BitHacks | PDF Versions of Sean Anderson

 by   gibsjose HTML Version: Current License: No License

kandi X-RAY | BitHacks Summary

kandi X-RAY | BitHacks Summary

BitHacks is a HTML library typically used in Utilities applications. BitHacks has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Sean Anderson's wonderful compilation of Bit Twiddling Hacks, converted to a more readable Markdown version and accompanying PDF.
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              BitHacks has a low active ecosystem.
              It has 37 star(s) with 15 fork(s). There are no watchers for this library.
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              It had no major release in the last 6 months.
              There are 0 open issues and 1 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of BitHacks is current.

            kandi-Quality Quality

              BitHacks has no bugs reported.

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              BitHacks has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              BitHacks does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
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              Without a license, all rights are reserved, and you cannot use the library in your applications.

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              BitHacks releases are not available. You will need to build from source code and install.

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            BitHacks Key Features

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            BitHacks Examples and Code Snippets

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            Community Discussions

            QUESTION

            Absolute value through bit manipulate quesion
            Asked 2021-Mar-21 at 20:26

            I've been reviewing bit manipulation and have been looking at this page: http://graphics.stanford.edu/~seander/bithacks.html#IntegerAbs

            ...

            ANSWER

            Answered 2021-Mar-21 at 20:26

            It is 31 bits, assuming that sizeof(int) == 4 and CHAR_BIT == 8. The binary * operator has higher precedence than binary -, so this is parsed as (sizeof(int) * CHAR_BIT) - 1, which is (4 * 8) - 1 == 31.

            Source https://stackoverflow.com/questions/66736934

            QUESTION

            Finding binary representation of a number at any bit position
            Asked 2021-Mar-03 at 11:29

            in the past week I struggled with this problem, and it seems I can't handle it finally. Given an arbitrary 64bit unsigned int number, if it contains the binary pattern of 31 (0b11111) at any bit position, at any bit settings, the number is valid, otherwise not.

            E.g.:

            0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001 1111 valid

            0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0011 1110 valid

            0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0111 1100 valid

            0000 0000 0000 0000 0000 0000 0000 0000 0000 1111 1000 0000 0000 0000 0000 0000 valid

            0000 0000 0011 1110 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0011 1110 valid etc...

            also:

            0000 0000 0000 1100 0000 0100 0000 0000 1100 1100 0000 0000 0100 0000 0001 1111 valid

            1110 0000 0000 0100 0000 0000 0011 0000 0000 0000 0000 0000 0000 0000 0011 1110 valid

            0000 0000 1000 0010 0000 0010 0000 0000 0000 0000 0010 0000 0000 0000 0111 1100 valid

            0000 0010 0000 0110 0000 0000 0000 0000 0000 1111 1000 0000 0000 0100 0110 0000 valid

            0000 0000 0011 1110 0000 0000 0011 0000 0000 1000 0000 0000 0000 0000 0011 1110 valid etc...

            but:

            0000 0000 0000 1100 0000 0100 0000 0000 1100 1100 0000 0000 0100 0000 0000 1111 invalid

            1110 0000 0000 0100 0000 0000 0011 0000 0000 0000 0000 0000 0000 0000 0011 1100 invalid

            0000 0000 1000 0010 0000 0010 0000 0000 0000 0000 0010 0000 0000 0000 0101 1100 invalid

            0000 0010 0000 0110 0000 0000 0000 0000 0000 1111 0000 0000 0000 0100 0110 0000 invalid

            0000 0000 0011 1010 0000 0000 0011 0000 0000 1000 0000 0000 0000 0000 0001 1110 invalid etc...

            You've got the point...

            But that is just the first half of the problem. The second one is, it needs to be implemented without loops or branches (which was done already) for speed increasing, using only one check by arithmetic and/or logical, bit manipulation kind of code.

            The closest I can get, is a modified version of Bit Twiddling Hacks "Determine if a word has a zero byte" ( https://graphics.stanford.edu/~seander/bithacks.html#ZeroInWord ) to check five bit blocks of zeros (negated 11111). But it still has the limit of the ability to check only fixed blocks of bits (bit 0 to 4, bit 5 to 9, etc...) not at any bit position (as in the examples above).

