Tear-Down | project consists of building a heatmap of the Smashing
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kandi X-RAY | Tear-Down Summary
This project consists of building a heatmap of the Smashing magazine website
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def barrier(mesh: layout.Mesh, barrier_name: Optional[str] = None):
"""Runs a barrier on the mesh.
Upon returning from the barrier, all operations run before the barrier
would have completed across all clients. Currently we allocate a fully
Community Discussions
Trending Discussions on Tear-Down
QUESTION
I have a small unit test here which has undefined behaviour.
Source code:
...ANSWER
Answered 2021-May-12 at 09:50According to the documentation:
-fsanitize=...
: print a verbose error report and continue execution (default);
-fno-sanitize-recover=...
: print a verbose error report and exit the program;
-fsanitize-trap=...
: execute a trap instruction (doesn’t require UBSan run-time support).Note that the
trap
/recover
options do not enable the corresponding sanitizer, and in general need to be accompanied by a suitable-fsanitize=
flag.
It seems like when you use -fsanitize=
the exact same thing happens which you're talking about. It notices the undefined behavior and reports it, but continues execution. So appending a -fno-sanitize-recover=all
should exit the program.
QUESTION
I am writing a Windows service in VB.Net that will go out to some devices and data log points of information. I am using a Background Worker to do that so the service itself is still responsive. I have a timer that runs every second and checks the minute component of the current time. Each time the minute component changes I check which devices need to be checked, some are every minute, some every 5, some every 10, etc. These processes can take a few seconds or over a minute (I only rerun the worker if it's not already running and log a error if the last process took longer then the data retrieval interval).
In my OnStop event for the service I want to make sure the workers all close down. I call CancelAsync on the worker and the worker checks for cancellation to hopefully exit cleanly (i.e., check cancelation, if false retrieve data, save data into database, loop).
My problem is I don't want to use a sleep statement as it will lock everything but I also don't want the service to never shut down. So for example I have this currently:
...ANSWER
Answered 2021-Mar-24 at 18:59You're close, if you don't want to Sleep(1000) and lock things up, do a Sleep(1).
QUESTION
I'm trying to mock a simple function from the Linux standard library. strerror()
returns the error message from an errno. This is my library with the function to mock:
ANSWER
Answered 2021-Mar-16 at 21:50The problem is that we use a free global function strerror()
from the system library. It isn't really mocked by an interface as usual with Googlemock. So we do not need an Interface. We have to cover the mocked function with also a free function that must be global to be on the same scope than the system function because it shall replace it. This is what we do with:
QUESTION
I am trying to understand the TCP reset problem mentioned in RFC 7230: HTTP/1.1 Message Syntax and Routing, § 6.6:
6.6. Tear-down
The Connection header field (Section 6.1) provides a "close" connection option that a sender SHOULD send when it wishes to close the connection after the current request/response pair.
So HTTP/1.1 has persistent connections, meaning that multiple HTTP request/response pairs can be sent on the same connection.
A client that sends a "close" connection option MUST NOT send further requests on that connection (after the one containing "close") and MUST close the connection after reading the final response message corresponding to this request.
A server that receives a "close" connection option MUST initiate a close of the connection (see below) after it sends the final response to the request that contained "close". The server SHOULD send a "close" connection option in its final response on that connection. The server MUST NOT process any further requests received on that connection.
So the client signals that it will close the connection by adding the Connection: close
header field to the last HTTP request, and it closes the connection only after it receives the HTTP response acknowledging that the server received the request.
A server that sends a "close" connection option MUST initiate a close of the connection (see below) after it sends the response containing "close". The server MUST NOT process any further requests received on that connection.
A client that receives a "close" connection option MUST cease sending requests on that connection and close the connection after reading the response message containing the "close"; if additional pipelined requests had been sent on the connection, the client SHOULD NOT assume that they will be processed by the server.
So the server signals that it will close the connection by adding the Connection: close
header field to the last HTTP response, and it closes the connection. But it closes the connection only after receiving which message acknowledging that the client received the HTTP response?
If a server performs an immediate close of a TCP connection, there is a significant risk that the client will not be able to read the last HTTP response. If the server receives additional data from the client on a fully closed connection, such as another request that was sent by the client before receiving the server's response, the server's TCP stack will send a reset packet to the client; unfortunately, the reset packet might erase the client's unacknowledged input buffers before they can be read and interpreted by the client's HTTP parser.
So in the case where the server initiates the close of the connection, if the server fully closes the connection right after sending the HTTP response with a Connection: close
header field to an initial HTTP request, then the client may not receive that HTTP response because it received a TCP reset packet response to a subsequent HTTP request that it sent after the initial HTTP request. But how can the TCP reset packet response to the subsequent HTTP request precede the HTTP response to the initial HTTP request?
To avoid the TCP reset problem, servers typically close a connection in stages. First, the server performs a half-close by closing only the write side of the read/write connection. The server then continues to read from the connection until it receives a corresponding close by the client, or until the server is reasonably certain that its own TCP stack has received the client's acknowledgement of the packet(s) containing the server's last response. Finally, the server fully closes the connection.
