android.mk | Informational website for Android NDK and AOSP Makefiles | Aspect Oriented library

 by   kareemn HTML Version: Current License: No License

kandi X-RAY | android.mk Summary

kandi X-RAY | android.mk Summary

android.mk is a HTML library typically used in Programming Style, Aspect Oriented applications.,roid.mk has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

A website to help you navigate the intracacies of Android makefiles used in AOSP and NDK apps. Pull requests welcome. Visit
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              android.mk has a low active ecosystem.
              It has 33 star(s) with 10 fork(s). There are 4 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 2 open issues and 0 have been closed. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of android.mk is current.

            kandi-Quality Quality

              android.mk has no bugs reported.

            kandi-Security Security

              android.mk has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              android.mk does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

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              android.mk releases are not available. You will need to build from source code and install.

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            android.mk Key Features

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            android.mk Examples and Code Snippets

            No Code Snippets are available at this moment for android.mk.

            Community Discussions

            QUESTION

            Android ndk file not found on github actions
            Asked 2021-Jun-08 at 11:04

            I am trying to implement CI on app which contains native code in C++ using github actions When i am running workflow it's says that there is no headers near the .cpp, but it is here and i have setted include directories in build.gradle and Android.mk file, the build is fine on local PC(windows)

            [armeabi-v7a] Compile++ thumb: samp <= CAuthentication.cpp In file included from /home/runner/work/client/client/app/src/main/cpp/CAuthentication.cpp:3: /home/runner/work/client/client/app/src/main/cpp/main.h:23:10: fatal error: 'vendor\RakNet\SAMP\samp_netencr.h' file not found #include "vendor\RakNet\SAMP\samp_netencr.h"

            file CAuthentication.cpp is in the same directory as directory "vendor"

            I also tried to set environment variable in github job but it does not help

            ...

            ANSWER

            Answered 2021-Jun-08 at 01:42

            If you're using backslashes in your include directives as the error seems to suggest, try to change them into forward slashes:

            Source https://stackoverflow.com/questions/67879897

            QUESTION

            Android.mk add binary into /system/bin
            Asked 2021-May-27 at 06:21

            I have a binary, with Android.mk as below.

            ...

            ANSWER

            Answered 2021-May-27 at 06:21

            Android use PRODUCT_PACKAGES to include all modules to be installed.

            Add the following lines to your product makefiles.

            Source https://stackoverflow.com/questions/67710761

            QUESTION

            How to reference libraries inside an APK, building an Android image
            Asked 2021-May-14 at 07:19

            I need to build an Android 9 image which includes some prebuilt APKs (OpenVPNForAndroid, in this specific case).

            The APK, downloaded from f-droid, includes some libraries that are loaded dynamically. I've added it to the image with the Android.mk file below; the app is installed and starts normally, but fails when I try to connect with this error:

            ...

            ANSWER

            Answered 2021-May-14 at 07:19

            The embedded libs will not be extracted any more. See: Don't extract jni from prebuilt apks

            So you can extract it by LOCAL_POST_INSTALL_CMD. Try the following:

            Source https://stackoverflow.com/questions/67493840

            QUESTION

            [NDK_PROJECT_PATH=null]. Not able to resolve Android-NDK error from a sample project related to PARALLEL-SPACE
            Asked 2021-May-09 at 10:08

            Error Logs

            External native generate JSON release: executing ndkBuild Executable : /Users/nidhinagvanshi/Library/Android/sdk/ndk/20.0.5594570/ndk-build arguments : NDK_PROJECT_PATH=null APP_BUILD_SCRIPT=/Users/nidhinagvanshi/Downloads/VirtualApp-master-2/VirtualApp/lib/src/main/jni/Android.mk NDK_APPLICATION_MK=/Users/nidhinagvanshi/Downloads/VirtualApp-master-2/VirtualApp/lib/src/main/jni/Application.mk APP_ABI=x86 NDK_ALL_ABIS=x86 NDK_DEBUG=0 APP_PLATFORM=android-16 NDK_OUT=/Users/nidhinagvanshi/Downloads/VirtualApp-master-2/VirtualApp/lib/build/intermediates/ndkBuild/release/obj NDK_LIBS_OUT=/Users/nidhinagvanshi/Downloads/VirtualApp-master-2/VirtualApp/lib/build/intermediates/ndkBuild/release/lib APP_SHORT_COMMANDS=false LOCAL_SHORT_COMMANDS=false