            Any help would be greatly appreciated, since I'm totally exhausted.

            Sz

            ...

            ANSWER

            Answered 2021-Mar-03 at 11:29
            Implementation

            Let me restate your goal in a slightly different formulation:

            I want to check whether an integer contains 5 consecutive high bits.

            From this formulation the following solution explains itself. It is written in C++.

            Source https://stackoverflow.com/questions/66444716

            QUESTION

            Can someone explains why this works to count set bits in an unsigned integer?
            Asked 2020-Jan-11 at 23:16

            I saw this code called "Counting bits set, Brian Kernighan's way". I am puzzled as to how "bitwise and'ing" an integer with its decrement works to count set bits, can someone explain this?

            ...

            ANSWER

            Answered 2020-Jan-09 at 23:08

            Each time though the loop one bit is counted, and one bit is cleared (set to zero).

            How this works is: when you subtract one from a number you change the least significant one bit to a zero, and the even less significant bits to one -- though that doesn't matter. It doesn't matter because they are zero in the values you're decrementing, so they will be zero after the and-operation anyway.

            Source https://stackoverflow.com/questions/59673349

            QUESTION

            Is this shortcut for modulo by a constant (C) valid? IF (A mod 2^n) > C: { -C}
            Asked 2019-Dec-26 at 10:57

            Looking to do modulo operator, A mod K where...

            • K is a uint32_t constant, is not a power of two, and I will be using it over and over again.
            • A is a uint32_t variable, possibly as much as ~2^13 times larger than K.
            • The ISA does not have single cycle modulo or division instructions. (8-bit micro)

            The naive approach seems to coincide with the naive approach to division; repeat subtraction until underflow, then keep the remainder. This would obviously have fairly bad worst case performance, but would work for any A and K.

            A known fast approach which works well for a K that is some power of two, is to logical AND with that power of two -1.

            From Wikipedia... A % 2^n == A & (2^n - 1)

            My knee jerk reaction is to use these two things together, and I'm wondering if that is valid?

            Specifically, I figure I can use the power of two mod trick to narrow the worst case for the above subtraction method. In other words, quickly mod to the nearest power of two above my constant, then subtract my constant if necessary. Here's the code that is in the actual question, fully expanded.

            ...

            ANSWER

            Answered 2019-Dec-26 at 10:47

            You can't combine both the approaches. First understand why does the below equation holds true.

            Source https://stackoverflow.com/questions/59486817

            QUESTION

            Count bits set upto a given position for a 32 bit type
            Asked 2019-May-12 at 14:42

            I am working with an algorithm that performs many popcount/sideways addition up to a given index for a 32 bit type. I am looking to minimize the operations required to perform what I have currently implemented as this:

            ...

            ANSWER

            Answered 2019-May-12 at 14:42

            Thanks everyone for the suggestions, I decided to pit all the methods I had come across head to head as I couldn't find any similar tests.

            N.B. The population counts shown are for indexes up to argv[1], not a popcount of argv[1] - 8x 32-bit arrays make up 256 bits. The code used to produce these results can be seen here.

            On my Ryzen 1700,For my usage, the fastest population count was (often) the one on page 180 of the Software Optimization Guide for AMD64 Processors. This (often) remains true for larger population counts too.

            Source https://stackoverflow.com/questions/54991020

            QUESTION

            Find consecutive ones and zeros
            Asked 2019-Apr-24 at 11:37

            I am looking for the fastest way to convert a stream of integers into a list that counts consecutive ones and zeros.

            For example the integers [4294967295,4194303,3758096384]

            are at bit level:

            ...

            ANSWER

            Answered 2018-Mar-16 at 09:58

            Earlier I had misunderstood the question. Now i know what You were asking. This should work, I've tested it:

            Source https://stackoverflow.com/questions/49297910

            QUESTION

            Fast bit concatenation reversing one of arguments
            Asked 2018-Sep-26 at 18:01

            I need to merge two variables into one like in example below:

            ...

