ProgressView | 简单进度条,可以设置进度,描述等

 by   Diffey Java Version: Current License: Apache-2.0

kandi X-RAY | ProgressView Summary

kandi X-RAY | ProgressView Summary

ProgressView is a Java library. ProgressView has no bugs, it has no vulnerabilities, it has build file available, it has a Permissive License and it has low support. You can download it from GitHub.

简单进度条,可以设置进度,描述等
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            kandi-support Support

              ProgressView has a low active ecosystem.
              It has 11 star(s) with 2 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              ProgressView has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of ProgressView is current.

            kandi-Quality Quality

              ProgressView has 0 bugs and 0 code smells.

            kandi-Security Security

              ProgressView has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              ProgressView code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              ProgressView is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              ProgressView releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              Installation instructions are not available. Examples and code snippets are available.
              ProgressView saves you 185 person hours of effort in developing the same functionality from scratch.
              It has 457 lines of code, 34 functions and 20 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed ProgressView and discovered the below as its top functions. This is intended to give you an instant insight into ProgressView implemented functionality, and help decide if they suit your requirements.
            • Set the activity s state
            • Show the value animation
            • Sets the progress of the chart
            • Region Override
            • Check progress
            • Inflates the progress view
            • Override this method to handle menu item selection
            • Convert a dp value to pixels
            • Convert a Sp value to pixels
            Get all kandi verified functions for this library.

            ProgressView Key Features

            No Key Features are available at this moment for ProgressView.

            ProgressView Examples and Code Snippets

            No Code Snippets are available at this moment for ProgressView.

            Community Discussions

            QUESTION

            Changing backgroundColor to green if correct, to red if wrong in a quiz. “Cannot find 'layer' in scope”. Swift
            Asked 2022-Apr-17 at 13:56

            Cannot figure out how to make a short-time change of a color on an answer option cell (not button!), green or red depending on correctness or falsity of the answer.

            Searched through the internet, watched some videos, but they are not fully applicable for my case.

            E.g. it works inside viewDidLoad(), as in an example on Youtube, it’s possible to add the animation view.layer.add(animation, forKey: “backgroundColor”).

            But particularly in my case, I put these methods inside a struct, and it doesn’t define any layers, the error shows up “Cannot find 'layer' in scope”.

            So with my very little knowledge of Swift I think that this feature doesn’t work, because I don’t know how to add this animation.

            But maybe I am doing it completely wrong at all and it should be done in a completely different way?

            ...

            ANSWER

            Answered 2022-Apr-17 at 13:56

            First of all your Answer model should be like this.

            Source https://stackoverflow.com/questions/71888841

            QUESTION

            How to change a string I get from API
            Asked 2022-Apr-08 at 07:52

            I get a string with a date of the first flight for each of four rockets from this API. The string that I get looks like this: "2006-03-24". I want it to look this way: "24 March, 2006". I don't understand how to do this in SwiftUI.

            My View with the dates:

            ...

            ANSWER

            Answered 2022-Apr-07 at 21:41

            The func gets a date from the string, which you then can format to your wishes.

            Source https://stackoverflow.com/questions/71788711

            QUESTION

            How to make VStack cover entire width of screen
            Asked 2022-Apr-05 at 07:20

            How do you make a VStack cover the entire width of the string? Mine seems to have a gap even though I didn't use any styling. Also, does anyone know how to make Swift print all my text and not use an elipses in the titles? Thanks!

            Here is the code for my body. All fonts and images have been added/imported to assets.

            ...

            ANSWER

            Answered 2022-Apr-05 at 06:43

            The problem is that you're modifying the Text view that holds your article.titleText with .frame(width: 247).

            Removing this modifier should fix your problem.

            Source https://stackoverflow.com/questions/71747125

            QUESTION

            The last score point does not increase/increment in a quiz app
            Asked 2022-Apr-04 at 15:28

            Say, I have got a multiple choice test, which consists of 5 questions. When the answer is correct, guestion number, score points, progress bar (still in the future, now it’s not functioning yet) should be reloaded, i.e. increased by one point.

