animatable | One property , two values , endless possiblities
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kandi X-RAY | animatable Summary
One property, two values, endless possiblities
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Trending Discussions on animatable
QUESTION
I'm trying to apply a "fade-in/fade-out" transition to an absolute positioned div that has backdrop-filter: blur
on it.
I have encountered some obstacles but I almost got it to work.
First off, backdrop-filter: blur
is not animatable by default so, you have to animate the opacity of the element.
Then, since the parent of the element has overflow
set to hidden, backdrop-filter
is not working properly (at least in Chrome). It is possible to work around the issue following this (tl;dr; add a pseudo-element and apply the filter to that).
This two pieces though do not work combined, in fact, when the transition starts nothing happens until the amount of time specified in the duration is passed, then the filter is applied abruptly.
Is it possible to overcome this (ideally with just css)?
...ANSWER
Answered 2022-Mar-25 at 14:45You probably want the transitioning to happen on the pseudo element and move the opacity of that.
QUESTION
I want to animate a card, which flies from top half of screen to the bottom half and flips during the fly.
I control the flipping logic using custom .cardify
modifier. It seems working alone, e.g. when I flip a card by onTapGesture { withAnimation { ... } }
.
I also made a card fly from top of screen to the bottom and vice versa using matchedGeometryEffect
.
But, when I tap card it flies without rotation.
I tried to apply .transition(.assymetric(...))
for both if-branches (see code below) but it did not help.
So, the code
...ANSWER
Answered 2022-Mar-22 at 19:49The rotation isn't triggered because you remove the card and insert another one into the view, so only the .matchedGeometryEffect
remains.
What you want is one card that stays in view so it can rotate, but also change its position.
You can achieve this e.g. with .offset
. The GeometryReader
is just to find the right offset value.
QUESTION
I'm using TypeScript to work with animation data, and I'm trying to create a Keyframe
interface (or some other way to tell TypeScript about the shape of a keyframe).
A Keyframe
might be one of three different configurations:
- those animating only transform properties
- those animating only non-transform properties
- those mixing both.
ANSWER
Answered 2022-Mar-23 at 03:21As far as I know, this isn't really possible with index signatures, by defining [property: string]: string
, TS is really expecting all values to match. The workaround is a union [property: string]: string | Record
, but this is very often not what is desired.
TypeScript comes with a built-in type called CSSStyleDeclaration
which will have all the keys you want, I think...
We'll intersect all the possible keys, with our own easing
and transform
values. I couldn't find a similar built-in list for transform values, so we'll keep that Record
QUESTION
Since I have upgraded react-navigation
from version 5.x
to 6.x
I am facing this following issue. App crashes as soon as app launches.
Potential culprit could be in following file but I have tried to comment out most of the code but I still the error unless I remove the this file from the navigation.
NetworkStatus
...ANSWER
Answered 2022-Mar-22 at 04:38I finally found the solution.
It turns out to be the problem with the import.
Pre navigation 6
, useFocusEffect
could be imported from @react-navigation/core
but now it has to be imported from @react-navigation/native
Changing the import resolved the issue.
QUESTION
I have a problem and would like some help. I want to create button with right arrow that moves. But unfortunately the arrow starts to move from the beginning of the button itself. I only want to move that arrow at the right side. So for now it looks like that
I think it's happening because animation is affected from button container!
So my code so far -
...ANSWER
Answered 2022-Mar-12 at 20:09Try this !
QUESTION
I am attempting to create a simple SVG animation using SVG.js. My desired result would be equivalent to:
...ANSWER
Answered 2022-Mar-11 at 09:33According to this comment there is actually a constructor for a distantLight (and other types of light) filter inside the diffuseLight filter class. When initialised via those constructors distantLight filter does support animations properly. All credit for this answer goes to Fuzzyma.
QUESTION
It was working fine before I have done nothing, no packages update, no gradle update no nothing just created new build and this error occurs. but for some team members the error occur after gradle sync.
The issue is that build is generating successfully without any error but when opens the app it suddenly gets crash (in both debug and release mode)
Error
...ANSWER
Answered 2022-Feb-25 at 23:22We have fixed the issue by replacing
QUESTION
I create the same animation using AnimationAsState
, Animatable
, and UpdateTransition
and try them out.
All the animations are using both moving forward or backward.
...ANSWER
Answered 2022-Feb-18 at 20:21updateTransition
does still preserve velocity - it might be more obvious if you could slow it down. It switches to a spring
when interrupted, whereas animateAsState
and Animatable
uses the AnimationSpec
that you provided. That fallback spring is likely a bit too stiff, therefore it's being perceived as a very fast change.
The intention for this design is to allow Transition
to accommodate interruption when using different types of AnimationSpec
s. For example, going from state A to state B, you may be using keyFrames
, going from state B to state C or may be using snap()
(since the values are the same in state B & C). So when you interrupt the animation from A -> B with C as the new destination, both keyframes
and snap
would look very strange. That's why we fallback to spring
when a Transition
is interrupted.
Note if you already use a spring
for your animation in Transition
, that spring will be used for handling interruption in that animation since it's more relevant to your animation. That's why when you supply a low-stiffness spring to the Transition in the snippet above, you see a much slower "course correction" for the animation.
We do plan to support customization for the interruption handling, where you can specify what AnimationSpec to use when interrupted. That's planned as future work. If you have any specific requirement on how interruption should be handled, or that the fallback spring should be a little slower, please feel free to file a feature request. :)
QUESTION
ANSWER
Answered 2022-Feb-14 at 12:58Wrap the Transform
widget with any Clip Widget.
QUESTION
I want to change state of ModalBottomSheet from Jetpack Compose in ViewModel.
Here what I do, I have a ViewModel, something like this:
...ANSWER
Answered 2021-Dec-28 at 11:17It needs to be called within the scope of Composition.
Check please this link: https://developer.android.com/jetpack/compose/side-effects#remembercoroutinescope
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