polygon | Polygon Connector Project | Dataset library
kandi X-RAY | polygon Summary
kandi X-RAY | polygon Summary
Polygon Connector Project
Support
Quality
Security
License
Reuse
Top functions reviewed by kandi - BETA
- Creates the HTTP client .
- Builds attributes from a table .
- Validates the configuration .
- Sets SQL parameters .
- Returns a string representation of this type .
- Sets the name and value of column .
- Builds the SQL query .
- Extract a single value from an attribute .
- Converts a Date to an XMLGregorianCalendar .
- Atomically sets the specified char array .
polygon Key Features
polygon Examples and Code Snippets
def check_polygon(nums: list[float]) -> bool:
"""
Takes list of possible side lengths and determines whether a
two-dimensional polygon with such side lengths can exist.
Returns a boolean value for the < comparison
of the la
public Polygon getPolygon(int numberOfSides) {
if(numberOfSides == 3) {
return new Triangle();
}
if(numberOfSides == 4) {
return new Square();
}
if(numberOfSides == 5) {
retu
Community Discussions
Trending Discussions on polygon
QUESTION
i am working on a map app with some overlays (annotations, circles, polygons). And i also have UISwitches to appear/disappear them. For the annotation is easy: .add / .remove, it works.
...ANSWER
Answered 2021-Jun-15 at 19:49You can use MKMapView.removeOverlays call to do this.
QUESTION
I have a long list of multi polygons in GeoPandas dataframe (Sample below) covering a large area
As you can see each Polygon has a value assigned to it
...ANSWER
Answered 2021-Jun-15 at 12:23- your sample data is not really usable for doing what you describe. Have used Northern Ireland geometry, population and COVID cases to demonstrate
- used
dissolve()
as you describe, have not bothered with fact some of the attributes cannot be summed (long and lat) - simpler to see through visualisation, so have provided plots as each stage
- updated to use pandas
cumsum()
functionality to sub-divide regions for each time population exceeds 300K - this dissolves C into 3 areas and E into 2 areas
QUESTION
The problem is the following: I got a png file : example.png
that I filter using chan vese of
skimage.segmentation.chan_vese
- It's return a png file in black and white.
i detect segments around my new png file with
cv2.ximgproc.createFastLineDetector()
- it's return a list a segment
But the list of segments represent disjoint segments.
I use two naive methods to polygonize this list of segment:
-It's seems that cv2.ximgproc.createFastLineDetector()
create a almost continuous list so I just join by creating new segments:
ANSWER
Answered 2021-Jun-15 at 06:36So I use another library to solve this problem: OpenCV-python
We got have also the detection of segments( which are not disjoint) but with a hierarchy with the function findContours
. The hierarchy is useful since the function detects different polygons. This implies no problems of connections we could have with the other method like explain in the post
QUESTION
I have a SQL Server spatial layer with 750 circular polygons. Each polygon has a priority number "siteorder") and some of the polygons overlap (in some cases, with multiple others). I would like to split the overlapping areas to only retain it with the circle with the highest siteorder.
I'd ideally like to do this in SQL Server as I also have several steps to perform after this.
I generated the image below in QGIS but it can't easily do the rejoin.
Can anyone help please?
...ANSWER
Answered 2021-Jun-14 at 19:31My idea is to do following algoritm:
- Loop all circles from highest sortorder to lowest. This simplifies generation of overlapping, since a polygon cannot be overlapped by one in lower sort order
- Keep track of all previous polygons by generating a "mega polygon" which is a union of all previous. This simplifies overlapping of "lower" sorted polygons.
- The current polygon will be a difference of the circle and the "mega polygon", ie, rest of the circle that isn't overlapping.
Now for the code, i firstly create some test data in a #t-table, and then make a recursive cte to generate the polygons. You can also use a while loop or cursor if that's simpler
QUESTION
Hello there I'm using @mauron85/react-native-background-geolocation' to get my current coordinates and https://www.npmjs.com/package/geolib library to check if my location is inside a polygon my code is bellow
...ANSWER
Answered 2021-Jun-13 at 20:01apparently this was caused by a null pointer. fixed it with an if else statement.
QUESTION
I'm working on a collision system for my game, however I can't get it to work, if I add more than one wall (which is the object I'm rendering) the collision system doesn't work and I can get through the block.
However if I leave only one wall the collision works correctly, or if at the end of the loop I add a break; the collision works but only on the first wall of the map, the others don't get the collision.
Would anyone know how to solve this? I've been trying to solve it for 2 days and I couldn't.
...ANSWER
Answered 2021-Jun-13 at 16:53I'm pretty sure the problem is this call:
QUESTION
I'm working on a theme for a little app where I need to place some toggle buttons. Like showed in many place this site, I've done it using a checkbox and changing the apparance by a custom onpaint event ,(basically a draw it like a button). Then I realize that checkbox not grouping like radio buttons, so I've done the same with a radio buttons, but even if I place 2 of them in a groupbox, I still can "checked" them both; which is the best way to do that? here sample code that I used to make some test:
...ANSWER
Answered 2021-Jun-13 at 13:04Yes you can imitate the behavior of a group of RadioButton controls in a container. Just find the controls of the same type in the Parent.Controls
collection and uncheck them when the current instance is checked.
Example
Add this method to MyToggleButton
class.
QUESTION
This is an SVG which has a complete outline (the black border) in Inkscape, but it is not the case in Chrome and Firefox:
...ANSWER
Answered 2021-Jun-13 at 09:00The mask simply isn't big enough to cover the shape. You've not set any height/width for it so you'll get the defaults of 120%. That's not enough in this case for the width.
Increasing the viewBox width corrects things as the mask width is a percentage of that viewBox width so you're indirectly increasing the mask width.
QUESTION
There are zero errors that pop up although, the keys work for player1 yet they don't for player2. Class player1 and player2 were copy and pasted which is most likely the problem. Any fixes? The classes set up the movement and set up some variables, while in the function 'main' is where the problem most likely is in.
...ANSWER
Answered 2021-Jun-12 at 20:03You have constructed something like
QUESTION
ANSWER
Answered 2021-Jun-03 at 13:46The problem is - the code is rendering the complete path - start-to-end each time and start is same for all animations.
The idea for loaders is - start point has to change after each animation - something like -
- Start at angle 0
- Go up to angle 45 /// or 60 whatever you want this to be
- Change start angle to next logical step - say 30
- Then render up to 75 /// or 90 depending on what you chose previously
In this arrangement, you have to keep drawing a certain portion of the shape by changing start point continuously.
In practice, achieving a smooth transition between different start point values may prove out to be difficult than it seems. You can find an example here - https://github.com/SVProgressHUD/SVProgressHUD/blob/master/SVProgressHUD/SVIndefiniteAnimatedView.m#L48-L102
UPDATE
The link I shared above has all the hints in it. This library uses an image as a mask and then rotate that continuously. Mask shape can be anything you like - you already have code for that.
You just need to create an image that's appropriate for your animation. See what their asset looks like
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install polygon
You can use polygon like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the polygon component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
Support
Reuse Trending Solutions
Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items
Find more librariesStay Updated
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page