speedtest-go | Go backend for LibreSpeed | Command Line Interface library
kandi X-RAY | speedtest-go Summary
kandi X-RAY | speedtest-go Summary
speedtest-go is a HTML library typically used in Utilities, Command Line Interface applications. speedtest-go has no bugs, it has no vulnerabilities, it has a Weak Copyleft License and it has low support. You can download it from GitHub.
No Flash, No Java, No WebSocket, No Bullshit. This is a very lightweight speed test implemented in JavaScript, using XMLHttpRequest and Web Workers.
No Flash, No Java, No WebSocket, No Bullshit. This is a very lightweight speed test implemented in JavaScript, using XMLHttpRequest and Web Workers.
Support
Quality
Security
License
Reuse
Support
speedtest-go has a low active ecosystem.
It has 540 star(s) with 122 fork(s). There are 12 watchers for this library.
It had no major release in the last 12 months.
There are 15 open issues and 19 have been closed. On average issues are closed in 55 days. There are no pull requests.
It has a neutral sentiment in the developer community.
The latest version of speedtest-go is v1.1.5
Quality
speedtest-go has 0 bugs and 0 code smells.
Security
speedtest-go has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
speedtest-go code analysis shows 0 unresolved vulnerabilities.
There are 0 security hotspots that need review.
License
speedtest-go is licensed under the LGPL-3.0 License. This license is Weak Copyleft.
Weak Copyleft licenses have some restrictions, but you can use them in commercial projects.
Reuse
speedtest-go releases are available to install and integrate.
Installation instructions, examples and code snippets are available.
It has 3626 lines of code, 35 functions and 24 files.
It has medium code complexity. Code complexity directly impacts maintainability of the code.
Top functions reviewed by kandi - BETA
kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of speedtest-go
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of speedtest-go
speedtest-go Key Features
No Key Features are available at this moment for speedtest-go.
speedtest-go Examples and Code Snippets
No Code Snippets are available at this moment for speedtest-go.
Community Discussions
Trending Discussions on speedtest-go
QUESTION
JavaScript call back in cloudharmony API
Asked 2019-May-11 at 14:04
http://cloudharmony.com/speedtest-for-google:compute provided a js API, but I couldn't figure out how to use it.
...ANSWER
Answered 2019-May-11 at 14:04I end up modifying the http://cloudharmony.com/rum/speedtest-google:compute.js
Code too long to fit here.
Added line console.log(method+"("+args.length+"):"+JSON.stringify(args));
in cb=function(method, args){ ... }
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install speedtest-go
You need Go 1.13+ to compile the binary. If you have an older version of Go and don't want to install the tarball manually, you can install newer version of Go into your GOPATH:.
Install Go 1.14 $ go get golang.org/dl/go1.14.2 # Assuming your GOPATH is default (~/go), Go 1.14.2 will be installed in ~/go/bin $ ~/go/bin/go1.14.2 version go version go1.14.2 linux/amd64
Clone this repository: $ git clone github.com/librespeed/speedtest-go
Build # Change current working directory to the repository $ cd speedtest-go # Compile $ go build -ldflags "-w -s" -trimpath -o speedtest main.go
Copy the assets directory, settings.toml file along with the compiled speedtest binary into a single directory
If you have telemetry enabled, For PostgreSQL/MySQL, create database and import the corresponding .sql file under database/{postgresql,mysql} # assume you have already created a database named `speedtest` under current user $ psql speedtest < database/postgresql/telemetry_postgresql.sql For embedded BoltDB, make sure to define the database_file path in settings.toml: database_file="speedtest.db"
Put assets folder under the same directory as your compiled binary. Make sure the font files and JavaScripts are in the assets directory You can have multiple HTML pages under assets directory. They can be access directly under the server root (e.g. /example-singleServer-full.html) It's possible to have a default page mapped to /, simply put a file named index.html under assets
Change settings.toml according to your environment: # bind address, use empty string to bind to all interfaces bind_address="127.0.0.1" # backend listen port, default is 8989 listen_port=8989 # proxy protocol port, use 0 to disable proxyprotocol_port=0 # Server location, use zeroes to fetch from API automatically server_lat=0 server_lng=0 # ipinfo.io API key, if applicable ipinfo_api_key="" # assets directory path, defaults to `assets` in the same directory assets_path="./assets" # password for logging into statistics page, change this to enable stats page statistics_password="PASSWORD" # redact IP addresses redact_ip_addresses=false # database type for statistics data, currently supports: bolt, mysql, postgresql database_type="postgresql" database_hostname="localhost" database_name="speedtest" database_username="postgres" database_password="" # if you use `bolt` as database, set database_file to database file location database_file="speedtest.db"
Install Go 1.14 $ go get golang.org/dl/go1.14.2 # Assuming your GOPATH is default (~/go), Go 1.14.2 will be installed in ~/go/bin $ ~/go/bin/go1.14.2 version go version go1.14.2 linux/amd64
Clone this repository: $ git clone github.com/librespeed/speedtest-go
Build # Change current working directory to the repository $ cd speedtest-go # Compile $ go build -ldflags "-w -s" -trimpath -o speedtest main.go
Copy the assets directory, settings.toml file along with the compiled speedtest binary into a single directory
If you have telemetry enabled, For PostgreSQL/MySQL, create database and import the corresponding .sql file under database/{postgresql,mysql} # assume you have already created a database named `speedtest` under current user $ psql speedtest < database/postgresql/telemetry_postgresql.sql For embedded BoltDB, make sure to define the database_file path in settings.toml: database_file="speedtest.db"
Put assets folder under the same directory as your compiled binary. Make sure the font files and JavaScripts are in the assets directory You can have multiple HTML pages under assets directory. They can be access directly under the server root (e.g. /example-singleServer-full.html) It's possible to have a default page mapped to /, simply put a file named index.html under assets
Change settings.toml according to your environment: # bind address, use empty string to bind to all interfaces bind_address="127.0.0.1" # backend listen port, default is 8989 listen_port=8989 # proxy protocol port, use 0 to disable proxyprotocol_port=0 # Server location, use zeroes to fetch from API automatically server_lat=0 server_lng=0 # ipinfo.io API key, if applicable ipinfo_api_key="" # assets directory path, defaults to `assets` in the same directory assets_path="./assets" # password for logging into statistics page, change this to enable stats page statistics_password="PASSWORD" # redact IP addresses redact_ip_addresses=false # database type for statistics data, currently supports: bolt, mysql, postgresql database_type="postgresql" database_hostname="localhost" database_name="speedtest" database_username="postgres" database_password="" # if you use `bolt` as database, set database_file to database file location database_file="speedtest.db"
Support
For any new features, suggestions and bugs create an issue on GitHub.
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