So in the case where the server initiates the close of the connection, the server only closes the write side of the connection right after sending the HTTP response with a Connection: close
header field to an initial HTTP request, and it closes the read side of the connection only after receiving a subsequent corresponding HTTP request with a Connection: close
header field or after waiting for a period long enough to assume that it received a TCP message acknowledging that the client received the HTTP response. But why would the client send a subsequent corresponding HTTP request with a Connection: close
header field after receiving the HTTP response with a Connection: close
header field, whereas paragraph 5 states: ‘A client that receives a "close" connection option MUST cease sending requests on that connection’?
...It is unknown whether the reset problem is exclusive to TCP or might also be found in other transport connection protocols.
ANSWER
Answered 2021-Mar-12 at 12:30But why would the client send a subsequent corresponding HTTP request with a Connection: close header field after receiving the HTTP response with a Connection: close header field, whereas paragraph 5 states: ‘A client that receives a "close" connection option MUST cease sending requests on that connection’?
With HTTP pipelining the client can send new requests even though the response for a previous request (and thus the Connection: close
in this response) was not yet received. This is a slight optimization from only sending the next request after the response for the previous one was received, but it comes with the risk that this new request will not be processed by the server.
But how can the TCP reset packet response to the subsequent HTTP request precede the HTTP response to the initial HTTP request?
While the TCP RST will be send after the response it will be propagated early to the application. A TCP RST is sent if new data arrive at a socket which is already shut down for at least reading (i.e. close(fd)
or shutdown(fd, SHUT_RD)
). It will also be sent if there are still unprocessed data in the receive buffer of the socket on shutdown, i.e. like in the case of HTTP pipelining. Once a TCP RST is received by the peer, its socket will be marked as broken. On the next system call with this socket (i.e. typically a read
or write
) this error then will be delivered to the application—no matter if there would be still unread data in the receive buffer of the socket. These unread data are thus lost.
But it closes the connection only after receiving which message acknowledging that the client received the HTTP response?
It is not waiting for some application message from the client. It will first deliver the response with the Connection: close
, then read on the socket in order to determine the close of the connection by the client. Then it will also close the connection. This waiting for close should of course be done with a short timeout, because disrupted connections might cause connections to never be explicitly closed. Alternatively it could just wait some seconds and hope that the client got and processed the response in the mean time.
QUESTION
I have a component as follows:
...ANSWER
Answered 2021-Jan-09 at 21:03return this.customerCount++;
will always return the value of this.customerCount
before incrementing it.
To make it work with the local variable, you can use the prefix increment/decrement operator:
QUESTION
I'm trying to write simple UnitTests
for basic sorting algorithms. While using gtest
, I'm running into this strange problem, where tests from different suites are merging:
ANSWER
Answered 2020-Dec-07 at 08:41This is functionality of GoogleTest by design - all TEST_P
tests from TestSortFunctions
will be run with all possible instantinations from INSTANTIATE_TEST_SUITE_P
, as per documentation Please note that INSTANTIATE_TEST_SUITE_P will instantiate all tests in the given test suite, whether their definitions come before or after the INSTANTIATE_TEST_SUITE_P statement.
here.
In your case just create two separate test suites: derive from TestSortFunctions
and create TestSortFunctionsEmptyInputs
and TestSortFunctionsNonEmpty
and call INSTANTIATE_TEST_SUITE_P
with these test suites if you really need to. However, I think it is perfectly OK to have one TestSortFunctions
and just one TEST_P
test, instantiated with Suite_1
and Suite_2
. After all, all these belong to the same functions you want to test.
QUESTION
I've exploring locust for our load testing requirements for Spark but stuck on some very basic tasks; documentation also seems very limited.
Stuck on how/where to write my setup & tear-down code that needs to run only once regardless of the number of users. Tried with below sample given in docs; but the code written under events.test_start doesn't run it seems as I'm unable to use attribute 'sc' anywhere under SparkJob class. Any idea how to access the spark instances created under on_test_start method in my SparkJob class?
...ANSWER
Answered 2020-Dec-04 at 17:05I don't know anything about Spark, but making sc
or spark
a global variable should work for you. So something like:
QUESTION
So I got some code handling some simple tcp sockets using the SFML Library. Thereby a socket is created under the usage of SFML capabilities and returned from a function as an rvalue reference. An organizing function then passes this socket on ( to currently only be stored ) and signals its caller whether a socket was processed or not. This however does not work as expected.
...ANSWER
Answered 2020-Sep-28 at 05:59You have undefined behavior here:
QUESTION
I have tested the .decreaseInventory() manually in my main file so I know it works correctly but when I run a google test on it, it fails and gives me an error. How could I fix this?
Player class:
...ANSWER
Answered 2020-Mar-11 at 14:56You are missing a return value in your decreaseInventory
function definition. To fix this, simply return the (modified) value of the inventory
member variable:
QUESTION
I do know that there is the BeforeAndAfter
trait which allows us to perform setup and tear-down operations before and after every test of a suite.
Is there an alternative that either runs only before and after a suite or runs for selected tests?
...ANSWER
Answered 2020-Mar-11 at 14:39Regarding before and after particular test consider loan pattern
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