            ANSWER

            Answered 2018-Sep-25 at 21:48
            Solution

            This should do the trick in C++ and C:

            Source https://stackoverflow.com/questions/52506093

            QUESTION

            Interleave 4 byte ints to 8 byte int
            Asked 2018-Sep-07 at 16:38

            I'm currently working to create a function which accepts two 4 byte unsigned integers, and returns an 8 byte unsigned long. I've tried to base my work off of the methods depicted by this research but all my attempts have been unsuccessful. The specific inputs I am working with are: 0x12345678 and 0xdeadbeef, and the result I'm looking for is 0x12de34ad56be78ef. This is my work so far:

            ...

            ANSWER

            Answered 2018-Sep-06 at 23:02

            You could do it like this:

            Source https://stackoverflow.com/questions/52212750

            QUESTION

            Concatenation of prefixes of a boolean array
            Asked 2018-Jul-20 at 12:01

            I have a boolean array A of size n that I want to transform in the following way : concatenate every prefix of size 1,2,..n.

            For instance, for n=5, it will transform "abcde" into "aababcabcdabcde".

            Of course, a simple approach can loop over every prefix and use elementary bit operations (shift, mask, plus); so the complexity of this approach is obviously O(n).

            There are some well known tricks regarding bit manipulations like here.

            My question is: is it possible to achieve a faster algorithm for the transformation described above with a complexity better than O(n) by using bit manipulations ?

            I am aware that the interest of such an improvement may be just theoretical because the simple approach could be the fastest in practice, but I am still curious about the fact that there exists a theoretical improvement or not.

            As a precision, I need to perform this transformation p times, where p can be much bigger than n; some pre-computations could be done for a given n and used later for the computation of the p transformations.

            ...

            ANSWER

            Answered 2018-Jul-18 at 14:25

            I'm not sure if this is what you're looking for, but here is a different algorithm, which may be interesting depending on your assumptions.

            First compute two masks that depend only on n, so for any particular n these are just constants:

            • C (copy mask), a mask that has every n'th bit set and is n² bits long. So for n = 5, C = 0000100001000010000100001. This will be used to create n copies of A concatenated together.
            • E (extract mask), a mask that indicates which bits to take from the big concatenation, which is built up from n times a block of n bits, with values 1, 3, 7, 15 ... eg for n = 5, E = 1111101111001110001100001. Pad the left with zeroes if necessary.

            Then the real computation that takes an A and constructs the concatenation of prefixes is:

            Source https://stackoverflow.com/questions/51399602

            QUESTION

            Spurious underflow in C++ lock-free queue implementation
            Asked 2018-Apr-30 at 13:40

            I'm trying to implement a lock-free queue that uses a linear circular buffer to store data. In contrast to a general-purpose lock-free queue I have the following relaxing conditions:

            • I know the worst-case number of elements that will ever be stored in the queue. The queue is part of a system that operates on a fixed set of elements. The code will never attempt to store more elements in the queue as there are elements in this fixed set.
            • No multi-producer/multi-consumer. The queue will either be used in a multi-producer/single-consumer or a single-producer/multi-consumer setting.

            Conceptually, the queue is implemented as follows

            • Standard power-of-two ring buffer. The underlying data-structure is a standard ring-buffer using the power-of-two trick. Read and write indices are only ever incremented. They are clamped to the size of the underlying array when indexing into the array using a simple bitmask. The read pointer is atomically incremented in pop(), the write pointer is atomically incremented in push().
            • Size variable gates access to pop(). An additional "size" variable tracks the number of elements in the queue. This eliminates the need to perform arithmetic on the read and write indices. The size variable is atomically incremented after the entire write operation has taken place, i.e. the data has been written to the backing storage and the write cursor has been incremented. I'm using a compare-and-swap (CAS) operation to atomically decrement size in pop() and only continue, if size is non-zero. This way pop() should be guaranteed to return valid data.

            My queue implementation is as follows. Note the debug code that halts execution whenever pop() attempts to read past the memory that has previously been written by push(). This should never happen, since ‒ at least conceptually ‒ pop() may only proceed if there are elements on the queue (there should be no underflows).

            ...

            ANSWER

            Answered 2018-Apr-30 at 13:40

            You have two bugs, one of which can cause the failure you observe.

            Let's look at your push code, except we'll allow only one operation per statement:

            Source https://stackoverflow.com/questions/50094792

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