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GuiLib | A small GUI Library for Minecraft

 by   DavidGoldman Java Version: Current License: GPL-3.0

 by   DavidGoldman Java Version: Current License: GPL-3.0

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kandi X-RAY | GuiLib Summary

GuiLib is a Java library typically used in Utilities, Minecraft applications. GuiLib has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has low support. However GuiLib build file is not available. You can download it from GitHub.
A small GUI Library for Minecraft
Support
Support
Quality
Quality
Security
Security
License
License
Reuse
Reuse

kandi-support Support

  • GuiLib has a low active ecosystem.
  • It has 15 star(s) with 9 fork(s). There are 7 watchers for this library.
  • It had no major release in the last 12 months.
  • There are 0 open issues and 3 have been closed. On average issues are closed in 70 days. There are no pull requests.
  • It has a neutral sentiment in the developer community.
  • The latest version of GuiLib is current.
GuiLib Support
Best in #Java
Average in #Java
GuiLib Support
Best in #Java
Average in #Java

quality kandi Quality

  • GuiLib has 0 bugs and 0 code smells.
GuiLib Quality
Best in #Java
Average in #Java
GuiLib Quality
Best in #Java
Average in #Java

securitySecurity

  • GuiLib has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
  • GuiLib code analysis shows 0 unresolved vulnerabilities.
  • There are 0 security hotspots that need review.
GuiLib Security
Best in #Java
Average in #Java
GuiLib Security
Best in #Java
Average in #Java

license License

  • GuiLib is licensed under the GPL-3.0 License. This license is Strong Copyleft.
  • Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.
GuiLib License
Best in #Java
Average in #Java
GuiLib License
Best in #Java
Average in #Java

buildReuse

  • GuiLib releases are not available. You will need to build from source code and install.
  • GuiLib has no build file. You will be need to create the build yourself to build the component from source.
  • GuiLib saves you 742 person hours of effort in developing the same functionality from scratch.
  • It has 1712 lines of code, 242 functions and 25 files.
  • It has medium code complexity. Code complexity directly impacts maintainability of the code.
GuiLib Reuse
Best in #Java
Average in #Java
GuiLib Reuse
Best in #Java
Average in #Java
Top functions reviewed by kandi - BETA

kandi has reviewed GuiLib and discovered the below as its top functions. This is intended to give you an instant insight into GuiLib implemented functionality, and help decide if they suit your requirements.

  • draw the screen
    • Deletes a focusable widget .
      • Write text .
        • Draw the tooltip
          • shift relative to the position
            • Click the mouse
              • Gets the maximum string width .
                • Initialize the Minecraft class .
                  • Overridden to add focusGroups .
                    • Helper method for shift events .

                      Get all kandi verified functions for this library.

                      Get all kandi verified functions for this library.

                      GuiLib Key Features

                      A small GUI Library for Minecraft

                      GuiLib Examples and Code Snippets

                      See all related Code Snippets

                      Executing C functions from C++ file results in linker error: "conflicting declaration with 'C' linkage" and "previous declaration 'C++' linkage

                      copy iconCopydownload iconDownload
                      
                      extern "C"
                      {
                          void GuiLib_ShowScreen(unsigned short StructureNdx, signed short CursorFieldToShow, unsigned char ResetAutoRedraw);
                      }
                      
                      #include "gui/GuiLib.h"
                      

                      See all related Code Snippets

                      Community Discussions

                      Trending Discussions on GuiLib
                      • Executing C functions from C++ file results in linker error: "conflicting declaration with 'C' linkage" and "previous declaration 'C++' linkage
                      Trending Discussions on GuiLib

                      QUESTION

                      Executing C functions from C++ file results in linker error: "conflicting declaration with 'C' linkage" and "previous declaration 'C++' linkage