            The problem is that when the last question is answered correctly (the 5th question) and an alert controller shows up, the score point doesn’t increase to 5, but remains at 4. I was trying to put it (score +=1) in all different spots of this function private func checkAnswer(for answer: Answer) to make the score increase to 5, but useless.

            It probably will work by introducing @IBAction func answerPressed(_ sender: UIButton), but in that case a lot of stuff should be rewritten.

            So my question is whether it is possible make it work in the existing code.

            ...

            ANSWER

            Answered 2022-Apr-04 at 15:28

            If it is the last question and the answer is correct bump score and assign it to the label:

            Source https://stackoverflow.com/questions/71739712

            QUESTION

            Published Bool variable resetting automatically
            Asked 2022-Mar-26 at 01:12

            I have the following simple SwiftUI view which contains a component containing a list of marketing preference options with checkboxes and a button to update the preferences:

            ...

            ANSWER

            Answered 2022-Mar-26 at 01:12

            You need to instantiate the MarketingPreferencesViewModel, then pass it to your MarketingPreferencesView, like in the following example code:

            Source https://stackoverflow.com/questions/71624410

            QUESTION

            CAShapeLayer with different Colors
            Asked 2022-Mar-23 at 17:43

            I have a CAShapeLayer based on this answer that animates along with a UISlider.

            It works fine but as the shapeLayer follows along its just 1 red CAGradientLayer color. What I want is the shapeLayer to change colors based on certain points of the slider. An example is at 0.4 - 0.5 it's red, 0.7-0.8 red, 0.9-0.95 red. Those aren't actual values, the actual values will vary. I figure that any time it doesn't meet the condition to turn red it should probably just be a clear color, which will just show the black track underneath it. The result would look something like this (never mind the shape)

            The red colors are based on the user scrubbing the slider and the letting go. The different positions of the slider that determine the red color is based on whatever condition. How can I do this.

            UISlider

            ...

            ANSWER

            Answered 2022-Mar-23 at 17:43

            To get this:

            We can use a CAShapeLayer for the red "boxes" and a CALayer as a .mask on that shape layer.

            To reveal / cover the boxes, we set the frame of the mask layer to a percentage of the width of the bounds.

            Here's a complete example:

            Source https://stackoverflow.com/questions/71566636

            QUESTION

            SwiftUI : How I can maintain onReceive when the View in closed
            Asked 2022-Mar-17 at 13:36
                import SwiftUI
            
            
            struct TimerView: View {
                
                @EnvironmentObject var tm : TimerModel
                
                @State var timerStyle : TimerStyle?
                @State var focusColors : [Color] = [Color.green, Color.mint, Color.green, Color.mint, Color.green]
                @State var breakColors : [Color] = [Color.blue, Color.mint, Color.blue, Color.mint, Color.blue]
                @State var longBreakColors : [Color] = [Color.gray, Color.white, Color.gray, Color.white, Color.gray]
                @State var isShowNewTimerView : Bool = false
            
                var body: some View {
                    NavigationView {
                        ZStack {
                            Color("BackgroundColor").ignoresSafeArea(.all)
                            if tm.timerStyle == nil {
                                NoTimerView()
                            } else {
                                VStack(alignment : .center, spacing: 40){
                                    Spacer()
                                    if let timerStyle = tm.timerStyle {
                                        switch timerStyle {
                                            case .focus:
                                                Text("Focus Mode 🔥")
                                                    .font(.system(size: 30, weight: .bold, design: .rounded))
                                                    .fontWeight(.bold)
                                   
                                            case .short:
                                                Text("Break Mode ☕️")
                                                    .font(.system(size: 30, weight: .bold, design: .rounded))
                                                    .fontWeight(.bold)
                                         
                                            case .long:
                                                Text("Long Break Mode 🌕")
                                                    .font(.system(size: 30, weight: .bold, design: .rounded))
                                                    .fontWeight(.bold)//
                                                }
                                            }
                                    
                                if let timerStyle = tm.timerStyle {
                                        switch timerStyle {
                                        case .focus:
                                            ProgressView(progress: tm.progress, gradientColors: focusColors, time: formatTime())
                                                .padding()
                                                .onReceive(tm.timer) { _ in
                                                    if tm.timerMode == .start {
                                                        if tm.elapsedFocusTime != 0 {
                                                            tm.trackFocusProgress()
                                                        } else {
                                                            if tm.isAuto {
                                                                tm.timerStyle = .short
                                                                tm.progress = 0
                                                                tm.elapsedShortTime = tm.totalShortTime
                                                                