            -n jvmArgs :

            /Users/nidhinagvanshi/Library/Android/sdk/ndk/20.0.5594570/build/core/add-application.mk:178: *** Android NDK: APP_STL gnustl_static is no longer supported. Please switch to either c++_static or c++_shared. See https://developer.android.com/ndk/guides/cpp-support.html for more information. . Stop. External native generate JSON release: using platform version 16 for ABI ARMEABI_V7A and min SDK version 14 External native generate JSON release: rebuilding JSON /Users/nidhinagvanshi/Downloads/VirtualApp-master-2/VirtualApp/lib/.externalNativeBuild/ndkBuild/release/armeabi-v7a/android_gradle_build.json due to: External native generate JSON release: - expected json /Users/nidhinagvanshi/Downloads/VirtualApp-master-2/VirtualApp/lib/.externalNativeBuild/ndkBuild/release/armeabi-v7a/android_gradle_build.json file is not present, will remove stale json folder External native generate JSON release: - missing previous command file /Users/nidhinagvanshi/Downloads/VirtualApp-master-2/VirtualApp/lib/.externalNativeBuild/ndkBuild/release/armeabi-v7a/ndkBuild_build_command.txt, will remove stale json folder

            Android.mk

            ...

            ANSWER

            Answered 2021-May-09 at 10:08

            I resolved this error by downgrading NDK. The following line was changed in local.properties:

            Source https://stackoverflow.com/questions/67455135

            QUESTION

            Lineageos bacon build failed
            Asked 2021-Mar-25 at 08:16

            I am trying to build LineageOS 17.1 bacon based on the steps here: https://wiki.lineageos.org/devices/bacon/build

            All steps until the below failure have been successful. Everything is the latest leading to LINEAGE_VERSION=17.1-20210324-UNOFFICIAL-bacon

            brunch bacon returns the following failure. This is my first android build, web search did not yield anything useful on how to fix this. Currently, I am clueless, any help/suggestions on how to fix this are very welcome.

            ...

            ANSWER

            Answered 2021-Mar-25 at 08:16

            Answering my own question, one has to run adb root on the terminal that guides you to do what needs to be done on the phone. This can be closed. #lineageos-dev is the place to ask such a question.

            Source https://stackoverflow.com/questions/66786996

            QUESTION

            Android: NDK-Build C/C++ debug in android studio
            Asked 2021-Feb-18 at 22:15

            Trying ndk-build C code debug in Android studio(v4.1.2).Below is build.gradle setup.

            1. jni , C/C++ Source files Dirs. Actual C files are not under jni folder but outside it but referred in android.mk file.

              sourceSets.main.jniLibs.srcDirs = ['D:/ccodefolder/jni/']

            2)Android.mk Builds a shared library from C , c++ code and also links inbuilt shared and static libraries.

            ...

            ANSWER

            Answered 2021-Feb-14 at 10:19

            There are a couple things you can try, I've had success with each solution.

            From the NDK Bug Tracker:

            Select Run -> Edit Configurations

            On the left side, select Android App -> app

            On the right side, select the Debugger tab

            Under the Symbol Directories sub-tab, press the + button

            Browse to the following path:

            libModule/build/intermediates/cmake/debug/obj In the Build Variants window, select the "debug" configuration for the app

            The other solution I've found that sometimes works is to only add breakpoints inside C++ code ONLY. The Android Studio debugger does not handle the transition from Java/Kotlin to C++ well. I have found that by removing all Java breakpoints, restarting Android Studio, and launching debug mode again, the C++ breakpoints will now be hit (though any Java breakpoints now added will be missed).

            Source https://stackoverflow.com/questions/66069240

            QUESTION

            Android NDK - Build app with mulltiple NDK build
            Asked 2021-Feb-03 at 08:35

            Is it possible to link multiple native libraries(written in C) in build.gradle like this:

            ...

