android-go | go project provides a platform for writing native Android

 by   xlab Go Version: Current License: MIT

kandi X-RAY | android-go Summary

kandi X-RAY | android-go Summary

android-go is a Go library.,roid-go has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can download it from GitHub.

android-go
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              android-go has a medium active ecosystem.
              It has 990 star(s) with 80 fork(s). There are 63 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 14 open issues and 11 have been closed. On average issues are closed in 110 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of android-go is current.

            kandi-Quality Quality

              android-go has no bugs reported.

            kandi-Security Security

              android-go has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              android-go is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              android-go releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            android-go Key Features

            No Key Features are available at this moment for android-go.

            android-go Examples and Code Snippets

            No Code Snippets are available at this moment for android-go.

            Community Discussions

            QUESTION

            Android google signin : adding configuration json file
            Asked 2021-Jun-05 at 06:52

            I have followed this documentation to add google sign in functionality to my app.

            It works well on my device but throws an error when attempted on a separate device with a different account. I am assuming I will need to create another SHA1-key for that device and add it to the file.

            If that is the case then how will this work once I release the app to the playstore for anyone to download/use?

            Thank you

            ...

            ANSWER

            Answered 2021-Jun-05 at 06:52

            You do not need to actually add another configuration file everytime, you just need to add the SHA Keys of the device that is building the app.

            As for coming to release on Play Store. When you sign and release the APK on Play Store, a new set of keys gets generated.

            You can then paste these keys at your Firebase or Google console and you should be good to go. I would suggest you read up further on this topic.

            Source https://stackoverflow.com/questions/67844593

            QUESTION

            Google and Facebook Login (OAuth) in Webview App (popup function override needed?)
            Asked 2021-Apr-13 at 22:06

            I am using WebView to turn my responsive website into a native app. Almost everything seems to be working, but the one thing I cannot get to work is my "Login with Facebook" and "Login with Google" buttons. Google One Tap Sign-in works fine by the way (after the WebView app has logged in to Google on a different page, i.e. Gmail), but the "Login with Facebook" and "Login with Google" buttons don't work. Please note that I have in fact configured my intent correctly (i.e. any returnURL or callbackURL with my domain name that would get called, would still be called through the app), but I believe these login API's from both Google and Facebook don't return the user to any returnURL, but rather just pass their results back to the javascript that initially opened the login popup.

            The problem is the following (I think): At first, both buttons opened the link in a separate browser window (Chrome). When I complete the sign-in process (with either Google or Facebook), this browser window is closed automatically, but nothing is returned to my app (thus, my app doesn't know the user completed the OAuth process). So I decided to set webSettings.setSupportMultipleWindows(false). This at least fixed my problem with the Instagram API (because that also wasn't working), and it does also make the Google and Facebook authentication windows now open within the app (so I think I'm a little closer to getting this to work), but the problem is, the return data/result from the OAuth process is still not returned to my app. In fact, the Facebook login screen manages to close my app entirely once it completes (I guess the window.close() affects my WebView app as well, or something like that). For Google on the other hand, after signing in, the page stays white. Pressing back does allow me to go back to my app's Login screen.

            Here are examples of what's happening:

            Facebook:

            Google (first time, the login process works, but after completing the signing in, we end up with the same white page as below):

            Google (every time after that, once you're signed in to Google):

            The javascript that handles the response in the website version of my app all works just fine! It captures the result from the OAuth call to Google or Facebook and handles the returned e-mail address and Google/Facebook ID's, and then logs the user in to my app.

            My problem is probably related to: Android Google login not working inside WebView

            But I couldn't get that to work. If anyone has a better understanding of this WebView technique or knows how to apply the solution mentioned in that topic to my situation, any help would be greatly appreciated!

            I've also read: Google sign in not working android webview app

            And several people in that topic have stated that I have to override the popup handling, but I have no idea how to do that...

            Here's my MainActivity file:

            ...

            ANSWER

            Answered 2021-Apr-13 at 22:06

            Google has blocked non-native WebView integrations from using oAuth as discussed in this thread, and changing the user agent no longer works. Your best bet here is to use the native integration.

            The Facebook issue seems similar to the one discussed in this thread.

            Source https://stackoverflow.com/questions/67046681

            QUESTION

            Getting Transaction Declined for sale transaction
            Asked 2020-Apr-21 at 05:39

            We are working on an Apache Cordova plugin based on remote-pay-android-go SDK that will allow Ionic/Cordova applications to integrate with the Clover Go device.

