VillageDefense | A mix between the Settlers and towerdefense
kandi X-RAY | VillageDefense Summary
kandi X-RAY | VillageDefense Summary
VillageDefense is a Java library. VillageDefense has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. However VillageDefense build file is not available. You can download it from GitLab, GitHub.
A mix between the Settlers and towerdefense in 2.5D
A mix between the Settlers and towerdefense in 2.5D
Support
Quality
Security
License
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Support
VillageDefense has a low active ecosystem.
It has 3 star(s) with 1 fork(s). There are 3 watchers for this library.
It had no major release in the last 12 months.
VillageDefense has no issues reported. There are no pull requests.
It has a neutral sentiment in the developer community.
The latest version of VillageDefense is 1.0
Quality
VillageDefense has no bugs reported.
Security
VillageDefense has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
License
VillageDefense is licensed under the Apache-2.0 License. This license is Permissive.
Permissive licenses have the least restrictions, and you can use them in most projects.
Reuse
VillageDefense releases are available to install and integrate.
VillageDefense has no build file. You will be need to create the build yourself to build the component from source.
Top functions reviewed by kandi - BETA
kandi has reviewed VillageDefense and discovered the below as its top functions. This is intended to give you an instant insight into VillageDefense implemented functionality, and help decide if they suit your requirements.
- Draw the rectangular drag
- Draw this image
- Get the tile ID
- Get bump bounds
- Draw the layer
- Draws a bump
- Draw the game
- Draw this entity
- Return a JSON representation of the tile coordinates
- On upgrade
- Draw the face
- When an entity is received from an entity this method is called
- Region > mouseDrags
- Called when the layer is released
- Add menu buttons
- Initialize the game
- Called when mouse pressed
- Draws the target
- Draw the load game
- Called when the mouse pressed is pressed
- Update the buttons
- Key pressed event
- Gets the projectile
- Draws the current game
- Draws a GUI
- Returns a JSON representation of this object
Get all kandi verified functions for this library.
VillageDefense Key Features
No Key Features are available at this moment for VillageDefense.
VillageDefense Examples and Code Snippets
No Code Snippets are available at this moment for VillageDefense.
Community Discussions
No Community Discussions are available at this moment for VillageDefense.Refer to stack overflow page for discussions.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install VillageDefense
You can download it from GitLab, GitHub.
You can use VillageDefense like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the VillageDefense component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
You can use VillageDefense like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the VillageDefense component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
Support
For any new features, suggestions and bugs create an issue on GitHub.
If you have any questions check and ask questions on community page Stack Overflow .
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