in-c | Terry Riley 's 1964 composition | State Container library

 by   teropa HTML Version: Current License: ISC

kandi X-RAY | in-c Summary

kandi X-RAY | in-c Summary

in-c is a HTML library typically used in User Interface, State Container, Angular, Webpack applications. in-c has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

A realization of Terry Riley's 1964 composition "In C" as an interactive web application.
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              in-c has a low active ecosystem.
              It has 114 star(s) with 18 fork(s). There are 5 watchers for this library.
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              It had no major release in the last 6 months.
              There are 1 open issues and 0 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of in-c is current.

            kandi-Quality Quality

              in-c has no bugs reported.

            kandi-Security Security

              in-c has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              in-c is licensed under the ISC License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              in-c releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            in-c Key Features

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            in-c Examples and Code Snippets

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            Community Discussions

            QUESTION

            Why is the XOR swap optimized into a normal swap using the MOV instruction?
            Asked 2022-Mar-08 at 10:00

            While testing things around Compiler Explorer, I tried out the following overflow-free function for calculating average of 2 unsigned 32-bit integer:

            ...

            ANSWER

            Answered 2022-Mar-08 at 10:00

            Clang does the same thing. Probably for compiler-construction and CPU architecture reasons:

            • Disentangling that logic into just a swap may allow better optimization in some cases; definitely something it makes sense for a compiler to do early so it can follow values through the swap.

            • Xor-swap is total garbage for swapping registers, the only advantage being that it doesn't need a temporary. But xchg reg,reg already does that better.

            I'm not surprised that GCC's optimizer recognizes the xor-swap pattern and disentangles it to follow the original values. In general, this makes constant-propagation and value-range optimizations possible through swaps, especially for cases where the swap wasn't conditional on the values of the vars being swapped. This pattern-recognition probably happens soon after transforming the program logic to GIMPLE (SSA) representation, so at that point it will forget that the original source ever used an xor swap, and not think about emitting asm that way.

            Hopefully sometimes that lets it then optimize down to only a single mov, or two movs, depending on register allocation for the surrounding code (e.g. if one of the vars can move to a new register, instead of having to end up back in the original locations). And whether both variables are actually used later, or only one. Or if it can fully disentangle an unconditional swap, maybe no mov instructions.

            But worst case, three mov instructions needing a temporary register is still better, unless it's running out of registers. I'd guess GCC is not smart enough to use xchg reg,reg instead of spilling something else or saving/restoring another tmp reg, so there might be corner cases where this optimization actually hurts.

            (Apparently GCC -Os does have a peephole optimization to use xchg reg,reg instead of 3x mov: PR 92549 was fixed for GCC10. It looks for that quite late, during RTL -> assembly. And yes, it works here: turning your xor-swap into an xchg: https://godbolt.org/z/zs969xh47)

            xor-swap has worse latency and defeats mov-elimination

            with no memory reads, and the same number of instructions, I don't see any bad impacts and feels odd that it be changed. Clearly there is something I did not think through though, but what is it?

            Instruction count is only a rough proxy for one of three things that are relevant for perf analysis: front-end uops, latency, and back-end execution ports. (And machine-code size in bytes: x86 machine-code instructions are variable-length.)

            It's the same size in machine-code bytes, and same number of front-end uops, but the critical-path latency is worse: 3 cycles from input a to output a for xor-swap, and 2 from input b to output a, for example.

            MOV-swap has at worst 1-cycle and 2-cycle latencies from inputs to outputs, or less with mov-elimination. (Which can also avoid using back-end execution ports, especially relevant for CPUs like IvyBridge and Tiger Lake with a front-end wider than the number of integer ALU ports. And Ice Lake, except Intel disabled mov-elimination on it as an erratum workaround; not sure if it's re-enabled for Tiger Lake or not.)

            Also related:

            If you're going to branch, just duplicate the averaging code

            GCC's real missed optimization here (even with -O3) is that tail-duplication results in about the same static code size, just a couple extra bytes since these are mostly 2-byte instructions. The big win is that the a path then becomes the same length as the other, instead of twice as long to first do a swap and then run the same 3 uops for averaging.

            update: GCC will do this for you with -ftracer (https://godbolt.org/z/es7a3bEPv), optimizing away the swap. (That's only enabled manually or as part of -fprofile-use, not at -O3, so it's probably not a good idea to use all the time without PGO, potentially bloating machine code in cold functions / code-paths.)

