polygon | Polygon Connector Project | Dataset library

 by   Evolveum Java Version: Current License: Apache-2.0

kandi X-RAY | polygon Summary

kandi X-RAY | polygon Summary

polygon is a Java library typically used in Artificial Intelligence, Dataset applications. polygon has no bugs, it has no vulnerabilities, it has build file available, it has a Permissive License and it has high support. You can download it from GitHub.

Polygon Connector Project
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            kandi-support Support

              polygon has a highly active ecosystem.
              It has 7 star(s) with 5 fork(s). There are 30 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              polygon has no issues reported. There are no pull requests.
              It has a positive sentiment in the developer community.
              The latest version of polygon is current.

            kandi-Quality Quality

              polygon has 0 bugs and 0 code smells.

            kandi-Security Security

              polygon has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              polygon code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              polygon is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              polygon releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              polygon saves you 974 person hours of effort in developing the same functionality from scratch.
              It has 2218 lines of code, 173 functions and 32 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed polygon and discovered the below as its top functions. This is intended to give you an instant insight into polygon implemented functionality, and help decide if they suit your requirements.
            • Creates the HTTP client .
            • Builds attributes from a table .
            • Validates the configuration .
            • Sets SQL parameters .
            • Returns a string representation of this type .
            • Sets the name and value of column .
            • Builds the SQL query .
            • Extract a single value from an attribute .
            • Converts a Date to an XMLGregorianCalendar .
            • Atomically sets the specified char array .
            Get all kandi verified functions for this library.

            polygon Key Features

            No Key Features are available at this moment for polygon.

            polygon Examples and Code Snippets

            Check if nums is a polygon .
            pythondot img1Lines of Code : 35dot img1License : Permissive (MIT License)
            copy iconCopy
            def check_polygon(nums: list[float]) -> bool:
                """
                Takes list of possible side lengths and determines whether a
                two-dimensional polygon with such side lengths can exist.
            
                Returns a boolean value for the < comparison
                of the la  
            Get a polygon
            javadot img2Lines of Code : 18dot img2License : Permissive (MIT License)
            copy iconCopy
            public Polygon getPolygon(int numberOfSides) {
                    if(numberOfSides == 3) {
                        return new Triangle();
                    }
                    if(numberOfSides == 4) {
                        return new Square();
                    }
                    if(numberOfSides == 5) {
                        retu  
            Set the polygon
            javadot img3Lines of Code : 3dot img3License : Permissive (MIT License)
            copy iconCopy
            public void setPolygon(Polygon polygon) {
                    this.polygon = polygon;
                }  

            Community Discussions

            QUESTION

            how to stop/remove a method when selecting a UISwitch to off? swift5/xcode11
            Asked 2021-Jun-15 at 19:52

            i am working on a map app with some overlays (annotations, circles, polygons). And i also have UISwitches to appear/disappear them. For the annotation is easy: .add / .remove, it works.

            ...

            ANSWER

            Answered 2021-Jun-15 at 19:49

            QUESTION

            Dissolve polygons based on values in python
            Asked 2021-Jun-15 at 12:23

            I have a long list of multi polygons in GeoPandas dataframe (Sample below) covering a large area

            As you can see each Polygon has a value assigned to it

            ...

            ANSWER

            Answered 2021-Jun-15 at 12:23
            • your sample data is not really usable for doing what you describe. Have used Northern Ireland geometry, population and COVID cases to demonstrate
            • used dissolve() as you describe, have not bothered with fact some of the attributes cannot be summed (long and lat)
            • simpler to see through visualisation, so have provided plots as each stage
            • updated to use pandas cumsum() functionality to sub-divide regions for each time population exceeds 300K
            • this dissolves C into 3 areas and E into 2 areas

            Source https://stackoverflow.com/questions/67966091

            QUESTION

            Polygonization of disjoint segments
            Asked 2021-Jun-15 at 06:36

            The problem is the following: I got a png file : example.png

            • that I filter using chan vese of skimage.segmentation.chan_vese

              • It's return a png file in black and white.
            • i detect segments around my new png file with cv2.ximgproc.createFastLineDetector()

              • it's return a list a segment

            But the list of segments represent disjoint segments.

            I use two naive methods to polygonize this list of segment:

            -It's seems that cv2.ximgproc.createFastLineDetector() create a almost continuous list so I just join by creating new segments:

            ...

            ANSWER

            Answered 2021-Jun-15 at 06:36

            So I use another library to solve this problem: OpenCV-python

            We got have also the detection of segments( which are not disjoint) but with a hierarchy with the function findContours. The hierarchy is useful since the function detects different polygons. This implies no problems of connections we could have with the other method like explain in the post

            Source https://stackoverflow.com/questions/67932354

            QUESTION

            how to split overlapping ring polygons by priority order in SQL Server
            Asked 2021-Jun-14 at 19:31

            I have a SQL Server spatial layer with 750 circular polygons. Each polygon has a priority number "siteorder") and some of the polygons overlap (in some cases, with multiple others). I would like to split the overlapping areas to only retain it with the circle with the highest siteorder.

            I'd ideally like to do this in SQL Server as I also have several steps to perform after this.

            I generated the image below in QGIS but it can't easily do the rejoin.

            Can anyone help please?

            Thanks Rob

            ...

