SampleOpenGL | Sample OpenGL ES Android application
kandi X-RAY | SampleOpenGL Summary
kandi X-RAY | SampleOpenGL Summary
SampleOpenGL is a Java library. SampleOpenGL has no bugs, it has no vulnerabilities, it has build file available and it has low support. You can download it from GitHub.
Sample OpenGL Android application. Sesstion 1 : OpenGL ES 範例 - GLSurfaceView 實作 創建 GLSurfaceView 與 SampleGLRenderer 物件並填满绿色背景. SampleGLRenderer 類别為 .Renderer 的實作. 使用 OpenGL ES2.0 的 Vexter shader 與 Fragment shader 繪製三角型. SampleGLTexture 類别使用 OpenGL ES 1.0 繪製方形並贴上纹理 (texture). 方形繪製使用 glDrawArrays() 與参數 GL_TRIANGLE_STRIP. 使用 OpenGL ES 2.0 的 Vexter shader 與 Fragment shader 繪製方形並贴上纹理 (Texture). (Sesstion 2 : OpenGL ES 範例 - 着色器编譯除錯 着色器原始碼與程式執行時利用 glCompileShader() 编譯, 本文說明编譯着色器原始碼的除錯方式. (Session 3 : OpenGL ES 範例 - 像素着色器 (Fragment Shader) Fragment shader 又稱為像素 (Pixel) 着色器. 本文使用像素着色器修改原始圖片 (纹理, Texture), 將圖片分成四個象限缩圖, 第一象限為原色, 其餘為過濾 R, G , B 後的输出. (
Sample OpenGL Android application. Sesstion 1 : OpenGL ES 範例 - GLSurfaceView 實作 創建 GLSurfaceView 與 SampleGLRenderer 物件並填满绿色背景. SampleGLRenderer 類别為 .Renderer 的實作. 使用 OpenGL ES2.0 的 Vexter shader 與 Fragment shader 繪製三角型. SampleGLTexture 類别使用 OpenGL ES 1.0 繪製方形並贴上纹理 (texture). 方形繪製使用 glDrawArrays() 與参數 GL_TRIANGLE_STRIP. 使用 OpenGL ES 2.0 的 Vexter shader 與 Fragment shader 繪製方形並贴上纹理 (Texture). (Sesstion 2 : OpenGL ES 範例 - 着色器编譯除錯 着色器原始碼與程式執行時利用 glCompileShader() 编譯, 本文說明编譯着色器原始碼的除錯方式. (Session 3 : OpenGL ES 範例 - 像素着色器 (Fragment Shader) Fragment shader 又稱為像素 (Pixel) 着色器. 本文使用像素着色器修改原始圖片 (纹理, Texture), 將圖片分成四個象限缩圖, 第一象限為原色, 其餘為過濾 R, G , B 後的输出. (
Support
Quality
Security
License
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Support
SampleOpenGL has a low active ecosystem.
It has 0 star(s) with 0 fork(s). There are 2 watchers for this library.
It had no major release in the last 6 months.
SampleOpenGL has no issues reported. There are no pull requests.
It has a neutral sentiment in the developer community.
The latest version of SampleOpenGL is current.
Quality
SampleOpenGL has no bugs reported.
Security
SampleOpenGL has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
License
SampleOpenGL does not have a standard license declared.
Check the repository for any license declaration and review the terms closely.
Without a license, all rights are reserved, and you cannot use the library in your applications.
Reuse
SampleOpenGL releases are not available. You will need to build from source code and install.
Build file is available. You can build the component from source.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of SampleOpenGL
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of SampleOpenGL
SampleOpenGL Key Features
No Key Features are available at this moment for SampleOpenGL.
SampleOpenGL Examples and Code Snippets
No Code Snippets are available at this moment for SampleOpenGL.
Community Discussions
No Community Discussions are available at this moment for SampleOpenGL.Refer to stack overflow page for discussions.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install SampleOpenGL
You can download it from GitHub.
You can use SampleOpenGL like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the SampleOpenGL component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
You can use SampleOpenGL like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the SampleOpenGL component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
Support
For any new features, suggestions and bugs create an issue on GitHub.
If you have any questions check and ask questions on community page Stack Overflow .
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