smali | dex format used by dalvik , Android 's Java VM implementation
kandi X-RAY | smali Summary
kandi X-RAY | smali Summary
smali/baksmali is an assembler/disassembler for the dex format used by dalvik, Android's Java VM implementation. The syntax is loosely based on Jasmin's/dedexer's syntax, and supports the full functionality of the dex format (annotations, debug info, line info, etc.).
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Top functions reviewed by kandi - BETA
- Write instruction to writer
- Write invoke registers
- Returns a string representation of the given verification error
- Write the register range value
- Converts an instruction to an instruction
- Searches for a switch to a switch instruction
- Creates a builder for a packed switch
- Creates a builder for a sparse switch statement
- Converts a utf - 8 bytes array into a string
- Writes the encoded value
- Creates an immutable instruction from given instruction
- Writes the Baksmaliases to the given writer
- Makes a SectionAnnotator
- Creates the instructions array
- Makes an annotated section annotator
- Makes an annotator
- Returns a stream that reads bytes at the given offset
- Shortens the length of a path
- Parse a byte literal
- Make a SectionAnnotator
- Parse an integer representation of an integer literal
- Parse a short literal string
- Parses a long literal
- Analyze the state of this method
- Makes a SectionAnnotator to use
- Makes a Section Annotator object
smali Key Features
smali Examples and Code Snippets
Community Discussions
Trending Discussions on smali
QUESTION
I just started in smali and I'm trying to add moveTaskToBack(true) in main activity (smali) but I don't know how to convert it.
Btw here's what I tried:
...ANSWER
Answered 2022-Mar-25 at 10:28Use apktool to decompile
QUESTION
I would like to add something to an app, so I added some lines to a smali file (decompiled the apk using apktools) and then repackaged and ran it on a real device. It shows
- 10121 10211 E AndroidRuntime: os.json.JSONObject a.b.a.a.a.i.m(android.context.Context, java.lang.String) Failed to verify: os.json.JSONObject a.b.a.a.a.i.m(android.context.Context, java.lang.String): [0x161] v0 has type Conflict but expected Reference: java.lang.AutoCloseable (declaration of 'a.b.a.a.a.i' in /data/app/xxxx/xxxxx/base.apk)
So what does the [0x161] refer to? Is it a line number? 0x161 = 353 in decimal. So I checked the smali code, but the function a.b.a.a.a.i.m has less than 353 lines in smali, so there is no line 353 and I can not locate the error.
Neither does this function have enough lines in java (I used jadx to decompiled the generated apk).
So in which type of file can I locate the problem in file's line 353? Should I transformed the apk into some other format to find a line 353 to troubleshoot the error? Thanks in advance.
...ANSWER
Answered 2022-Jan-31 at 14:420x161
should be the relative offset/address in bytes from the start of the method.
You can enable in Jadx Show Dalvik Bytecode
from context menu of the smali code panel to see the offsets. The offset you are looking for should be shown in the second gray colored column (the one with the red border in the sample screenshot).
And the error should be caused by placing a wrong object reference in v0
.
QUESTION
I hava an apk file.
When the apk is used v1 signature, it is ok when unzip an apk file. But when using v2, unzip fails.
How can i get the original dex file?
What i want to do is to modify the dex with ida, then rebuild to get a new apk.
I know i can use apktool to get smali files, then modify smali file and rebuild to a new apk. But i want do try modify dex file in hex mode(eg. using ultra edit).
...ANSWER
Answered 2021-Nov-19 at 15:21You can pass -s, --no-src
to apktool for apktool -s name_of_apk.apk
and that will skip the sources. This is what is normally disassembled to smali folders.
QUESTION
I found an app that detects Location spoofing and returns a warning screen. [1]: https://i.stack.imgur.com/qbhuU.jpg
Then I tried to reverse engineer the app and remove the function isFromMockProvider()
which checks whether the Location data is from a Mock location provider or not. I found these lines of code from a smali file
ANSWER
Answered 2021-Oct-09 at 11:54The calls
QUESTION
ANSWER
Answered 2021-Sep-01 at 11:58Align the APK file using zipalign
and (if not already) sign using apksigner
which handles the v2 signature, an additional requirement.
