gold | Template engine for Go

 by   yosssi Go Version: Current License: MIT

kandi X-RAY | gold Summary

kandi X-RAY | gold Summary

gold is a Go library typically used in Template Engine applications. gold has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Gold is a template engine for Go. This simplifies HTML coding in Go web application development. This is influenced by Slim and Jade.
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            kandi-support Support

              gold has a low active ecosystem.
              It has 148 star(s) with 5 fork(s). There are 10 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 3 open issues and 10 have been closed. On average issues are closed in 8 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of gold is current.

            kandi-Quality Quality

              gold has no bugs reported.

            kandi-Security Security

              gold has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              gold is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              gold releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of gold
            Get all kandi verified functions for this library.

            gold Key Features

            No Key Features are available at this moment for gold.

            gold Examples and Code Snippets

            Explanation
            Javadot img1Lines of Code : 143dot img1no licencesLicense : No License
            copy iconCopy
            @Slf4j
            public abstract class DwarvenMineWorker {
            
              public void goToSleep() {
                LOGGER.info("{} goes to sleep.", name());
              }
            
              public void wakeUp() {
                LOGGER.info("{} wakes up.", name());
              }
            
              public void goHome() {
                LOGGER.info("{} goes   
            Explanation
            Javadot img2Lines of Code : 46dot img2no licencesLicense : No License
            copy iconCopy
            public interface Coin {
              String getDescription();
            }
            
            public class GoldCoin implements Coin {
            
              static final String DESCRIPTION = "This is a gold coin.";
            
              @Override
              public String getDescription() {
                return DESCRIPTION;
              }
            }
            
            public class Cop  
            Returns the gold Hamiltonian for a given number .
            pythondot img3Lines of Code : 50dot img3License : Permissive (MIT License)
            copy iconCopy
            def goldbach(number):
                """
                Goldbach's assumption
                input: a even positive integer 'number' > 2
                returns a list of two prime numbers whose sum is equal to 'number'
                """
            
                # precondition
                assert (
                    isinstance(number, int)  
            Get the maximum gold gold value of the gold table .
            javadot img4Lines of Code : 36dot img4License : Permissive (MIT License)
            copy iconCopy
            static int getMaxGold(int gold[][], int m, int n) 
            	{
            		int goldTable[][] = new int[m][n]; 
            		
            		for(int[] rows:goldTable) 
            			Arrays.fill(rows, 0); 
            	
            		for (int col = n-1; col >= 0; col--) 
            		{ 
            			for (int row = 0; row < m; row++) 
            			{ 
            			  
            Check for the differences between the given csv and gold csv .
            pythondot img5Lines of Code : 30dot img5License : Non-SPDX (Apache License 2.0)
            copy iconCopy
            def check_with_golden(filename):
              """Checks the newly created CUDA compute capability file with the golden.
            
              If differences are found, then it prints a list of all mismatches as
              a `WARNING`.
            
              Golden file must reside in `golden/` directory.
            
                

            Community Discussions

            QUESTION

            How to get a return value in PyQt5?
            Asked 2021-Jun-15 at 16:49

            How to get the return value? Attach my code. My intention: Want to check the QListWidget and if it's empty, a message Box popup will raise and ask the option from the user. Problem: At the stage of beginning itself, a Message box popup will display, (I don't want it at the beginning stage), If the QListwidget is empty then the MessageBox popup will display as desired, and if we select "Yes" or " No" Button, Nothing will return/print in the first file. How to resolve?

            Main

            ...

            ANSWER

            Answered 2021-Jun-15 at 16:49

            In first it is not necessary to make the verification be done in a new class, it is also logical that you invoke func_create_newitem since as you point out that method must be invoked when the item was not found.

            Source https://stackoverflow.com/questions/67989712

            QUESTION

            Python Classes and the self
            Asked 2021-Jun-14 at 20:38

            I got a little beginner question about Classes and the self. My Function checkAbonnement looks like that right now:

            ...

            ANSWER

            Answered 2021-Jun-14 at 20:38

            If you want these attributes to be unique across instances of ScooTeq, then you have to use self. I agree it can be tedious, but it is to avoid ambiguity. There is more information on this here.

            Source https://stackoverflow.com/questions/67976863

            QUESTION

            How to get rid of the Shape Label
            Asked 2021-Jun-14 at 10:47

            I'm trying to automate network diagrams and I'm having trouble getting rid of the label of the cloud shape. When I try to get rid of the -Label parameter, the cloud will not be drawn. I know that I can manually delete the label but is there a way to draw the cloud without using the -Label parameter? I've provided my code down below:

            ...

            ANSWER

            Answered 2021-Jun-14 at 10:47

            The syntax you want comes from:

            https://www.powershellstation.com/2016/04/29/introducing-visiobot3000-part-2-superman/

            So the syntax for the line of code to drop a shape on a page is:

            Source https://stackoverflow.com/questions/67913147

            QUESTION

            Pass data from tableView cell is tap to second tableView
            Asked 2021-Jun-14 at 08:17

            I'm trying to pass data from a tableView when the cell is tap to a detailTableView. I'm not getting any errors when the detail tableView is loaded. The segue is being performed, however, the tableView remains blank. My goal to add the color to the textLabel in the cell and add the zord in the detailTextLabel within the same cell. Can someone tell me what I'm doing wrong

            ...

