medium-gallery | A Vanilla JS Responsive Medium Gallery | Widget library
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A Vanilla JS Responsive Medium Gallery
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Trending Discussions on Widget
QUESTION
With the update to WP 5.8 and WC 5.6 the "woocommerce_product_categories_widget_args" filter no longer works, which hook should I use to be able to customize the new product categories block widget?
The solution mentioned in this post Hide subcategories from woocommerce category widget it worked before upgrading to WP 5.8, and it still works if I install the Classic Widget plugin, but I want to use the new block widgets available from WP 5.8 version without using Classic Widget plugin:
how should i do?
...ANSWER
Answered 2022-Apr-02 at 09:04You have to use the Classic Widget plugin, or you need to write your own code. The current widget block, that displays the categories, does not have any filter hook points included, that allow you to modify it.
Your last resort option may be to extend the class ProductCategories in the Blocks src folder, which is now responsible for rendering the list.
QUESTION
I writing my code within a Jupyter notebook in VS Code. I am hoping to play some of the audio within my data set. However, when I execute the cell, the console reports no errors, produces the widget, but the widget displays 0:00 / 0:00 (see below), indicating there is no sound to play.
Below, I have listed two ways to reproduce the error.
- I have acquired data from the hub data store. Looking specifically at the spoken MNIST data set, I cannot get the data from the
audio
tensor to play
ANSWER
Answered 2022-Mar-15 at 00:07Apologies for the late reply! In the future, please tag the questions with activeloop so it's easier to sort through (or hit us up directly in community slack -> slack.activeloop.ai).
Regarding the Free Spoken Digit Dataset, I managed to track the error with your usage of activeloop hub and audio display.
adding [:,0] to 9th line will help fixing display on Colab as Audio expects one-dimensional data
QUESTION
I am currently developing an iOS widget with SwiftUI and have a strange behaviour of the background-image of my medium-sized widget.
I am setting a background-image depending on the current color mode of the device, which works most of the time. But when the app is in the background for a couple of minutes, the background-image goes black, which makes the text unreadable. Any other UI-elements are still visible. When I resume to my app, the widget refreshes itself and the background-image is visible again.
The background-images are included in my image.assets of my widget-extension, so it should be always accessible for the widget, shouldn’t it?
This widget is available for iOS 14 and above.
This is how I set the background-image:
...ANSWER
Answered 2022-Feb-02 at 07:54Since the problem only occurs with these two specific images it seems like the files are either
- Not correctly added to the assets folder
- Broken or corrupt
Try to generate a completely new file for both pictures (e.g. take screenshots) and replace them with the current images in the assets folder. That should most likely fix your issue.
QUESTION
I'm making a kivy app to find the rhyming words for a word entered by the user. It displays all the rhyming words as OneLineListItems
in an MDList
which is inside a kivy RecycleView
. On clicking on one of these OneLineListItems
it displays the definition of the word on the right-hand side of the screen. However, when I click on a OneLineListItem
its definition takes very long to appear and sometimes it lags so badly that the app closes. Am I doing something wrong or is it just my computer? Code below:
ANSWER
Answered 2022-Jan-25 at 08:32First create a custom class for the data-class like following:
QUESTION
Using the following code from ipyleaflet
documentation I get a nice display with 2 extra custom widgets. These widgets have a small dark shadow that I would like to remove.
ANSWER
Answered 2022-Jan-21 at 19:20QUESTION
The Shinyglide package is just what I need, using a carousel for grouped radio buttons giving the user many choices for data parsing.
However, the "Next" (and "Back") button occupies a large white space. I'd like to shift the button in line with the glide row (see image at bottom). Does anyone know how to do this? Is there a CSS trick? Reading through the Glide manual, the only choices are "top" and "bottom".
If moving the Next/Back button isn't possible, a secondary option is to insert (a somewhat superfluous) line of text but in line with the Next/Back buttons, to at least cover up the annoyingly large white space.
The actual panel this is for has much more information presented than in this example, so I'm trying to make the page as clean as possible.
Please see image at bottom that better explains what I'm trying to do.
Reproducible example:
...ANSWER
Answered 2022-Jan-18 at 15:22You could use a custom control element with custom_controls
, and then have it hover over the displayed screen on the top right with a container set to absolute positioning. Setting a limited width for the container will ensure that the back button won't fly too far out.
Something along these lines:
QUESTION
How do you take a screenshot of a particular widget? I keep on getting "how to take screenshot of whole screen" or "how to take screenshot of the window" when searching, but I want to know how to take screenshot of a widget, a Frame, to be exact. I'm afraid that this forum would require me to give them a code snippet, when in reality I don't know what to do. So I'm just asking if this is possible, and how to do it.
PS: I would really appreciate if it is possible to just give a function the widget variable, and then it would go searching for that widget and then take a precise screenshot of it. I know that there is pyautogui which searches for images, I just don't know what I need to do exactly, since this frame isn't an image and it always changes from now and then, so the automation might get confused.
...ANSWER
Answered 2022-Jan-04 at 08:57Maybe you can get the coords of that frame and then make a screenshot from that coords. This should work
QUESTION
I am not able to get showDialog
work with PopupMenuButton
. In the example below, there is a button with triggering a dialog to display and a popupmenu too triggering a dialog to display.
The button works but on clicking on the Alert text in PopupMenu, the same doesn't happen.
...ANSWER
Answered 2021-Nov-12 at 08:32It's not a bug. As I remember, the "onTap" callback of PopupMenuItem calls Navigator.pop to close the Popup. In that case, when you tap on the PopupMenuItem and call "showDialog", the dialog will be popped immediately, and leaves the Popup open.
In order to overcome that, you may try this solution :
QUESTION
I don't know if the title is worded correctly, but I will try my best to explain my problem. I now have a function that updates the current user's location, which works fine. The problem is that the painted pointer remains at that exact position because the decoration is painted once inside the widget and never changes.
I have looked at how google does it with the marker object, but that didn't seem to work for my app because I am not using a normal map.
...ANSWER
Answered 2021-Dec-28 at 02:03try this:
QUESTION
I was looking in the GNOME Calendar application, and the gcal-window.ui
file has this line (on 292) in it:
ANSWER
Answered 2021-Nov-22 at 11:43This happens through the use of a build system. Usually in Gnome, this is the Meson Build System (before it was Autotools).
As a very simplified explanation, this tool, when run, will look at the various meson.build
files (for example, this one for the views) and build a Makefile to build the project. Inside these files, dependencies between files and resources are described. In reality, there is much more to Meson than this, and I encourage you to read about it.
This is the meson.build
file residing under the gui
directory:
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