wxmenu | An extension plugin of WeChat Menu for laravel-admin

 by   yisonli HTML Version: Current License: MIT

kandi X-RAY | wxmenu Summary

kandi X-RAY | wxmenu Summary

wxmenu is a HTML library. wxmenu has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

In the extensions section of the config/admin.php file, add some configuration that belongs to this extension.
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            kandi-support Support

              wxmenu has a low active ecosystem.
              It has 38 star(s) with 7 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 0 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of wxmenu is current.

            kandi-Quality Quality

              wxmenu has no bugs reported.

            kandi-Security Security

              wxmenu has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              wxmenu is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              wxmenu releases are not available. You will need to build from source code and install.
              Installation instructions, examples and code snippets are available.

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of wxmenu
            Get all kandi verified functions for this library.

            wxmenu Key Features

            No Key Features are available at this moment for wxmenu.

            wxmenu Examples and Code Snippets

            No Code Snippets are available at this moment for wxmenu.

            Community Discussions

            QUESTION

            How can I create a wxMenu with only bitmaps
            Asked 2021-Feb-22 at 15:48

            I would like to draw a wxMenu where the items are drawn as bitmaps with a size of my choosing. I know I can call SetBitmap etc on a wxMenuItem, but that leaves space on both the left right for the item label etc.

            I know how to do this using MFC, where I would subclass CMenu and override DrawItem and MeasureItem so it should at least be possible with the native windows controls.

            Is it possible to subclass wxMenu to get the behavior I want?

            ...

            ANSWER

            Answered 2021-Feb-22 at 15:48

            You can override OnMeasureItem() and OnDrawItem() in your own wxMenuItem subclass, but this will indeed work under MSW only.

            You might also want to take a look at the ownerdraw sample.

            Source https://stackoverflow.com/questions/66287954

            QUESTION

            What is the right way to close a frame in wxWidgets
            Asked 2021-Feb-22 at 12:03

            I have created an application that has a ShellFromFBFrame inheriting from wxFrame window.

            The App object is defined as follows:

            ...

            ANSWER

            Answered 2021-Feb-18 at 10:07

            You're running into a stack overflow (how thematic!) due to an infinite recursion: your wxEVT_CLOSE handler calls Close() resulting in another wxEVT_CLOSE being generated and so on. Simply remove the handler completely if you have nothing to do in it to fix the problem.

            Also, when encountering a reproducible crash, the first thing to do is to build your program with debug information, run it under debugger and look at the stack at the moment of the crash -- in 90% cases this will provide you with the answer, and this would definitely have been the case here when you would have seen the endlessly repeating calls to your OnClose() in the stack.

            Source https://stackoverflow.com/questions/66256552

            QUESTION

            wxStaticText::SetLabel() segmentation fault
            Asked 2021-Jan-22 at 22:07

            I'm new to wxWidgets and I wanted to make a simple GUI application (on ubuntu) for reference.

            I created a simple window, added some buttons and in a button event handler I want to update a wxStaticText object's text on screen to indicate which button has been pressed.

            However when I call the SetLabel or SetLabelText functions that wxStaticText inherits, then I get a segmentation fault.

            Maybe I'm missing something and wxStaticText is just not able to have their label set and I need another control. But I couldn't find anything like that in the class list.

            I'm using wxWidgets 3.1.4 from the codelite repositories.

            MainFrame.cpp

            ...

            ANSWER

            Answered 2021-Jan-22 at 22:07

            It's difficult to see because there is too much code here (you should try to reduce your examples as much as possible, by removing all the unrelated parts), but the root cause of your problem is this line:

            Source https://stackoverflow.com/questions/65833693

            QUESTION

            wxWidgets Function calling
            Asked 2020-Dec-14 at 21:33

            I am currently writing a mine-sweeper program. There is a function which is connected to a menu. When users click on the menu of "Level", the program will show a submenu of several different levels (which means a different number of blocks). I have only defined "SetNovice" function now but found an issue that the mines won't be randomly distributed again as what constructor does(which is binding the buttons with "ButtonOnClicked" function to set the mines).

            In SetNovice, I first call "RemoveChild()" function to remove btn on the GUIPanel, then delete the array "MineField", and then create btn and MineField again as what constructor does, nut the mines are just not there. The mines should be set when calling "ButtonOnClicked" function. As I wrote in SetNovice when creating btn, I did "Bind" btn to ButtonOnClicked, but no mines are set.

            The program is supposed to randomly reset the mines when SetNovice is invoked, but it turns out not doing so. Why?

            "MineField" is an array of integers in which "-1" is where mines are. But I'm not sure why in "SetNovice" function when I try to remove the original MineField to resize to a new one, the function to which buttons are bound to won't set the mines.

            Below is my GUIWindow.h

            ...

            ANSWER

            Answered 2020-Dec-14 at 21:33

            QUESTION

            Program crashed after adding a layout to a wxPanel in WxSmith gui programming with CodeBlock
            Asked 2020-Sep-10 at 07:31

            I am learning gui programming with WxSmith in CodeBlock IDE. I created a sample project with following steps

            1. Crete a WxSmith project with WxSmith version 3.0
            2. Add a box sizer with 3 columns to the default main frame of the project
            3. add 2 buttons and 1 panel to each columns
            4. add WxBoxSizer to the panel
            5. Build the project and run, build was successful but generate a run time error.

            with GDB, I'm getting following error. Starting program: /home/dwft78/Documents/Applications/TEST/bin/Debug/TEST [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".

            ...

            ANSWER

            Answered 2020-Sep-10 at 07:31

            Found some procedures to prevent the crash.