                      Asked 2022-Jan-19 at 18:04

                      I am attempting to execute a C function from within a C++ file in the Arduino framework. The function I am trying to run, GuiLib_ShowScreen, appears in GuiLib.h and GuiLib.c as follows (the files are massive so for convenience and relevance sake I included only definitions):

                      extern void GuiLib_ShowScreen(
                            const GuiConst_INT16U StructureNdx,
                            GuiConst_INT16S CursorFieldToShow,
                            GuiConst_INT8U ResetAutoRedraw)
                        { ... } 
                      

                      And the file from which I am trying to include GuiLib_ShowScreen:

                      #ifndef _DISPLAY_DRIVER_H_
                      #define _DISPLAY_DRIVER_H_
                      
                      #include <TFT_eSPI.h>
                      #include <SPI.h>
                      #include <ac.h>
                      #include <stdio.h>
                      #include "gui/GuiLib.h"
                      
                      #define USE_DMAA_TO_TFT
                      
                      extern "C"
                      {
                          void GuiLib_ShowScreen(const GuiConst_INT16U StructureNdx, GuiConst_INT16S CursorFieldToShow, GuiConst_INT8U ResetAutoRedraw);
                      }
                      
                      class display_
                      {
                      public:
                          TFT_eSPI tft;
                          bool getStatus();
                          void initPWM();
                          void writePWM(int duty);
                      };
                      
                      #endif
                      

                      And my main.cpp:

                      #include "display_driver.h"
                      
                      void TaskPushDMA(void *pvParameters)
                      {
                        while (true)
                        {
                          GuiLib_ShowScreen(GuiStruct_main_0, GuiLib_NO_CURSOR, GuiLib_RESET_AUTO_REDRAW);
                          vTaskDelay(1000);
                        }
                      }
                      

                      My issue is when compiling, I get a linker error that looks like this:

                      In file included from src\main.cpp:6:0:
                      src/display_driver.h:14:129: error: conflicting declaration of 'void GuiLib_ShowScreen(short unsigned int, short int, unsigned char)' with 'C' linkage
                           void GuiLib_ShowScreen(const GuiConst_INT16U StructureNdx, GuiConst_INT16S CursorFieldToShow, GuiConst_INT8U ResetAutoRedraw);
                                                                                                                                                       ^
                      In file included from src/display_driver.h:8:0,
                                       from src\main.cpp:6:
                      src/gui/GuiLib.h:1847:13: note: previous declaration with 'C++' linkage
                       extern void GuiLib_ShowScreen(
                                   ^
                      

                      From what I am getting from this, is it seems to be suggesting that the original linkage is C++, which is strange considering the definition is in a C file. I've read here as well as previously opened issues here yet no luck. I also attempted creating a conditional like such:

                      #ifdef __cplusplus
                      extern "C" int foo(int, int); // C++ compiler sees this
                      #else
                      int foo(int, int);            // C compiler sees this
                      #endif
                      

                      ANSWER

                      Answered 2022-Jan-19 at 18:04

                      After trying suggestions from the comments, this cleared out the error. I included the library outside the scope after extern "C" and changed the parameters of GuiLib_ShowScreen() to their native types, defined in the library as #define GuiConst_INT16U unsigned short. There was a compatibility issue placing the include statement within the scope, and because my original error stated previous declaration with 'C++' linkage it seems apparent that the include statement was interpreted automatically as a C++ header instead of C.

                      
                      extern "C"
                      {
                          void GuiLib_ShowScreen(unsigned short StructureNdx, signed short CursorFieldToShow, unsigned char ResetAutoRedraw);
                      }
                      
                      #include "gui/GuiLib.h"
                      

                      Source https://stackoverflow.com/questions/70772159

                      Community Discussions, Code Snippets contain sources that include Stack Exchange Network

                      Vulnerabilities

                      No vulnerabilities reported

                      Install GuiLib

                      You can download it from GitHub.
                      You can use GuiLib like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the GuiLib component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

                      Support

                      For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .

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