired result.

            For numbers in [219, 220), the ULP of the “single precision” format is 2−4 = 1/16, which is less than 1/10. Therefore, considering only non-negative i, as long as (x*10 + i)*32/10 < 220, the result is correct. For x = 1051, this gives us (1051•10 + i)•32/10 < 220i < 317,170.

            Thus we can use mybits = bitset<16>(std::round((x*10 + i)*32/10)); up until i = 317,169, at least.

            Source https://stackoverflow.com/questions/70313870

            QUESTION

            Is it possible to use Class with the new Pattern-Matching switch?
            Asked 2021-Dec-01 at 17:35

            As part of an investigation into the parameters of a method, I tried the new Pattern Matching for switch (Preview). Using a traditional condition, it works perfectly:

            ...

            ANSWER

            Answered 2021-Dec-01 at 17:35

            This is not how switching over types work. You can switch over an object’s actual type and have to specify type names, rather than Class literals.

            Source https://stackoverflow.com/questions/70181964

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

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            You can download it from GitHub.

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