bytes | An online byte-counter that counts many different encodings | Runtime Evironment library
kandi X-RAY | bytes Summary
kandi X-RAY | bytes Summary
An online byte-counter that counts many different encodings.
Support
Quality
Security
License
Reuse
Top functions reviewed by kandi - BETA
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of bytes
bytes Key Features
bytes Examples and Code Snippets
def _convert_bytes_to_cc_source(data,
array_name,
max_line_width=80,
include_guard=None,
include_path=None,
def xxd_output_to_bytes(input_cc_file):
"""Converts xxd output C++ source file to bytes (immutable).
Args:
input_cc_file: Full path name to th C++ source file dumped by xxd
Raises:
RuntimeError: If input_cc_file path is invalid.
I
def get_dump_sizes_bytes(self,
node_name,
output_slot,
debug_op,
device_name=None):
"""Get the sizes of the dump files for a debug-dumped
Community Discussions
Trending Discussions on bytes
QUESTION
I am using a script to recursively list all the files in a Google drive folder to a spreadsheet. It is working fine but i need to sort the file listing by size ( highest size on top ). Also drive api returns value of size in bytes but i need them in GB's . I haven't found any way to do it through api directly ,so i want to divide the size value of each file by 1073741824 upto 1 decimal rounding it off ( 1 GB = 1073741824 bytes )
...ANSWER
Answered 2021-Jun-16 at 02:55- In your script, the values are put to the Spreadsheet using
appendRow
in the loops. In this case, the process cost will be high. Ref And also, in this case, after the values were put to the Spreadsheet, it is required to sort the sheet. - So, in this answer, I would like to propose the following flow.
- Retrieve the file list and put to an array.
- Sort the array by the file size.
- Put the array to the Spreadsheet.
When above points are reflected to your script, it becomes as follows.
Modified script:QUESTION
I wrote a demo with some inline assembly (showing how to shift an array of memory right one bit) and it compiles and functions fine in GCC. However, the with Clang, I'm not sure if it's generating bad code or what but it's unhappy that I'm using memory despite the "rm" constraint.
I've tried many compilers and versions via Godbolt and while it works on all x86/x86_64 versions of GCC, it fails with all versions of Clang. I'm unsure if the problem is my code or if I found a compiler bug.
Code:
...ANSWER
Answered 2021-Jun-16 at 00:48I'm unsure if the problem is my code or if I found a compiler bug.
The problem is your code. In GNU assembler, parentheses are used to dereference like unary *
is in C, and you can only dereference a register, not memory. As such, writing 12(%0)
in the assembly when %0
might be memory is wrong. It only happens to work in GCC because GCC chooses to use a register for "rm"
there, while Clang chooses to use memory. You should use "r" (bytes)
instead.
Also, you need to tell the compiler that your assembly is going to modify the array, either with a memory
clobber or by adding *(unsigned char (*)[16])bytes
as an output. Right now, it's allowed to optimize your printf
to just hardcode what the values were at the beginning of the program.
Fixed code:
QUESTION
Can someone help me investigate why my Chainlink requests aren't getting fulfilled. They get fulfilled in my tests (see hardhat test etherscan events(https://kovan.etherscan.io/address/0x8Ae71A5a6c73dc87e0B9Da426c1b3B145a6F0d12#events). But they don't get fulfilled when I make them from my react app (see react app contract's etherscan events https://kovan.etherscan.io/address/0x6da2256a13fd36a884eb14185e756e89ffa695f8#events).
Same contracts (different addresses), same function call.
Updates:
Here's the code I use to call them in my tests
...ANSWER
Answered 2021-Jun-16 at 00:09Remove your agreement vars in MinimalClone.sol
, and either have the user input them as args in your init()
method or hardcode them into the request like this:
QUESTION
Hey guys given the example below in C when operating on a 64bit system as i understand, a pointer is 8 byte. Wouldn't the calloc here allocate too little memory as it takes the sizeof(int) which is 4 bytes? Thing is, this still works. Does it overwrite the memory? Would love some clarity on this.
Bonus question: if i remove the type casting (int*) i sometimes get a warning "invalid conversion from 'void*' to 'int*', does this mean it still works considering the warning?
...ANSWER
Answered 2021-Jun-15 at 21:19calloc
is allocating the amount of memory you asked for on the heap. The pointer is allocated by your compiler either in registers or on the stack. In this case, calloc
is actually allocating enough memory for 4 int
s on the heap (which on most systems is going to be 16 bytes, but for the arduino uno it would be 8 because the sizeof(int)
is 2), then storing the pointer to that allocated memory in your register/stack location.
For the bonus question: Arduino uses C++ instead of C, and that means that it uses C++'s stronger type system. void *
and int *
are different types, so it's complaining. You should cast the return value of malloc
when using C++.
QUESTION
I'm currently using Winsock2 to be able to test a connection to multiple local telnet
servers, but if the server connection fails, the default Winsock client takes forever to timeout.
I've seen from other posts that select()
can set a timeout for the connection part, and that setsockopt()
with timeval
can timeout the receiving portion of the code, but I have no idea how to implement either. Pieces of code that I've copy/pasted from other answers always seem to fail for me.
How would I use both of these functions in the default client code? Or, if it isn't possible to use those functions in the default client code, can someone give me some pointers on how to use those functions correctly?
...ANSWER
Answered 2021-Jun-15 at 21:17
select()
can set a timeout for the connection part.
