hyperscript | Create HyperText with JavaScript | Runtime Evironment library

 by   hyperhype HTML Version: 2.0.2 License: MIT

kandi X-RAY | hyperscript Summary

kandi X-RAY | hyperscript Summary

hyperscript is a HTML library typically used in Server, Runtime Evironment, Nodejs applications. hyperscript has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can download it from GitHub.

Create HyperText with JavaScript, on client or server. See also mercury, a modular ui framework influenced by hyperscript but much more heavily optimized.
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              hyperscript has a medium active ecosystem.
              It has 2487 star(s) with 112 fork(s). There are 48 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 37 open issues and 20 have been closed. On average issues are closed in 134 days. There are 5 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of hyperscript is 2.0.2

            kandi-Quality Quality

              hyperscript has no bugs reported.

            kandi-Security Security

              hyperscript has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              hyperscript is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              hyperscript releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            hyperscript Key Features

            No Key Features are available at this moment for hyperscript.

            hyperscript Examples and Code Snippets

            No Code Snippets are available at this moment for hyperscript.

            Community Discussions

            QUESTION

            How to use `
            Asked 2021-Apr-23 at 11:06

            Vue version: 3.0.11

            With the following code:

            ...

            ANSWER

            Answered 2021-Apr-23 at 11:06

            You don't need to add export in your script :

            Source https://stackoverflow.com/questions/67192726

            QUESTION

            Handle connection errors in htmxjs
            Asked 2021-Apr-14 at 13:07

            With the power and elegance of HTMXJS and its companion _hyperscriptJS is a matter of few lines to write a code that selects, uploads (POST) multiple files shows a progress bar and then display them:

            ...

            ANSWER

            Answered 2021-Apr-14 at 13:07

            You are on the right track, the way to handle this is to hook into the htmx:sendError event.

            If you wanted to do this with hyperscript, you could add the following code to your body tag (or any enclosing element of the element issuing the request):

            Source https://stackoverflow.com/questions/67089234

            QUESTION

            Julia automatically deleting registry/general
            Asked 2020-Dec-22 at 04:00

            Every time I execute the code below inside my main.jl file using a Pluto notebook my registry/general folder is deleted automatically and all the packages are automatically reinstalled. After that, the resto of the notebook works perfectly fine but this is a little annoying since it takes 10 mins every time I restart the notebook kernel

            ...

            ANSWER

            Answered 2020-Dec-21 at 15:42

            Do not generate a new Project directory with every run of your code.

            Instead of that try Pkg.activate("."). Dot (.) stands for the current folder, or just provide the folder where your main.jl is located.

            Source https://stackoverflow.com/questions/65394131

            QUESTION

            How to stop hyperscript from overwriting my inputs ? Peryl
            Asked 2020-Dec-12 at 16:16

            My problem is in an application form I am making where a lot of inputs needs to be filled. I am generating HTML using Hyperscript and I run into a problem where when I generate more elements into a page I lose information from inputs but only in a case when I delete some HTML positioned before the input and update the web. In example I have the original type of problem where I generated warning (saying to fill in information) before input where user gives information but as soon as the HTML is generated again without the warning the input is lost as well. Do you know any way how to keep the input and generate new HTML without moving the warning ? You can understand the problem better by looking up the example - you fill the input as the warning suggests and then you click to generate additional HTML but it deletes the input and you have to fill it again.

            ...

            ANSWER

            Answered 2020-Dec-12 at 16:16

            The described problem is given by rendering DOM nodes by incremental-dom engine under the HSML.

            This is similar problem like in rendering lists (for example in virtual dom in React) in which is best practice to mark list nodes by key to help rendering engine to manage node reordering.

            There is a list of DOM nodes under div#app node in the example. One of list nodes is input element. IDOM engine can't recognize node reordering so engine renders all new nodes and discards old ones when you shuffle elements. So input with its value is removed and replaced with new one containing empty value.

            To fix problem you have to mark input element with _key attribute to help rendering engine identify node during node shuffle like this:

            Source https://stackoverflow.com/questions/63218654

            QUESTION

            JavaScript: Add to onlick event after its definition
            Asked 2019-Dec-08 at 04:01

            I have an html element that has an onClick() event defined from when it is created. Due to events that happen later in the code, I need to add to and not replace that `onClick()' event.

            HTML elements in the project I am working on are created in hyperscript.

            In the file in which the element is created:

            ...

            ANSWER

            Answered 2019-Aug-02 at 04:17

            You could use addEventListener to achieve what you require as follows:

            Source https://stackoverflow.com/questions/57319864

            QUESTION

            How can i render the result of createElement() in Vue.js without creating a component
            Asked 2019-Feb-01 at 13:02

            My goal is to build a test suite to visualize the differences of implementation of the inner hyperscript method createElement() (otherwise known as h()) within React, preact, Inferno, Snabbdom, Vue..