            Here is the link to the plugin. We have implemented basic methods to init, connect, disconnect and make a sale. We are getting the error message "Transaction Declined. Please use another form for Payment" with reason "charge_declined", whenever we perform sale through the device.

            I tried the example code in the remote-pay-android-go SDK and the code gives the same error for sale from the device and works well for the manual transaction.

            Can someone help me understanding where we may be missing?

            Thanks in advance!

            ...

            ANSWER

            Answered 2020-Apr-21 at 05:39

            I was able to get past this by following a recent answer by David Marginian on the Clover forum.

            Source https://stackoverflow.com/questions/61265496

            QUESTION

            Clarification on how to verify Google In App Purchase purchase token on the server?
            Asked 2020-Apr-16 at 08:13

            Given that my server end point has received a Purchase Token relating to a Google In App Billing purchase, how do I go about programmatically verifying it and gaining access to its contents?

            I can already verify a Google Sign-In token using php

            ...

            ANSWER

            Answered 2018-May-27 at 14:34

            To verify and obtain the details of a purchase token resulting from a Google in app purchase in your client app, use the following code PHP:

            Source https://stackoverflow.com/questions/50416427

            QUESTION

            Running into LinearAlloc overflows midway through integration tests
            Asked 2020-Mar-02 at 11:36

            This is for a largish 3-4 year running Android project, running on Gradle 5.4.1. Integration testing is with Mockito, espresso and dagger.

            I have run into an issue where we are adding a Pendo library to the project, the dependency was added to Gradle as standard. Everything runs fine, until we try to run integration tests (~2000), these are run in shards with Spoon.

            Around half way through the integration tests, on random tests each time, we run into a native crash killing the test run, due to LinearAlloc exceeding capacity. Running these tests in isolation, or in their classes locally they pass with no issues and have been stable for a long time.

            I brought the whole app back to the known good build, added the Pendo dependency only and this results in the same problem, however I don't believe this is due to Pendo, as I tested by coming back to a known good build (tested on again at this point for sanity) and adding a random new dependency, this resulted in the same problem.

            From what I can find this may be something to do with the method limits around Android. I should mention we are using multidex to break the app down. Proguard and minify are also being used.

            Part of the issue here is that I'm really not sure what to look at to figure out what's going on to cause this overflow. Following the logs for the test runs, nothing appears to be amiss, bar a fair bit of garbage collection (which I'm guessing means a leak somewhere). I'm unsure if this issue is down to some underlying leak, and the new libraries are pushing something just over the edge, or if there's some dependency limit in android that I'm unaware of, or some other way to break the files down so we aren't causing LinearAlloc to fill up.

            From reading, I know the limits of LinearAlloc were upped around Android 5, we are having problems on devices both above (Android 10) and below this (Android 4) and I don't really see much chat around this since 2017, so I feel like I'm missing something obvious, or something is misconfigured in the project given it was setup before then.

            Any help would be really appreciated. I've dumped a cut down version of the gradle file below

            ...

            ANSWER

            Answered 2020-Mar-02 at 11:36

            Okay so this was a fun one, leaving this up incase anyone ever runs into a similar issue.

            It seems in this case, the error message we were getting out was fairly misleading. A good way to help diagnose these sort of errors is to look at the tombstone left by the crash, see https://source.android.com/devices/tech/debug/native-crash for more info around that

            In this case proguard was our enemy, it seemed to be performing some sort of optimisation on the test code leading to variables being assigned incorrectly and was resolved by adding -optimizations *other optimizations*,!code/allocation/variable this might not work for your particular case, but maybe try configuring proguard to do no optimisation and see if that helps :D

            Source https://stackoverflow.com/questions/60420269

            QUESTION

            Android Maps: how to remove previous circle, but keep new one?
            Asked 2019-Dec-12 at 16:16

            So I want a cirle around the users current location, but at the moment every time I move a new circle is created but the old one is still there. This results in a big mess on the map.

            ...

            ANSWER

            Answered 2019-Dec-12 at 16:16

            You could store local mapCircle in Activity or Fragment (which one you are using now) then just remove it before adding new one

            Source https://stackoverflow.com/questions/59308397

            QUESTION

            Google Maps not working in derived apk (published app)
            Asked 2019-Aug-06 at 03:50

            Ok, I want to preface that I have tried multiple solutions such as:

            Android Studio - Google map still blank on real Android device

            Android Google Maps API in Release not working

            I've tried to obtain the SHA1 fingerprint, and added those "Restrictions" to the Google Developer Console API Credentials.