            ANSWER

            Answered 2021-Jun-14 at 19:31

            My idea is to do following algoritm:

            1. Loop all circles from highest sortorder to lowest. This simplifies generation of overlapping, since a polygon cannot be overlapped by one in lower sort order
            2. Keep track of all previous polygons by generating a "mega polygon" which is a union of all previous. This simplifies overlapping of "lower" sorted polygons.
            3. The current polygon will be a difference of the circle and the "mega polygon", ie, rest of the circle that isn't overlapping.

            Now for the code, i firstly create some test data in a #t-table, and then make a recursive cte to generate the polygons. You can also use a while loop or cursor if that's simpler

            Source https://stackoverflow.com/questions/67972641

            QUESTION

            React native GeoFencing geolib library
            Asked 2021-Jun-13 at 20:01

            Hello there I'm using @mauron85/react-native-background-geolocation' to get my current coordinates and https://www.npmjs.com/package/geolib library to check if my location is inside a polygon my code is bellow

            ...

            ANSWER

            Answered 2021-Jun-13 at 20:01

            apparently this was caused by a null pointer. fixed it with an if else statement.

            Source https://stackoverflow.com/questions/67878328

            QUESTION

            My game collision system doesn't work on more than one tile
            Asked 2021-Jun-13 at 16:53

            I'm working on a collision system for my game, however I can't get it to work, if I add more than one wall (which is the object I'm rendering) the collision system doesn't work and I can get through the block.

            However if I leave only one wall the collision works correctly, or if at the end of the loop I add a break; the collision works but only on the first wall of the map, the others don't get the collision.

            Would anyone know how to solve this? I've been trying to solve it for 2 days and I couldn't.

            ...

            ANSWER

            Answered 2021-Jun-13 at 16:53

            I'm pretty sure the problem is this call:

            Source https://stackoverflow.com/questions/67952838

            QUESTION

            Group toggle buttons in vb.net winform
            Asked 2021-Jun-13 at 13:04

            I'm working on a theme for a little app where I need to place some toggle buttons. Like showed in many place this site, I've done it using a checkbox and changing the apparance by a custom onpaint event ,(basically a draw it like a button). Then I realize that checkbox not grouping like radio buttons, so I've done the same with a radio buttons, but even if I place 2 of them in a groupbox, I still can "checked" them both; which is the best way to do that? here sample code that I used to make some test:

            ...

            ANSWER

            Answered 2021-Jun-13 at 13:04

            Yes you can imitate the behavior of a group of RadioButton controls in a container. Just find the controls of the same type in the Parent.Controls collection and uncheck them when the current instance is checked.

            Example

            Add this method to MyToggleButton class.

            Source https://stackoverflow.com/questions/67952192

            QUESTION

            Why this SVG has half of its outline missing in both Chrome and Firefox?
            Asked 2021-Jun-13 at 09:00

            This is an SVG which has a complete outline (the black border) in Inkscape, but it is not the case in Chrome and Firefox:

            ...

            ANSWER

            Answered 2021-Jun-13 at 09:00

            The mask simply isn't big enough to cover the shape. You've not set any height/width for it so you'll get the defaults of 120%. That's not enough in this case for the width.

            Increasing the viewBox width corrects things as the mask width is a percentage of that viewBox width so you're indirectly increasing the mask width.

            Source https://stackoverflow.com/questions/67956271

            QUESTION

            Player1 control keys work, player2 keys don't work in pygame, any fixes?
            Asked 2021-Jun-12 at 20:05

            There are zero errors that pop up although, the keys work for player1 yet they don't for player2. Class player1 and player2 were copy and pasted which is most likely the problem. Any fixes? The classes set up the movement and set up some variables, while in the function 'main' is where the problem most likely is in.

            ...

            ANSWER

            Answered 2021-Jun-12 at 20:03

            You have constructed something like

            Source https://stackoverflow.com/questions/67952492

            QUESTION

            Animate a UIBezierPath hexagon like UIActivityIndicatorview
            Asked 2021-Jun-12 at 18:48

            I'm trying to achieve exactly the same animation shown below

            .

            and my output using UIBezierPath and CABasicAnimation is this below.

            Here is my LoaderView code

            ...

            ANSWER

            Answered 2021-Jun-03 at 13:46

            The problem is - the code is rendering the complete path - start-to-end each time and start is same for all animations.

            The idea for loaders is - start point has to change after each animation - something like -

            1. Start at angle 0
            2. Go up to angle 45 /// or 60 whatever you want this to be
            3. Change start angle to next logical step - say 30
            4. Then render up to 75 /// or 90 depending on what you chose previously

            In this arrangement, you have to keep drawing a certain portion of the shape by changing start point continuously.

            In practice, achieving a smooth transition between different start point values may prove out to be difficult than it seems. You can find an example here - https://github.com/SVProgressHUD/SVProgressHUD/blob/master/SVProgressHUD/SVIndefiniteAnimatedView.m#L48-L102

            UPDATE

            The link I shared above has all the hints in it. This library uses an image as a mask and then rotate that continuously. Mask shape can be anything you like - you already have code for that.

            You just need to create an image that's appropriate for your animation. See what their asset looks like

            and AFTER masking what their animation looks like -

            Source https://stackoverflow.com/questions/67819016

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install polygon

            You can download it from GitHub.
            You can use polygon like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the polygon component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/Evolveum/polygon.git

          • CLI

            gh repo clone Evolveum/polygon

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            git@github.com:Evolveum/polygon.git

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