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kandi X-RAY | isawake Summary
kandi X-RAY | isawake Summary
Give your link to update your parents, friends, lovers and collegues about your timezone and sleeping time.
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QUESTION
I'm from a game programming background and I've just come across a bitwise XOR ^. I've seen examples of how it works with integers, but I'm a bit confused about the result with boolean values. I know a bool is either 0 or 1, but after testing I haven't been able to replicate the ^ result with simple operators. Could someone please explain to me what the following code snippet (specifically the ^) is doing? Many thanks.
...ANSWER
Answered 2020-Feb-07 at 17:04As bool
is a narrower type than an int
, both arguments are implicitly converted to an int
prior to the XOR being evaluated. true
assumes the value 1
, and false
assumes the value 0
.
If that result is non-zero then the if
body runs, and that happens if and only if body1awake
is not equal to body2awake
.
So perhaps the equivalent
QUESTION
I've got a system i'm working with that uses System.Action delegates to handle events, but have run into an issue with incompatible delegate types and am unsure the course of action to take. The below code is a close approximation of what's going on in the source.
...ANSWER
Answered 2020-Jan-17 at 19:02Stumbled upon a blog that identified a solution that works. https://faithlife.codes/blog/2008/07/casting_delegates/
Excerpt from blog: "Fortunately, it is possible to cast between arbitrary delegate types, though it isn’t as efficient as you might like."
QUESTION
I am new to Android Studio development and most of it is straight-forward. It seems these concepts are fairly new and Google's documentation for them are either poorly written or just confusing me greatly. Even looking on here at others questions hasn't been sufficient to clear this up for me.
What I have so far in my app is a user either registers or logs in where the character of the user gets saved into the database or is retrieved from database respectfully. At the current state the login and registration work with the database inserting and retrieving their character update the UI accordingly.
I have fragments that alter the characters stats and the UI does not get updated after changes using an observer on the character using the ViewModel. Also, the database is not updated with the changes either.
There are probably simple things I am missing to get this to work. Please let me know of any alterations I should make to the current code and any advice moving forward.
The main objective I am trying to do is save the characters changes to the database and have the UI update with the new changes.
EDIT: I have removed the callback logic from the database, refactored some of my Dao queries and updated the repo and viewmodel accordingly, and added a findById query. I have added databinding to my home fragment's xml using my character class.
My database:
...ANSWER
Answered 2018-Aug-04 at 18:20I figured out how it works now and will update the code accordingly. Maybe someone will find it useful.
QUESTION
We have a Xamarin.Forms android and ios app which has been performing well for a number of years now. The latest version has been in prod since early 2017, and has had very few crashes. Until recently!
One of our android clients started getting exceptions when connecting to our ServiceStack powered API service. Now our API service hasn't been changed since the App deployment (Jan 2017), and we've just started getting these errors in Dec 2017.
The details from the app logging on their device reveal the following.
...ANSWER
Answered 2018-Feb-08 at 23:16put Target framework to the latest and the minimum is version 16
right click on Android project then go to options make sure that Release mode in linker tab and choose link SDK Assemblies only
save all changes then clean all solution , close the project and visual studio
go to folder of project then delete bin, obj folders
open visual studio , and try to start deploy project in release mode
QUESTION
Situation:
Since our users have updated their iOS to 11 and/or WatchOS to 4, our iOS app doesn't seem to fire any scheduled timers when the app gets started by our WatchOS app. Maybe we are doing something wrong when starting our main app from the WatchOS app.
Context & code:
Our WatchOS app is a companion app that lets the user start/stop our iPhone app in the background by pressing a button. We do this by using:
...ANSWER
Answered 2017-Dec-01 at 06:56When app is closed and not running in background then location never track in iOS 11 it's not an iWatchOS 4 and iOS 11 Bug.
Changes to location tracking in iOS 11
follow this documentation link: Changes to location tracking in iOS 11 iOS 11 also makes some major changes to existing APIs. One of the affected areas is location tracking.
If your app only uses location while the app is in the foreground, as most apps do, you might not have to change anything at all; however, if it’s one of those apps that continuously track user’s location throughout the day, you should probably book some time this summer for making some changes in how you do the tracking and testing possible usage scenarios.
For example, let’s consider those two apps again; the continuous background location and the significant location change monitoring app. Suppose the user goes for a run with the continuous background location app. They’ll go on the run, they’ll come back, they’ll see the solid arrow the whole time, and when they look at their map, they’ll see every twist and turn they took. When they install that app that uses significant location change monitoring, they’ll see the same thing, a solid arrow. As far as the user is aware, this app is probably receiving the same amount of information as their run tracking app. So if users are misinterpreting our signals, we decided the best way to fix this was to adjust how we indicate location usage.
watchOS has access to many of the same technologies found in iOS apps; however, even if a technology is available, you may not be able to use it in quite the same way you did on iPhone.
Do not use background execution modes for a technology. In general, Watch apps are considered foreground apps; they run only while the user interacts with one of their interfaces. As a result, the corresponding WatchKit extension cannot take advantage of most background execution modes to perform tasks. might be help this documentation: Leveraging iOS Technologies for watch
QUESTION
Here's the my problem, I'm running an external process within unity using this code:
...ANSWER
Answered 2017-Jan-20 at 23:32When you use MyProcess.BeginOutputReadLine();
you should not be calling MyProcess.StandardOutput.ReadToEnd();
. Also you can't call MyProcess.WaitForExit()
either, that will lock up the program.
What you should instead is subscribe to the Exited
event. However I believe the event will be raised on a background thread so you will need to use some other mechanism to tell the UI that it is done reading because you can't directly talk to components from threads other than the UI thread.
What I recommend is you use WaitUntil
to watch a variable and you set that variable when Exited has fired.
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