            Doing it manually in the source (Godbolt):

            Source https://stackoverflow.com/questions/71382441

            QUESTION

            Invalid instantiation exception when pass dynamic object to custom interpolated string handler in .NET 6
            Asked 2022-Feb-09 at 10:54

            I found an issue upgrading to the .NET 6 LogErrorInterpolatedStringHandler in my logger method.

            Here is the classic method:

            ...

            ANSWER

            Answered 2022-Feb-09 at 09:45

            TL;DR

            There is not much you can do except casting dynamicObject to object at the call site:

            Source https://stackoverflow.com/questions/71033768

            QUESTION

            What's the mathematical reason behind Python choosing to round integer division toward negative infinity?
            Asked 2022-Jan-30 at 01:29

            I know Python // rounds towards negative infinity and in C++ / is truncating, rounding towards 0.

            And here's what I know so far:

            ...

            ANSWER

            Answered 2022-Jan-18 at 21:46

            Although I can't provide a formal definition of why/how the rounding modes were chosen as they were, the citation about compatibility with the % operator, which you have included, does make sense when you consider that % is not quite the same thing in C++ and Python.

            In C++, it is the remainder operator, whereas, in Python, it is the modulus operator – and, when the two operands have different signs, these aren't necessarily the same thing. There are some fine explanations of the difference between these operators in the answers to: What's the difference between “mod” and “remainder”?

            Now, considering this difference, the rounding (truncation) modes for integer division have to be as they are in the two languages, to ensure that the relationship you quoted, (m/n)*n + m%n == m, remains valid.

            Here are two short programs that demonstrate this in action (please forgive my somewhat naïve Python code – I'm a beginner in that language):

            C++:

            Source https://stackoverflow.com/questions/70730831

            QUESTION

            Any C++ macro that can export all member variables of a struct for pybind11
            Asked 2022-Jan-27 at 09:33

            I have a simple structure like:

            ...

            ANSWER

            Answered 2021-Dec-08 at 11:27

            For number 2 you can try to check out my pod_reflection library:

            Source https://stackoverflow.com/questions/70150907

            QUESTION

            How do I replace a switch statement over an enum with runtime-dynamic type-based generic dispatch in C#?
            Asked 2021-Dec-30 at 16:43

            Background:

            I am building an editor extension for Unity (although this question is not strictly unity related). The user can select a binary operation from a dropdown and the operation is performed on the inputs, as seen in the diagram:

            The code is taken from a tutorial, and uses an enum here in combination with a switch statement here to achieve the desired behavior.

            This next image demonstrates the relationship between the code and the behavior in the graph UI:

            Problem

            Based on my prior experience programming in other languages, and my desire to allow for user-extensible operations that don't require users to edit a switch statement in the core code, I would LIKE the resulting code to look something like this (invalid) C# code:

            ...

            ANSWER

            Answered 2021-Dec-30 at 16:43

            Usually I'd say your question is quite broad and the use case very tricky and requires a lot of not so trivial steps to approach. But I see you also have put quite an effort in research and your question so I'll try to do the same (little Christmas Present) ;)

            In general I think generics is not what you want to use here. Generics always require compile time constant parameters.

            As I am only on the phone and don't know I can't give you a full solution right now but I hope I can bring you into the right track.

            1. Common Interface or base class

            I think the simplest thing would rather be a common interface such as e.g.

            Source https://stackoverflow.com/questions/70523456

            QUESTION

            Problem Updating to .Net 6 - Encrypting String
            Asked 2021-Dec-20 at 23:09

            I'm using a string Encryption/Decryption class similar to the one provided here as a solution.

            This worked well for me in .Net 5.
            Now I wanted to update my project to .Net 6.

            When using .Net 6, the decrypted string does get cut off a certain point depending on the length of the input string.

            ▶️ To make it easy to debug/reproduce my issue, I created a public repro Repository here.

            • The encryption code is on purpose in a Standard 2.0 Project.
            • Referencing this project are both a .Net 6 as well as a .Net 5 Console project.

            Both are calling the encryption methods with the exact same input of "12345678901234567890" with the path phrase of "nzv86ri4H2qYHqc&m6rL".

            .Net 5 output: "12345678901234567890"
            .Net 6 output: "1234567890123456"

            The difference in length is 4.

            I also looked at the breaking changes for .Net 6, but could not find something which guided me to a solution.

            I'm glad for any suggestions regarding my issue, thanks!

            Encryption Class

            ...