                                                                if tm.isOnSound {
                                                                    playSound(sound: "chimeup", type: "mp3")
                                                                }
                                                            } else {
                                                                tm.timerMode = .normal
                                                                tm.timerStyle = .short
                                                                tm.isStarted = false
                                                                tm.progress = 0
                                                                tm.elapsedShortTime = tm.totalShortTime
                                                                audioPlayer1?.stop()
                                                                
                                                                if tm.isOnSound {
                                                                    playSound(sound: "chimeup", type: "mp3")
                                                                }
                                                            }
                                                        }
                                                    }
                                                }
                                        case .short:
                                            ProgressView(progress: tm.progress, gradientColors: breakColors, time: formatTime())
                                                .padding()
                                                .onReceive(tm.timer) { _ in
                                                    if tm.timerMode == .start {
                                                        if tm.elapsedShortTime != 0 {
                                                            tm.trackFocusProgress()
                                                        } else {
                                                            if tm.isAuto {
                                                                if tm.isSkipMode {
                                                                    tm.timerStyle = .focus
                                                                    tm.progress = 0
                                                                    tm.elapsedFocusTime = tm.totalFocusTime
                                                                    
                                                                    if tm.isOnSound {
                                                                        playSound(sound: "chimeup", type: "mp3")
                                                                    }
                                                                    
                                                                } else {
                                                                    tm.timerStyle = .long
                                                                    tm.progress = 0
                                                                    tm.elapsedLongBreakTime = tm.totalLongBreakTime
                                                                    if tm.isOnSound {
                                                                        playSound(sound: "chimeup", type: "mp3")
                                                                    }
                                                                }
                                                            } else {
                                                                if tm.isSkipMode {
                                                                    tm.timerStyle = .focus
                                                                    tm.timerMode = .normal
                                                                    tm.timerStyle = .focus
                                                                    tm.isStarted = false
                                                                    tm.progress = 0
                                                                    tm.elapsedFocusTime = tm.totalFocusTime
                                                                    audioPlayer1?.stop()
                                                                    
                                                                    if tm.isOnSound {
                                                                        playSound(sound: "chimeup", type: "mp3")
                                                                    }
                                                                    
                                                                } else {
                                                                    tm.timerMode = .normal
                                                                    tm.timerStyle = .long
                                                                    tm.isStarted = false
                                                                    tm.progress = 0
                                                                    tm.elapsedLongBreakTime = tm.totalLongBreakTime
                                                                    audioPlayer1?.stop()
                                                                    
                                                                    if tm.isOnSound {
                                                                        playSound(sound: "chimeup", type: "mp3")
                                                                    }
                                                                }
                                                            }
                                                        }
                                                    }
                                                }
                                        case .long:
                                            ProgressView(progress: tm.progress, gradientColors: longBreakColors, time: formatTime())
                                                .padding()
                                                .onReceive(tm.timer) { _ in
                                                    if tm.timerMode == .start {
                                                        if tm.elapsedLongBreakTime != 0 {
                                                            tm.trackFocusProgress()
                                                        } else {
                                                            if tm.isAuto {
                                                                tm.timerStyle = .focus
                                                                tm.progress = 0
                                                                tm.elapsedFocusTime = tm.totalFocusTime
                                                                
                                                                if tm.isOnSound {
                                                                    playSound(sound: "chimeup", type: "mp3")
                                                                }
                                                                
                                                            } else {
                                                                tm.timerMode = .normal
                                                                tm.timerStyle = .focus
                                                                tm.isStarted = false
                                                                tm.progress = 0
                                                                tm.elapsedFocusTime = tm.totalFocusTime
                                                                audioPlayer1?.stop()
                                                                
                                                                if tm.isOnSound {
                                                                    playSound(sound: "chimeup", type: "mp3")
                                                                }
                                                            }
                                                        }
                                                    }
                                                }
                                    }
                                }
                                