Yes, but only if you put the socket into non-blocking mode before calling connect()
, so that connect()
exits immediately and then the code can use select()
to wait for the socket to report when the connect operation has finished. But the code shown is not doing that.
setsockopt()
withtimeval
can timeout the receiving portion of the code
Yes, though select()
can also be used to timeout a read operation, as well. Simply call select()
first, and then call recv()
only if select()
reports that the socket is readable (has pending data to read).
Try something like this:
QUESTION
In C++20, we got the capability to sleep on atomic variables, waiting for their value to change.
We do so by using the std::atomic::wait
method.
Unfortunately, while wait
has been standardized, wait_for
and wait_until
are not. Meaning that we cannot sleep on an atomic variable with a timeout.
Sleeping on an atomic variable is anyway implemented behind the scenes with WaitOnAddress on Windows and the futex system call on Linux.
Working around the above problem (no way to sleep on an atomic variable with a timeout), I could pass the memory address of an std::atomic
to WaitOnAddress
on Windows and it will (kinda) work with no UB, as the function gets void*
as a parameter, and it's valid to cast std::atomic
to void*
On Linux, it is unclear whether it's ok to mix std::atomic
with futex
. futex
gets either a uint32_t*
or a int32_t*
(depending which manual you read), and casting std::atomic
to u/int*
is UB. On the other hand, the manual says
The uaddr argument points to the futex word. On all platforms, futexes are four-byte integers that must be aligned on a four- byte boundary. The operation to perform on the futex is specified in the futex_op argument; val is a value whose meaning and purpose depends on futex_op.
Hinting that alignas(4) std::atomic
should work, and it doesn't matter which integer type is it is as long as the type has the size of 4 bytes and the alignment of 4.
Also, I have seen many places where this trick of combining atomics and futexes is implemented, including boost and TBB.
So what is the best way to sleep on an atomic variable with a timeout in a non UB way? Do we have to implement our own atomic class with OS primitives to achieve it correctly?
(Solutions like mixing atomics and condition variables exist, but sub-optimal)
...ANSWER
Answered 2021-Jun-15 at 20:48You shouldn't necessarily have to implement a full custom atomic
API, it should actually be safe to simply pull out a pointer to the underlying data from the atomic
and pass it to the system.
Since std::atomic
does not offer some equivalent of native_handle
like other synchronization primitives offer, you're going to be stuck doing some implementation-specific hacks to try to get it to interface with the native API.
For the most part, it's reasonably safe to assume that first member of these types in implementations will be the same as the T
type -- at least for integral values [1]. This is an assurance that will make it possible to extract out this value.
... and casting
std::atomic
tou/int*
is UB
This isn't actually the case.
std::atomic
is guaranteed by the standard to be Standard-Layout Type. One helpful but often esoteric properties of standard layout types is that it is safe to reinterpret_cast
a T
to a value or reference of the first sub-object (e.g. the first member of the std::atomic
).
As long as we can guarantee that the std::atomic
contains only the u/int
as a member (or at least, as its first member), then it's completely safe to extract out the type in this manner:
QUESTION
I am running some code on a STM32 chip which is logging to my uart port.
I am having a hard time finding the proper way to log an array of bytes. I wrote this function:
...ANSWER
Answered 2021-Jun-15 at 19:36If the problem did end up being from heap overuse (from strncat
), then you could try out this implementation that uses the return from sprintf
to append to the string as your building it.
QUESTION
I've got the following code to download a file being transmitted over TCP:
...ANSWER
Answered 2021-Jun-15 at 09:31TCP/IP connections are designed to be long-lived streaming connections (built on top of the out-of-order, no-guarantee, packet-based IP protocol).
That means that is.read(bytes)
does exactly what the spec says it will: It will wait until at least 1 byte is available, OR the 'end of stream' signal comes in. As long as neither occurs (no bytes arrive, but the stream isn't closed), it will dutifully block. Forever if it has to.
The solution is to either [A] pre-send the size of the file, and then adjust the loop to just exit once you've received that amount of bytes, or [B] to close the stream.
To close the stream, close the socket. It kinda sounds like you don't wanna do that (that you are multiplexing multiple things over the stream, i.e. that after transfering a file, you may then send other commands).
So, option A, that sounds better. However, option A has as a prerequisite that you know how many bytes are going to come out of inputStream
. If it's a file, that's easy, just ask for its size. If it's streamed data, that would require that, on the 'upload code side', you first stream the whole thing into a file and only then stream it over the network which is unwieldy and potentially inefficient.
If you DO know the size, it would look something like (and I'm going to use newer APIs here, you're using some obsolete, 20 year old outdated stuff):
QUESTION
I would like to iterate over each character in a Unicode string and I'm doing so as such:
...ANSWER
Answered 2021-Jun-15 at 17:11You could use the split() command in Python to break up your sting into a list. You can then iterate over the elements inside the list. You could do this al follows:
QUESTION
A few days ago my code for sending Push notifications stopped working :(
The program began to hang on the last line apnsBroker.Stop();
I use NuGet package PushSharp.Core https://github.com/mitch-tofi/PushSharp.Core
...ANSWER
Answered 2021-Apr-27 at 13:30We're looking in to the same issue currently and it seems apple are disabling the old binary interface which push sharp uses.
https://developer.apple.com/news/?id=c88acm2b
pushsharp has it on the roadmap to support the new interface but not completed yet.
Found this library which seems easy enough to use as a solution. hope this helps.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install bytes
Support
Reuse Trending Solutions
Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items
Find more librariesStay Updated
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page