            ANSWER

            Answered 2021-Nov-10 at 10:25

            The reason is this breaking change:

            DeflateStream, GZipStream, and CryptoStream diverged from typical Stream.Read and Stream.ReadAsync behavior in two ways:

            They didn't complete the read operation until either the buffer passed to the read operation was completely filled or the end of the stream was reached.

            And the new behaviour is:

            Starting in .NET 6, when Stream.Read or Stream.ReadAsync is called on one of the affected stream types with a buffer of length N, the operation completes when:

            At least one byte has been read from the stream, or The underlying stream they wrap returns 0 from a call to its read, indicating no more data is available.

            In your case you are affected because of this code in Decrypt method:

            Source https://stackoverflow.com/questions/69911084

            QUESTION

            How to compare file paths from JsonConfigurationSources and Directory.GetFiles properly?
            Asked 2021-Dec-20 at 04:22

            I created an extension method to add all JSON configuration files to the IConfigurationBuilder

            ...

            ANSWER

            Answered 2021-Dec-19 at 09:24

            The logic of comparing files seems alright, I don't find any outstanding problem with it, it is ok to prepend the "/" to match what you need. Could be even better if you could use the System.IO.Path.DirectorySeparatorChar for the directory root path as well, so if you run on windows or Linux you will have no issues.

            But there may be a conceptual problem with what you are doing. To my understanding you aim to verify existence of specific configuration files required for your program to work right, if those files are missing than the program should fail. But that kind of failure due to missing configuration files, is an expected and valid result of your code. Yet, you unit-test this as if missing files should fail the test, as if missing files are an indication that something wrong with your code, this is wrong.

            Missing files are not indication of your code not working correct and Unit-test should not be used as a validator to make sure the files exist prior executing the program, you will likely agree that unit-test is not part of the actual process and it should only aim to test your code and not preconditions, the test should compare an expected result (mock result of your code) vs. actual result and certainly not meant to become part of the code. That unit test looks like a validator that should be in the code.

            So unless those files are produced by your specific code (and not the deployment) there is no sense testing that. In such case you need to create a configuration validator code - and your unit test could test that instead. So it will test that the validator expected result with a mock input you provide. But the thing here is that you would know that you only testing the validation logic and not the actual existence of the files.

            Source https://stackoverflow.com/questions/70378711

            QUESTION

            How to compute hash of std::weak_ptr?
            Asked 2021-Nov-27 at 21:43

            So I have code that uses std::weak_ptr and maintains them in an std::set, and that works just fine -- and has worked for the last 5 or 7 years. Recently I thought I'd fiddle with using them in an std::unordered_set (well, actually in an f14::F14ValueSet) and for that, I would need a hash of it. As of now, there is no std::hash, so what should I do instead?

            The answer seems to be "just hash the control block", as implied by this question and reply: Why was std::hash not defined for std::weak_ptr in C++0x?, but how do I get access to the control block? In glibc, it's located at __weak_ptr<>::_M_refcount._M_pi-> but that's private (and implementation specific). What else can I do?

            One answer is "just wait": maybe someday there will be a standard owner_hash() for std::weak_ptr, but I'd prefer something available now.

            ...

            ANSWER

            Answered 2021-Nov-27 at 21:43

            Make your own augmented weak ptr.

            It stores a hash value, and supports == based off owner_before().

            You must make these from shared_ptrs, as a weak ptr with no strong references cannot be hashed to match its owner; this could create two augmented weak ptrs that compare equal but hash differently.

            Source https://stackoverflow.com/questions/70131467

            QUESTION

            Using const keyword in c
            Asked 2021-Nov-27 at 09:50

            I have been looking at a source code, and i came across this code

            ...

            ANSWER

            Answered 2021-Nov-27 at 08:58
            char const const *ptr = &a;
            

            Source https://stackoverflow.com/questions/70133225

            QUESTION

            How can I get notified when money has been sent to a particular Bitcoin address on a local regtest network?
            Asked 2021-Nov-18 at 19:39

            I want to programmatically detect whenever someone sends Bitcoin to some address. This happens on a local testnet which I start using this docker-compose.yml file.

            Once the local testnet runs, I create a new address using

            ...

            ANSWER

            Answered 2021-Nov-18 at 19:39

            I haven't tested your full setup with electrumx and the ethereum stuff present in your docker-compose file, but regarding your problem, the following steps worked properly, and I think it will do as well in your complete setup.

            I ran with docker a bitcoin node based in the ulamlabs/bitcoind-custom-regtest:latest image you provided:

            Source https://stackoverflow.com/questions/69764709

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