                                if let timerStyle = tm.timerStyle {
                                    switch timerStyle {
                                    case .focus:
                                        Text("Let's concentrate on your task!")
                                            .font(.headline)
                                            .multilineTextAlignment(.center)
                                    case .short:
                                        Text("Well done, Have a short break!")
                                            .font(.headline)
                                            .multilineTextAlignment(.center)
                                    case .long:
                                        Text("It's so long journey, take care yourself.")
                                            .font(.headline)
                                            .multilineTextAlignment(.center)
                                    }
                                }
                                
                                HStack {
                                
                                Button(action: {
                                    switch tm.timerMode {
                                        
                                    case .normal:
                                        tm.timerMode = .start
                                        tm.isStarted.toggle()
                                        tm.backBroundMusic()
                                        
                                    case .start:
                                        audioPlayer1?.stop()
                                        tm.timerMode = .normal
                                        
                                        if let timerStyle = tm.timerStyle {
                                            switch timerStyle {
                                            case .focus:
                                                tm.progress = 0
                                                tm.elapsedFocusTime = tm.totalFocusTime
                                                
                                            case .short:
                                                tm.progress = 0
                                                tm.elapsedShortTime = tm.totalShortTime
                                               
                                            case .long:
                                                tm.progress = 0
                                                tm.elapsedLongBreakTime = tm.totalLongBreakTime
                                            }
                                        }
                                        
                                        tm.isStarted.toggle()
                                        
                                    case .pause:
                    
                                        tm.isStarted.toggle()
                                        tm.isPaused.toggle()
                                        tm.timerMode = .normal
                                        
                                        if let timerStyle = tm.timerStyle {
                                            switch timerStyle {
                                            case .focus:
                                                tm.progress = 0
                                                tm.elapsedFocusTime = tm.totalFocusTime
                                                
                                            case .short:
                                                tm.progress = 0
                                                tm.elapsedShortTime = tm.totalShortTime
                                               
                                            case .long:
                                                tm.progress = 0
                                                tm.elapsedLongBreakTime = tm.totalLongBreakTime
                                            }
                                        }
                                        
                                    case .stop:
                                        tm.timerMode = .normal
                                    }
                                }, label: {
                                    Image(systemName: tm.isStarted ? "square.fill":"play.fill")
                                        .frame(width : 60, height : 60)
                                        .background(tm.isStarted ? .red : .green)
                                        .foregroundColor(.white)
                                        .font(.title)
                                        .cornerRadius(10)
                                        .shadow(color: .gray.opacity(0.5), radius: 1, x: 1, y: 1)
                                })
                                .disabled(tm.timerStyle == nil)
                                .padding()
                                    
                                Button(action:  {
                                    switch tm.timerMode {
                                    case .normal:
                                        return
                                    case .start:
                                        audioPlayer1?.stop()
                                        tm.timerMode = .pause
                                        tm.isPaused.toggle()
                                    case .pause:
                                        tm.backBroundMusic()
                                        tm.timerMode = .start
                                        tm.isPaused.toggle()
                                    case .stop:
                                        return
                                    }
                                }, label: {
                                    Image(systemName: tm.timerMode == .pause
                                          ? "play.fill" : "pause.fill")
                                        .frame(width : 60, height : 60)
                                        .background(tm.timerMode == .normal ? .gray : .yellow)
                                        .foregroundColor(.white)
                                        .font(.title)
                                        .cornerRadius(10)
                                        .shadow(color: .gray.opacity(0.5), radius: 1, x: 1, y: 1)
                                })
                                .disabled(tm.timerStyle == nil)
                                .padding()
                                    
                                Button(action:  {
                                    
                                    audioPlayer1?.stop()
                                    
