GuiLib | A small GUI Library for Minecraft

 by   DavidGoldman Java Version: Current License: GPL-3.0

kandi X-RAY | GuiLib Summary

kandi X-RAY | GuiLib Summary

GuiLib is a Java library typically used in Utilities, Minecraft applications. GuiLib has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has low support. However GuiLib build file is not available. You can download it from GitHub.

A small GUI Library for Minecraft
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            kandi-support Support

              GuiLib has a low active ecosystem.
              It has 15 star(s) with 9 fork(s). There are 7 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 3 have been closed. On average issues are closed in 70 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of GuiLib is current.

            kandi-Quality Quality

              GuiLib has 0 bugs and 0 code smells.

            kandi-Security Security

              GuiLib has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              GuiLib code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              GuiLib is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              GuiLib releases are not available. You will need to build from source code and install.
              GuiLib has no build file. You will be need to create the build yourself to build the component from source.
              GuiLib saves you 742 person hours of effort in developing the same functionality from scratch.
              It has 1712 lines of code, 242 functions and 25 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed GuiLib and discovered the below as its top functions. This is intended to give you an instant insight into GuiLib implemented functionality, and help decide if they suit your requirements.
            • Called when the cursor is pressed
            • Write text
            • Delete this text from the cursor
            • Deletes the focused widget
            • Calculate the content height
            • Called when a child has been removed
            • Draw the text
            • Draws a cursor vertically
            • Handle mouse input
            • Shifts the specified position relative to this scrollbar
            • Current mouse location
            • Draw a string
            • Set the text
            • Draw a modal rectangle
            • Handle a click
            • Initialize the Minecraft class
            • Returns the maximum string width
            • Get the maximum string width
            • Set the scrollable view
            • Initializes the GUI
            • Draw a label
            • Removes focusable widgets
            • Draw a rectangle
            • Draw the item or null
            • Draw the hover text
            • Determine the unknown name for an item
            Get all kandi verified functions for this library.

            GuiLib Key Features

            No Key Features are available at this moment for GuiLib.

            GuiLib Examples and Code Snippets

            No Code Snippets are available at this moment for GuiLib.

            Community Discussions

            QUESTION

            Executing C functions from C++ file results in linker error: "conflicting declaration with 'C' linkage" and "previous declaration 'C++' linkage
            Asked 2022-Jan-19 at 18:04

            I am attempting to execute a C function from within a C++ file in the Arduino framework. The function I am trying to run, GuiLib_ShowScreen, appears in GuiLib.h and GuiLib.c as follows (the files are massive so for convenience and relevance sake I included only definitions):

            ...

            ANSWER

            Answered 2022-Jan-19 at 18:04

            After trying suggestions from the comments, this cleared out the error. I included the library outside the scope after extern "C" and changed the parameters of GuiLib_ShowScreen() to their native types, defined in the library as #define GuiConst_INT16U unsigned short. There was a compatibility issue placing the include statement within the scope, and because my original error stated previous declaration with 'C++' linkage it seems apparent that the include statement was interpreted automatically as a C++ header instead of C.

            Source https://stackoverflow.com/questions/70772159

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install GuiLib

            You can download it from GitHub.
            You can use GuiLib like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the GuiLib component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

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          • HTTPS

            https://github.com/DavidGoldman/GuiLib.git

          • CLI

            gh repo clone DavidGoldman/GuiLib

          • sshUrl

            git@github.com:DavidGoldman/GuiLib.git

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