            1. Do not add layout controls directly to the frame. Add a panel first then add sizer to the panel.
            2. maintain default size property ON for panels which contains layout controls. Final UI control can have specific height and width. As per my experience, we cannot set our own width and height for panels if we have UI controllers with custom width/height which are placed inside a layout like box sizer.

            after avoiding above cases, I was able to run the program without a crash.

            Source https://stackoverflow.com/questions/63780848

            QUESTION

            Panel class module initialization in C++ GUIapp
            Asked 2020-Jul-25 at 12:41

            I am a novice in C++ and wxWidgets, and use wxFormBuilder to help me create the GUI.

            I like the idea to put similar functions together in 1 module, which means that my apps have multiple modules. One of the modules is for the GUI (it now contains code for the main Frame (with only a menu and taskbar) and a Panel (with 2 StaticText controls and a button). The button increments a counter and the value is shown in one of the StaticTexts on the Panel.

            Sofar so good. (compiles without errors) I can make the Panel show/Hide, but I seem to miss an essential piece of knowledge to make the Panel button work. The ways I tried are all similar to the way the Main module is coded, but that is not working.

            I understand how it works with GUI class elements in the same file. However, I like to keep all GUI code in one module (GUIFrame.h/.cpp), and all the 'function' code in e.g. the Panel module (MyPanel.h/.cpp).

            Just because I am not sure where I make my mistake, I present all code in this post. My aplologies if it is too much.

            Hopefully someone can help me bridge my gap in knowledge about this way of working.

            Regards, Ruud

            === GUIFrame.h

            ...

            ANSWER

            Answered 2020-Jul-25 at 12:41

            You define your event handler in your derived class MyPanel, but you never create and instance of it. The line

            Source https://stackoverflow.com/questions/63086714

            QUESTION

            How do I compile a wxWidgets Hello World app with CLion and the MSVC compiler toolchain without errors?
            Asked 2020-May-23 at 19:00

            I am attempting to compile a basic wxWidgets (wxWidgets version 3.1.3) Hello World app with CLion and the MSVC (Visual Studio 2017 Community edition) compiler toolchain.

            Using pre-compiled binaries available at https://www.wxwidgets.org/downloads/. See the first Download Windows Binaries button under Latest Development Release: 3.1.3. I am using the 64 bit version of the binaries.

            Followed the instructions at https://www.wxwidgets.org/blog/2012/08/how-to-use-294-wxmsw-binaries/ on how to use the binaries.

            Followed the instructions at https://www.jetbrains.com/help/clion/quick-tutorial-on-configuring-clion-on-windows.html#MSVC on how to set up CLion 20.04 to use a MSVC compiler. Architecture set to amd64, no Platform.

            Hello World code, commented is what the wxIMPLEMENT_APP(MyApp) macro ultimately expands to:

            ...

            ANSWER

            Answered 2020-May-18 at 09:34

            You're using a modified version of wxWidgets, the official one doesn't have any __unused before the wxTheAppInitializer declaration. I have no idea how did it get there, but you need to remove it or, to be completely sure, remove all your local headers and replace them with the actual headers from wxWidgets-3.1.3-headers.7z file you downloaded.

            Source https://stackoverflow.com/questions/61860910

            QUESTION

            How do I use wxWidgets with Mingw-W64 and CLion?
            Asked 2020-May-23 at 18:58

            When attempting to build the wxWidgets (3.0.5) library with MinGW-W64 (x86-64) GCC 8.1.0, I get the following output:

            ...

            ANSWER

            Answered 2020-May-23 at 18:58
            SOLVED!

            Problems solved by locating the correct setup.h file — found on GitHub.

            Updated cmakelists.txt to this:

            Source https://stackoverflow.com/questions/61716701

            QUESTION

            how to change the wxDataViewListCtrl fit to wxPanel
            Asked 2020-Apr-29 at 18:50

            my GUIFrame has a Panel function, firstof alli wanna expand DataView window, but when i add wxSize to wxDataViewListCtrl* listctrl = new wxDataViewListCtrl(this, -1, wxDefaultPosition, wxSize(350, 600)) then just Panel change and Dataview is not change;

            enter image description here

            I wanna ask how to change the wxDataViewListCtrl fit to wxPanel.

            ...

            ANSWER

            Answered 2020-Apr-29 at 18:50

            The best way is to use a wxSizer.
            Set a sizer to your panel. Add the wxDataViewListCtrl to the sizer.

            Another way is catching the EVT_SIZE all windows trigger.
            Handle it for your panel. In this handler get the size of the panel an set it to the wxDataViewListCtrl if you want it to fill the whole panel.

            Source https://stackoverflow.com/questions/61508137

            QUESTION

            Cannot compile wxWidgets Hello World
            Asked 2020-Feb-17 at 10:31

            So, I was trying to compile hello world example provided by wxWidgets but was unsuccessful in doing so. I will explain what I have done step by step to the current point where I am stuck.

            Compiling wxWidgets
            1. First of all, my compiler of choice is MinGw-w64, and since wxWidgets advise to build their library from source (downloaded from wxWidgets download), I decided to do so using CMake.
            2. I created a directory called cmake inside the root directory of wxWidgets (in my case: C:\C++\wxWidgets-3.1.3). Also I created bin directory for storing the compiled binaries.
            3. I then navigated to the cmake directory and run the following CMake configuration command: ...

            ANSWER

            Answered 2020-Feb-16 at 15:21

            GetFileVersionInfoSizeW() lives in version.dll, so you need to link with version.lib to get it.

            wxDataInputStream::Read32() is more surprising, it really should be present in wxbase library that you're linking with. Try checking if it's really there using nm or objdump.

            Source https://stackoverflow.com/questions/60241595

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install wxmenu

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