There are two mentions of alignment in your logcat, which strongly suggests that your APK file is not aligned. Since Android 11, there is a requirement that the APK file contains an uncompressed resources.asrc
file, which is aligned to 4 bytes in the file.
Replicating the issue via ADB, I used the following:
QUESTION
I’m using mt manager to edit Smali in dex.
I found that there are many move-object
in
some classes. Most of them are unnecessary.
Does it impact performance?
...ANSWER
Answered 2021-Jun-06 at 03:25Does it impact performance?
No. The optimizer should eliminate any unnecessary moves when the smali code1 is compiled to native code.
For what it is worth, this is similar to the strategy that is used by HotSpot (and similar) Java implementation.
- The Java compiler produces simple (non-optimal) bytecodes
- The JIT compiler does a lot of optimization work while compiling bytecodes to native code.
1 - Strictly speaking, Smali is a human readable syntax for Dalvik bytecodes. The compilation step where the optimization occurs will be the step where byte bytecodes are compiled to native code. This could be "ahead of time" or "just in time".
QUESTION
I'm trying to debug a thrid party app like shown here Android Reverse Engineering: Debugging Smali in Smalidea . The problem is that the Android Device Monitor / DDMS is not showing any threads and the "Update threads" button is disabled.
Does anyone has an idea why that is the case?
I tried different physical devices and emulators (I'm using Win10) and even used the new profiler from Android Studio (also just showing "no processes to debug"). USB debugging is enabled and I can access all devices via adb from command line.
...ANSWER
Answered 2021-Apr-22 at 06:46The solution is: The emulator (or the physical device) seems to needed to be rooted. Therefore only emulators images named "Google API" and not having a "Google Play Symbol" in the "Play Store Support column" are debugable.
QUESTION
I have several dex files that needs to be statically analyzed by mobsf after unpacking the apk file because core code are inaccessible prior to unpacking.
What I've tried:
Adding Line 3 and changing line 4 from glob_pattern = app_dir + *.dex'
to glob_pattern = ddex_dir
ANSWER
Answered 2021-Jan-08 at 21:14I would try to use dex2jar tool for this purpose. Convert your apk to jar and then analyze it with MobSF. MobSF should work with jar files since this is an archive. I am not sure if it will show the stable behavior, but it can be an option.
As far as I know MobSF also have this package within it's source code, so did you try to load this APK directly to MobSF without changing anything? I think it might work.
Also you can use JADX tool for manual source code analyzing. It should restore the source code from the DEX binaries.
Also observe this issue. MobSF developer suggests to use enjarify instead of dex2jar (2nd answer) and sends the link which explains how to do it.
QUESTION
I'm currently doing project that needs .smali file from android app. In order to get .smali file i have to decompile android app. Thus, someone recommends me to use apktool. Unfortunately, apktool only can decompile an android app at one time. I need to decompile a lot of apps ( more than 4000). it will waste my time if I decompile it one by one. So, is there a way to decompile multiple android apk at the same time? or If you can recommend me tools that will help me get .smali files from multiple app faster? Thank you.
...ANSWER
Answered 2021-Jan-27 at 18:59This should be fairly easy to do with the standard "find" tool.
QUESTION
I am using APK Easy Tool to Decompile games and apps in android but it generates .smali files which are difficult for me to understand. I do not have much knowledge about .smili code.
Is there any other way to decompile and edit such android games and apps using .java / kotline / c# etc code same as build before? Please help get ride of .smali code.
...ANSWER
Answered 2021-Jan-19 at 03:04.smali
files are essentially an assembly reprensentation of the bytecode (Dalvik bytecode) running in Android apps. It can be, indeed, quite hard to read.
You can use an open source tool called JADX which will convert this bytecode into .java
files. It works with .apk
and .dex
files.
If you don't want to install this software, you can also use an online APK decompiler which also uses JADX to decompile the APK files.
However, I don't know of any program that converts Dalvik bytecode in other languages such as C# or Kotlin.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install smali
You can use smali like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the smali component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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