            ANSWER

            Answered 2021-Feb-03 at 08:35

            According to NdkBuild doc you need to specify only the root ndk-build script but in it you can call any number of other Android.mk files (here is discussed how to do this Android NDK: how to include Android.mk into another Android.mk (hierarchical project structure)?).

            Source https://stackoverflow.com/questions/66020270

            QUESTION

            How to build Android's adb from source code?
            Asked 2021-Jan-27 at 19:50

            I'm trying to build Android's adb from source code, which I downloaded from here.

            I tried to use NDK21 and its ndk-build, but got this error

            ...

            ANSWER

            Answered 2021-Jan-21 at 11:32

            The mentioned project is part of AOSP and should be built within AOSP build but it seems that it is already outdated because AOSP master is now using this one: https://android.googlesource.com/platform/packages/modules/adb/+/refs/heads/master

            Source https://stackoverflow.com/questions/65825490

            QUESTION

            NDK 22.0.7026061 has undefined __RENAME_IF_FILE_OFFSET64 when compiling for armeabi-v7a
            Asked 2021-Jan-12 at 18:07

            This software compiles for x86_64 linux and windows. It's written in C+ and relies heavily on the SDL as well as depending on libraries such as curl, microhttp, libharu, etc. Some 2 years ago it also compiled for android x86 and arm32 using Pelya's [commandergenious][1] port but that knowledge was lost, development continued and i'm the newcomer. I'm not that versed on Android or their take on makefiles.

            I managed to include one library (haru) in commandergenious but trying to include other libraries resulted in multiple failures, so kinda stopped at that. I also had some issues using custom makefiles as suggested in the readme.

            I've adapted an existing regular makefile but it ends up conflicting with existing dependencies, i.e., ndk-compiled cyptopp.so would cause undefined symbols on clang-compiled app, even though the signatures are "the same" (std::__ndk1::basic_string vs std::__cxx11::basic_string).

            I've since taken to recompiling the code with clang instead of gcc (fixing a few bugs on the way due to clang being more strict) and using Android.mk instead of regular makefiles so i could cross-compile all components using just the NDK.

            I tried giving a go at Android's LOCAL_MODULEs but the interdependent LOCAL_PATHs became too messy. I may get back to this route using [prebuilts][2] instead. It'll help segregate some issues should they arise.

            Since my host is x86_68 Ubuntu Xenial i took the (maybe incorrect) path of setting up a directory with armeabi-v7a arm64-v8a x86 x86_64 subdirectories and ar xing .deb files (from Debian Buster as Xenial has sparse arm .debs) into those for all the libraries and includes i need. (It's $(HOME)/dev/multiarch bellow.)

            At the moment, this is my Application.mk

            ...

            ANSWER

            Answered 2021-Jan-11 at 21:12
                    MULTILIB_IDIR += -I$(HOME)/dev/multiarch/$(TARGET_ARCH_ABI)/usr/include/arm-linux-gnueabi
                    MULTILIB_LDIR := -L$(HOME)/dev/multiarch/$(TARGET_ARCH_ABI)/usr/lib/arm-linux-gnueabi
                    MULTILIB_LDIR += -L$(HOME)/dev/multiarch/$(TARGET_ARCH_ABI)/lib/arm-linux-gnueabi
            

            Source https://stackoverflow.com/questions/65666301

            QUESTION

            How is platform/frameworks/base built? AOSP source
            Asked 2021-Jan-08 at 07:15

            I'm looking at platform/frameworks/base. It looks like it's a lot of things from Android's core. It's mainly in Java: https://github.com/GrapheneOS/platform_frameworks_base/blob/11/Android.mk

            When we look into its Android.mk file, the most interesting part is:

            ...

            ANSWER

            Answered 2021-Jan-08 at 07:15

            The more interesting targets are defined in the Android.bp file.

            There are multiple targets that gets built from that repository, so take a look at the java_library targets with names starting with "framework", and the comments on the framework target to find what you need.

            Source https://stackoverflow.com/questions/65624525

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