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kandi X-RAY | Sythelib-Api Summary
kandi X-RAY | Sythelib-Api Summary
Sythelib-Api is a Java library. Sythelib-Api has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. However Sythelib-Api build file is not available. You can download it from GitHub.
Check https://gitlab.com/Gabulhas/sythelib-api
Check https://gitlab.com/Gabulhas/sythelib-api
Support
Quality
Security
License
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Support
Sythelib-Api has a low active ecosystem.
It has 1 star(s) with 0 fork(s). There are 1 watchers for this library.
It had no major release in the last 6 months.
Sythelib-Api has no issues reported. There are no pull requests.
It has a neutral sentiment in the developer community.
The latest version of Sythelib-Api is current.
Quality
Sythelib-Api has no bugs reported.
Security
Sythelib-Api has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
License
Sythelib-Api is licensed under the BSD-2-Clause License. This license is Permissive.
Permissive licenses have the least restrictions, and you can use them in most projects.
Reuse
Sythelib-Api releases are not available. You will need to build from source code and install.
Sythelib-Api has no build file. You will be need to create the build yourself to build the component from source.
Top functions reviewed by kandi - BETA
kandi has reviewed Sythelib-Api and discovered the below as its top functions. This is intended to give you an instant insight into Sythelib-Api implemented functionality, and help decide if they suit your requirements.
- Handles the incoming request
- Invokes a route
- Reads data from an input stream
- Parse the query parameters
- Returns a list of all game objects
- Creates a new GameObjectBean from a game object
- Filters a set of game objects
- Gets all game objects
- Returns the nearest point in the nearest neighbour
- Retrieve the nearest NCCS object from the world
- Returns the nearest object to a given world point
- Gets ground items
- Get the tile items
- Returns the nearest grounditems that are closest to a given ID
- Get the ground item nearest to a given location
- Gets the nearest game object which is nearest to the specified user
- Finds the nearest world objects that are closest to a given point
- Gets a widget
- Returns a list of players
- Generates a random canvas
- Scan and register all controllers
- Retrieve a variable player
- Retrieve a variable bit
- Gets tiles canvas
- Toggle a menu entry
- Returns a list of ncs
Get all kandi verified functions for this library.
Sythelib-Api Key Features
No Key Features are available at this moment for Sythelib-Api.
Sythelib-Api Examples and Code Snippets
No Code Snippets are available at this moment for Sythelib-Api.
Community Discussions
No Community Discussions are available at this moment for Sythelib-Api.Refer to stack overflow page for discussions.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install Sythelib-Api
You can download it from GitHub.
You can use Sythelib-Api like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the Sythelib-Api component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
You can use Sythelib-Api like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the Sythelib-Api component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
Support
For any new features, suggestions and bugs create an issue on GitHub.
If you have any questions check and ask questions on community page Stack Overflow .
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