new-project-template | A template for web developers | Runtime Evironment library
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kandi X-RAY | new-project-template Summary
A template for web developers.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of new-project-template
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QUESTION
I'm writing a simple app with React Native and Expo.
This app has ~10 small to medium sized images that are used in different places within the app.
From what I read, unless I cache these images, they will be required to be downloaded from expo each time.
For this reason, I have noticed that they seem to load in really slowly when testing the app. Upon building and navigating through the app, I find that it takes a few seconds for my images to pop up even after the rest of the page has loaded.
I followed the setup as seen in the starting template.
Here is what my App.js looks like (I am using react-navigation so it varies from the sample file above):
...ANSWER
Answered 2019-Apr-28 at 00:33Found the solution:
I made a simple error. The async functions (_loadResourcesAsync, _handleFinishLoading, etc) need to be outside the render method. Moving them below my render method inside of the app class caused this to work as expected.
QUESTION
We are experiencing extremely long installation/start/run times for Android Things applications on the NXP PICO-PI-IMX6UL. This issue is observable when using both Android Studio and adb directly on the command line.
A small application of ~2MB in size takes anywhere from 5 to 15 minutes to install. The same application on the Intel Edison only takes only a few seconds to install.
It's worth noting that other adb operations seem to run very slowly as well (i.e. shell, logcat, etc.).
We have closely followed the procedures outlined using these resources to install the Android Things image: https://developer.android.com/things/hardware/imx6ul.html
We have re-flashed the Android Things image several times and experience the same issues.
To rule out any application issues, we have tried installing/running the Android Things sample template application found here: https://github.com/androidthings/new-project-template and experience the same issues. We can verify that this application installs/runs without issue on an Intel Edison board running Android Things 4.1.
Here are a few more details about our setup:
Host:
- Mac OS 10.12.6
- Android Studio version 2.3.3
- Android Debug Bridge version 1.0.39
i.MX6UL:
- Android Things Developer Preview Image 5.1
Any suggestions on what is wrong with our setup or what might be causing these issues?
Thanks!
Update 10/20/2017
Further testing with additional NXP i.MX6UL boards has only shown minor improvements in installation and runtimes, and the results are not consistent. We also tried swapping out the daughterboard for an older version (Wandboard i.MX6UL), but the results were the same.
We plan to continue testing as newer versions of Android Things are released, but in the meantime we are going to continue development with the Intel Edison, despite it being discontinued.
...ANSWER
Answered 2017-Oct-22 at 19:22I assume there is something wrong with the chip configuration, since simply keeping the kernel "alive" keeps the system rather busy with only 50% idle.. Running the gradle task "uninstallAll" solved the problem if I was not able to start further debug sessions.
Show current CPU usage:
adb shell
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