            Also tried hardcoding the API into the manifest (can't find the link that recommended this).

            At this point, I've narrowed it down to these possible issues:

            1) The keystore I am using has the following line when checking it

            Signature algorithm name: SHA256withRSA

            I noticed that many of the solutions talked about having SHA1withRSA. But since this would require creating a new keystore, to which I would have to create a whole new app, I'm avoiding this conclusion.

            2) I've also noticed that the Original APK uploaded to Play console actually works. But the Derived APK (which I assume is the one uploaded to the Play Store) does not work.

            3) The API library in Google Developer Console does not have specifically

            "Google Maps Android API v2"

            It only shows "Google Maps Android API". I assume this shouldn't be the issue.

            Just to clarify, the issue is that the Map in my app comes up blank.

            ...

            ANSWER

            Answered 2017-Jun-17 at 01:16

            Ok, I just solved it (after making this post 13 minutes ago).

            So after implementing this solution

            Android Studio - Google map still blank on real Android device

            I noticed that this error in my Android Monitor when running the apk from my phone:

            Source https://stackoverflow.com/questions/44599767

            QUESTION

            Remove bus stops icons from google maps
            Asked 2019-Jun-15 at 19:32

            I am developing an app for showing directions of buses. And I want to disable all bus stop icons. The reason I am doing this is not every bus stop is correctly placed in my city and some are not shown so I want to disable all of them and input them one by one using markers.

            I searched a little and found this is it possible to remove the default points of interest from Android google map

            But it doesnt do what I exactly want

            ...

            ANSWER

            Answered 2019-Jun-15 at 19:12
            map.setOptions({ styles:  {
                  featureType: "transit.station.bus",
                  stylers:  [{ "visibility": "off" }]
            }});
            

            Source https://stackoverflow.com/questions/56613404

            QUESTION

            Google place api for android not getting enable
            Asked 2019-Feb-11 at 04:17

            I have to enable google place API for Android, but unfortunately, I am not able to enable google place API for Android on Google developer console.

            I getting the following message

            You do not have sufficient permissions to view this page. Tracking Number: 529859675235296356

            Here I have attached screenshots:

            This what I have tried earlier:
            Problem to enable Places SDK for Android (google)

            ...

            ANSWER

            Answered 2019-Feb-11 at 04:17

            As the post says, if you haven't enabled the Places SDK for iOS/Android before, you won't be able to do it now. Places API now integrates these services and you just need to enable Places API.

            Have a look at this link for more help: https://developers.google.com/places/android-sdk/client-migration#find-ac-prediction

            Source https://stackoverflow.com/questions/54606037

            QUESTION

            Android Pie: WebView showing error for plain HTTP on some sites, even with usesClearTextTraffic="true"
            Asked 2019-Feb-03 at 12:18

            We have a WebView in our android app that end users can browse to whatever site they want. Android Pie disabled plain HTTP by default, so we added usesClearTextTraffic="true" to our manifest.

            This works for some sites, but not for others, like google.com! On the sites that don't work, we still get net::ERR_CLEARTEXT_NOT_PERMITTED as if we hadn't set the manifest setting.

            I thought it might be related to HSTS, but in that case I would just expect the WebView to redirect to HTTPS immediately.

            So the question is, why is Android WebView still unable to browse some sites by plain HTTP, even when usesClearTextTraffic is turned on in manifest?

            (PS We do not have a network security config)

            We are testing on Google Pixel 1XL.

            plain http not working:

            plain http working:

            AndroidManifest.xml:

            ...

            ANSWER

            Answered 2018-Nov-20 at 05:54

            Solution:

            As I've observed the Manifest.xml of yours, you have used the android:usesCleartextTraffic="true" in the tag.

            As you can see in the Documentation of the activity tag, it does not offer any functionality as such in the syntax provided in the docs.

            As you can see in the screenshot below, the description of the cleartexttraffic is quite straight forward.

            Also, if you look at the Documentation of the application tag, you will notice that android:usesCleartextTraffic is one of the attributes of the Application Tag.

            So the only fix required here is to remove the attribute in from the activity tag and use it in the application tag and there is no activity tag support for android:usesCleartextTraffic.

            Starting with Android 9 (Pie) Clear Text Traffic is disabled by default.

            Hence, the solution would be:

            Source https://stackoverflow.com/questions/53289679

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