kandi X-RAY | developer-tools Summary
kandi X-RAY | developer-tools Summary
Top functions reviewed by kandi - BETA
developer-tools Key Features
developer-tools Examples and Code Snippets
Trending Discussions on developer-tools
enter image description hereI've installed all httptoolkit-server and also the httptoolkit-ui to capture data and mock it up, i've installed mockrt,mockttp,docker,... plugin's too but i cant see "WebRTC data channel" in the match section like the image below (picture is from httptoolkit blog : https://httptoolkit.tech/blog/developer-tools-decentralized-web/ how can i capture and mock RTC connection's in httptoolkit as it shown ?...
ANSWERAnswered 2022-Apr-11 at 11:55
I'm the developer of HTTP Toolkit. The feature you're looking for does not exist yet.
That blog post is just a proposal and an announcement of funding, and the screenshot is only an example mockup of the future UI.
This will be available within the new few months (keep an eye on that blog and the mailing list for updates) but it's not available today.
(I think you also emailed me earlier asking about this, and I replied there - feel free to respond by email if you want to discuss this further).
I am following the documentation for building micropython...
ANSWERAnswered 2022-Feb-09 at 12:32
For some reason the installer did not put the binaries in my path. I fixed this with
I have a plain .NET 5 project with the default weather forecast. Running locally, it behaves as expected and the call to http://localhost:5000/WeatherForecast gives me the data. However, trying to reach the same address when running in Docker container fails. The only difference I can see between the logs is that they listen to different ports. The setup follows roughly the docs on MSDN.
Locally it is 5000/5001.
Now listening on: https://localhost:5001
Now listening on: http://localhost:5000
Containerized it is 80.
Now listening on: http://[::]:80
That surprises me because I published those two ports as shown in the docs. In the Docker desktop client, I can see port: 5000 mentioned (but not 5001). I tried to access Swagger on port 80 with little success (I removed
env.IsDevelopment() to make sure that both dev and prod work the same way). I tried both create/start and run. Same result. According to this blog, publishing a port, exposes it too, so no additional
expose in the Dockerfile is needed (although I've tested that too).
ANSWERAnswered 2022-Jan-09 at 22:00
It listens on port 80 in the container because Microsoft set the ASPNETCORE_URLS environment variable in their aspnet Docker images to
http://+:80 which overrides your configuration.
To get it to listen on something else, you have to set the ASPNETCORE_URLS variable yourself in your Dockerfile.
To get it to listen on port 5000 and 5001 like you want, you need to add
ANSWERAnswered 2021-Sep-27 at 08:29
The solution I found was to cross-compile with the toolchain from raspberrypi.org and set
--sysroot= to a Raspbian image. Their releases more or less follow Debian's and always support all existing Raspberry Pies.
LD point to their
g++, meaning it's GCC who determines linking flags. If necessary I can use
CFLAGS is pretty standard.
Raspbian changed their download URL format between Buster 10.3 (2020-02-13) and 10.4 (2020-05-28) and started providing full and lite versions. I used the latter.
Since these images typically have almost no free space, I first extend the image file, partition (p2) and underlying filesystem, so I can install the
-dev packages that satisfy the dependencies of my project by chrooting into the sysroot via quemu-arm.
I'm cross-compiling for Raspberry Pi 4B using ARM's 10.3-2021.07 GCC toolchain (specifically this file uncompressed into
ARMGCC). I'm also using the latest Raspberry OS image as sysroot (loop-mounted into
RPISYSROOT). The host is an Ubuntu Xenial VM on a Windows host.
ANSWERAnswered 2021-Sep-13 at 04:26
The issue here is a mixing of the two sets of headers, those of the build chain (
ARMGCC) and those of the specified system root (
RPISYSROOT). In particular, presuming a
file.cpp which looks something like:
After some time (and a few updates to my mac running currently
macOS Big Sur 11.4) I did try to simply start my expo app by running
npm run start which in fact is the same as running
This opened expo in the browser and in CLI. After a few seconds
expo disconnected with error:
ANSWERAnswered 2021-Jul-01 at 17:58
Maybe some steps are not required but running them all solved the issue:
- Update XCode to the latest version (currently:
sudo rm -rf /Library/Developer/
- Install command line developer tools again by running:
sudo xcode-select --install
- Click instal button in popup window and then Agree with T&C
- Open XCode and allow to install additional tools
brew reinstall watchman- that will finally update
watchmanand will take significantly more time than previously running the same command which ended with an error.
Now I can start
expo fine and it doesn't disconnect anymore.
I have a .NET 5 Project running. I have added a COM Reference to the Zebra Scanner SDK. The SDK is built for the .Net Framework but I want it to run on .NET 5. I can build the project on my machine, as the SDK is installed on my machine.
The problem now is, that I want to build the project including the reference. So I can easily copy the generated .dll and .exe files to a new computer. Without having the need to install the Scanner SDK there.
Is there a way to achieve this? Maybe to create a dll from the COM Reference and use that?
ANSWERAnswered 2021-Jun-25 at 12:55
I found a working solution for the Zebra Scanner SDK. In this case you can identify the SDK location and there find the sample projects. They contain a InterOp.CoreScanner.dll.
Just copy this file to your project folder, use it as a reference and you are good to go.
I am building a shopping cart project.
One of the features that I am trying to build for my Cart page is an input value displaying the quantity for each product in the cart (so that the user can manually adjust the number of products) as well as a button either side of the input to decrement/increment the quantity by 1.
Here is a link to my codesandbox, and the issue can be recreated by adding one of any item to the cart:
The logic I have built for manually adjusting the input field works as intended, however when I click the increment/decrement buttons it is only adjusting the number of items in the cart display in the navbar. The input field is not updating - however when looking at the React-Developer-Tools components debugger, the underlying quantity is updating to the correct figure - it is just not rerendering the input value in the DOM.
Can anyone point out where I might be going wrong? I tried switching
value in the input field however this prevents me from manually adjusting the input.
ANSWERAnswered 2021-Jun-11 at 07:41
You need to do 2 things,
I'm working on a project for an embedded device, that uses the custom
ld script. I'm using GNU ARM Embedded Toolchain version 5-2016.
In the linker script, I define a custom section located on the specific address. Here is an abbreviated example:...
ANSWERAnswered 2021-May-17 at 12:56
First of all, please note that everything in your program has a default location as per this. That's what applies unless you specifically tell it otherwise. For a function, that typically means that the function itself ends up in
.text, a local variable inside the function in
.stack and a string literal used by the function in
.rodata. By allocating the function in a different section, that doesn't mean that those items inside the function somehow change location as well.
__attribute__((section... is similar to storage-class specifiers or type qualifiers (
const etc) since it belongs with the object or function you place it next to. So you'll have to do:
Trying to install and utilize the https://developer.sonos.com/tools/developer-tools/sonos-simulator/
When following the install instructions and trying to install the node package via the npm install command within the directory it fails with a 404 error trying to find node-ssdp as seen from the snippet below:...
ANSWERAnswered 2021-Apr-24 at 21:43
I was having a play around with this today, and managed to get it working.
I installed an old (4.x) version of node as this is what the documentation said it worked with (I honestly didn't try anything newer as I couldn't get the simulator to do what I wanted so uninstalled it after).
The main issue was with node-ssdp, as the included package file with the simulator was trying to get it from a repo that no longer exists. After some trial and error, I found that if you edit the package file to specify node-ssdp 2.7.0 (which is the version that was released when the simulator was), the npm install should go through ok. (If you install a newer version the simulator crashes a few seconds after you run it).
Hopefully this helps!
No vulnerabilities reported
Reuse Trending Solutions
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page