polygondraw | Javascript polygon editor for vector game development
kandi X-RAY | polygondraw Summary
kandi X-RAY | polygondraw Summary
Polygondraw is a browser based polygon editor originally written by Max Wihlborg to support his excellent Javascript Asteroids tutorial. I started using it extensively to develop my own vector games (see vectoralchemy.com), so I ended up fleshing out the feature set.
Support
Quality
Security
License
Reuse
Top functions reviewed by kandi - BETA
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of polygondraw
polygondraw Key Features
polygondraw Examples and Code Snippets
Community Discussions
Trending Discussions on polygondraw
QUESTION
I am running a unit test for a canvas in vue (test is passing). However i get the error console.error node_modules/@vue/test-utils/dist/vue-test-utils.js:1735 [vue-test-utils]: Global error handler detected (Vue.config.errorHandler). Vue Test Utils sets a custom error handler to throw errors thrown by instances. If you want this behavior in your tests, you must remove the global error handler.
I tried deactivating the error handler , but this seems not to be supported? https://vuejs.org/v2/api/#errorHandler How can I apply the suggestion from the error message?
There is a similar question here: How to disable the "Global error handler detected" warning in vue test utils, but no useful answer.
My test is written using jest and fabric (for the canvas):
...ANSWER
Answered 2020-Jun-30 at 12:53Thanks to the hints by @tony19 I found the solution: There was a plugin from Elastic called APM (Application Performace Monitoring) that was inside my router/index.js: import { ApmVuePlugin } from '@elastic/apm-rum-vue';
This was reponsible for the duplicate Global error handler, deactivating it during tests solved the error message.
QUESTION
I am drawing polygon on leaflet map
...ANSWER
Answered 2020-Mar-03 at 10:10There is a setOptions function.
QUESTION
I'm using google-map-react (not react-google-maps), and is able to insert polygons by calling a function polygonDraw within my main Component (not using drawingManager). My function polygonDraw can be seen below.
I can immediately delete the newest polygon by adding polygon.setMap(null) inside my polygonDraw function.
But here is the problem: I can't delete previously added polygons or all polygons. My need is to be able to delete all polygons and do this without dependency on event handlers (like a click event on a polygon).
I tried different approaches, but had no successful implementation, including: I'm not able to construct a Polygon component that render new google.maps.Polygon({.etc.}) objects (based on state/props).
As I'm able to insert polygons with my polygonDraw function my current thinking for strategy is: To establish a reference for each added polygon. I tried implementing React references, including Callback refs and using React.createRef. But no success. My polygonDraw is inside the main component, but outside the render. I can't figure out if it's possible to establish and store a reference to each added polygon, so reference.setMap(null) can be called for each. And if it is possible I don't know how to establish the reference (code inside constructor?, code inside polygonDraw?, code inside render including GoogleMapReact?)
Any help/advice is appreciated :-)
...ANSWER
Answered 2020-Feb-04 at 14:17I don't know if it cuts down to performance issues, but what about saving the polygons into an array.
QUESTION
I am using Leaflet and Leaflet.Draw, and I am letting the user from my code to draw polygon (NOT using the Leaflet Draw Controls).
While the user is drawing the polygon I need to change the color of its first vertex, for example: green, so that user knows that he needs to click on the first point in order to close the polygon and finish drawing.
How can I change color of first vertex while drawing polygon using Leaflet.Draw?
The following image for elaboration, meaning it's fixed with a Paint Software.
...P.S. Here is my code
ANSWER
Answered 2017-Aug-16 at 07:53While I was hacking with the Leaflet.Draw and on the creation of polygon I have come up with the following code:
QUESTION
i have a method submitAdd()
that get value from another method polygonDrawer()
The issue is that I get undefined
value at the submitAdd()
method.
it seems to be a this problem.
ANSWER
Answered 2017-Nov-02 at 03:58You have the following code that is async
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install polygondraw
Support
Reuse Trending Solutions
Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items
Find more librariesStay Updated
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page