native-interop | Native Interoperability | Wrapper library

 by   0918nobita Java Version: Current License: MIT

kandi X-RAY | native-interop Summary

kandi X-RAY | native-interop Summary

native-interop is a Java library typically used in Utilities, Wrapper, React Native applications. native-interop has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. However native-interop build file is not available. You can download it from GitHub.

Call a function from a shared library written in C, from various languages.
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            kandi-support Support

              native-interop has a low active ecosystem.
              It has 13 star(s) with 0 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 13 have been closed. On average issues are closed in 0 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of native-interop is current.

            kandi-Quality Quality

              native-interop has 0 bugs and 0 code smells.

            kandi-Security Security

              native-interop has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              native-interop code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              native-interop is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              native-interop releases are not available. You will need to build from source code and install.
              native-interop has no build file. You will be need to create the build yourself to build the component from source.
              Installation instructions, examples and code snippets are available.
              native-interop saves you 8 person hours of effort in developing the same functionality from scratch.
              It has 23 lines of code, 3 functions and 4 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed native-interop and discovered the below as its top functions. This is intended to give you an instant insight into native-interop implemented functionality, and help decide if they suit your requirements.
            • The main entry point
            Get all kandi verified functions for this library.

            native-interop Key Features

            No Key Features are available at this moment for native-interop.

            native-interop Examples and Code Snippets

            No Code Snippets are available at this moment for native-interop.

            Community Discussions

            QUESTION

            P/Invoke and .NET Target Framework
            Asked 2021-Jan-22 at 12:50

            This issue is driving me up the wall... Just saying.

            My company has a legacy C++ library and I have been tasked to create a .NET wrapper.
            I have no experience of C++ or P/Invoke so to start with I am trying a simple method.

            I have read the official documentation and I have also found a nice tutorial.
            However, I have discovered that the target .NET framework of the consuming app makes a difference.
            The P/Invoke code from the tutorial works fine but I have noticed that he is targeting .NET Framework 4 Client Profile.
            If I place break points then they are hit and everything works as expected, if I target a framework higher than 4 then the program crashes without exception.

            I have a really simple method defined in C++:
            framework.h

            ...

            ANSWER

            Answered 2021-Jan-22 at 12:50

            Now that I know it is a string issue I did a little searching and I found this SO question.
            So in the end I used the BSTR approach.

            Source https://stackoverflow.com/questions/65845086

            QUESTION

            F#: Calling native functions with custom type parameters
            Asked 2020-Aug-06 at 10:01

            I'm calling into a native DLL from F#. It's proven pretty simple for functions that take no arguments or only basic types, but I'm having a lot of trouble getting my code to work otherwise.

            The C++ code is:

            ...

            ANSWER

            Answered 2020-Aug-06 at 10:01

            Never mind, I got it worked out.

            For anyone who might care, my F# code worked with just a couple of changes:

            1. I changed UnmanagedType.LPStr to UnmanagedType.ByValTStr
            2. In the extern function declaration, I decorated HomeQuery[] queries with [] (i.e. []HomeQuery[] queries).

            That's all.

            Source https://stackoverflow.com/questions/63276765

            QUESTION

            How do I expose a .netstandard2.0 library with COM for use in VB6?
            Asked 2020-May-28 at 20:47

            I have a dotnet core library, a framework 4.7.2 library and a vb6 application.

            I want to write a common library for them all to access and so choose .netstandard2.0

            I tried a the 4.7.2 framework wrapper library between .netstandard2.0 library and vb6.

            However I ran into assembly binding problems

            Looking at the docs I see

            In .NET Core, the process for exposing your .NET objects to COM has been significantly streamlined in comparison to .NET Framework.

            However no mention .netstandard2.0

            I decided to try following the docs anyway even though my project is using .netstandard2.0

            I got up to the instructions on Generating the COM Host in which case the output files ProjectName.dll, ProjectName.deps.json, ProjectName.runtimeconfig.json and ProjectName.comhost.dll should build.

            However the ProjectName.comhost.dll and ProjectName.runtimeconfig.json do not create.

            I see in this dotnet standard issue that Microsoft plans on having tooling support in "Preview 4"

            I am running VS 16.4.5

            [Update]

            I decided to try making a .net core wrapper library and enabling it for com.

            I was able to add my .netstandard to the wrapper library via a nuget package (I build the .netstandard library using azure devops)

            When I build my wrapper library the .dll, .deps.json, .pdb, .runtimeconfig.dev.json and .runtimeconfig.json files are created in a bin\Debug\netcoreapp3.1 folder.

