multiconnect | A mod to connect to multiple Minecraft server versions | Runtime Evironment library

 by   Earthcomputer Java Version: 1.6-beta.25 License: Non-SPDX

kandi X-RAY | multiconnect Summary

kandi X-RAY | multiconnect Summary

multiconnect is a Java library typically used in Server, Runtime Evironment, Minecraft applications. multiconnect has no bugs, it has no vulnerabilities, it has build file available and it has low support. However multiconnect has a Non-SPDX License. You can download it from GitHub, Maven.

Connect to many different server versions from your Fabric client!.
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            kandi-support Support

              multiconnect has a low active ecosystem.
              It has 467 star(s) with 63 fork(s). There are 16 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 95 open issues and 354 have been closed. On average issues are closed in 50 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of multiconnect is 1.6-beta.25

            kandi-Quality Quality

              multiconnect has 0 bugs and 0 code smells.

            kandi-Security Security

              multiconnect has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              multiconnect code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              multiconnect has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              multiconnect releases are available to install and integrate.
              Deployable package is available in Maven.
              Build file is available. You can build the component from source.
              Installation instructions, examples and code snippets are available.
              It has 32125 lines of code, 2071 functions and 495 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed multiconnect and discovered the below as its top functions. This is intended to give you an instant insight into multiconnect implemented functionality, and help decide if they suit your requirements.
            • Registers the block items in the given registry .
            • Registers the Translator .
            • Register the given registry .
            • Returns a list of nodes in the graph .
            • Determine the type of a lambda .
            • Register entities .
            • Performs pre - connect to the given address .
            • Initialize default registry .
            • Extracts the BannerPattern from the inventory .
            • Register all the particle types .
            Get all kandi verified functions for this library.

            multiconnect Key Features

            No Key Features are available at this moment for multiconnect.

            multiconnect Examples and Code Snippets

            No Code Snippets are available at this moment for multiconnect.

            Community Discussions

            QUESTION

            WhatsApp Business API error 1006 on every api call
            Asked 2021-Dec-25 at 13:51

            I have deployed a multiconnect setup of the WhatsApp Business API client in Production Kubernetes enviroment, using the documentation for Minikube Developer Setup: Multiconnect on Minikube as referece.

            But when doing the first login, in order to get the auth token, i get the following error on Postman:

            ...

            ANSWER

            Answered 2021-Dec-20 at 17:20

            Looks like a URL issue. Did you check the URL you are invoking? As per the documentation in the link you have shared :

            "port 443 inside the Webapp container is mapped to the port 32477 on the Kubernetes cluster.

            You need to use https://your-minikube-cluster-ip:your-webapp-service-targetport (e.g., https://10.101.114.46:32477) as the API root URL when using the Postman collection."

            But as per your logs, I see the port number used is 31599. https://192.168.88.80:31599/auth/v1/login/

            Regards, Prince Arora

            Source https://stackoverflow.com/questions/70422388

            QUESTION

            Python multi connection downloader resuming after pausing makes download run endlessly
            Asked 2021-Aug-24 at 02:37

            I have written a Python script that downloads a single file using 32 connections if available.

            I have written a multiconnection downloader that works fine without pausing, but won't stop downloading after resuming, the progress would go beyond 100%...

            Like this:

            ...

            ANSWER

            Answered 2021-Aug-24 at 02:37

            This might not be your only problem but you have a race condition that could show up if you pause and resume quickly (where the definition of quickly varies greatly depending on your circumstances). Consider that you've got 32 threads each requesting a MB chunk, let's call them threads 0-31. They are sitting their downloading and you pause. The threads do not know that you paused until they get a chunk of data as they are sitting in blocking io. Not sure what speed your connection is or how many cores your machine has (threads will sometimes act in parallel when they don't need the GIL,) but this process could take a lot longer than you expect. Then you unpause and your code creates new threads 32-63 but some or all of threads 0-31 are still waiting for the next chunk. You set threads 32-63 in motion and then you turn off your pause flag. Those threads that didn't end from 0-31 then wake up and see that things aren't paused. Now you have multiple threads accessing the same state variables

            Source https://stackoverflow.com/questions/68710047

            QUESTION

            How to setup Single Instance of WhatsApp Business API Client
            Asked 2021-Apr-16 at 02:10

            I had cloned these file as per facebook instructions

            And then Step 1: Create a biz Directory for the Setup Scripts

            ...

            ANSWER

            Answered 2021-Apr-16 at 02:10

            The WhatsApp Web Business Tool is deprecated since v2.29.1 You can only interact with your instance via REST API. You can leverage our Postman collection for this https://github.com/fbsamples/WhatsApp-Business-API-Postman-Collection

            Sounds like you are ready to proceed with Step 6

            https://developers.facebook.com/docs/whatsapp/installation/dev-single-instance#step-6--login-and-authenticate

            Source https://stackoverflow.com/questions/66926394

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install multiconnect

            Download and run the Fabric installer. Click the "vanilla" button, leave the other settings as they are, and click "download installer". Note: this step may vary if you aren't using the vanilla launcher or an old version of Minecraft.
            Download multiconnect from the releases page and move it to the mods folder (.minecraft/mods).
            This section is for when you are developing your own mod and want to use the multiconnect API, or run multiconnect alongside your mod in the IDE. Aside from the first step, you ONLY need to follow the steps applicable to you and your mod.
            Explicitly setting a repository is not necessary, as multiconnect is hosted on Maven Central.
            If you want to use the API inside your mod, you will have to jar-in-jar it for the release and add it to the classpath. To do this, add the following to your dependencies {} block: dependencies { // ... modImplementation 'net.earthcomputer.multiconnect:multiconnect-api:<version>' include 'net.earthcomputer.multiconnect:multiconnect-api:<version>' } Note: replace <version> with the version of multiconnect you want to depend on. Note: SKIP the include part if your mod is NOT using the API in any way.
            If you want to run multiconnect in the IDE alongside your mod, add the following to your dependencies {} block: dependencies { // ... modRuntime 'net.earthcomputer.multiconnect:multiconnect-slim:<version>' } Note: the previous step should also be done alongside this step. Note: this step is only necessary if you want to run the full mod in the IDE. Otherwise you can skip this step.

            Support

            Clone the repository git clone https://github.com/Earthcomputer/multiconnect cd multiconnectGenerate the Minecraft source code ./gradlew genSources Note: on Windows, use gradlew rather than ./gradlew.Import the project into your preferred IDE. If you use IntelliJ (the preferred option), you can simply import the project as a Gradle project. If you use Eclipse, you need to ./gradlew eclipse before importing the project as an Eclipse project.Edit the code.After testing in the IDE, build a JAR to test whether it works outside the IDE too ./gradlew build The mod JAR may be found in the build/libs directoryCreate a pull request so that your changes can be integrated into multiconnect Note: for large contributions, create an issue before doing all that work, to ask whether your pull request is likely to be accepted
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          • HTTPS

            https://github.com/Earthcomputer/multiconnect.git

          • CLI

            gh repo clone Earthcomputer/multiconnect

          • sshUrl

            git@github.com:Earthcomputer/multiconnect.git

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