            ANSWER

            Answered 2021-Jun-14 at 08:17

            May be order here matters performSegue should be before deselectRow for if let index_path = self.table_View.indexPathForSelectedRow { to have a value

            Source https://stackoverflow.com/questions/67966703

            QUESTION

            Tkinter: Assign Variables with Value with a Button Click
            Asked 2021-Jun-14 at 00:04

            I would like to make a Button that assign a new variable with a value in a compact form.

            I tried this:

            ...

            ANSWER

            Answered 2021-Jun-14 at 00:04

            Your request to set a new variable is odd, and probably not the right solution to whatever problem you're trying to solve.

            That being said, you can use setattr to set the value based on the name of a variable. That variable doesn't have to exist. For example, to set the variable self.edition to 1 you can do setattr(self, "edition", 1).

            Therefore, you can pass in the string name of the variable to your whichButton function, and use setattr to set a variable with that name.

            It would look something like this:

            Source https://stackoverflow.com/questions/67963120

            QUESTION

            Using Add() function to merge multiple dataframes in Panda
            Asked 2021-Jun-13 at 04:09

            Given three data frames containing the number of gold, silver, and bronze Olympic medals won by some countries, determine the total number of medals won by each country. Note: All the three data frames don’t have all the same countries.Also, sort the final dataframe, according to the total medal count in descending order.

            This is my code below - but I am not getting the desired output.Can someone please suggest what is wrong?

            ...

            ANSWER

            Answered 2021-Feb-11 at 20:40

            QUESTION

            Why Do I Keep Receiving an Access Violation Exception?
            Asked 2021-Jun-13 at 00:59

            I am currently on the path of learning C++ and this is an example program I wrote for the course I'm taking. I know that there are things in here that probably makes your skin crawl if you're experienced in C/C++, heck the program isn't even finished, but I mainly need to know why I keep receiving this error after I enter my name: Exception thrown at 0x79FE395E (vcruntime140d.dll) in Learn.exe: 0xC0000005: Access violation reading location 0xCCCCCCCC. I know there is something wrong with the constructors and initializations of the member variables of the classes but I cannot pinpoint the problem, even with the debugger. I am running this in Visual Studio and it does initially run, but I realized it does not compile with GCC. Feel free to leave some code suggestions, but my main goal is to figure out the program-breaking issue.

            ...

            ANSWER

            Answered 2021-Jun-13 at 00:59

            QUESTION

            Svelte reversing table of 500 rows feels slow?
            Asked 2021-Jun-12 at 14:53

            I created table of 500 rows, and reversing it on click feels slow, subjectively like 500ms or so.

            Is it reasonable performance? I have a feeling that reversing table of 500 lines in JS should be faster.

            Svelte demo and Pure JS demo.

            Pure JS feels much faster than Svelte

            Table.svelte

            ...

            ANSWER

            Answered 2021-Jun-11 at 23:14

            I first thought that it has something to do with the index not working properly, but when adding a 'slice' button and a fade-effect it seems to work fine -> the first item fades out and after it was totally removed the other elements move up.

            SEE THIS slightly modified version of yours

            • 'slice' button and effect on StringView added
            • timer in console tracking time before -> after Update

            Nevertheless, since I already wondered how to properly define the id on arrays an nested each loops (Nested each loops over array in Svelte - how to set unique id / key?) I made a version with objects instead of row-arrays and just one Component for the rows. When comparing the time for updating, it's almost twice as fast ( firstLoad/Update --> ≈700ms/250ms --> 330ms/160ms (in Firefox)) -> See this REPL

            I'm still wondering if this might be optimized, since even when the id/key seems to work, every TableRow-Component logs an Update when the order is reversed or the first element is sliced. I once made a very simple example which behaves differently and only elments without id log an update -> see this REPL

            (this part of your code could be written shorter ->

            Source https://stackoverflow.com/questions/67941539

            QUESTION

            Display image below product price based on product category on WooCommerce shop and archive pages
            Asked 2021-Jun-11 at 11:02

            I'm currently working on a WooCommerce-shop for a client. She is selling jewellery and wants me to display a gold/silver circle underneath the product-price in the product grid (as seen on the screenshot).

            My idea is something like getting the category with something like that:

            ...

            ANSWER

            Answered 2021-Jun-11 at 10:49

            "I already tried to echo an and inserted this into wc-template-functions.php"

            Never edit core files!

            When you modify a plugin’s core files you run the risk of breaking the plugin and possibly your WordPress installation. In addition, it makes it impossible for the plugin developer to provide support for you since they have no knowledge of what you’ve changed.

            Use instead the woocommerce_after_shop_loop_item action hook in combination with has_term()

            Source https://stackoverflow.com/questions/67935537

            QUESTION

            Roblox: how to script VectorForce
            Asked 2021-Jun-10 at 17:22

            I'm very new (2 days) to Roblox and Lua, so don't bite me too hard please.. =)

            What I am trying to do is to script VectorForce for the Part I've also instanced from code. In simulation Attachment and VectorForce did create, but without any expected effect.

            Please, look at my script and tell me where do I need to dig.

            ...

            ANSWER

            Answered 2021-Jun-08 at 14:10

            It seems like the issue is that when you made the onTouch function, you had a parameter: object. However when you called the function on a player touching the part, you put no parameter: sandblock.Touched:Connect(onTouch). To fix this, do: sandblock.Touched:Connect(onTouch())

            Source https://stackoverflow.com/questions/67881916

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install gold

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/yosssi/gold.git

          • CLI

            gh repo clone yosssi/gold

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            git@github.com:yosssi/gold.git

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