            In React, i can invoke it like that (without building a component) :

            ...

            ANSWER

            Answered 2019-Feb-01 at 12:02

            QUESTION

            does React apply its reconciliation algorithm on consecutive calls to ReactDOM.render?
            Asked 2019-Jan-14 at 19:56

            My question seems trivial at first look, but I could not find an answer to it, so maybe it is not so. Basically I want to use React as a DOM library, with no use of state, i.e. no use of classes. I have top level function component, which takes props, as usual. I render it as recommended through ReactDOM.render. Then somewhere new props will be computed, and I want to rerender the component based on those new props. All the previous similar questions on SO have answers which invariably somewhere use a setState call to do so, but here I do not have classes so there is no this.setState available to me.

            What I tried is :

            ...

            ANSWER

            Answered 2019-Jan-14 at 19:56

            Taking a look at the documentation for ReactDOM.render(): https://reactjs.org/docs/rendering-elements.html we can see the following:

            React DOM compares the element and its children to the previous one, and only applies the DOM updates necessary to bring the DOM to the desired state.

            This is illustrated via an example that calls render() every second:

            Source https://stackoverflow.com/questions/54187711

            QUESTION

            inferno-hyperscript hyperscript-helpers declaration error
            Asked 2017-Oct-02 at 12:12

            ANSWER

            Answered 2017-Oct-02 at 12:12

            The solution to this error's type is to change this tsconfig.json from:

            Source https://stackoverflow.com/questions/45285507

            QUESTION

            How to update DOM after Maquette modifies it
            Asked 2017-Feb-27 at 13:18

            As mentioned previously, I want to use Maquette as a basic hyperscript language. Consequently, I don't want to use the maquette.projector. However, despite being able to append SVG objects made with Maquette to the DOM, the DOM does not seem to be updating. For example, in the code below, I expect to be able to click a button to create a circle. If I inspect the DOM by using Chrome Dev tools, I can the the SVG circle object was added to the DOM, but the DOM hasn't been updated. How I am supposed to update the DOM?

            ...

            ANSWER

            Answered 2017-Feb-27 at 13:18

            This was a tough one. The reason the circle does not appear on the screen (although it is added to the DOM) has to do with XML-namespaces.

            SVG Elements and descendents thereof should get the SVG XML namespace. When you use maquette to render nodes that start in HTML with embedded SVG, you do not have to worry about this.

            But now you start inside an SVG by creating a node. Maquette assumes that you need a 'nonstandard' HTML Node, because it does not know you were inside an SVG.

            This is why maquette provides a second argument to its DOM.create method which you can use as follows to fix your problem:

            const g = dom.create(c, {namespace: 'http://www.w3.org/2000/svg'}).domNode;

            Source https://stackoverflow.com/questions/42485142

            QUESTION

            Running many Maquette Projectors on a Page
            Asked 2017-Feb-03 at 07:47
            Some Background

            I work with a front end component based UI framework that manages its UI completely via jQuery. At the time it was initially created, this didn't sound so crazy and jQuery was the stable logical choice for making interactive web componentry. However, these days manually keeping track of every variable and every change of data, then reflecting that in the DOM, is no longer the only feasible option. And as the framework has grown, so has the the burden to maintain consistent code style as well as code efficiency.

            I've been checking out Maquette.js recently, and it looks like it might be just the framework to help solve these challenges and more.

            The Question

            I'm aware of using this technique to integrate Maquette with other libraries. However, my framework is large, many people depend upon it, and it is not feasible to convert all of our rendering to Maquette. At least not in one fell swoop. Because of this, if I do use Maquette I foresee myself being forced to use new projector for every instance of a component. This is what I am concerned about.

            Does having a large number of projectors present on the page negatively affect performance when compared to using a single projector to render everything? In other words, how desirable, in terms of performance, is it to minimize the number of projectors on a page?

            If code is helpful, I've modified the simple example from Maquette's homepage to illustrate the point. 1000 projectors all running at once. It seems fine, but it feels like I'm doing something the Maquette wasn't designed to do.

            ...

            ANSWER

            Answered 2017-Feb-03 at 07:47

            Good question. Projectors are lightweight and they are passive. I only forsee some performance penalty if you call scheduleRender on all 1000 projectors at the same time. This would mean that every projector calls requestAnimationFrame. If you only call scheduleRender on a few projectors at the same time, the overhead should be minimal.

            Source https://stackoverflow.com/questions/42014011

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install hyperscript

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/hyperhype/hyperscript.git

          • CLI

            gh repo clone hyperhype/hyperscript

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            git@github.com:hyperhype/hyperscript.git

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