PlaneGame | canvas 实现飞机大战小游戏 - | Canvas library
kandi X-RAY | PlaneGame Summary
kandi X-RAY | PlaneGame Summary
PlaneGame is a HTML library typically used in User Interface, Canvas applications. PlaneGame has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.
PlaneGame
PlaneGame
Support
Quality
Security
License
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Support
PlaneGame has a low active ecosystem.
It has 5 star(s) with 2 fork(s). There are 1 watchers for this library.
It had no major release in the last 6 months.
PlaneGame has no issues reported. There are no pull requests.
It has a neutral sentiment in the developer community.
The latest version of PlaneGame is current.
Quality
PlaneGame has no bugs reported.
Security
PlaneGame has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
License
PlaneGame does not have a standard license declared.
Check the repository for any license declaration and review the terms closely.
Without a license, all rights are reserved, and you cannot use the library in your applications.
Reuse
PlaneGame releases are not available. You will need to build from source code and install.
Installation instructions are not available. Examples and code snippets are available.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of PlaneGame
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of PlaneGame
PlaneGame Key Features
No Key Features are available at this moment for PlaneGame.
PlaneGame Examples and Code Snippets
No Code Snippets are available at this moment for PlaneGame.
Community Discussions
Trending Discussions on PlaneGame
QUESTION
Gameover on any collision - Swift Spritekit
Asked 2017-Apr-23 at 18:27
In my game I have planes moving around. In my game, I want so that if any plane collides with another, it prints "game over". I have added SKPhysicsContactDelegate
to my gamescene. I added a physics bodies to my planes. Then, I added this function to my didMoveToView function:
ANSWER
Answered 2017-Apr-23 at 15:38First
Your didBegin func needs to be outside of didMove func
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install PlaneGame
You can download it from GitHub.
Support
For any new features, suggestions and bugs create an issue on GitHub.
If you have any questions check and ask questions on community page Stack Overflow .
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