            However none of the .netstandard library files appear in the bin\debug folder.

            I copied the .netstandard library and the .netcore wrapper libraries to the same folder and ran

            ...

            ANSWER

            Answered 2020-Apr-26 at 08:07

            Regarding the .NET standard, I may be wrong but I think this is not applicable here because the COM interop stuff are at a higher level than the one .NET standard is targeting; we can only talk about either .NET Core or .NET Framework for COM interop.

            If you want to generate a type library, you have few options.

            By far, the easiest method is just to use .NET Framework. The fact that you are wanting to create a type library negates the advantages of .NET Core already because several COM, especially the "Automation" features are Windows-only. Using framework will be fine at least until .NET Core 5 comes out.

            That said, if you have a business reason for using .NET Core but still need COM support, including the type library, then based on this GitHub comment, you should be able to compile your own IDL. Note that requires you to install C++ build tools because the MIDL compiler is not really a standalone thing that you can get without the rest of the C++ build tools.

            It is strongly suggested to have had read the documentation on how .NET Core handles COM activation.

            Assuming having the C++ build tools is not a barrier for you, the steps would be the following:

            1) Create a .idl file that defines all your COM interfaces in the IDL format. That requires some translation between the .NET interface and the COM interface. Here's a partial example of how you'd need to translate between your C# interface and COM interface as defined in IDL:

            Source https://stackoverflow.com/questions/60540720

            QUESTION

            PInvoke WindowsAPI CreateFile from C#
            Asked 2019-Mar-15 at 13:18

            When PInvoking the WindowsAPI CreateFile from a c# program what is the best practice: calling the generic CreateFile, ANSI CreateFileA, or the Unicode CreateFileW version?

            Each of the API's has a different signature for the relevant CharSet:

            ...

            ANSWER

            Answered 2019-Mar-15 at 07:30

            Windows uses UTF-16 LE character encoding internally1. When you call the ANSI version of a Windows API, the system will convert the input to UTF-16 (using the calling thread's current code page), call into the Unicode version, and convert the output back to ANSI encoding. This is both needlessly costly as well as lossy: not every Unicode string can be represented using ANSI encoding. The conversion also imposes arbitrary size limitations on input and output buffers (CreateFileA limits the file name length to 260 ANSI code units).

            With this in mind you will want to make sure to always call the Unicode version of the Windows API. This provides maximum performance on all supported versions of Windows, as well as guards against loss of information when converting from Unicode to ANSI. Whether you use CharSet.Auto and MarshalAs(UnmanagedType.LPTStr) or CharSet.Unicode and MarshalAs(UnmanagedType.LPWStr) amounts to the same2, and is a matter of personal preference. Microsoft recommends being explicit, i.e. explicitly name the Unicode version (CreateFileW) and specify Unicode encoding as well as wide character string types (the 3rd option in your question).

            1 With the exception of Windows 95/98/ME, collectively referred to as Win9x. None of them are officially supported.

            2 CharSet.Auto "chooses between ANSI and Unicode formats at run time, based on the target platform", so it isn't identical to CharSet.Unicdoe in theory. However, all supported platforms use Unicode encoding in practice.

            Source https://stackoverflow.com/questions/55175218

            QUESTION

            Require scoped module in Clojurescript
            Asked 2017-Dec-15 at 05:04

            I have started using the :target :nodejs compiler options for a cljs project (src). By and large, it works well.

            However, when attempting to convert @mapbox/react-native-mapbox-gl to the updated require syntax, e.g.

            ...

            ANSWER

            Answered 2017-Dec-15 at 05:04

            if you using 1.9.854 or above,

            you can now use string in :require

            Source https://stackoverflow.com/questions/47807439

            QUESTION

            How to PInvoke AppKit methods from .Net Core application?
            Asked 2017-Jun-22 at 07:39

            Is it possible to use PInvoke to call into AppKit methods when running on .Net Core on Mac OS? Specifically, I would like to use the NSWorkspace.Recycle method.

            According to the documentation PInvoke is supported on MacOS, it is just not clear how one would use this to interact with frameworks such as AppKit.

            ...

            ANSWER

            Answered 2017-Jun-22 at 07:39

            PInvoke is for C methods only but since the Objective C runtime is based on C methods, we can use them. Xamarin would provide all the necessary setup and convenience method but this is possible. Note that this example uses unsafe code and thus needs the following property set in the csproj file:

            Source https://stackoverflow.com/questions/44665544

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install native-interop

            You can download it from GitHub.
            You can use native-interop like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the native-interop component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

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