                                    if let timerStyle = tm.timerStyle {
                                        switch timerStyle {
                                        case .focus:
                                            tm.timerMode = .normal
                                            tm.timerStyle = .short
                                            tm.isStarted = false
                                            tm.progress = 0
                                            tm.elapsedShortTime = tm.totalShortTime
                                        case .short:
                                            if tm.isSkipMode {
                                                tm.timerMode = .normal
                                                tm.timerStyle = .focus
                                                tm.isStarted = false
                                                tm.progress = 0
                                                tm.elapsedFocusTime = tm.totalFocusTime
                                            } else {
                                                tm.timerMode = .normal
                                                tm.timerStyle = .long
                                                tm.isStarted = false
                                                tm.progress = 0
                                                tm.elapsedLongBreakTime = tm.totalLongBreakTime
                                            }
                                        case .long:
                                            tm.timerMode = .normal
                                            tm.timerStyle = .focus
                                            tm.isStarted = false
                                            tm.progress = 0
                                            tm.elapsedFocusTime = tm.totalFocusTime
                                        }
                                    }
                                }, label: {
                                    Image(systemName: "forward.end.fill")
                                        .frame(width : 60, height : 60)
                                        .background(.blue)
                                        .foregroundColor(.white)
                                        .font(.title)
                                        .cornerRadius(10)
                                        .shadow(color: .gray.opacity(0.5), radius: 1, x: 1, y: 1)
                                })
                                .disabled(tm.timerStyle == nil)
                                .padding()
                                    
                                } // hst
                                Spacer()
                            }//vst
                        }
                    }//Zstack
                                .navigationTitle("PPO.MO ⏱")
                                .navigationBarTitleDisplayMode(.inline)
                                .navigationBarItems(trailing:
                                   HStack{
                                    
                                    if tm.isOnBackgroundSound {
                                        Menu {
                                            Button(action: {
                                                switch tm.timerMode {
                                                case .normal:
                                                    tm.backgroundNoise = .forest
                                                case .start:
                                                    tm.backgroundNoise = .forest
                                                    tm.backBroundMusic()
                                                case .pause:
                                                    audioPlayer1?.stop()
                                                case .stop:
                                                    tm.backgroundNoise = .forest
                                                }
                                                
                                            }, label: {
                                                Label(tm.backgroundNoise == .forest ? "✅ Forest" : "Forest", systemImage: "leaf")
                                            })
                                            
                                            Button(action: {
                                                switch tm.timerMode {
                                                case .normal:
                                                    tm.backgroundNoise = .river
                                                case .start:
                                                    tm.backgroundNoise = .river
                                                    tm.backBroundMusic()
                                                case .pause:
                                                    audioPlayer1?.stop()
                                                case .stop:
                                                    tm.backgroundNoise = .river
                                                }
                                            }, label: {
                                                Label(tm.backgroundNoise == .river ? "✅ River" : "River", systemImage: "drop.circle")
                                            })
                                            
                                            Button(action: {
                                                switch tm.timerMode {
                                                case .normal:
                                                    tm.backgroundNoise = .rain
                                                case .start:
                                                    tm.backgroundNoise = .rain
                                                    tm.backBroundMusic()
                                                case .pause:
                                                    audioPlayer1?.stop()
                                                case .stop:
                                                    tm.backgroundNoise = .rain
                                                }
                                            }, label: {
                                                Label(tm.backgroundNoise == .rain ? "✅ Rain" : "Rain", systemImage: "cloud.rain")
                                            })
                                            
                                            Button(action: {
                                                switch tm.timerMode {
                                                case .normal:
                                                    tm.backgroundNoise = .wave
                                                case .start:
                                                    tm.backgroundNoise = .wave
                                                    tm.backBroundMusic()
                                                case .pause:
                                                    audioPlayer1?.stop()
                                                case .stop:
                                                    tm.backgroundNoise = .wave
                                                }
                                            }, label: {
                                                Label(tm.backgroundNoise == .wave ? "✅ Wave" : "Wave", systemImage: "cloud.rain")
                                            })
                                            
                                            Button(action: {
                                                tm.backgroundNoise = .turnOff
                                                audioPlayer1?.stop()
                                            }, label: {
                                                Label(tm.backgroundNoise == .turnOff ? "✅ Turn off" : "Turn off", systemImage: "speaker.slash")
                                            })
                                            
                                        } label: {
                                            Image(systemName: tm.backgroundNoise == .turnOff ? "speaker.slash.circle" : "speaker.circle")
                                        }
                                    }
                                    
