html5-audio | 展示html5提供的强大的音频控制API
kandi X-RAY | html5-audio Summary
kandi X-RAY | html5-audio Summary
展示html5提供的强大的音频控制API
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Trending Discussions on html5-audio
QUESTION
What I want to achieve: To stop a previously started sound when a new is started. What I have now: The sounds plays simultanously, none of them is stopping. The probably reason: Wrong logic statement in a line if (audio.played && audio.paused){. Before you judge me for not trying hard enough - I am trying to solve this from 3 days, I am a beginner. It should take me a few minutes, even an hour. I tried in several combinations.At the end I listed several websites which I tried and I still haven't solved it. In all answers is something similar but still I can't made a browser to chose, always only one part is executed either audio.play() or audio.pause() in the log. It works but not as I want and these logical statements are like on other informations on the forum. At the end of the message you can see all similar topics I already tried several times. I kept just as clear code as possible and I want to do it this way, in vanilla javascript because I won't deal for now with anything more complicated. An audio url is taken from modified id on click, the audios are on my disk. It works, I made some mistake in line if (audio.played && audio.paused){ Any ideas except giving up and changing a hobby?
...ANSWER
Answered 2021-Apr-20 at 15:47Never give up, and don't change a hobby. :) Possible solution from one hobbyist, too:
QUESTION
There are approaches for the video element but I can't find any for the audio element. Here's what I've tried.
...ANSWER
Answered 2020-Jun-03 at 14:53Using oncontextmenu="return false;"
seems to work when the JavaScript doesn't.
QUESTION
I'm making a JavaScript program to download media files, but it needs to get the actual direct address of the file, not a dynamic link with URL parameters.
So for example
https://tools.woolyss.com/html5-audio-video-tester/?u=www.groovydomain.com/gallery/music/ORIGINAL/Pink%20Floyd/The%20Dark%20Side%20of%20the%20Moon/09%20Eclipse.mp3
should fail, but
https://www.groovydomain.com/gallery/music/ORIGINAL/Pink%20Floyd/The%20Dark%20Side%20of%20the%20Moon/09%20Eclipse.mp3
should work.
I'm going about it by excluding links that have a question mark in them, implying they're dynamic. So far I've gotten to exclude question marks using ^((?!\?).)+$
but is it possible to combine that with detecting file extensions?
I'm using \/.+\.(aac|flac|gifv|mp3|mp4|oga|ogg|opus|wav|webm)
to detect supported formats.
Is there a way to combine these so that it only matches static links that end with these extensions? I only need to test here, not extract any part of the link.
...ANSWER
Answered 2020-May-15 at 02:56(^((?!\?).)+\.(aac|flac|gifv|mp3|mp4|oga|ogg|opus|wav|webm))
QUESTION
With this code
...ANSWER
Answered 2020-Apr-14 at 08:18foreach($files as $key=>$f) {
$files[$key] = array($key, $f);
}
QUESTION
For Windows Chrome (and probably many other browsers), this code works for serving an mp3 in an audio
element:
ANSWER
Answered 2019-Feb-18 at 00:34MP3 files don't have timestamps, and therefore no inherent length that can be known ahead of time. Chrome is just guessing, based on the bitrate at the beginning of the file and the byte size of the file. It doesn't really know.
Some players don't bother guessing.
Also, all browsers on iOS are Safari under the hood, thanks to some incredibly restrictive policies by Apple. Therefore, Chrome on iOS is really just a wrapper for a Safari web view.
QUESTION
Hello I am trying to make a new volume bar for my sound, however it's not working, i googled upon this, and tried to put it togheter again but the first code is missing at the moment so I dont know how to acheive this. I did something like this but my sound is not autoplaying and i cannot change the volume on the sound. and if i writes controls autoplay the whole bar shows up which i dont want.
...ANSWER
Answered 2019-Dec-16 at 10:59Here is a quick one
QUESTION
I'm trying to intercept fetch
in my React app with the code from this answer
ANSWER
Answered 2019-Nov-07 at 23:58You'd need to use cra-append-sw to append your code to the Service Worker automatically.
From the documentation:Utility tool to append custom code to ServiceWorker created by Create React App.
It allows to keep the default CRA configuration (no ejecting). It simply appends custom code to the ServiceWorker file created by CRA build scripts. By default, it bundles the code using very basic Webpack+Babel configuration (this can be omitted; see options).
Usage:
$ cra-append-sw [options]
Usage with create-react-app:
QUESTION
I'm desperately trying to implement the audio player from this tutorial: https://www.script-tutorials.com/html5-audio-player-with-playlist/ as a wordpress plugin. I need a player I can costumize myself for my website. Noob Alert, I just started taking a look into the rabbithole of customizing wordpress myself, sorry if this was asked before, I searched stackoverflow but I could not find anything that helped.
I downloaded the source from the above mentioned tutorial and created a index.php in the source directory. This is what I've tried:
...ANSWER
Answered 2019-Aug-12 at 04:42Here is an error with your code
In src/href attribute call the relative url like: (if the script is in themes/theme_name/js)
src="/js/jquery-1.7.2.min.js
QUESTION
My app is playing some audios depending on various triggers. I want the user to be able to stop the sound when he decides it.
this is what I did, based on this post:
...ANSWER
Answered 2018-Nov-05 at 21:05I think your code should be like below. In your code, every time you call audioPlayer function, new Audio object is created, which means the audio you start and pause are different.
QUESTION
I'm trying to use a Live stream audio and following exactly what this tutorial says, but it does not work. AmplitudeJS for Live Stream HTML5 Audio I have a blank page and nothing error shows in console. I perceived one "contradiction", in tutorial, Amplitude was not initialized as documentations says:
To initialize Amplitude.js, you must call the Amplitude.init() method and pass in an object that contains an array of songs and settings
I looked for the part of documentation that specify how to use Live Stream, but I didn't find.
...ANSWER
Answered 2018-Jun-29 at 20:30I will update that tutorial! To do a live stream, you will have to have a streaming service set up. Then when initializing Amplitude.js, your songs array will have to include one song object with a 'live' flag of 'true'. See: https://521dimensions.com/open-source/amplitudejs/docs#song-objects
An example init, would be like this:
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