                                    NavigationLink(destination: {
                                        AddTimerView()
                                    }, label: {
                                        Image(systemName: "plus")
                                    })
                                    .simultaneousGesture(TapGesture().onEnded({
                                        tm.timerMode = .pause
                                        audioPlayer1?.stop()
                                    }))
                                })
                    }//nav
                }
            }
            
            extension TimerView {
                
                func formatTime() -> String {
                    
                    if let timerStyle = tm.timerStyle {
                        switch timerStyle {
                        case .focus:
                            let minute = Int(tm.elapsedFocusTime) / 60 % 60
                            let second = Int(tm.elapsedFocusTime) % 60
                            
                            return String(format: "%02i:%02i", minute, second)
                        case .short:
                            let minute = Int(tm.elapsedShortTime) / 60 % 60
                            let second = Int(tm.elapsedShortTime) % 60
                            
                            return String(format: "%02i:%02i", minute, second)
                        case .long:
                            let minute = Int(tm.elapsedLongBreakTime) / 60 % 60
                            let second = Int(tm.elapsedLongBreakTime) % 60
                            
                            return String(format: "%02i:%02i", minute, second)
                        }
                    }
                        return "00:00"
                }
            }
            
            ...

            ANSWER

            Answered 2022-Mar-17 at 13:36

            Put onReceive on some always-shown view, like

            Source https://stackoverflow.com/questions/71513110

            QUESTION

            TabView keeping state on tab changes SwiftUI
            Asked 2022-Mar-17 at 02:24

            I'm having my View's reload when my TabView tab changes. I'm trying to show a ProgressView while fetching data from an API on initial data loading, but it's being reloaded every tab change, even after navigating to another view. If I remove my ProgressView it works, it just doesn't look great when loading data.

            I assumed this would have been a simple task, but I haven't found a great solution. I found StatefulTabView but it seems broken on iOS 15. I'm not sure if I'm just doing something incorrectly with my view model. Any help would be appreciated.

            view model

            ...

            ANSWER

            Answered 2022-Mar-17 at 02:24

            Break them into Views with independent @StateObjects unless you want to share data across them

            Source https://stackoverflow.com/questions/71505518

            QUESTION

            Proper use of cubit
            Asked 2022-Mar-16 at 05:06

            I am still learning how to use cubit and bloc, and I am trying to use a cubit in my project, but I got a little bit confuse about how to use it.

            There is a screen that requires a phone number and I use the lib "intl_phone_number_input" to format, validate and select the country. When I click the button to next page it needs to check if the phone is valid, but I need to have a variable that stores this info. The widged InternationalPhoneNumberInput has a property onInputValidated that returns true if the phone number is valid, so where should I create this variable? Should I create it in my widget class or inside cubit? I created inside cubit but I am not sure if it is the correct way, so I got this:

            ...

            ANSWER

            Answered 2022-Mar-16 at 05:06

            Ok, so you have a value you want to use, the variable doesn't affect state, and you need to access it inside your cubit.

            for something like this, I think storing the variable on the cubit makes the most sense, but keep in mind either approach is acceptable for such a simple case.

            I also don't really like how the below code looks:

            Source https://stackoverflow.com/questions/71490261

            QUESTION

            SwiftUI ProgressView not showing when inside List
            Asked 2022-Mar-09 at 09:59

            In the following simple example you will find that the first time you tap Toggle Loading the ProgressView is shown as it should, but the second time (3rd tap) it's not. It seems to be caused by the surrounding List.

            Any ideas what the issue is and how to make it work?

            ...

            ANSWER

            Answered 2022-Mar-09 at 09:59
            struct ContentView: View {
              
              @State private var isLoading = false
              
              var body: some View {
                List {
                  HStack(alignment: .center, spacing: 10) {
                    if isLoading {
                      ProgressView()
                    }
                    Text(isLoading ? "Loading" : "Not Loading")
                  }
                  
                  Button("Toggle Loading") {
                    isLoading.toggle()
                  }
                }
              }
            }
            

            Source https://stackoverflow.com/questions/71406903

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install ProgressView

            You can download it from GitHub.
            You can use ProgressView like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the ProgressView component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

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            CLONE
          • HTTPS

            https://github.com/Diffey/ProgressView.git

          • CLI

            gh repo clone Diffey/ProgressView

          • sshUrl

            git@github.com:Diffey/ProgressView.git

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